Speedupskill
jjcm/makefaster
Use this when speeding up a web or Electron app's load or input.
A skill your agent uses when the user reports jank, dropped frames, janky scrolling, slow click or typing response, poor INP, slow LCP, layout shifts (CLS), unresponsive pages, or asks to debug…
$ npx skills add millionco/debug-agent --skill web-performance -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install millionco/debug-agent web-performance --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/web-performance .claude/skills/web-performance && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .claude/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performanceType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add millionco/debug-agent --skill web-performance -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install millionco/debug-agent web-performance --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/web-performance .agents/skills/web-performance && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .agents/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add millionco/debug-agent --skill web-performance -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install millionco/debug-agent web-performance --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/web-performance .cursor/skills/web-performance && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .cursor/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/millionco/debug-agent.git --path .agents/skills/web-performance--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add millionco/debug-agent --skill web-performance -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install millionco/debug-agent web-performance --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/web-performance .gemini/skills/web-performance && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .gemini/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install millionco/debug-agent web-performanceInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add millionco/debug-agent --skill web-performance -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/web-performance .github/skills/web-performance && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .github/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add millionco/debug-agent --skill web-performance -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install millionco/debug-agent web-performance --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/millionco/debug-agent.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/web-performance .opencode/skills/web-performance && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "web-performance" agent skill from https://github.com/millionco/debug-agent/tree/main/.agents/skills/web-performance into .opencode/skills/web-performance/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "web-performance", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
web-performanceA skill your agent uses when the user reports jank, dropped frames, janky scrolling, slow click or typing response, poor INP, slow LCP, layout shifts (CLS), unresponsive pages, or asks to debug…
Web Performance is an agent skill from millionco/debug-agent. Use when the user reports jank, dropped frames, janky scrolling, slow click or typing response, poor INP, slow LCP, layout shifts (CLS), unresponsive pages, or asks to debug rendering, animation, or interaction performance in a browser app.
Its SKILL.md is about 4.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Web performance and Mobile performance. The repository describes itself as: Debugging skill for AI agents. The licence is MIT.
2 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 295af90. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
curlnpxgitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use curl, npx and git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Web Performance loads about 4.8k tokens when it runs. Until then it costs about 64 tokens; SKILL.md has 1,358 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from millionco/debug-agent at commit 295af90, republished under its MIT licence (© millionco). 1,358 words, ~4,849 tokens.
.claude/skills/web-performance/SKILL.md (or your agent's skills folder).Browser performance debugging via PerformanceObserver, with LoAF (long-animation-frame) as the primary signal. LoAF is the only entry type that, in one record, attributes a slow frame to a specific sourceURL + sourceFunctionName + sourceCharPosition + invokerType, with per-script forcedStyleAndLayoutDuration (sync reflow), pauseDuration (sync XHR / alert), and blockingDuration. Code inspection and performance.now() cannot reach this. Start with LoAFs, conclude from LoAFs.
Symptoms:
Do NOT use for:
Before — manual performance.now() (wrong):
const t0 = performance.now();
drawSeries(data);
console.log("drawSeries took", performance.now() - t0);Tells you a number. Doesn't tell you the function caused a long frame, what scheduled it, or whether it forced sync layout. Requires you to already suspect drawSeries.
After — LoAF observer (right):
new PerformanceObserver((list) => {
for (const loaf of list.getEntries()) send(loaf);
}).observe({ type: "long-animation-frame", buffered: true });Reports every frame > 50ms across the whole page, with scripts[].sourceURL + sourceFunctionName + sourceCharPosition + invokerType + forcedStyleAndLayoutDuration for each script that ran in the frame. You don't need to know where the bug is in advance.
<head> or top of SPA entry.rm).runId="post-fix".#region debug log block only after verified success + explicit user confirmation.npx debug-agent@latest --json --daemon--daemon forks the server into a detached process and exits immediately (your shell unblocks instantly — no need for &/nohup). --json makes the parent emit one machine-readable JSON line (without it you get a colored spinner). It prints one JSON line on startup:
{
"sessionId": "a1b2c3",
"endpoint": "http://127.0.0.1:54321/ingest/a1b2c3",
"logPath": "/tmp/debug-agent/debug-a1b2c3.log"
}Capture endpoint (POST traces here), logPath (NDJSON written here on macOS at /var/folders/.../T/debug-agent/debug-<sessionId>.log), sessionId (in every payload). The log file is auto-created on first write — do NOT pre-create. Server is idempotent: re-running --json --daemon returns the same sessionId/port/logPath of the existing server, so it's safe to call at the start of every session. If startup fails, STOP and inform the user.
To clear the log file via HTTP without deleting/recreating it: curl -X DELETE <endpoint> returns {"ok":true,"cleared":true}.
Replace __ENDPOINT__ and __SESSION_ID__. Paste once as the very first script in <head> (above framework bootstrap), or top of the SPA entry module (main.tsx, index.ts, app.tsx). One IIFE in one #region debug log block.
<script>
// #region debug log
(() => {
const ENDPOINT = "__ENDPOINT__";
const SESSION_ID = "__SESSION_ID__";
const send = (kind, payload) =>
fetch(ENDPOINT, {
method: "POST",
headers: { "Content-Type": "application/json" },
body: JSON.stringify({
sessionId: SESSION_ID,
location: "PerformanceObserver:" + kind,
message: kind,
data: payload,
timestamp: Date.now(),
}),
keepalive: true,
}).catch(() => {});
const observe = (type, mapEntry) => {
try {
new PerformanceObserver((list) => {
for (const entry of list.getEntries()) send(type, mapEntry(entry));
}).observe({ type, buffered: true });
} catch {}
};
observe("long-animation-frame", (loaf) => ({
startTime: loaf.startTime,
duration: loaf.duration,
renderStart: loaf.renderStart,
styleAndLayoutStart: loaf.styleAndLayoutStart,
blockingDuration: loaf.blockingDuration,
firstUIEventTimestamp: loaf.firstUIEventTimestamp,
scripts: (loaf.scripts || []).map((scriptTiming) => ({
invoker: scriptTiming.invoker,
invokerType: scriptTiming.invokerType,
sourceURL: scriptTiming.sourceURL,
sourceFunctionName: scriptTiming.sourceFunctionName,
sourceCharPosition: scriptTiming.sourceCharPosition,
executionStart: scriptTiming.executionStart,
duration: scriptTiming.duration,
forcedStyleAndLayoutDuration: scriptTiming.forcedStyleAndLayoutDuration,
pauseDuration: scriptTiming.pauseDuration,
})),
}));
})();
// #endregion
</script>buffered: true and keepalive: true are required (early entries + survival across navigation). The try/catch lets the observer no-op on browsers without LoAF support.
FORBIDDEN: logging DOM text, form values, cookies, tokens, PII-bearing URLs — emit only tag names, URLs, durations, rects.
| Add this observer | When |
|---|---|
event | INP investigation (input delay / handler / presentation breakdown) |
layout-shift | CLS investigation |
largest-contentful-paint | Slow LCP investigation |
longtask | Safari/Firefox fallback (no script attribution) |
paint | First Paint / FCP investigation |
observe("event", (e) => ({
name: e.name,
startTime: e.startTime,
duration: e.duration,
processingStart: e.processingStart,
processingEnd: e.processingEnd,
interactionId: e.interactionId,
targetTag: e.target?.tagName ?? null,
}));
observe("layout-shift", (s) => ({
startTime: s.startTime,
value: s.value,
hadRecentInput: s.hadRecentInput,
sources: (s.sources || []).map((x) => ({
nodeName: x.node?.nodeName ?? null,
previousRect: x.previousRect,
currentRect: x.currentRect,
})),
}));
observe("largest-contentful-paint", (p) => ({
startTime: p.startTime,
renderTime: p.renderTime,
loadTime: p.loadTime,
size: p.size,
url: p.url,
elementTag: p.element?.tagName ?? null,
}));
observe("longtask", (t) => ({
startTime: t.startTime,
duration: t.duration,
attribution: (t.attribution || []).map((a) => ({
name: a.name,
containerType: a.containerType,
containerSrc: a.containerSrc,
})),
}));
observe("paint", (p) => ({ name: p.name, startTime: p.startTime }));logPath before each run. Two equivalent options: file-deletion tool (NOT rm) on the path, or curl -X DELETE <endpoint>. Only your session's file — never another session's. Clearing ≠ removing instrumentation.logPath after the user confirms reproduction. Each line is { sessionId, id, timestamp, location, message, data }. Empty/missing → reproduction failed; clear and retry.runId="post-fix". Removing logs before verification is FORBIDDEN.#region debug log, delete each region (line-inclusive, including the wrapping <script> if injected via HTML), re-grep to confirm zero markers, git diff review.Sort entries by duration (or blockingDuration for input-blocking jank), worst first. The script with the largest duration inside the worst LoAF's scripts[] is your culprit. If forcedStyleAndLayoutDuration > 10ms or > 25% of script duration, it's layout thrashing — look for sync offsetHeight / getBoundingClientRect / scrollTop reads interleaved with DOM writes.
| Field | Meaning | Diagnostic use |
|---|---|---|
duration | total frame time (ms), only fires > 50ms | severity |
blockingDuration | input-blocking portion | INP impact |
renderStart − startTime | JS work before render | "long script" share |
styleAndLayoutStart − renderStart | rAF / ResizeObserver / IntersectionObserver callbacks | pre-paint callback cost |
(startTime + duration) − styleAndLayoutStart | style + layout + paint | CSS / layout cost |
scripts[].sourceURL + sourceFunctionName + sourceCharPosition | exact code site | culprit |
scripts[].invoker | precise scheduler (e.g. BUTTON#btn-foo.onclick, TimerHandler:setTimeout, IMG#hero.onload) | which DOM node / timer / promise scheduled it |
scripts[].invokerType | category — event-listener / user-callback (covers setTimeout/setInterval/requestAnimationFrame/requestIdleCallback) / resolve-promise / reject-promise / classic-script / module-script | how it ran |
scripts[].forcedStyleAndLayoutDuration | sync reflow inside the script | layout thrashing |
scripts[].pauseDuration | sync XHR / alert time | hard blocks |
invoker vs invokerType: invokerType is a fixed-vocabulary category; invoker is the precise instance. Use invoker to tell setTimeout from requestAnimationFrame (both are user-callback), or to identify which button's click handler ran (e.g. BUTTON#btn-thrash.onclick).
Validated thrash fingerprint: when forcedStyleAndLayoutDuration / scripts[].duration > 0.5, the script is dominated by sync layout — almost always reads of offsetHeight / getBoundingClientRect / scrollTop / getComputedStyle interleaved with style/DOM writes. Example seen in practice: duration=252ms, forcedStyleAndLayoutDuration=247ms (98%) for a 1500-iteration read/write loop.
Cite the specific entry when concluding:
CONFIRMED hypothesis B: LoAF
startTime=12483ms,duration=128ms,scripts[2]:sourceURL=https://app.com/static/chart.bundle.js,sourceFunctionName=drawSeries,invokerType=event-listener,duration=84ms,forcedStyleAndLayoutDuration=42ms— chart redraw triggers sync layout in scroll handler.
Secondary signal decoding (only when LoAF is silent):
event — input delay = processingStart − startTime; handler = processingEnd − processingStart; presentation = (startTime + duration) − processingEnd; > 200ms is poor INP. Filter out noise: a single click emits 10+ entries (pointerover, pointerenter, pointerdown, mousedown, pointerup, mouseup, click, mouseover, pointerout, mouseout, …). Most have interactionId: 0 (not real interactions) and share the same duration (they were all queued behind the same long task). Only entries with interactionId !== 0 represent distinct interactions for INP purposes — and within those, name === "click" (or keydown/pointerdown) is the canonical one.layout-shift — CLS = sum of value where hadRecentInput === false; sources[] pinpoints node + rects.longtask — > 50ms main-thread tasks; attribution[0].containerSrc often points at a third-party script. Coarser than LoAF; no sourceFunctionName.| Mistake | Why it fails | Fix |
|---|---|---|
| Snippet pasted after framework bootstrap | Misses early LoAFs and pre-bootstrap LCP | First <script> in <head> or top of entry module before any side-effecting import |
Forgetting buffered: true | Drops entries that fired before observation started | Always { type, buffered: true } |
| Logging server in foreground | Stalls the agent forever | Use & / nohup / block_until_ms: 0 |
Manual fetch logs alongside the observer | Pollutes traces, breaks one-region cleanup | Use only the IIFE; add observers, not separate logs |
Concluding from duration only | Ignores attribution; you'll guess wrong | Cite scripts[].sourceURL + sourceFunctionName + forcedStyleAndLayoutDuration |
Counting every event entry as a real interaction | One click emits 10+ entries (pointer*, mouse*, click); most are not "interactions" | Filter interactionId !== 0; usually the click/keydown/pointerdown row is canonical |
Reading invokerType and stopping there | setTimeout, setInterval, rAF, rIC all share invokerType=user-callback | Use invoker (e.g. TimerHandler:setTimeout) to disambiguate |
"Fix" by wrapping in setTimeout | Defers work; jank just shifts to a later frame | Verify post-fix LoAFs show the script duration is gone, not relocated |
Reading bundled sourceURL literally | Minified path is meaningless | Resolve via sourcemap; sourceCharPosition disambiguates collisions |
| Testing on Safari/Firefox first | LoAF is Chromium-only; you'll think the snippet is broken | Reproduce on Chrome/Edge ≥ 123 first |
| Removing instrumentation before verification | Can't prove fix worked; no traces if it regressed | Keep #region debug log until verified + user confirms |
| Deleting another session's log file | Corrupts an unrelated debug session | Only touch the logPath from YOUR STEP 0 |
setTimeout(..., 0) and call it fixed" → prove the script work is gone, not deferredduration looks fine, must be CSS" → check forcedStyleAndLayoutDuration and styleAndLayoutStart first> 50ms© millionco, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/web-performance of millionco/debug-agent.
Open the folder on GitHubat commit 295af90
Web Performance next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Web Performance this skillmillionco/debug-agent | 303 | — | ~4.8k | Automated safety check: Pass | MIT | |
| Speedupskilljjcm/makefaster | 162 | — | ~4.8k | Automated safety check: Pass | None | |
| Optimize Loadtextura-agency/next16-claude-starter | 132 | — | ~4.6k | Automated safety check: Notes | Unlicense | |
| React Native Best Practicescallstackincubator/agent-skills | 1.7k | 4 repos | ~3.1k | Automated safety check: Pass | MIT | |
| React Doctormakeplane/plane | 60k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Fixing Motion Performanceibelick/ui-skills | 9.4k | 5 repos | ~1.4k | Automated safety check: Pass | MIT |
jjcm/makefaster
Use this when speeding up a web or Electron app's load or input.
textura-agency/next16-claude-starter
Get a page into Lighthouse's green zone on desktop and mobile, for people AND for the robot form crawlers get — build it, audit all four categories (Performance, Accessibility, Best Practices, SEO)…
callstackincubator/agent-skills
Provides React Native performance optimization guidelines for FPS, TTI, bundle size, memory leaks, re-renders, and animations.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
ibelick/ui-skills
Audits and fixes web animation performance: layout thrashing, work that belongs on the compositor, scroll-linked motion and costly blur effects.
greensock/gsap-skills
Guides the agent to keep GSAP animations smooth by animating transforms and opacity, batching DOM reads and writes, and avoiding layout-heavy properties.
Categories
A skill your agent uses when the user reports jank, dropped frames, janky scrolling, slow click or typing response, poor INP, slow LCP, layout shifts (CLS), unresponsive pages, or asks to debug…. Web Performance is an agent skill from millionco/debug-agent. Use when the user reports jank, dropped frames, janky scrolling, slow click or typing response, poor INP, slow LCP, layout shifts (CLS), unresponsive pages, or asks to debug rendering, animation, or interaction performance in a browser app.
Web Performance fits situations like: the user reports jank; janky scrolling; typing response; layout shifts (CLS).
Run `npx skills add millionco/debug-agent --skill web-performance -a claude-code`. Or copy the skill folder (.agents/skills/web-performance in millionco/debug-agent) into .claude/skills/web-performance in your project. Claude Code loads it when a task matches its description.
Run `npx skills add millionco/debug-agent --skill web-performance -a codex`. Or copy the skill folder (.agents/skills/web-performance in millionco/debug-agent) into .agents/skills/web-performance in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add millionco/debug-agent --skill web-performance -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/web-performance, .gemini/skills/web-performance, .github/skills/web-performance and .opencode/skills/web-performance in your project.
Going by SKILL.md and its folder, Web Performance needs the command-line tools its instructions call (curl, npx and git). Our summary lists: Node.js.
SKILL.md contains no URLs. Its commands use curl, npx and git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Web Performance is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.8k tokens (SKILL.md is roughly 19k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Web Performance: Speedupskill (jjcm/makefaster, 162 stars), Optimize Load (textura-agency/next16-claude-starter, 132 stars), React Native Best Practices (callstackincubator/agent-skills, 1.7k stars) and React Doctor (makeplane/plane, 60k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
millionco (a GitHub organization) maintains it in millionco/debug-agent, which has 303 GitHub stars. The repository was last updated on May 25, 2026.
Source: millionco/debug-agent on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.