Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
Read this before finalizing a component change, changing source resolution, or touching a lock file; lock edits are easy to get wrong.
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install microsoft/azurelinux azldev-update-component --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/azldev-update-component .claude/skills/azldev-update-component && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .claude/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-componentType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install microsoft/azurelinux azldev-update-component --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/azldev-update-component .agents/skills/azldev-update-component && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .agents/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install microsoft/azurelinux azldev-update-component --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/azldev-update-component .cursor/skills/azldev-update-component && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .cursor/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/microsoft/azurelinux.git --path .agents/skills/azldev-update-component--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install microsoft/azurelinux azldev-update-component --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/azldev-update-component .gemini/skills/azldev-update-component && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .gemini/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install microsoft/azurelinux azldev-update-componentInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/azldev-update-component .github/skills/azldev-update-component && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .github/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add microsoft/azurelinux --skill azldev-update-component -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install microsoft/azurelinux azldev-update-component --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/microsoft/azurelinux.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/azldev-update-component .opencode/skills/azldev-update-component && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "azldev-update-component" agent skill from https://github.com/microsoft/azurelinux/tree/4.0/.agents/skills/azldev-update-component into .opencode/skills/azldev-update-component/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "azldev-update-component", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
azldev-update-componentRead this before finalizing a component change, changing source resolution, or touching a lock file; lock edits are easy to get wrong.
Azldev Update Component is an agent skill from microsoft/azurelinux, published by the product's own GitHub organization. Read this before finalizing a component change, changing source resolution, or touching a lock file; lock edits are easy to get wrong. Explains how to refresh azldev component lock files with 'azldev comp update', covering when to run update versus render, the update/render/commit/re-render/amend workflow, and per-component versus -a refresh. Triggers include comp update, refresh lock, bump pin, change snapshot, upstream distro, lock drift, version bump, finalize component.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development. The repository describes itself as: General purpose Linux OS for Azure. The licence is MIT.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit f019108. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Azldev Update Component loads about 1.1k tokens when it runs. Until then it costs about 126 tokens; SKILL.md has 488 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from microsoft/azurelinux at commit f019108, republished under its MIT licence (© microsoft). 488 words, ~1,117 tokens.
.claude/skills/azldev-update-component/SKILL.md (or your agent's skills folder).azldev comp update (comp is an alias for component) refreshes one or more
component lock files under locks/. A lock pins the resolved upstream commit plus
an input fingerprint computed from the component's render inputs — its TOML config,
overlays, the pinned upstream commit, and the distro release version. If any of
those change, the lock is stale.
update| Situation | Run update? |
|---|---|
| Adding a new upstream component (no lock yet) | Yes — first, to create the lock before render/build can resolve it |
| Finalizing a component change for a PR | Yes — once at the end |
| Changing source resolution (commit pin, upstream distro/version, or snapshot) | Yes — also mid-workflow (see below) |
| Iterating on overlays / build config / metadata | No — once the lock exists, render alone is enough while iterating |
| Just reading or building existing components | No |
Refresh a single component with -p <name>. Use -a (all components) only for
coordinated mass refreshes (e.g. a new distro snapshot) or when investigating
lock drift across many components — it is slow. For day-to-day work use -p. Add
-O json for machine-readable lock output when debugging.
For most edits — overlays, build flags, metadata — run update once at the end,
then re-render after committing so the generated changelog and release reflect
your new commit:
azldev comp update -p <name>
azldev comp render -p <name>
git add <changed-component-config-and-source-paths> \
locks/<name>.lock \
specs/<first-char>/<name>/
git commit -m "fix(<name>): ..."
# Re-render and amend so the changelog / Release: track the new commit.
azldev comp render -p <name>
git add specs/<first-char>/<name>/
git commit --amend --no-editChangelog generation and release calculation are separate. When a spec uses
%autochangelog, rpmautospec derives it from the component's git history for
every release mode. For non-manual release modes, azldev also derives or bumps
Release: from that history. The first render happens before your commit exists,
so a fresh render after committing incorporates the new changelog entry and any
automatic release bump. Amending folds that output into a single clean commit and
keeps rendered-spec / lock CI gates (which run against committed state) green.
For a component with release.calculation = "manual", increment the release
counter yourself in the same change. Manual mode is not an exemption from the
post-commit render-stage-amend cycle: when the spec uses %autochangelog, that
render incorporates the new commit.
A source-resolution change follows the same rule, using one commit followed by a post-render amend:
Change the commit pin, upstream distro/version, or snapshot, then azldev comp update -p <name>; sanity-check locks/<name>.lock.
azldev comp render -p <name> — the spec body now tracks the newly resolved source. %changelog / Release: still reflect the previous source; that is expected until you commit.
Iterate on overlays / patches / build config as the new source requires, re-rendering after each change. Re-run update only if you change a source-resolution input again.
azldev comp update -p <name>, then stage and commit all component inputs changed above with the refreshed lock and rendered output:
git add <changed-component-config-and-source-paths> \
locks/<name>.lock \
specs/<first-char>/<name>/
git commit -m "update(<name>): ..."azldev comp render -p <name> — %changelog / Release: now reflect the new lock.
git add specs/<first-char>/<name>/, then git commit --amend --no-edit so the source change and rendered output land together.
Generated by azldev docs agent; do not hand-edit.
© microsoft, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/azldev-update-component of microsoft/azurelinux.
Open the folder on GitHubat commit f019108
Azldev Update Component next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Azldev Update Component this skillmicrosoft/azurelinux | 5.3k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Vercel Composition Patternssupabase/supabase | 111k | 59 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 296k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 5 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
microsoft/azurelinux
Read this before adding or importing a component; follow the workflow instead of guessing.
microsoft/azurelinux
Read this before building a component or diagnosing a build failure; do not guess build flags or the inner loop.
microsoft/azurelinux
Read this before authoring, editing, or reviewing a .comp.toml file; do not work from memory.
microsoft/azurelinux
Read this before building, booting, or configuring an azldev image.
microsoft/azurelinux
Read this before testing or inspecting a built RPM; do not drive mock by hand from memory.
microsoft/azurelinux
Read this before adding or reviewing an overlay metadata table; do not guess the category or upstream status from memory.
Categories
Read this before finalizing a component change, changing source resolution, or touching a lock file; lock edits are easy to get wrong. Azldev Update Component is an agent skill from microsoft/azurelinux, published by the product's own GitHub organization. Read this before finalizing a component change, changing source resolution, or touching a lock file; lock edits are easy to get wrong.
Azldev Update Component fits situations like: include comp update; change snapshot; upstream distro; finalize component.
Run `npx skills add microsoft/azurelinux --skill azldev-update-component -a claude-code`. Or copy the skill folder (.agents/skills/azldev-update-component in microsoft/azurelinux) into .claude/skills/azldev-update-component in your project. Claude Code loads it when a task matches its description.
Run `npx skills add microsoft/azurelinux --skill azldev-update-component -a codex`. Or copy the skill folder (.agents/skills/azldev-update-component in microsoft/azurelinux) into .agents/skills/azldev-update-component in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add microsoft/azurelinux --skill azldev-update-component -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/azldev-update-component, .gemini/skills/azldev-update-component, .github/skills/azldev-update-component and .opencode/skills/azldev-update-component in your project.
Going by SKILL.md and its folder, Azldev Update Component needs the command-line tools its instructions call (git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Azldev Update Component is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Azldev Update Component: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 296k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
microsoft (a GitHub organization, an official publisher) maintains it in microsoft/azurelinux, which has 5,348 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 8, 2026.
Source: microsoft/azurelinux on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.