SageMaker Serving Image Selection
huggingface/skills
Chooses the right serving container and current image URI for deploying a Hugging Face model to a SageMaker endpoint, preferring Hugging Face images over generic ones.
Trim large MetaX model directories for dummy smoke tests or real-checkpoint loading on limited GPUs.
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trim --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .claude/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .claude/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trimType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trim --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .agents/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .agents/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trim --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .cursor/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .cursor/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/MetaX-MACA/vLLM-metax.git --path .codex/skills/vllm-metax-model-trim--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trim --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .gemini/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .gemini/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trimInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .github/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .github/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .github/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install MetaX-MACA/vLLM-metax vllm-metax-model-trim --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/MetaX-MACA/vLLM-metax.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.codex/skills/vllm-metax-model-trim .opencode/skills/vllm-metax-model-trim && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vllm-metax-model-trim" agent skill from https://github.com/MetaX-MACA/vLLM-metax/tree/master/.codex/skills/vllm-metax-model-trim into .opencode/skills/vllm-metax-model-trim/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vllm-metax-model-trim", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vllm-metax-model-trimTrim large MetaX model directories for dummy smoke tests or real-checkpoint loading on limited GPUs.
Vllm Metax Model Trim is an agent skill from MetaX-MACA/vLLM-metax. Trim large MetaX model directories for dummy smoke tests or real-checkpoint loading on limited GPUs. Preserve target execution paths while reducing depth; use the real-weight workflow when a loadable checkpoint is requested. Not for accuracy evaluation or model compatibility upgrades.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 6 other files, including reference files (for example `agents/openai.yaml`, `references/real-weights.md` and `references/structures.md`).
It sits in AI & LLM Engineering, covering LLM inference and serving and QA and bug reports. It works with vLLM. The repository describes itself as: Community maintained hardware plugin for vLLM on MetaX GPU. The licence is Apache-2.0.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit df0f52b. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vllm Metax Model Trim loads about 2.4k tokens when it runs, and up to ~8.7k if it reads all its reference files. Until then it costs about 77 tokens; SKILL.md has 1,203 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from MetaX-MACA/vLLM-metax at commit df0f52b, republished under its Apache-2.0 licence (© MetaX-MACA). 1,203 words, ~2,448 tokens.
.claude/skills/vllm-metax-model-trim/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Create a reduced model directory that preserves the execution paths under test. Select the output mode from the user's goal:
--load-format dummy smoke tests.
Dummy loading skips checkpoint reads but still allocates parameters, runs applicable
quantization postprocessing, and consumes GPU memory.Neither mode establishes original-model accuracy, routing distributions, or performance.
tools/batched_test/models/, not a root-level batched_test/.
Read a relevant example's config.json, documentation, and launch script first. Avoid
reading large tokenizer JSON files to understand architecture. Recheck example paths,
environment variables, and historical success records against the current environment.Read the relevant sections of the structure guide. For unfamiliar architectures, derive field semantics from their actual consumers rather than applying another model family's field conventions.
num_hidden_layers field to the same value.
Removing the only retained instance of a distinct path, such as Engram, reduces feature
coverage; it is not equivalent to removing repeated homogeneous layers. A model that can
still generate text does not necessarily preserve all text-model paths. See the structure
guide's Engram guidance.gpu_memory_utilization sets a budget; it does not shrink
parameters, and an overly small budget can prevent startup.Keep depth and TP decisions separate. Depth-only trimming normally leaves the retained tensors' TP partition constraints unchanged; fewer layers do not require fewer TP ranks, and layer count need not be divisible by TP. Check actual dimensions, quantization, kernels, and loader support for the requested TP. PP layer placement is a separate concern. Distinguish storage shards from rank partitions using the checkpoint parallelism contract. Explain changes to pre-partitioned files as re-sharding for a new TP, not as a consequence of having fewer layers.
For real weights, budget output disk space separately from GPU memory, including large lookup tables and any additional checkpoint formats. If capacity would require dropping a distinct target path, give the concrete size and coverage tradeoff and resolve that scope choice before omitting it, unless already authorized. Do not silently reinterpret “preserve text and image” as permission to remove an expensive text module; consider a larger destination or fewer duplicate output formats first.
tools/batched_test/models/<model-name>-dummy-<N>layers/ or
tools/batched_test/models/<model-name>-weights-<N>layers/, according to the output mode.
Choose a new name if it already exists, or update it as explicitly requested. Preserve
the source model and the user's existing examples; do not modify the source in place.to_dict() output to inspect normalization, not to overwrite
the source JSON and potentially lose extension metadata.config.json, tokenizer data/vocabulary/merges/SentencePiece
files, tokenizer_config.json, special tokens, chat templates, and applicable generation
or processor configurations. See the structure guide for multimodal and custom-code
requirements. Dereference required file symlinks during copying to keep the result portable..model file is not a model checkpoint.Follow the validation guide within the requested scope:
vllm serve on the selected GPUs with the
load format matching the output: dummy for dummy mode, or the real checkpoint format
without --load-format dummy. For real weights, successful startup and generation are
required before reporting the checkpoint as loadable. Check health, then send requests
exercising prefill and multiple decode steps. Add long-input, modality, parallel, or
speculative requests for the target features and save logs.© MetaX-MACA, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in .codex/skills/vllm-metax-model-trim of MetaX-MACA/vLLM-metax.
Open the folder on GitHubat commit df0f52b
Vllm Metax Model Trim next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vllm Metax Model Trim this skillMetaX-MACA/vLLM-metax | 180 | — | ~2.4k | Automated safety check: Pass | Apache-2.0 | |
| SageMaker Serving Image Selectionhuggingface/skills | 11k | 1 repos | ~4.6k | Automated safety check: Pass | Apache-2.0 | |
| Hugging Face Local Model Evalshuggingface/skills | 11k | 2 repos | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Qwen Mtp GgufR6410418/Jackrong-llm-finetuning-guide | 1.7k | — | ~1.7k | Automated safety check: Pass | MIT | |
| CI Fails Buildkiteguqiong96/Lvllm | 465 | 2 repos | ~349 | Automated safety check: Pass | Apache-2.0 | |
| Gptqmodel Tokenizer NormalizationModelCloud/GPTQModel | 1.3k | — | ~1.1k | Automated safety check: Pass | Custom licence |
huggingface/skills
Chooses the right serving container and current image URI for deploying a Hugging Face model to a SageMaker endpoint, preferring Hugging Face images over generic ones.
huggingface/skills
Runs evaluations of Hugging Face Hub models on local hardware with inspect-ai or lighteval, and helps choose between vLLM, Transformers and accelerate backends.
R6410418/Jackrong-llm-finetuning-guide
Complete agent-ready workflow for Qwen-family MTP or nextn GGUF conversion and release.
guqiong96/Lvllm
Fetch and diagnose vLLM Buildkite CI failure logs. An agent skill from guqiong96/Lvllm.
ModelCloud/GPTQModel
Diagnose and correct GPT-QModel tokenizer initialization, tokenization normalization, special-token handling, prompt rendering, and chat-template problems.
vllm-project/vllm-omni
Add a new diffusion model (text-to-image, text-to-video, image-to-video, text-to-audio, image editing) to vLLM-Omni, including native non-Diffusers ports, reference-parity validation, Cache-DiT…
MetaX-MACA/vLLM-metax
Review and upgrade MetaX model support against a target vLLM revision and installed MACA components, recursively including model-dependent attention and kernels.
MetaX-MACA/vLLM-metax
Review and adapt vllmmetax/registry registrations, quantization configurations, CustomOps and kernel dispatch against a target vLLM revision and installed MetaX APIs.
MetaX-MACA/vLLM-metax
Review and adapt MetaX attention backends, MLA, sparse indexers, cache layouts, and their kernel wrappers against a target vLLM revision and the actually installed MetaX component APIs.
MetaX-MACA/vLLM-metax
Audit and adapt monkey patches in vllmmetax/patch/ against a target upstream revision.
MetaX-MACA/vLLM-metax
Establish the shared environment, source/runtime correspondence, target confirmation and validation evidence for MetaX vLLM upgrades.
Works with
Categories
Trim large MetaX model directories for dummy smoke tests or real-checkpoint loading on limited GPUs. Vllm Metax Model Trim is an agent skill from MetaX-MACA/vLLM-metax. Trim large MetaX model directories for dummy smoke tests or real-checkpoint loading on limited GPUs.
Vllm Metax Model Trim fits situations like: tasks that involve LLM inference and serving; tasks that involve QA and bug reports.
Run `npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a claude-code`. Or copy the skill folder (.codex/skills/vllm-metax-model-trim in MetaX-MACA/vLLM-metax) into .claude/skills/vllm-metax-model-trim in your project. Claude Code loads it when a task matches its description.
Run `npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a codex`. Or copy the skill folder (.codex/skills/vllm-metax-model-trim in MetaX-MACA/vLLM-metax) into .agents/skills/vllm-metax-model-trim in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add MetaX-MACA/vLLM-metax --skill vllm-metax-model-trim -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vllm-metax-model-trim, .gemini/skills/vllm-metax-model-trim, .github/skills/vllm-metax-model-trim and .opencode/skills/vllm-metax-model-trim in your project.
SKILL.md names no scripts, command-line tools or credentials: Vllm Metax Model Trim is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Vllm Metax Model Trim is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 6.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Vllm Metax Model Trim: SageMaker Serving Image Selection (huggingface/skills, 11k stars), Hugging Face Local Model Evals (huggingface/skills, 11k stars), Qwen Mtp Gguf (R6410418/Jackrong-llm-finetuning-guide, 1.7k stars) and CI Fails Buildkite (guqiong96/Lvllm, 465 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
MetaX-MACA (a GitHub organization) maintains it in MetaX-MACA/vLLM-metax, which has 180 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on October 10, 2026.
Source: MetaX-MACA/vLLM-metax on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.