Agent skill

Glass Dark UI

by boraoztunc in boraoztunc/skills

Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask.

Apache-2.0Auto-check passedFrontend & Design

Install Glass Dark UI

skills CLI
$ npx skills add boraoztunc/skills --skill glass-dark-ui -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install boraoztunc/skills glass-dark-ui --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/boraoztunc/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/glass-dark-ui .claude/skills/glass-dark-ui && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
glass-dark-ui
GitHub stars
398
Used in
2 other repos
Token cost
~962 tokens
SKILL.md length
280 words
Files
1
Skills in repo
52
Repo updated
First seen
Licence
Apache-2.0

At a glance

Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask.

  • Works in 6 steps: Confirm environment (HTML/CSS, Tailwind,… → Define dark UI tokens first (background,… → Build frosted panels with… → …
  • Asked for glass cards
  • SKILL.md covers Use When, Workflow, Base Tokens and Glass Panel Pattern, plus 4 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Glass Dark UI is an agent skill from boraoztunc/skills. Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Use when asked for glass cards, frosted dark hero sections, blur panels, or dark UI systems with gradient/glow borders.

Its SKILL.md is about 960 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design, covering Theming and dark mode and Landing pages. The repository describes itself as: Claude Code skills for copywriting, SEO, design, and more. The licence is Apache-2.0.

When your agent uses it

  • Asked for glass cards
  • Frosted dark hero sections
  • Dark UI systems with gradient/glow borders

Example prompts

  • “/glass-dark-ui”

Workflow steps

6 steps, taken from the first numbered list in SKILL.md.

  1. Confirm environment (HTML/CSS, Tailwind, or React) and target surface (hero, dashboard, modal, card).
  2. Define dark UI tokens first (background, glass fill, border glow, primary text, muted text).
  3. Build frosted panels with backdrop-filter, transparent dark fill, and subtle inner highlight.
  4. Apply the masked gradient border (.border-gradient::before) to key surfaces.
  5. Add restrained depth (shadow + glow) and clear hover/focus states.
  6. Validate contrast and mobile behavior before finalizing.

What it can do on your machine

Read from SKILL.md and the folder at commit 645553c. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are css and html).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Glass Dark UI loads about 962 tokens when it runs. Until then it costs about 67 tokens; SKILL.md has 280 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~67
When it runs · the whole SKILL.md, loaded when a task matches
~962

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from boraoztunc/skills at commit 645553c, republished under its Apache-2.0 licence (© boraoztunc). 280 words, ~962 tokens.

Download SKILL.mdSave it as .claude/skills/glass-dark-ui/SKILL.md (or your agent's skills folder).
name
glass-dark-ui
description
Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Use when asked for glass cards, frosted dark hero sections, blur panels, or dark UI systems with gradient/glow borders.

Glass Dark UI Skill

Use When

  • A dark interface needs frosted glass panels, blur shells, or gradient/glow borders.
  • You need the implementation — tokens, backdrop-filter recipe, masked gradient border, contrast floors — for a dark glass surface.

Choosing between the dark skills: use this one for the concrete CSS of a glass surface. Use visual-style-presets (dark-glass-workspace preset) when you need the whole page direction — layout shell, structural motif, accent discipline. Use visual-style-presets (dark-technical-framed) instead when the identity should come from frames and rails rather than blur, and mesh-gradient-dark-blue-clean when the background itself is an animated mesh field.

Workflow

  1. Confirm environment (HTML/CSS, Tailwind, or React) and target surface (hero, dashboard, modal, card).
  2. Define dark UI tokens first (background, glass fill, border glow, primary text, muted text).
  3. Build frosted panels with backdrop-filter, transparent dark fill, and subtle inner highlight.
  4. Apply the masked gradient border (.border-gradient::before) to key surfaces.
  5. Add restrained depth (shadow + glow) and clear hover/focus states.
  6. Validate contrast and mobile behavior before finalizing.

Base Tokens

Use these as defaults and tune per brand.

css
:root {
  --bg-0: #020617;
  --bg-1: #0b1220;
  --glass-fill: rgba(15, 23, 42, 0.45);
  --glass-fill-strong: rgba(15, 23, 42, 0.62);
  --text-main: #e2e8f0;
  --text-muted: #94a3b8;
  --accent: #60a5fa;
}

Glass Panel Pattern

css
.glass-panel {
  background: linear-gradient(180deg, rgba(255, 255, 255, 0.08), rgba(255, 255, 255, 0.02));
  background-color: var(--glass-fill);
  border-radius: 24px;
  box-shadow: 0 20px 48px rgba(2, 6, 23, 0.45), inset 0 1px 0 rgba(255, 255, 255, 0.12);
  backdrop-filter: blur(18px) saturate(140%);
  -webkit-backdrop-filter: blur(18px) saturate(140%);
}

Border Gradient Pattern

css
.border-gradient {
  position: relative;
}

.border-gradient::before {
  content: "";
  position: absolute;
  inset: 0;
  border-radius: inherit;
  padding: 1px;
  -webkit-mask: linear-gradient(#fff 0 0) content-box, linear-gradient(#fff 0 0);
  -webkit-mask-composite: xor;
  mask-composite: exclude;
  background: linear-gradient(
    145deg,
    rgba(148, 163, 184, 0.28) 0%,
    rgba(96, 165, 250, 0.36) 45%,
    rgba(168, 85, 247, 0.3) 70%,
    rgba(148, 163, 184, 0.18) 100%
  );
  pointer-events: none;
}

Tailwind Usage Pattern

html
<section class="relative rounded-3xl border-gradient bg-slate-950/45 backdrop-blur-xl p-8 shadow-[0_20px_48px_rgba(2,6,23,0.45),inset_0_1px_0_rgba(255,255,255,0.12)]">
  <h2 class="text-slate-100 text-2xl font-semibold">Frosted Panel</h2>
  <p class="text-slate-400 mt-2">Dark glass card with masked gradient border.</p>
</section>

Dark Mode Checklist

  • Keep body text at least #cbd5e1 on dark glass surfaces.
  • Avoid pure black overlays over blur; use deep navy/charcoal alpha instead.
  • Limit glow radius/intensity to preserve readability.
  • Ensure focus rings are visible (outline or bright border state).
  • Add fallback for non-blur environments: stronger solid background (--glass-fill-strong).

Common Requests This Skill Should Handle

  • "Create a dark glass hero section with glowing border cards."
  • "Convert this bright UI to dark glassmorphism without losing contrast."
  • "Add border gradient glow to a frosted navbar/card/modal."
  • "Make my dark dashboard feel premium with glass panels and subtle depth."

© boraoztunc, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in glass-dark-ui of boraoztunc/skills.

Open the folder on GitHubat commit 645553c

Used in 2 other repositories

We found 2 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in boraoztunc/skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

Glass Dark UI next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Glass Dark UI compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Glass Dark UI this skillboraoztunc/skills3982 repos~962Automated safety check: PassApache-2.0
Impeccablebestofjs/bestofjs3.1k26 repos~2.6kAutomated safety check: PassMIT
UI UX Pro Maxsaoudi-h/solar-icons19018 repos~11kAutomated safety check: NotesCustom licence
Refactoring UIs0xDk/refactoring-ui-skill595—~3.5kAutomated safety check: PassMIT
UI UX Pro MaxOhh-889/skyroc79526 repos~3.6kAutomated safety check: NotesMIT
Bryl Minimal Designbryllim/bryl-minimal-design115—~2.9kAutomated safety check: PassMIT

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Questions about Glass Dark UI

What does Glass Dark UI do?

Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask. Glass Dark UI is an agent skill from boraoztunc/skills. Build dark-mode glassmorphism interfaces with readable contrast, frosted surfaces, and gradient borders using a pseudo-element mask.

When should I use Glass Dark UI?

Glass Dark UI fits situations like: asked for glass cards; frosted dark hero sections; dark UI systems with gradient/glow borders.

How do I install Glass Dark UI in Claude Code?

Run `npx skills add boraoztunc/skills --skill glass-dark-ui -a claude-code`. Or copy the skill folder (glass-dark-ui in boraoztunc/skills) into .claude/skills/glass-dark-ui in your project. Claude Code loads it when a task matches its description.

How do I install Glass Dark UI in Codex?

Run `npx skills add boraoztunc/skills --skill glass-dark-ui -a codex`. Or copy the skill folder (glass-dark-ui in boraoztunc/skills) into .agents/skills/glass-dark-ui in your project. Codex loads it when a task matches its description.

Can I use Glass Dark UI in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add boraoztunc/skills --skill glass-dark-ui -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/glass-dark-ui, .gemini/skills/glass-dark-ui, .github/skills/glass-dark-ui and .opencode/skills/glass-dark-ui in your project.

What does Glass Dark UI need to run?

SKILL.md names no scripts, command-line tools or credentials: Glass Dark UI is instructions for the agent only.

Does Glass Dark UI access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Glass Dark UI safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Glass Dark UI use?

Glass Dark UI is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Glass Dark UI use?

About 962 tokens (SKILL.md is roughly 3.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Glass Dark UI?

Skills that share tags, products or a category with Glass Dark UI: Impeccable (bestofjs/bestofjs, 3.1k stars), UI UX Pro Max (saoudi-h/solar-icons, 190 stars), Refactoring UI (s0xDk/refactoring-ui-skill, 595 stars) and UI UX Pro Max (Ohh-889/skyroc, 795 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Glass Dark UI?

boraoztunc (a GitHub user) maintains it in boraoztunc/skills, which has 398 GitHub stars. The repository holds 52 skills in this directory. The repository was last updated on August 15, 2026.

Source: boraoztunc/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.