Agent skill

Membrane Framework

by membraneframework in membraneframework/membrane_core

Work with the Membrane multimedia streaming framework in Elixir.

Apache-2.0Auto-check passedDevelopment

Install Membrane Framework

skills CLI
$ npx skills add membraneframework/membrane_core --skill membrane-framework -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install membraneframework/membrane_core membrane-framework --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/membraneframework/membrane_core.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/membrane-framework .claude/skills/membrane-framework && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
membrane-framework
GitHub stars
1.5k
Token cost
~4.2k tokens
SKILL.md length
1,204 words
Files
1
Skills in repo
1
Repo updated
First seen
Licence
Apache-2.0

At a glance

Work with the Membrane multimedia streaming framework in Elixir.

  • The user is building
  • SKILL.md covers How to Approach Tasks, Common Pitfalls, Architecture and Pads, plus 9 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Debugging Membrane pipelines

What it does

Membrane Framework is an agent skill from membraneframework/membrane_core. Work with the Membrane multimedia streaming framework in Elixir. Use this skill whenever the user is building or debugging Membrane pipelines, writing custom Elements, Bins, or Filters, connecting pads, implementing callbacks, handling stream formats or EOS, or asking about Membrane architecture. Trigger on any mention of membranecore, membrane, membrane framework, Membrane.Pipeline, Membrane.Sink, Membrane.Source, Membrane.Filter, Membrane.Endpoint, Membrane.Bin, Membrane.Pad, or multimedia streaming in an…

Its SKILL.md is about 4.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development. It works with Elixir. The repository describes itself as: The core of Membrane Framework, multimedia processing framework written in Elixir. The licence is Apache-2.0.

When your agent uses it

  • The user is building
  • Debugging Membrane pipelines
  • Writing custom Elements
  • Connecting pads

Example prompts

  • “t say”
  • “/membrane-framework”

What it can do on your machine

Read from SKILL.md and the folder at commit 3aca29d. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are elixir).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • hexdocs.pm
    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Membrane Framework loads about 4.2k tokens when it runs. Until then it costs about 160 tokens; SKILL.md has 1,204 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~160
When it runs · the whole SKILL.md, loaded when a task matches
~4.2k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from membraneframework/membrane_core at commit 3aca29d, republished under its Apache-2.0 licence (© membraneframework). 1,204 words, ~4,165 tokens.

Download SKILL.mdSave it as .claude/skills/membrane-framework/SKILL.md (or your agent's skills folder).
name
membrane-framework
description
Work with the Membrane multimedia streaming framework in Elixir. Use this skill whenever the user is building or debugging Membrane pipelines, writing custom Elements, Bins, or Filters, connecting pads, implementing callbacks, handling stream formats or EOS, or asking about Membrane architecture. Trigger on any mention of membrane_core, membrane, membrane framework, Membrane.Pipeline, Membrane.Sink, Membrane.Source, Membrane.Filter, Membrane.Endpoint, Membrane.Bin, Membrane.Pad, or multimedia streaming in an Elixir context — even if the user doesn't say "Membrane" explicitly but is clearly working on this codebase.
globs
**/*.ex, **/*.exs
alwaysApply
false

Membrane Framework

Package: membrane_core ~> 1.3 | Docs: https://hexdocs.pm/membrane_core/ | Module index: https://hexdocs.pm/membrane_core/llms.txt | Demos: https://github.com/membraneframework/membrane_demo | All packages: packages_list.md

How to Approach Tasks

  • New component — before writing a new element, check packages_list.md to see if it already exists in an existing plugin; if not, identify subtype (Source/Filter/Sink/Endpoint/Bin), define pads, implement required callbacks (handle_buffer/4 for filters/sinks, handle_demand/5 for manual-flow sources)
  • Generating boilerplate — use mix membrane.gen.filter MyApp.MyFilter, mix membrane.gen.source, mix membrane.gen.sink, mix membrane.gen.endpoint, mix membrane.gen.bin, mix membrane.gen.pipeline instead of writing component skeletons by hand
  • Choosing element subtype — prefer Filter for transformations (has sensible defaults for stream_format forwarding); use Endpoint only when output is unrelated to input (e.g. a UDP Endpoint); use Source/Sink for pure producers/consumers
  • Flow control — default to :auto on all pads; only use :manual when you need fine-grained backpressure control; Almost the only use case of :push are output pads of Sources/Endpoints that cannot control when they produce data, e.g. UDP Source/Endpoint.
  • Pipeline topology — use the ChildrenSpec DSL (child/2, get_child/1, via_in/2, via_out/2) (more info: Membrane.ChildrenSpec)
  • Static vs dynamic topology — return spec: from handle_init/2 for static pipelines; return additional spec: actions from any callback (e.g. handle_child_notification/4) to grow the topology at runtime
  • Naming children — use atoms (:source) for singletons, tuples ({:decoder, track_id}) for multi-instance children of the same type
  • Detecting pipeline completion — implement handle_element_end_of_stream/4 in the pipeline to know when a sink's input pad received EOS; then return {[terminate: :normal], state} (doesn't work if sink is a Membrane.Bin - then expect a custom message from the bin in handle_child_notification callback instead, if the bin sends it)
  • Dynamic tracks (demuxers, variable inputs) — use the Dynamic Pads Pattern below
  • Crash isolation — group children with {spec, group: <name>, crash_group_mode: :temporary}; handle recovery in handle_crash_group_down/3; see Crash Groups guide
  • Inserting debug probes — add child(:probe, %Membrane.Debug.Filter{handle_buffer: &IO.inspect(&1, label: :buffer)}) between any two elements to log buffers without changing pipeline logic. You can use different logging functions than IO.inspect/2. More info: Membrane.Debug.Filter.
  • Linking children - linked children pads accepted formats must have non-empty intersections
  • Debugging — check pad accepted_format compatibility
  • Callback context — every callback receives ctx; key fields: ctx.children, ctx.pads, ctx.playback; crash callbacks also have ctx.crash_initiator, ctx.exit_reason, ctx.group_name; see Pipeline.CallbackContext, Bin.CallbackContext, Element.CallbackContext
  • Logging — utilize Membrane.Logger instead of Logger in Membrane components; it prepends component path and name to log messages. Requires require Membrane.Logger in the module before calling any logging functions.
  • Use mix hex.info <plugin name> when you need to check the newest version of a plugin
  • Search for appropriate plugins in packages_list.md before writing one
  • Check input and output pad definitions of elements in deps/ (use cat <filename> | grep def_input_pad and cat <filename> | grep def_output pad) to make sure output pad's accepted_stream_format is compatible with accepted_stream_format of the input pad which it is linked to.
  • If the accepted_stream_format doesn't match, search for an element which can act as an adapter
  • When constructing Membrane Pipeline, lean towards using most powerful Membrane Components, which are Boombox.Bin and Membrane.Transcoder, instead of using many smaller plugins

Common Pitfalls

  • Modifying code in deps/ directory - never do that
  • Using child/2 for an already-spawned child — child/2 always spawns a new process; use get_child/1 to reference an existing one; duplicating a name raises an error
  • Linking static pads outside the spawning spec — static pads must be linked in the same spec that spawns the component; linking them later raises a LinkError
  • Not wiring a dynamic bin pad in handle_pad_added/3 — a dynamic bin input pad must be connected to an internal child within 5 seconds or a LinkError is raised
  • Heavy work in handle_init/2 — handle_init is synchronous and blocks the parent; move file I/O, network connections, etc. to handle_setup/2
  • Producing data before handle_playing/2 — pads are not ready until :playing; don't send buffers from handle_setup/2
  • Returning non-spec actions from handle_init/2 — we recommend to return only :spec action from this callback.

Architecture

Pipeline
├── Element (Source/Filter/Sink/Endpoint)  ← leaf, processes data
├── Bin                                     ← dual role: parent (has children) + child (has pads)
│   ├── Element
│   └── Bin                                ← bins nest arbitrarily deep
└── ...
TypeParentChildHas Pads
Pipelineyesnono
Binyesyesyes
Elementnoyesyes

Element subtypes: Source (output only) · Filter (in + out, output is transformed input) · Sink (input only) · Endpoint (in + out, but output might be not related to input)


Pads

Defined on Elements and Bins (not Pipelines) using def_input_pad/2 (Membrane.Element.WithInputPads) and def_output_pad/2 (Membrane.Element.WithOutputPads):

elixir
def_input_pad :input, accepted_format: _any
def_output_pad :output, accepted_format: Membrane.RawAudio, flow_control: :auto
  • Availability: :always (static, one instance, referenced by atom) or :on_request (dynamic, reference via Pad.ref(:name, id))
  • Flow control: :auto (framework manages demand — preferred), :manual (explicit via :demand/:redemand), :push (no demand, risk of overflow)
  • One input pad ↔ one output pad only; pads must have compatible accepted_format
  • Default pad names :input/:output allow omitting via_in/via_out in specs
  • accepted_format matching syntax: _any (accept anything) · Membrane.RawAudio (any struct of that type) · %Membrane.RawAudio{channels: 2} (match specific fields) · %Membrane.RemoteStream{} (unknown/unparsed stream). any_of(pattern1, pattern2, ...) matches if any pattern matches.
  • Full pads guide (static vs dynamic, bin pads, lifecycle): Everything about pads

Show full SKILL.md (437 more words)Show less

Component Lifecycle

handle_init/2      sync, blocks parent — parse opts, return initial spec
handle_setup/2     async — heavy init (open files, connect services)
                   return {[setup: :incomplete], state} to delay :playing
handle_pad_added/3 fires for dynamic pads linked in the same spec
handle_playing/2   component is ready — start producing/consuming data

All components spawned in the same :spec action enter :playing together (they synchronize to the slowest setup). Elements and Bins wait for their parent before handle_playing/2.

Stream format and EOS rules (critical for filter authors):

  • A source/filter must send {:stream_format, {pad, format}} before the first buffer on each output pad, or downstream elements crash
  • The default handle_stream_format/4 in filters forwards the format downstream — if you override it, you must forward manually or return the {:stream_format, ...} action yourself
  • The default handle_end_of_stream/3 in filters forwards EOS downstream — overriding without forwarding will stall the pipeline

Full lifecycle guide: Lifecycle of Membrane Components


Pipeline & Bin DSL (ChildrenSpec)

elixir
# Linear chain — child/2 spawns a new named child
child(:source, %Membrane.File.Source{location: "input.mp4"})
|> child(:filter, MyFilter)
|> child(:sink, %Membrane.File.Sink{location: "out.raw"})

# Explicit pad names (required for non-default names or dynamic pads)
get_child(:demuxer)
|> via_out(Pad.ref(:output, track_id))
|> via_in(:video_input)
|> child(:decoder, Membrane.H264.FFmpeg.Decoder)

# Link to an already-existing child
get_child(:existing_filter) |> child(:new_sink, MySink)

# Inside a Bin — bin_input/bin_output connect the bin's own pads to internal children
bin_input(:input) |> child(:filter, MyFilter) |> bin_output(:output)

# Crash group — all children in the spec share the group; a crash in any terminates all
{child(:source, Source) |> child(:sink, Sink), group: :my_group, crash_group_mode: :temporary}

Bin pad wiring rules:

  • bin_input(pad_ref) / bin_output(pad_ref) are the interior side of the bin's own pads
  • Dynamic bin input pads must be wired inside handle_pad_added/3 within 5 seconds or a LinkError is raised
  • Linking to a bin actually links directly to the inner component (no extra message hop)

Dynamic Pads Pattern

The standard approach for variable-track streams (e.g. MP4 demuxers):

elixir
# 1. Spawn source + demuxer; demuxer hasn't identified tracks yet
def handle_init(_ctx, state) do
  {[spec: child(:source, Source) |> child(:demuxer, Demuxer)], state}
end

# 2. Demuxer notifies parent once tracks are known
def handle_child_notification({:new_tracks, tracks}, :demuxer, _ctx, state) do
  spec = Enum.map(tracks, fn {id, _fmt} ->
    get_child(:demuxer)
    |> via_out(Pad.ref(:output, id))
    |> child({:decoder, id}, Decoder)
    |> child({:sink, id}, Sink)
  end)
  {[spec: spec], state}
end

Built-in Utility Elements

ModulePurpose
Membrane.FunnelMultiple inputs → one output
Membrane.TeeOne input → multiple outputs
Membrane.ConnectorConnect dynamic pads with internal buffering
Membrane.Testing.SourceInject buffers into a pipeline in tests
Membrane.Testing.SinkCapture and assert on buffers in tests
Membrane.Debug.FilterLog/inspect buffers flowing through pipeline
Membrane.Debug.SinkLog/inspect buffers at pipeline end
Membrane.FilterAggregatorIt is deprecated, just don't use it

Testing

elixir
import Membrane.ChildrenSpec
import Membrane.Testing.Assertions
alias Membrane.Testing

pipeline = Testing.Pipeline.start_link_supervised!(spec: [
  child(:source, %Testing.Source{output: [<<1, 2, 3>>, <<4, 5, 6>>]})
  |> child(:sink, Testing.Sink)
])

assert_sink_buffer(pipeline, :sink, %Membrane.Buffer{payload: <<1, 2, 3>>})
assert_start_of_stream(pipeline, :sink)
assert_end_of_stream(pipeline, :sink)
  • Testing.DynamicSource — like Testing.Source but with a dynamic output pad

Timing

All timestamps are Membrane.Time.t(). It is integer nanoseconds under the hood, but don't use this information, because it is a part of the private API. However, keep in mind you can perform operations on Membrane.Time.t() using + or - operators. Helpers: Membrane.Time.seconds/1, Membrane.Time.milliseconds/1, Membrane.Time.microseconds/1, etc. Timers started with :start_timer action fire handle_tick/3.

More info: Membrane.Time, Timestamps guide.


Actions

Actions are returned from callbacks as {[action_list], state}. Full reference by component type:


Key Source Files

ModulePurpose
Membrane.PipelinePipeline behaviour & all callbacks
Membrane.Pipeline.ActionPipeline action type specs
Membrane.BinBin behaviour & all callbacks
Membrane.Bin.ActionBin action type specs
Membrane.Element.BaseShared element callbacks
Membrane.Element.WithInputPadshandle_buffer/4, handle_stream_format/4, handle_end_of_stream/3
Membrane.Element.WithOutputPadshandle_demand/5
Membrane.Element.ActionElement action type specs
Membrane.PadPad definitions, Pad.ref/2
Membrane.BufferBuffer struct
Membrane.ChildrenSpecTopology DSL

Callback Reference

Callbacks are documented in the relevant behaviour modules:

© membraneframework, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/membrane-framework of membraneframework/membrane_core.

Open the folder on GitHubat commit 3aca29d

Compare with similar skills

Membrane Framework next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Membrane Framework compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Membrane Framework this skillmembraneframework/membrane_core1.5k—~4.2kAutomated safety check: PassApache-2.0
Elixirstreamband/hydra-srt146—~804Automated safety check: PassApache-2.0
Idiomatic Elixirgeorgeguimaraes/elixir-agent-tools184—~2.1kAutomated safety check: PassApache-2.0
Releasedmkenney/xamal106—~873Automated safety check: PassMIT
Change CleanupSimon-Initiative/oli-torus119—~3.7kAutomated safety check: PassMIT
Elixir AntipatternsGentleman-Programming/Gentleman-Skills657—~2.1kAutomated safety check: PassMIT

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Works with

Categories

Questions about Membrane Framework

What does Membrane Framework do?

Work with the Membrane multimedia streaming framework in Elixir. Membrane Framework is an agent skill from membraneframework/membrane_core. Work with the Membrane multimedia streaming framework in Elixir.

When should I use Membrane Framework?

Membrane Framework fits situations like: the user is building; debugging Membrane pipelines; writing custom Elements; connecting pads.

How do I install Membrane Framework in Claude Code?

Run `npx skills add membraneframework/membrane_core --skill membrane-framework -a claude-code`. Or copy the skill folder (skills/membrane-framework in membraneframework/membrane_core) into .claude/skills/membrane-framework in your project. Claude Code loads it when a task matches its description.

How do I install Membrane Framework in Codex?

Run `npx skills add membraneframework/membrane_core --skill membrane-framework -a codex`. Or copy the skill folder (skills/membrane-framework in membraneframework/membrane_core) into .agents/skills/membrane-framework in your project. Codex loads it when a task matches its description.

Can I use Membrane Framework in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add membraneframework/membrane_core --skill membrane-framework -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/membrane-framework, .gemini/skills/membrane-framework, .github/skills/membrane-framework and .opencode/skills/membrane-framework in your project.

What does Membrane Framework need to run?

SKILL.md names no scripts, command-line tools or credentials: Membrane Framework is instructions for the agent only.

Does Membrane Framework access the network?

SKILL.md names 2 domains. As links in the text: hexdocs.pm and github.com. This is read from the text; nothing was executed.

Is Membrane Framework safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Membrane Framework use?

Membrane Framework is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Membrane Framework use?

About 4.2k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Membrane Framework?

Skills that share tags, products or a category with Membrane Framework: Elixir (streamband/hydra-srt, 146 stars), Idiomatic Elixir (georgeguimaraes/elixir-agent-tools, 184 stars), Release (dmkenney/xamal, 106 stars) and Change Cleanup (Simon-Initiative/oli-torus, 119 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Membrane Framework?

membraneframework (a GitHub organization) maintains it in membraneframework/membrane_core, which has 1,517 GitHub stars. The repository was last updated on October 1, 2026.

Source: membraneframework/membrane_core on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.