Agent skill

Maplibre Terrain Rendering

by maplibre in maplibre/maplibre-agent-skills

Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and hillshade-method, the color-relief layer and the ["elevation"] expression, runtime contours with maplibre-contour…

Custom licenceAuto-check passed

Install Maplibre Terrain Rendering

skills CLI
$ npx skills add maplibre/maplibre-agent-skills --skill maplibre-terrain-rendering -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install maplibre/maplibre-agent-skills maplibre-terrain-rendering --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/maplibre/maplibre-agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/maplibre-terrain-rendering .claude/skills/maplibre-terrain-rendering && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
maplibre-terrain-rendering
GitHub stars
151
Token cost
~2.7k tokens
SKILL.md length
1,018 words
Files
1
Skills in repo
10
Repo updated
First seen
Licence
Custom licence

At a glance

Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and hillshade-method, the color-relief layer and the ["elevation"] expression, runtime contours with maplibre-contour…

  • Works in 7 steps: Style Specification: layers — hillshade… → Style Specification: expressions —… → maplibre-contour — DemSource,… → …
  • Relief looks harsh
  • SKILL.md covers When to Use This Skill, Which one you want, Hillshade, and the harshness… and Color-relief: coloring by height, plus 4 more sections
  • Reaches tiles.mapterhorn.com

What it does

Maplibre Terrain Rendering is an agent skill from maplibre/maplibre-agent-skills. Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and hillshade-method, the color-relief layer and the ["elevation"] expression, runtime contours with maplibre-contour, and 3D terrain with its camera and sky. Use when relief looks harsh, flat, or absent, or when the layer type or property for an elevation effect is unclear.

Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

The repository describes itself as: Community-maintained agent skills for MapLibre GL JS — helping AI coding assistants write better mapping code.

When your agent uses it

  • Relief looks harsh
  • Property for an elevation effect is unclear

Example prompts

  • “elevation”
  • “/maplibre-terrain-rendering”

Workflow steps

7 steps, taken from the first numbered list in SKILL.md.

  1. Style Specification: layers — hillshade and color-relief paint properties, defaults, hillshade-method values, and the complete list of…
  2. Style Specification: expressions — ["elevation"], valid only in color-relief-color —
  3. maplibre-contour — DemSource, setupMaplibre, contourProtocolUrl —
  4. Style Specification: terrain —
  5. Style Specification: sky —
  6. GL JS Map API — setTerrain, setSky, queryTerrainElevation —
  7. Examples — 3D terrain, sky, fog, terrain, color relief, contour lines, multidirectional hillshade

What it can do on your machine

Read from SKILL.md and the folder at commit 99f8774. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md (its code samples are json and javascript).

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • tiles.mapterhorn.com

    Also links to:

    • maplibre.org
    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Maplibre Terrain Rendering loads about 2.7k tokens when it runs. Until then it costs about 97 tokens; SKILL.md has 1,018 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~97
When it runs · the whole SKILL.md, loaded when a task matches
~2.7k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,018 words (~2,743 tokens).

“A raster-dem source is elevation, not a picture. Four different things draw it, each with its own layer type or API, and most of the wrong answers here are Mapbox GL JS properties that MapLibre never had.”

— opening of SKILL.md by maplibre, Custom licence
name
maplibre-terrain-rendering
status
verified

Read the full SKILL.md on GitHub

Files

Just SKILL.md in skills/maplibre-terrain-rendering of maplibre/maplibre-agent-skills.

Open the folder on GitHubat commit 99f8774

Compare with similar skills

Maplibre Terrain Rendering next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Maplibre Terrain Rendering compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Maplibre Terrain Rendering this skillmaplibre/maplibre-agent-skills151—~2.7kAutomated safety check: PassCustom licence
Render Blockingthedaviddias/Front-End-Checklist74k—~430Automated safety check: PassMIT
RenderLeoYeAI/openclaw-master-skills2.2k—~4.8kAutomated safety check: PassMIT
Markdown Renderingsickn33/agentic-awesome-skills47k1 repos~751Automated safety check: PassMIT
Draw Iodavila7/claude-code-templates33k1 repos~1.9kAutomated safety check: PassMIT
RenderAnil-matcha/awesome-muse-connectors1.3k—~433Automated safety check: PassMIT

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Questions about Maplibre Terrain Rendering

What does Maplibre Terrain Rendering do?

Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and hillshade-method, the color-relief layer and the ["elevation"] expression, runtime contours with maplibre-contour…. Maplibre Terrain Rendering is an agent skill from maplibre/maplibre-agent-skills. Drawing elevation in MapLibre GL JS once a raster-dem source works — hillshade and hillshade-method, the color-relief layer and the ["elevation"] expression, runtime contours with maplibre-contour, and 3D terrain with its camera and sky.

When should I use Maplibre Terrain Rendering?

Maplibre Terrain Rendering fits situations like: relief looks harsh; property for an elevation effect is unclear.

How do I install Maplibre Terrain Rendering in Claude Code?

Run `npx skills add maplibre/maplibre-agent-skills --skill maplibre-terrain-rendering -a claude-code`. Or copy the skill folder (skills/maplibre-terrain-rendering in maplibre/maplibre-agent-skills) into .claude/skills/maplibre-terrain-rendering in your project. Claude Code loads it when a task matches its description.

How do I install Maplibre Terrain Rendering in Codex?

Run `npx skills add maplibre/maplibre-agent-skills --skill maplibre-terrain-rendering -a codex`. Or copy the skill folder (skills/maplibre-terrain-rendering in maplibre/maplibre-agent-skills) into .agents/skills/maplibre-terrain-rendering in your project. Codex loads it when a task matches its description.

Can I use Maplibre Terrain Rendering in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add maplibre/maplibre-agent-skills --skill maplibre-terrain-rendering -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/maplibre-terrain-rendering, .gemini/skills/maplibre-terrain-rendering, .github/skills/maplibre-terrain-rendering and .opencode/skills/maplibre-terrain-rendering in your project.

What does Maplibre Terrain Rendering need to run?

SKILL.md names no scripts, command-line tools or credentials: Maplibre Terrain Rendering is instructions for the agent only.

Does Maplibre Terrain Rendering access the network?

SKILL.md names 3 domains. In commands or code: tiles.mapterhorn.com; the agent is likely to contact it when it follows the instructions. As links in the text: maplibre.org and github.com. This is read from the text; nothing was executed.

Is Maplibre Terrain Rendering safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Maplibre Terrain Rendering use?

Maplibre Terrain Rendering has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.

How many tokens does Maplibre Terrain Rendering use?

About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Maplibre Terrain Rendering?

Skills that share tags, products or a category with Maplibre Terrain Rendering: Render Blocking (thedaviddias/Front-End-Checklist, 74k stars), Render (LeoYeAI/openclaw-master-skills, 2.2k stars), Markdown Rendering (sickn33/agentic-awesome-skills, 47k stars) and Draw Io (davila7/claude-code-templates, 33k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Maplibre Terrain Rendering?

maplibre (a GitHub organization) maintains it in maplibre/maplibre-agent-skills, which has 151 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 10, 2026.

Source: maplibre/maplibre-agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.