Archify Diagrams
tt-a1i/archify
Creates interactive architecture, workflow, sequence, data-flow and lifecycle diagrams as standalone HTML with inline SVG, themes and image or video export.
Draw a faithful architecture or structure diagram of a real codebase or project by scanning the actual repo, never guessing.
$ npx skills add lynxlangya/techne --skill anchor-viz -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install lynxlangya/techne anchor-viz --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/anchor-viz .claude/skills/anchor-viz && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .claude/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/lynxlangya/techne/tree/main/skills/anchor-vizType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add lynxlangya/techne --skill anchor-viz -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install lynxlangya/techne anchor-viz --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/anchor-viz .agents/skills/anchor-viz && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .agents/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lynxlangya/techne --skill anchor-viz -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install lynxlangya/techne anchor-viz --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/anchor-viz .cursor/skills/anchor-viz && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .cursor/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/lynxlangya/techne.git --path skills/anchor-viz--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add lynxlangya/techne --skill anchor-viz -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install lynxlangya/techne anchor-viz --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/anchor-viz .gemini/skills/anchor-viz && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .gemini/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install lynxlangya/techne anchor-vizInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add lynxlangya/techne --skill anchor-viz -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/anchor-viz .github/skills/anchor-viz && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .github/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add lynxlangya/techne --skill anchor-viz -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install lynxlangya/techne anchor-viz --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/lynxlangya/techne.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/anchor-viz .opencode/skills/anchor-viz && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "anchor-viz" agent skill from https://github.com/lynxlangya/techne/tree/main/skills/anchor-viz into .opencode/skills/anchor-viz/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "anchor-viz", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
anchor-vizDraw a faithful architecture or structure diagram of a real codebase or project by scanning the actual repo, never guessing.
Anchor Viz is an agent skill from lynxlangya/techne. Draw a faithful architecture or structure diagram of a real codebase or project by scanning the actual repo, never guessing. Use for system architecture, request lifecycle, data model, state transitions, type structure, draw the architecture, map this project, 画架构图.
Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 15 other files, including scripts (for example `README-CN.md`, `README.md` and `eval.md`).
It sits in Development, covering Diagrams. The repository describes itself as: Forcing-function skills for AI agents — validated to improve behavior, not just change it. The licence is MIT.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 56bbe71. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 9 files in scripts/ (JavaScript and Python), which the agent can run.
Shell commands in SKILL.md call:
python3nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Anchor Viz loads about 1.4k tokens when it runs. Until then it costs about 69 tokens; SKILL.md has 626 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from lynxlangya/techne at commit 56bbe71, republished under its MIT licence (© lynxlangya). 626 words, ~1,447 tokens.
.claude/skills/anchor-viz/SKILL.md (or your agent's skills folder). This skill also uses 13 other files; get the full folder from GitHub.Investigate by diagramming. The diagram is the byproduct; the value is forcing real investigation before drawing.
diagramKind from the table below. If the
user's intent fits multiple kinds, ask one short clarification instead of
guessing.architecture, enumerate roots,
manifests, workspace/build/native/container/edge/infra/source-only signals.
For other kinds, find the bounded entrypoint, schema, state enum, workflow,
or module/type namespace before drawing.architecture, state one project shape and
cite evidence: single-frontend, single-backend, coupled-fullstack,
monorepo, library, native, native+edge, source-only code, or
non-code. For other kinds, state the bounded scope and the files that prove
it.architecture at 12-15 top-level nodes by
default. For other kinds, use the validator's participant/message,
entity/relationship, state/transition, or type/member limits. Split into
drill-down diagrams when needed.%% techne:source <elementRef> <path>[#<symbol>] or, for relationship-like
elements only, %% techne:inferred <relationshipRef> <reason>. Entity-like
elements always need verified techne:source; relationship-like elements
need file+symbol proof unless explicitly inferred with sourced endpoints.
Use actor for human sequence participants so the actor path-only allowance
is mechanically scoped. Solid relationships mean read-from-code. Dashed or
labeled relationships mean inference only where the selected Mermaid type
supports it.scripts/store_viz.py, always build
the self-contained viewer, and only open it when the session is interactive.| User intent | diagramKind | Mermaid type | Evidence focus |
|---|---|---|---|
| Project architecture, module/service/package topology | architecture | flowchart / graph | Manifests, workspaces, imports, services, bindings, infra edges. |
| Request lifecycle, command/job flow, actor conversation | interaction | sequenceDiagram | Entrypoint, ordered calls/messages, handlers, clients, queues. |
| Tables, entities, persistence relationships | data-model | erDiagram | Schema, migrations, ORM/entity declarations, foreign keys, associations. |
| Status/order/task/review lifecycle | state-model | stateDiagram-v2 / stateDiagram | Status constants, state machines, reducers, guards, transition handlers. |
| Classes, interfaces, structs, protocols, bounded type structure | type-structure | classDiagram | Type declarations, inheritance, implementation, composition, public method groups. |
Examples:
architecture.interaction.data-model.state-model.type-structure.node skills/anchor-viz/scripts/validate-mermaid.mjs diagram.md --project /path/to/project --max-nodes 15python3 skills/anchor-viz/scripts/store_viz.py --project /path/to/project --name login-flow --title "Login flow" --diagram diagram.md --shape monorepopython3 skills/anchor-viz/scripts/build_viewer.py --project /path/to/project --openThe validator expects mermaid@11.15.0 and jsdom to be installed in one of
these places: TECHNE_VIZ_NODE_MODULES, skills/anchor-viz/scripts/node_modules, the
current working directory, or an ancestor directory.
.techne/ content inside this repository while authoring the
skill itself.© lynxlangya, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 13 other files (scripts) in skills/anchor-viz of lynxlangya/techne.
Open the folder on GitHubat commit 56bbe71
Anchor Viz next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Anchor Viz this skilllynxlangya/techne | 105 | — | ~1.4k | Automated safety check: Pass | MIT | |
| Archify Diagramstt-a1i/archify | 82k | — | ~2.9k | Automated safety check: Pass | MIT | |
| JSON Canvasheyitsnoah/claudesidian | 2.6k | 18 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Diagram Designcathrynlavery/diagram-design | 49k | 1 repos | ~7.6k | Automated safety check: Pass | MIT | |
| Fireworks Tech Graphtisfeng/Easydict | 15k | 1 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Excalidraw Diagramcoleam00/excalidraw-diagram-skill | 5k | 2 repos | ~6.1k | Automated safety check: Pass | None |
tt-a1i/archify
Creates interactive architecture, workflow, sequence, data-flow and lifecycle diagrams as standalone HTML with inline SVG, themes and image or video export.
heyitsnoah/claudesidian
Create and edit JSON Canvas files (.canvas) with nodes, edges, groups, and connections.
cathrynlavery/diagram-design
Creates branded diagrams, from architecture, flowchart and sequence to charts and maps, as self-contained HTML with inline SVG, with import from draw.io, Mermaid and Excalidraw.
tisfeng/Easydict
Create precise SVG technical diagrams, export PNG or offline HTML, and animate supported semantic SVGs to GIF.
coleam00/excalidraw-diagram-skill
Create Excalidraw diagram JSON files that make visual arguments.
Agents365-ai/drawio-skill
Creates and edits editable draw.io diagrams from descriptions, code, infrastructure files, SQL and API schemas, with sync, review, test and export tools.
lynxlangya/techne
Interrogate a written engineering implementation brief before work starts.
lynxlangya/techne
Reproduce a behavioral bug before fixing it, record the failing probe, and verify the fix with the same probe.
lynxlangya/techne
Evidence-gated diff review for PRs, branches, commit ranges, staged code changes, and merge readiness checks.
Categories
Draw a faithful architecture or structure diagram of a real codebase or project by scanning the actual repo, never guessing. Anchor Viz is an agent skill from lynxlangya/techne. Draw a faithful architecture or structure diagram of a real codebase or project by scanning the actual repo, never guessing.
Anchor Viz fits situations like: system architecture; request lifecycle; state transitions; draw the architecture.
Run `npx skills add lynxlangya/techne --skill anchor-viz -a claude-code`. Or copy the skill folder (skills/anchor-viz in lynxlangya/techne) into .claude/skills/anchor-viz in your project. Claude Code loads it when a task matches its description.
Run `npx skills add lynxlangya/techne --skill anchor-viz -a codex`. Or copy the skill folder (skills/anchor-viz in lynxlangya/techne) into .agents/skills/anchor-viz in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add lynxlangya/techne --skill anchor-viz -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/anchor-viz, .gemini/skills/anchor-viz, .github/skills/anchor-viz and .opencode/skills/anchor-viz in your project.
Going by SKILL.md and its folder, Anchor Viz needs JavaScript and Python for the scripts in its folder and the command-line tools its instructions call (python3 and node). Our summary lists: Python 3; Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Anchor Viz is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.4k tokens (SKILL.md is roughly 5.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Anchor Viz: Archify Diagrams (tt-a1i/archify, 82k stars), JSON Canvas (heyitsnoah/claudesidian, 2.6k stars), Diagram Design (cathrynlavery/diagram-design, 49k stars) and Fireworks Tech Graph (tisfeng/Easydict, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
lynxlangya (a GitHub user) maintains it in lynxlangya/techne, which has 105 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on July 2, 2026.
Source: lynxlangya/techne on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.