---
name: herdr-agent
description: "Manage AI agent fleets in Herdr: tile root + sub-agents in one tab, start/prompt/wait/read/monitor via the herdr agent CLI, steer any pane; `help` lists every operation. Use for Herdr fleets. Don't use for tmux, screen, or non-Herdr terminals."
license: MIT
compatibility: "Requires herdr 0.9.0 or later on PATH and a running Herdr server (`herdr status`) for every operation except `help`, which runs no herdr command. Default same-kind launches also require `pane process-info` to return full argv; `--without flags` explicitly opts out."
effort: medium
metadata:
  version: 3.2.0
  author: "Luong NGUYEN <luongnv89@gmail.com>"
---

# Herdr Agent

Build and control an AI-agent fleet in the root agent's Herdr tab. Keep the **root pane** as orchestrator; add each **sub-agent** as a right-hand split running the main agent's own launch profile; equalize all columns; then start, prompt, wait, read, monitor, steer, or tear down through the `herdr` CLI.

Use Herdr concepts, not tmux assumptions. Let the server do the work: `herdr agent prompt --wait` submits and waits in one request, `herdr agent wait` is event-driven, and `herdr api snapshot` reports the whole fleet in one call. Relay reply deltas rather than whole panes to protect the context and token budget.

## Choose the Workflow

| Request | Follow |
|---|---|
| `help`, or what this does and how to drive it | Help in `references/help-request.md` — answer and stop |
| Spawn sub-agents beside root | Phases 1–2, then 4–5 if assigning work |
| Message an existing agent | Phases 3–5 |
| Read without sending | Phase 3, then Phase 5 read only |
| Check what the fleet is doing | Phase 6 |
| Broadcast to a fleet | Phases 3 and 7 |
| Focus/steer a pane | Phase 3, then Phase 7 |
| Close workers | Phase 7 teardown |
| Main agent's own context is filling up | Phase 8 HANDOFF |

Read only the reference needed by that branch:

- See `references/herdr-recipes.md` for guarded grid spawning, equalization semantics, multi-line prompts, focus, and troubleshooting.
- See `references/launch-profile.md` for where a worker's kind, model, thinking level, and flags come from, the kind gate, and what never carries over.
- See `references/delivery-and-waiting.md` for the one-call prompt contract, error codes, wait semantics, reading replies, and the no-agent fallback.
- See `references/fleet-monitoring.md` for snapshot status, sidebar badges, notifications, and the run report.
- See `references/context-succession.md` for the main agent's context gate, HANDOFF procedure, and handoff brief template.
- See `references/final-report.md` for the closing report's status words, required parts, and examples.

## Answer a Help Request

Resolve this branch **before** Prerequisites. A help request runs no `herdr` command, touches no pane, and changes nothing, because someone asking how this works may not have Herdr installed yet. Take it on `help`, `--help`, `/herdr-agent help`, or any plain question about what the skill does or how to drive it. Answer, then stop: no fleet work, no completion report.

The full help text is in `references/help-request.md`. For a narrower question such as how to broadcast, answer from that one phase instead of printing the whole block, and name the phase so the user can ask for it again by name.

**Done when:** the user has the summary or their specific answer, and no `herdr` command ran.

## Check Prerequisites

1. Run `command -v herdr` and `herdr status`. If the server is unavailable, ask the user to start Herdr from a real terminal; never run bare `herdr` from a non-TTY shell.
2. Confirm `HERDR_ENV=1`. Outside a Herdr pane, do not inspect or control the focused session. If check 1 or 2 fails, stop: the run ends `BLOCKED`.
3. Resolve the root pane, tab, and workspace from `HERDR_PANE_ID`, `HERDR_TAB_ID`, and `HERDR_WORKSPACE_ID`, or from `herdr pane current --current` and list/get commands.
4. Run agents directly in Herdr panes. Do not nest tmux when agent detection is required.
5. Treat the installed CLI as authoritative. Check uncertain commands with `herdr <group>` rather than inventing flags. Client and server versions can differ after an update; `herdr status` says whether the server supports what you are about to use.

## Follow Non-Negotiable Rules

1. **Keep root as a role.** Never replace or close the root pane during fleet work. The one exception is a Phase 8 HANDOFF, where the orchestrator role migrates to a ready successor pane; even then the outgoing pane is retired to read-only, never closed without Rule 8 confirmation.
2. **Run exactly one orchestrator.** Only the current main agent writes to fleet panes. After a HANDOFF ack, the outgoing agent issues no further prompts, splits, or closes.
3. **Parse IDs.** Read opaque workspace/tab/pane IDs from JSON; never infer them from display order. A pane moved to another workspace gets a new ID.
4. **Use one equal-width row.** Split the current rightmost pane `right`, keep every worker in the root tab, then run the equalizer. Create separate tabs only when the user explicitly requests isolation.
5. **Fail closed before writes.** Herdr refuses a `blocked` target itself, but not a `working` one, and its wait tracks lifecycle state rather than one turn. Reject missing, ambiguous, `working`, or unverifiable targets yourself before dispatching.
6. **Wait before follow-ups.** Never prompt while an agent is working. Every follow-up is its own `agent prompt --wait` cycle.
7. **Surface blockers.** A trust, auth, or permission prompt needs a human. Focus the pane, notify, and never answer the dialog for them.
8. **Confirm destruction.** Closing panes, tabs, workspaces, or the server can lose work. Obtain explicit approval and preserve the orchestrator pane unless the user says otherwise.
9. **Gate your own context.** Self-check at every Phase 8 gate point; at or above the threshold, HANDOFF instead of continuing to fill this window.
10. **Mirror the main agent.** Start every worker, including a HANDOFF successor, on the **inherited launch profile**: the same harness kind, model, thinking level, and setup flags as the main agent. Change only what the user names for that worker, or what a calling skill's launch contract requires (for example `--without flags` for a skill that demands bare launches). A field is named only by a concrete value: a kind, a model ID or alias, a thinking level, or a flag. Ask when a request is vague ("something cheaper") or names a model from another harness without a kind. A worker of a different kind inherits nothing else. Never guess a value you cannot read: model or thinking may be reported UNKNOWN, but unreadable same-kind setup flags abort the launch unless `--without flags` explicitly opts out.

## Phase 1 — Resolve Root Context

```bash
command -v herdr >/dev/null || { echo "Error: herdr is not installed" >&2; exit 1; }
test "${HERDR_ENV:-}" = 1 || { echo "Error: not running inside a Herdr pane" >&2; exit 1; }
herdr status || { echo "Error: Herdr server is unavailable" >&2; exit 1; }
root_pane="${HERDR_PANE_ID:?}"; root_tab="${HERDR_TAB_ID:?}"; ws="${HERDR_WORKSPACE_ID:?}"
```

Resolve `project_dir` from the root pane's cwd, falling back to the current directory. Set `here` to the skill's `scripts/` directory with the resolver in `references/herdr-recipes.md`, which probes repo-local installs before global ones. Every later script call uses `"$here/…"`.

**Done when:** server status passes and concrete `root_pane`, `root_tab`, `ws`, `project_dir`, and `here` values are recorded.

## Phase 2 — Spawn and Ready the Fleet

Before spawning, define each worker's unique name, task, and expected deliverable. Placement and launch are two steps: `herdr agent start` never creates or moves layout, and requires a pane already sitting at its shell prompt.

Resolve the inherited launch profile once per spawn wave, as its own tool call before the call that splits, so the user sees it before any agent starts:

```bash
python3 "$here/launch_profile.py" --root-pane "$root_pane" \
  --main-model "$main_model" --main-thinking "$main_thinking" >/dev/null
```

Set `main_model` and `main_thinking` to your own model ID and thinking level, and leave either one empty rather than guess. On Claude Code, leave `main_thinking` empty, because the script reads `CLAUDE_EFFORT`. Relay the summary line to the user before the first split, including any `⚠` or `warning:` line. A worker with an `UNKNOWN` model or thinking level still starts on its config default. Missing or malformed root argv aborts a same-kind launch before the split; `--without flags` is the explicit reduced-inheritance opt-out. If the user already declined bypass for this run, pass `--without bypass` on every worker. `references/launch-profile.md` has the source order, per-kind flags, and what never carries over.

Use the canonical `spawn_sub` workflow in `references/herdr-recipes.md`:

1. Run `next_grid_split.py --root-pane "$root_pane"` to plan the rightmost split.
2. Split with `--direction right --no-focus` in `project_dir`, passing `--env "HERDR_ROLE=<name>"` so the worker can read its own role instead of being told it in every prompt.
3. Parse the new pane ID from JSON.
4. Run `next_grid_split.py --equalize --root-pane "$root_pane"`; abort on any error or non-convergence.
5. Rename the pane, then start it by running the same command plus `--start <name> --pane <id> --timeout 60000`. Add only what the user named: `--kind`, `--model`, `--thinking`, `--without bypass|flags`, or native flags after `--`. The command runs `herdr agent start` on the profile.
6. Badge the worker with its job: `python3 "$here/badge.py" <name> --title "<job>" --token role=<role>`.

`agent start` **is** the readiness gate: it returns only once Herdr detects the expected agent and considers it interactive-ready, and returns `agent_not_ready` immediately if the agent booted into a dialog. There is no separate readiness pass. Names must match `[a-z][a-z0-9_-]{0,31}` and be unique among live agents. Never fold the task into argv.

Confirm the fleet with `python3 "$here/fleet_status.py" --tab "$root_tab" --fail-on-blocked` before assigning any work.

**Done when:** every worker has a unique name and pane ID in `root_tab`, the layout widths differ by at most one cell, root remains active, the launch-profile summary reached the user, and every start returned success.

## Phase 3 — Resolve One Exact Target

Run `herdr agent get <name>` or `herdr pane get <pane-id>`. If a name is missing or ambiguous, list agents and ask; never silently retarget. `agent_not_found` means the pane hosts no detected agent — start one, or take the pane-surface fallback in `references/delivery-and-waiting.md`. Record both the name and pane ID and use that same ID for every later mutation.

**Done when:** one existing target resolves uniquely, and its name, pane ID, and current status are recorded.

## Phase 4 — Prompt Safely

```bash
python3 "$here/preflight_send.py" "$target" >/dev/null || exit $?
herdr agent prompt "$target" "$task" --wait --timeout 180000
```

The preflight refuses `working` (2), `blocked` (3), unverifiable (4), and no-agent (5) targets. The prompt then submits text plus Enter as one ordered write honoring bracketed paste, refuses a blocked target server-side before writing anything, gates on observed activity, and waits for the first settled state — all in one request. Submission and waiting are atomic, so no transcript baseline or completion marker is needed: there is no gap between send and wait to race.

Do not add `--until idle --until done`; those are the `--wait` defaults. Use `--until` only for a state-specific wait such as `--until blocked`.

**Done when:** the prompt returned success, or a named error code was propagated.

## Phase 5 — Read and Verify

Map the failure first. `agent_blocked` means nothing was sent and a human is needed. `agent_prompt_stalled` means it was submitted but no activity followed — inspect, never blindly resend. `timeout` means no settled state inside the budget. Propagate all three; do not report them as replies.

On success, read a capped transcript and relay only the relevant delta:

```bash
herdr agent read "$target" --source recent-unwrapped --lines 80
```

Accept `idle` or `done` as settled; they differ only in whether the completion has been marked seen. If raising `--lines` reveals no more output, the agent is on the terminal's alternate screen — use the file fallback in `references/delivery-and-waiting.md` rather than a bigger line count.

**Done when:** the reply delta came from `herdr agent read` after an `idle` or `done` status, or the blocked/stalled/timeout code is reported and nothing more was sent.

## Phase 6 — Monitor and Report

```bash
python3 "$here/fleet_status.py" --tab "$root_tab"
```

One `herdr api snapshot` call renders every agent's status, badge and title, sorted by attention, at flat cost for any fleet size. Prefer it over per-agent `herdr agent get` polling, which costs N round trips and can report a fleet state that never existed at one instant.

Keep the human oriented without making them read panes:

- **Badge** each worker as its job changes: `python3 "$here/badge.py" <name> --token phase=<phase>`. Display-only, so it never perturbs waits or rollups.
- **Notify** only for events that need them: `herdr notification show "Agent blocked" --body "<name> needs input" --sound request`, and once at run completion with `--sound done`.

See `references/fleet-monitoring.md` for field caps, token semantics, and workspace-level rollups.

**Done when:** the current fleet state came from a snapshot call, not from memory of what was dispatched.

## Phase 7 — Broadcast, Steer, or Tear Down

- **Broadcast:** run `"$here/broadcast.sh" "<task>" <targets...>`. It resolves all targets from one `agent list`, dedupes, refuses unsafe ones, dispatches `agent prompt --wait` concurrently, and maps every error code to a reason. `HAC_BADGE=1` badges each row with its phase.
- **Steer:** focus with `herdr agent focus <name>`, which also marks that agent's completion seen. For follow-ups, repeat Phases 4–5.
- **Tear down:** after explicit confirmation, close only worker panes created by this run. If the user declines or does not answer, close nothing and record the teardown as skipped. Close the root tab, workspace, or server only when explicitly requested. Never run `herdr server stop` from an active session unless the user intends to stop every pane process.

**Done when:** every requested target has a recorded outcome and destructive actions match the user's confirmed scope.

## Phase 8 — Hand Off the Orchestrator Role

Long fleet runs outlive one context window. Self-check your own usage at three gate points — before a spawn wave, before a broadcast, and after each relayed reply — never mid-cycle between a dispatch and its wait. HANDOFF when self-reported usage is at or above the threshold (default 50%); when usage is UNKNOWN, apply the counter fallback in the reference below.

HANDOFF spawns a successor with the same Phase 2 machinery — `main-g<N>` in the root tab, equalized, started on the inherited launch profile so it runs your harness, model, and thinking level — then delivers a compact handoff brief through the Phase 4 cycle and waits for the ack `HANDOFF ACCEPTED gen=<N> fleet=<k>`. After the ack, that pane is the orchestrator; this pane goes read-only and announces the new one with `herdr agent focus main-g<N>`. A successor that fails to start or never acks means the HANDOFF failed: stay main, report the orphan pane, and ask before closing it.

Read `references/context-succession.md` for the gate-point table, UNKNOWN fallback logging, full procedure, and the brief template. Never paste transcripts or diffs into a brief.

**Done when:** the gate decision is recorded with a percentage or an explicit UNKNOWN fallback, and any HANDOFF has a ready successor pane, a delivered brief, a received ack, and no write from the outgoing pane afterward.

## Verify Expected Output

Expected final report for a successful fleet operation:

```text
Result: COMPLETE — spawned reviewer and tests; both replied
Evidence:
  herdr status: ok · root kept w26:p1 · 3 equal-width columns
  Profile: claude · claude-opus-5[1m] · thinking max (inherited)
  fleet_status.py: reviewer=done, tests=idle · 2 replies captured, 0 blocked, 0 timed out
Uncertainty: reply content relayed as written, not checked against the task
Decision: No approval needed.
```

Acceptance criteria:

- A `help` request prints the usage summary, runs no `herdr` command, and emits no completion report.
- `herdr status` succeeds and every target resolves uniquely.
- Root remains in its original pane and all default workers share its tab.
- Spawned columns are equal within one terminal cell.
- Every worker runs the main agent's launch profile (kind, model, thinking level, setup flags) except fields the user named. UNKNOWN model/thinking values and inherited permission bypass are reported; unreadable same-kind setup flags fail closed unless explicitly disabled.
- Every prompt passed preflight and returned either success or a named error code.
- Every agent ends as settled, blocked, stalled, timed out, failed, or skipped — none disappear from the report.
- The closing status came from `fleet_status.py`, not from recollection.
- Errors and destructive confirmations are surfaced explicitly.
- The context gate is evaluated at each gate point, and any HANDOFF ends with exactly one acked orchestrator.
- Every run except `help` ends with the final report, which passes its four reader checks: result on the first line, facts separated from assumptions, every claim traced to evidence, next decision named. Without user feedback, human understanding stays unconfirmed.

## Handle Edge Cases

Read `references/edge-cases.md` when a target is `blocked`, `agent_not_found`, or `unknown`; a name collides; the grid passes four panes or will not equalize; the workspace or tab is wrong; a successor never acks; root process-info lacks full `argv`; or a start times out after inheriting a flag.

## Emit the Step Completion Report

```text
◆ Herdr Agent ([operation])
··································································
  Server:              √ pass
  Root resolved:       √ pass (pane · tab · workspace)
  Targets:             √ pass (N/N unique)
  Launch profile:      √ pass (kind · model · thinking · N flags; UNKNOWN and ⚠ named — if spawning; otherwise — n/a)
  Layout/readiness:    √ pass (if spawning; otherwise — n/a)
  Delivery:            √ pass (if prompting; otherwise — n/a)
  Replies:             √ pass (settled · blocked/stalled/timeouts reported)
  Fleet snapshot:      √ pass (N agents · statuses)
  Context gate:        √ pass (P% or UNKNOWN · continue | HANDOFF → main-gN)
  Destructive action:  — none (or confirmed scope)
  Result:              PASS | FAIL | PARTIAL
```

## Write the Final Report

After the Step Completion Report, print the final report from `references/final-report.md`: `Result:` (`COMPLETE`, `PARTIAL — <reason>`, or `BLOCKED — <reason>`), `Evidence:` (only checks that ran), `Uncertainty:`, then `Decision:` (the approval needed, or `No approval needed.`). A `help` request skips it.
