Playwright
Kiln-AI/Kiln
Look at Kiln's UI in a real browser, and run its end-to-end tests.
Agent skill
by LiberatedPixelCup in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Run or add Playwright visual specs and know when a layout or CSS change needs npm run test:visual.
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-test --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/visual-test .claude/skills/visual-test && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .claude/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-testType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-test --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/visual-test .agents/skills/visual-test && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .agents/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-test --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/visual-test .cursor/skills/visual-test && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .cursor/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git --path .agents/skills/visual-test--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-test --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/visual-test .gemini/skills/visual-test && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .gemini/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-testInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/visual-test .github/skills/visual-test && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .github/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator visual-test --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/visual-test .opencode/skills/visual-test && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "visual-test" agent skill from https://github.com/LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator/tree/master/.agents/skills/visual-test into .opencode/skills/visual-test/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "visual-test", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
visual-testRun or add Playwright visual specs and know when a layout or CSS change needs npm run test:visual.
Visual Test is an agent skill from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator. Run or add Playwright visual specs and know when a layout or CSS change needs npm run test:visual. Use after first-paint, panel-layout, or PurgeCSS safelist changes, or when adding a Playwright case.
Its SKILL.md is about 280 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering Browser testing. It works with Playwright and npm. The repository describes itself as: Character Generator based on Universal-LPC-Spritesheet. The licence is GPL-3.0.
Read from SKILL.md and the folder at commit 58ce1aa. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names these keys or tokens, usually read from environment variables:
ARGOS_TOKENFrom names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Visual Test loads about 282 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 69 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator at commit 58ce1aa, republished under its GPL-3.0 licence (© LiberatedPixelCup). 69 words, ~282 tokens.
.claude/skills/visual-test/SKILL.md (or your agent's skills folder).Run npm run test:visual after a change that affects first paint, panel
layout, or a class in
vite/purgecss-critical-safelist.ts.
Add cases under tests/visual/. Reuse waits in
home-helpers.ts. Wait for catalog
readiness via __LPC_waitCatalogAllReady (installed in
sources/install-item-metadata.ts). Do not import visual specs
from tests/tests.js. They are not Codecov-instrumented.
Argos upload needs ARGOS_TOKEN. Isolated run:
run-one-spec. Walkthrough:
Visual regression tests.
CLS measurement is cls / CLS.md; Argos
does not replace profile:cls.
© LiberatedPixelCup, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/visual-test of LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator.
Open the folder on GitHubat commit 58ce1aa
Visual Test next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Visual Test this skillLiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator | 1.8k | — | ~282 | Automated safety check: Pass | GPL-3.0 | |
| PlaywrightKiln-AI/Kiln | 5.2k | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| UI Previewtingly-dev/tingly-box | 351 | — | ~2k | Automated safety check: Notes | MPL-2.0 | |
| UI Visual DebuggingNangoHQ/nango | 13k | — | ~1.3k | Automated safety check: Pass | Custom licence | |
| Proxy Setupasmyshlyaev177/test-proxy-recorder | 112 | — | ~4.3k | Automated safety check: Pass | MIT | |
| Anti Detect Browserantibrow/anti-detect-browser-skills | 932 | — | ~9.8k | Automated safety check: Warn | MIT |
Kiln-AI/Kiln
Look at Kiln's UI in a real browser, and run its end-to-end tests.
tingly-dev/tingly-box
Capture headless-Chrome screenshots of the tingly-box frontend (running locally in mock mode) so frontend changes can be visually verified in environments without a real browser.
NangoHQ/nango
A skill your agent uses when modifying or visually debugging Nango frontend UI, including packages/webapp, packages/connect-ui, browser interactions, screenshots, and visual regressions.
asmyshlyaev177/test-proxy-recorder
Set up test-proxy-recorder for any Playwright project. An agent skill from asmyshlyaev177/test-proxy-recorder.
antibrow/anti-detect-browser-skills
Drive Chromium from standard Playwright APIs with a real-device fingerprint applied in the kernel, one persistent isolated profile per identity, and a per-profile proxy whose exit IP sets timezone…
mizchi/luna.mbt
A skill your agent uses when running Playwright tests in this repo (luna.mbt) and either the test fails to discover specs ("did not expect test.describe()" / "two different versions of…
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Measure lab CLS with profile:cls, debug layout shift from loading shells and first-paint jump, and keep budgets tied to a CI artifact.
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Run and read unit-test coverage for this repo and satisfy the codecov/patch and codecov/changes gates.
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Run the headless app, catalog-load, and ZIP profilers and interpret the JSON the way a human would from window.profiler.report(), profile:load, and the ZIP console table.
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Run a single Node, browser, or Playwright spec instead of the full suite.
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Write TypeScript that satisfies this repo's lint and tsconfig rules, and convert an existing .js file to .ts without breaking its call sites.
LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator
Diagnose missing or stale dist/-metadata.js, the Vite metadata plugin cache, and the ../name-metadata.js import alias.
Works with
Categories
Run or add Playwright visual specs and know when a layout or CSS change needs npm run test:visual. Visual Test is an agent skill from LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator. Run or add Playwright visual specs and know when a layout or CSS change needs npm run test:visual.
Visual Test fits situations like: tasks that involve Browser testing.
Run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a claude-code`. Or copy the skill folder (.agents/skills/visual-test in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator) into .claude/skills/visual-test in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a codex`. Or copy the skill folder (.agents/skills/visual-test in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator) into .agents/skills/visual-test in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator --skill visual-test -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/visual-test, .gemini/skills/visual-test, .github/skills/visual-test and .opencode/skills/visual-test in your project.
Going by SKILL.md and its folder, Visual Test needs the command-line tools its instructions call (npm) and credentials named ARGOS_TOKEN. Our summary lists: A credential in ARGOS_TOKEN.
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Visual Test is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 282 tokens (SKILL.md is roughly 1.1k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Visual Test: Playwright (Kiln-AI/Kiln, 5.2k stars), UI Preview (tingly-dev/tingly-box, 351 stars), UI Visual Debugging (NangoHQ/nango, 13k stars) and Proxy Setup (asmyshlyaev177/test-proxy-recorder, 112 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LiberatedPixelCup (a GitHub organization) maintains it in LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator, which has 1,829 GitHub stars. The repository holds 11 skills in this directory. The repository was last updated on October 7, 2026.
Source: LiberatedPixelCup/Universal-LPC-Spritesheet-Character-Generator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.