Fast Agent Design
evalstate/fast-agent
A skill your agent uses to generate well-branded interfaces and assets for fast-agent, either for production or throwaway prototypes/mocks/etc.
A skill your agent uses to generate well-branded interfaces and assets for Honeycomb (shared AI agent memory, a Legion Code × Activeloop product), either for production or throwaway…
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install legioncodeinc/honeycomb honeycomb-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .claude/skills && cp -r skills-src/assets .claude/skills/honeycomb-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .claude/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/legioncodeinc/honeycomb/tree/main/assetsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install legioncodeinc/honeycomb honeycomb-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .agents/skills && cp -r skills-src/assets .agents/skills/honeycomb-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .agents/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install legioncodeinc/honeycomb honeycomb-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/assets .cursor/skills/honeycomb-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .cursor/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/legioncodeinc/honeycomb.git --path assets--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install legioncodeinc/honeycomb honeycomb-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/assets .gemini/skills/honeycomb-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .gemini/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install legioncodeinc/honeycomb honeycomb-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .github/skills && cp -r skills-src/assets .github/skills/honeycomb-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .github/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install legioncodeinc/honeycomb honeycomb-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/legioncodeinc/honeycomb.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/assets .opencode/skills/honeycomb-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "honeycomb-design" agent skill from https://github.com/legioncodeinc/honeycomb/tree/main/assets into .opencode/skills/honeycomb-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "honeycomb-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
honeycomb-designA skill your agent uses to generate well-branded interfaces and assets for Honeycomb (shared AI agent memory, a Legion Code × Activeloop product), either for production or throwaway…
Honeycomb Design is an agent skill from legioncodeinc/honeycomb. Use this skill to generate well-branded interfaces and assets for Honeycomb (shared AI agent memory, a Legion Code × Activeloop product), either for production or throwaway prototypes/mocks/etc. Contains essential design guidelines, colors, type, fonts, assets, and UI kit components for prototyping.
Its SKILL.md is about 570 tokens, which your agent loads only when the skill is triggered. The skill folder holds 145 other files (for example `_adherence.oxlintrc.json`, `_ds_bundle.js` and `_ds_manifest.json`).
It sits in Agent Workflows, covering Prototyping, Design systems and Agent memory. It works with Google Gemini. The repository describes itself as: AI coding agents forget. They forget across sessions, and they forget across tools. A decision you reached in Claude Code at midnight is invisible to Cursor the next morning…. The licence is AGPL-3.0.
Read from SKILL.md and the folder at commit 19bc218. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (JavaScript and TypeScript, from the files we listed), which the agent can run.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Honeycomb Design loads about 571 tokens when it runs. Until then it costs about 79 tokens; SKILL.md has 261 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from legioncodeinc/honeycomb at commit 19bc218, republished under its AGPL-3.0 licence (© legioncodeinc). 261 words, ~571 tokens.
.claude/skills/honeycomb-design/SKILL.md (or your agent's skills folder). This skill also uses 142 other files; get the full folder from GitHub.Read the readme.md file within this skill, and explore the other available files.
If creating visual artifacts (slides, mocks, throwaway prototypes, etc), copy assets out and create static HTML files for the user to view. If working on production code, you can copy assets and read the rules here to become an expert in designing with this brand.
If the user invokes this skill without any other guidance, ask them what they want to build or design, ask some questions, and act as an expert designer who outputs HTML artifacts or production code, depending on the need.
styles.css — the one stylesheet to link; @imports everything in tokens/.tokens/ — colors (honey/pollinate/verified + surfaces), typography (Inter + JetBrains Mono), spacing/radii/motion, @font-face.components/ — React primitives: core/ (Button, Badge, Card, Input) and honeycomb/ (MemoryCard, Kpi). Each has a .prompt.md with usage.ui_kits/dashboard/ — interactive recreation of Honeycomb's daemon-served dashboard; the reference for any full Honeycomb surface.guidelines/cards/ — small specimen cards for every foundation.logos/ — logomark, wordmark, partner logos, fonts.#F7A823 is the one brand hue — one saturated honey region per view (scarcity rule). Pollinate violet is only for the Pollinating loop; verified-green only for source-backed states.honeycomb wordmark. No emoji. Icons = Lucide (1.5px stroke, geometric).bg.elevated, 12px radius, no shadow. The only expressive light is the honey/pollinate glow on one focused element.© legioncodeinc, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 142 other files in assets of legioncodeinc/honeycomb.
Open the folder on GitHubat commit 19bc218
Honeycomb Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Honeycomb Design this skilllegioncodeinc/honeycomb | 115 | — | ~571 | Automated safety check: Pass | AGPL-3.0 | |
| Fast Agent Designevalstate/fast-agent | 3.9k | — | ~220 | Automated safety check: Pass | Apache-2.0 | |
| Planning with FilesOthmanAdi/planning-with-files | 27k | — | ~2.9k | Automated safety check: Pass | MIT | |
| Beava Designbeava-dev/beava | 138 | — | ~443 | Automated safety check: Pass | Apache-2.0 | |
| Nxv Designutensils/nxv | 136 | — | ~607 | Automated safety check: Pass | MIT | |
| Collaborating With Geminiappautomaton/latex-arxiv-SKILL | 457 | 1 repos | ~1.1k | Automated safety check: Pass | MIT |
evalstate/fast-agent
A skill your agent uses to generate well-branded interfaces and assets for fast-agent, either for production or throwaway prototypes/mocks/etc.
OthmanAdi/planning-with-files
Keeps a task plan, findings and progress log in markdown files on disk so long agent tasks survive context resets, with Gemini hooks and helper scripts.
beava-dev/beava
A skill your agent uses to generate well-branded interfaces and assets for beava (beava.dev, an open-source single-binary feature server for stream processing), either for production or throwaway…
utensils/nxv
A skill your agent uses to generate well-branded interfaces and assets for nxv (Nix Version Index) — either for production or throwaway prototypes/mocks.
appautomaton/latex-arxiv-SKILL
Use the Gemini CLI to consult Gemini and delegate coding tasks for prototyping, debugging, and code review.
haoyu-haoyu/Multi-AI-Workflow
Delegates coding tasks to Gemini CLI for prototyping, debugging, and code review.
legioncodeinc/honeycomb
Use before starting non-trivial work that Honeycomb may already have prior context for (a past decision, a stated convention, where something lives), when a recalled memory should be cited and…
legioncodeinc/honeycomb
Honeycomb persistent shared memory for the OpenClaw harness — auto-capture and recall across sessions via the local Honeycomb daemon.
Works with
A skill your agent uses to generate well-branded interfaces and assets for Honeycomb (shared AI agent memory, a Legion Code × Activeloop product), either for production or throwaway…. Honeycomb Design is an agent skill from legioncodeinc/honeycomb. Use this skill to generate well-branded interfaces and assets for Honeycomb (shared AI agent memory, a Legion Code × Activeloop product), either for production or throwaway prototypes/mocks/etc.
Honeycomb Design fits situations like: generate well-branded interfaces and assets for Honeycomb (shared AI agent memory; A Legion Code × Activeloop product); either for production; throwaway prototypes/mocks/etc.
Run `npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a claude-code`. Or copy the skill folder (assets in legioncodeinc/honeycomb) into .claude/skills/honeycomb-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a codex`. Or copy the skill folder (assets in legioncodeinc/honeycomb) into .agents/skills/honeycomb-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add legioncodeinc/honeycomb --skill honeycomb-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/honeycomb-design, .gemini/skills/honeycomb-design, .github/skills/honeycomb-design and .opencode/skills/honeycomb-design in your project.
Going by SKILL.md and its folder, Honeycomb Design needs JavaScript and TypeScript for the scripts in its folder. Our summary lists: Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Honeycomb Design is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 571 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Honeycomb Design: Fast Agent Design (evalstate/fast-agent, 3.9k stars), Planning with Files (OthmanAdi/planning-with-files, 27k stars), Beava Design (beava-dev/beava, 138 stars) and Nxv Design (utensils/nxv, 136 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
legioncodeinc (a GitHub organization) maintains it in legioncodeinc/honeycomb, which has 115 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on October 4, 2026.
Source: legioncodeinc/honeycomb on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.