E2E Verification
Chorus-AIDLC/Chorus
A skill your agent uses when manually verifying a Chorus frontend change in a real browser — finding local login credentials, driving the running dev server with the Playwright MCP, logging in…
Check, update, and RUN Earn E2E tests for Ledger Wallet Desktop (Playwright) and Mobile (Detox).
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install LedgerHQ/ledger-live e2e-earn --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/e2e-earn .claude/skills/e2e-earn && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .claude/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earnType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install LedgerHQ/ledger-live e2e-earn --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/e2e-earn .agents/skills/e2e-earn && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .agents/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install LedgerHQ/ledger-live e2e-earn --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/e2e-earn .cursor/skills/e2e-earn && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .cursor/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/LedgerHQ/ledger-live.git --path .agents/skills/e2e-earn--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install LedgerHQ/ledger-live e2e-earn --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/e2e-earn .gemini/skills/e2e-earn && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .gemini/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install LedgerHQ/ledger-live e2e-earnInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/e2e-earn .github/skills/e2e-earn && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .github/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add LedgerHQ/ledger-live --skill e2e-earn -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install LedgerHQ/ledger-live e2e-earn --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/LedgerHQ/ledger-live.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/e2e-earn .opencode/skills/e2e-earn && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "e2e-earn" agent skill from https://github.com/LedgerHQ/ledger-live/tree/develop/.agents/skills/e2e-earn into .opencode/skills/e2e-earn/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "e2e-earn", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
e2e-earnCheck, update, and RUN Earn E2E tests for Ledger Wallet Desktop (Playwright) and Mobile (Detox).
E2E Earn is an agent skill from LedgerHQ/ledger-live. Check, update, and RUN Earn E2E tests for Ledger Wallet Desktop (Playwright) and Mobile (Detox). Covers the Earn v2 dashboard, the native + redirect staking flows, and the delegate specs (owned by the Earn team). Use to run earn.v2 / delegate locally, adapt earn page objects/flows, and triage failures.
Its SKILL.md is about 3.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Testing & QA, covering End-to-end testing and Browser testing. It works with Playwright and pnpm. The repository describes itself as: Mono-repository for Ledger Wallet apps and related packages. The licence is MIT.
5 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 9c51f17. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pnpmdockernpxFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pnpm, docker and npx, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
E2E Earn loads about 3.8k tokens when it runs. Until then it costs about 78 tokens; SKILL.md has 1,622 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from LedgerHQ/ledger-live at commit 9c51f17, republished under its MIT licence (© LedgerHQ). 1,622 words, ~3,787 tokens.
.claude/skills/e2e-earn/SKILL.md (or your agent's skills folder).You are both a test runner and a maintenance guide for the Earn E2E suites. When invoked as a command (/e2e-earn), default behaviour is to run the relevant Earn tests locally and triage any failures — but always confirm scope with the user first (see "Running the Earn E2E tests").
earn.v2, delegate, or both) and triaging failures.e2e/desktop or e2e/mobile.This is the primary command behaviour. Follow these steps in order.
Do not assume. Ask which subset to run before doing anything heavy:
earn.v2 only — pnpm e2e:desktop test:playwright earn.v2delegate only — pnpm e2e:desktop test:playwright delegateearn.v2 then delegate--grep (e.g. a single currency/provider): pnpm e2e:desktop test:playwright earn.v2 --grep "Ethereum"/e2e-mobile-onboard.The earn.v2 / delegate argument is a path substring filter Playwright matches against spec file paths — earn.v2 matches tests/specs/earn.v2.spec.ts, delegate matches tests/specs/delegate.spec.ts.
These must be set in the shell that runs the tests. If any are missing, point the user to /e2e-desktop-onboard (or /e2e-mobile-onboard) rather than guessing.
| Variable | Required value / note |
|---|---|
MOCK | 0 (Speculos mode) |
SEED | Non-empty. NEVER print or echo it. Read at runtime (e.g. from 1Password). |
COINAPPS | Path to a cloned, up-to-date coin-apps repo |
SPECULOS_IMAGE_TAG | See "Speculos image" in Troubleshooting — pin to avoid :latest drift |
SPECULOS_DEVICE | e.g. nanoSP (options: nanoS, nanoSP, nanoX, stax, flex, nanoGen5) |
Docker Desktop must be running, and the Speculos image must be pulled.
The Playwright suite runs the built desktop app from apps/ledger-live-desktop/.webpack/main.bundle.js. A stale or partial build is the #1 cause of domcontentloaded timeouts (see Troubleshooting).
ls -la apps/ledger-live-desktop/.webpack/main.bundle.js.pnpm desktop build:testinge2e/ do not require a rebuild. Any change to app code under apps/ledger-live-desktop/src does.From the repo root. Example combined run (only after confirming scope + build):
# Desktop, both suites, fresh build
pnpm desktop build:testing && pnpm e2e:desktop test:playwright earn.v2 && pnpm e2e:desktop test:playwright delegate
# Desktop, earn only, no rebuild
pnpm e2e:desktop test:playwright earn.v2
# Desktop, delegate only
pnpm e2e:desktop test:playwright delegate
# Debugging (Playwright inspector + Ledger Wallet devtools)
PWDEBUG=1 DEV_TOOLS=1 pnpm e2e:desktop test:playwright earn.v2
# Allure report after a run
pnpm e2e:desktop allureMobile (from e2e/mobile/, after /e2e-mobile-onboard build): pnpm test:android <earnSpecFile> / pnpm test:ios:debug <earnSpecFile>.
On any failure, classify using the Troubleshooting taxonomy below and tell the user the category (environment vs build vs test-flow mismatch) and the concrete fix. Read the run's error-context.md and per-test logs.log under e2e/desktop/tests/artifacts/test-results/<test>/ for the real cause.
e2e/desktop/tests/specs/earn.v2.spec.ts, e2e/desktop/tests/specs/delegate.spec.ts (delegate is owned by the Earn team). The legacy Earn v1 suite (earn.spec.ts) has been removed.e2e/desktop/tests/page/earn.base.page.ts — abstract EarnBasePage extends WebViewAppPage (webviewIdentifier = "earn", goAndWaitForEarnToBeReady, verifyProviderURL).e2e/desktop/tests/page/earn.v2.dashboard.page.ts — EarnV2Page (dashboard states + deposit/withdrawal + provider selection).e2e/desktop/tests/page/modal/delegate.modal.ts — native delegation modal.e2e/desktop/tests/utils/featureFlagUtils.ts (EARN_V2_DESKTOP_FLAGS, FF_STAKE_PROGRAMS_MODAL, useLocalEarnManifest), e2e/desktop/tests/utils/earnLocalManifest.json.e2e/mobile/specs/earn/** (e.g. earnV2_iceColdStart_ETH_3.spec.ts, earnV2_position_withdrawal_USDT.spec.ts, earnInlineAddAccount.spec.ts), builder e2e/mobile/specs/earn/earnV2.ts (includes runInlineAddAccountTest). The legacy Earn v1 builder (earn.ts) and its consumer specs (correctEarnPage_*, startStakingFromEarnDashboard_*) have been removed.e2e/mobile/page/trade/earnV2Dashboard.page.ts.EarnBasePage.getWebView() using webviewIdentifier = "earn" (title matching) — never fixed electronApp.windows()[N] indexes.goAndWaitForEarnToBeReady() waits for the "Earn Live App Loaded" info message, then for the loading-skeleton test id to be hidden. Prefer this over ad-hoc waits.delegate modal) acts on the main window; the Earn dashboard/deposit flow acts on the webview.asset-earn-cta-<ticker>, eth-provider-card-<provider>).Earn behaviour is feature-flag driven. Get this wrong and the app routes to the legacy modal instead of the Earn dashboard (or vice versa).
EARN_V2_DESKTOP_FLAGS enables the Earn v2 dashboard. When useLocalEarnManifest (USE_LOCAL_EARN_MANIFEST=1) is set, it also points ptxEarnLiveApp at the local earn-local-manifest (earnLocalManifest.json) and the spec applies localManifestOverride.FF_STAKE_PROGRAMS_MODAL (stakePrograms) controls native staking vs redirect-to-Earn per currency:params.list — currencies that use native staking UI.params.redirects — currencies that redirect into the Earn app (platform earn, with queryParams). For native ETH the redirect carries cryptoAssetId: "ethereum", intent: "deposit", and an ethDepositCohort (e.g. "basic_sorting"). Omitting ethDepositCohort yields a missing_cohort_value sentinel and the wrong screen.featureFlags (passed via test.use) override env/remote flags. This is how specs force a deterministic flow.verify*).EarnV2Page, resolve the webview with const webview = await this.getWebView(); act on webview.getByTestId(...). Do not pass electronApp unless a method needs non-webview windows/events.asset-item-ticker-<ticker>, asset-earn-cta-<ticker>, eth-provider-card-<provider>), never inline literals repeated across specs.verifyIceColdStartPage(), verifyColdStartPage(), verifyHotStartPage(), verifyAssetReadyToEarn(ticker), verifyRewardsSummaryBoxes().clickAssetEarnCta(ticker), verifyDepositFlowVisible() (URL /deposit), verifyWithdrawalFlowVisible() (URL /redeem|intent=withdraw), selectEthProvider(providerId) (clicks eth-provider-card-<provider>), verifyProviderVisible(), modular-selector helpers (expectModularSelectorToBeVisible, selectAssetInModularSelector, addExistingAccountViaModularSelector).EarnBasePage.verifyProviderURL(provider, account) — extend that switch rather than asserting URLs inline.delegate.spec.ts uses verifyDepositFlowVisible() + selectEthProvider(...) for ETH), not the old stake-provider-container-lido modal. Don't reintroduce removed Lido-modal helpers.earnV2.ts / earn.ts) and page objects, not inline in specs.E2E_FEATURE_FLAGS_JSON (merged with defaults; per-test flags still win). Use this to force the Earn v2 / redirect behaviour on mobile..skip.spec.ts suffix to temporarily exclude a spec from CI (don't comment-out).Classify every failure as environment, build, or test-flow mismatch, then apply the fix.
page.waitForLoadState: Timeout ... domcontentloaded (build) — the app launched but the renderer never loaded. Almost always a stale/partial .webpack build (e.g. built under a restricted sandbox, or never rebuilt after app changes). Fix in the user's own terminal:rm -rf apps/ledger-live-desktop/.webpack && pnpm desktop build:testingtests/specs/add.account.spec.ts --grep "Bitcoin"). If it still hangs, launch the built app standalone to see it: cd apps/ledger-live-desktop && npx electron .webpack/main.bundle.js --user-data-dir=/tmp/lld-debug (blank/crash ⇒ bad build or native-module ABI mismatch ⇒ pnpm build:lld:deps && pnpm desktop build:testing).Invariant Violation: SEED is not set (environment) — process.env.SEED is empty in the test process. Ensure the test runs in a shell where SEED is exported (e.g. an e2e_env function sourcing it from 1Password). Never print the value.speculos.py: error: unrecognized arguments: -p (environment) — image/code mismatch. The harness sets PLAYWRIGHT_RUN, so speculos-transport passes -p to speculos.py; an old cached :latest image doesn't support it. Fix by pinning to the tag the code expects and pulling it:export SPECULOS_IMAGE_TAG=ghcr.io/ledgerhq/speculos:sha-e262a0c # matches libs/speculos-transport default
docker pull ghcr.io/ledgerhq/speculos:sha-e262a0c:latest is a moving tag and is NOT pinning; if you stay on it you must docker pull to refresh, and setting the env var alone never changes the cached image. (See "Speculos image" note below.)WARNING: ... platform (linux/amd64) does not match host (arm64) (benign) — the Speculos image is amd64-only and runs under emulation on Apple Silicon. Not a failure; ignore.speculos already in use / address already in use / port conflicts (environment) — stale Speculos containers from interrupted runs. Clean up: docker rm -f $(docker ps -a --filter name=speculos -q).TypeError: Invalid Version: DS_Store (environment) — .DS_Store files in coin-apps break semver lookup: find "$COINAPPS" -name ".DS_Store" -type f -delete.FF_STAKE_PROGRAMS_MODAL list vs redirects, ethDepositCohort) and the current test ids in the Earn web app. Report it as a test/scenario issue, not an environment one.Speculos image note: pin (sha-... / v...) for reproducible, comparable runs (this is what the bot/smoke CI jobs do); :latest tracks the current device/firmware matrix (what the broad e2e matrix uses) but drifts and must be re-pulled. A SHA hardcoded in your shell unblocks a run now but becomes a liability long-term as the code's expected image advances — prefer pinning per-run, or unset SPECULOS_IMAGE_TAG to follow the code's own default.
Run validation for the impacted E2E package(s), not the whole monorepo:
pnpm --filter ledger-live-desktop-e2e-tests typecheck; run targeted earn.v2 / delegate Playwright tests when the environment allows.pnpm --filter ledger-live-mobile-e2e-tests typecheck; run targeted Detox earn specs when the environment allows.oxfmt (formatting) + gitleaks. If oxfmt flags a file, apply exactly its suggested change.Reuse an existing watch terminal when available before starting a new watcher. If unrelated pre-existing failures appear, report them as pre-existing and keep scope focused on Earn changes.
For each comment:
rg for symbol usage).MOCK=0, SEED set but never printed, COINAPPS, pinned SPECULOS_IMAGE_TAG, SPECULOS_DEVICE); Docker running + image pulled.webviewIdentifier = "earn"; readiness via goAndWaitForEarnToBeReady.list vs redirects, ethDepositCohort).© LedgerHQ, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/e2e-earn of LedgerHQ/ledger-live.
Open the folder on GitHubat commit 9c51f17
E2E Earn next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| E2E Earn this skillLedgerHQ/ledger-live | 622 | — | ~3.8k | Automated safety check: Pass | MIT | |
| E2E VerificationChorus-AIDLC/Chorus | 1.2k | — | ~1.5k | Automated safety check: Notes | AGPL-3.0 | |
| E2E PlaywrightAsvarox/allkaraoke | 261 | — | ~876 | Automated safety check: Pass | None | |
| Ha Frontend Testinghome-assistant/frontend | 5.7k | — | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Kouchou AI Testingdigitaldemocracy2030/kouchou-ai | 171 | — | ~355 | Automated safety check: Pass | AGPL-3.0 | |
| Verifytloncorp/tlon-apps | 107 | — | ~1.4k | Automated safety check: Pass | MIT |
Chorus-AIDLC/Chorus
A skill your agent uses when manually verifying a Chorus frontend change in a real browser — finding local login credentials, driving the running dev server with the Playwright MCP, logging in…
Asvarox/allkaraoke
Run, write, and debug Playwright E2E tests for this project.
home-assistant/frontend
Home Assistant frontend testing and validation workflow. An agent skill from home-assistant/frontend.
digitaldemocracy2030/kouchou-ai
Testing commands and strategy for the kouchou-ai repo, including unit/integration tests and Playwright E2E rules.
tloncorp/tlon-apps
Verify tlon-apps web UI changes end-to-end with a single local ship + vite dev server (lighter than the full playwright-dev rig)
PostHog/code
Drive the real running PostHog Electron app (live tRPC, workspace-server, real data) over CDP with agent-browser.
LedgerHQ/ledger-live
Find which open PRs are impacted by a migration/sunset/refactor and notify their authors — blocking review when the old path is already gone from develop, heads-up comment when it is only deprecated…
LedgerHQ/ledger-live
Write, review or debug a cloudSyncModule.ts — a CloudSyncDataManager that syncs one slice of user data through Ledger Sync (Cloud Sync).
LedgerHQ/ledger-live
Maintain CODEOWNERS file and team directories. An agent skill from LedgerHQ/ledger-live.
LedgerHQ/ledger-live
Coin-specific families logic must live in families/. An agent skill from LedgerHQ/ledger-live.
LedgerHQ/ledger-live
Structure a Ledger Wallet data layer where one API response serves several entities.
LedgerHQ/ledger-live
Investigate native React Native crashes (Fabric/Hermes/iOS) in ledger-live-mobile when JS error logs are missing or unhelpful.
Works with
Categories
Check, update, and RUN Earn E2E tests for Ledger Wallet Desktop (Playwright) and Mobile (Detox). E2E Earn is an agent skill from LedgerHQ/ledger-live. Check, update, and RUN Earn E2E tests for Ledger Wallet Desktop (Playwright) and Mobile (Detox).
E2E Earn fits situations like: run earn.v2 / delegate locally; adapt earn page objects/flows; triage failures.
Run `npx skills add LedgerHQ/ledger-live --skill e2e-earn -a claude-code`. Or copy the skill folder (.agents/skills/e2e-earn in LedgerHQ/ledger-live) into .claude/skills/e2e-earn in your project. Claude Code loads it when a task matches its description.
Run `npx skills add LedgerHQ/ledger-live --skill e2e-earn -a codex`. Or copy the skill folder (.agents/skills/e2e-earn in LedgerHQ/ledger-live) into .agents/skills/e2e-earn in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LedgerHQ/ledger-live --skill e2e-earn -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/e2e-earn, .gemini/skills/e2e-earn, .github/skills/e2e-earn and .opencode/skills/e2e-earn in your project.
Going by SKILL.md and its folder, E2E Earn needs the command-line tools its instructions call (pnpm, docker and npx). Our summary lists: Node.js; Docker.
SKILL.md contains no URLs. Its commands use docker and npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
E2E Earn is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.8k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with E2E Earn: E2E Verification (Chorus-AIDLC/Chorus, 1.2k stars), E2E Playwright (Asvarox/allkaraoke, 261 stars), Ha Frontend Testing (home-assistant/frontend, 5.7k stars) and Kouchou AI Testing (digitaldemocracy2030/kouchou-ai, 171 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
LedgerHQ (a GitHub organization) maintains it in LedgerHQ/ledger-live, which has 622 GitHub stars. The repository holds 50 skills in this directory. The repository was last updated on October 9, 2026.
Source: LedgerHQ/ledger-live on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.