Agent skill

Huxerui App Development

by LangLang03 in LangLang03/LineCodePro

Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot.

AGPL-3.0Auto-check passedFrontend & Design

Install Huxerui App Development

skills CLI
$ npx skills add LangLang03/LineCodePro --skill huxerui-app-development -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install LangLang03/LineCodePro huxerui-app-development --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/LangLang03/LineCodePro.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/huxerui-app-development .claude/skills/huxerui-app-development && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
huxerui-app-development
GitHub stars
102
Token cost
~2.2k tokens
SKILL.md length
982 words
Files
20 (incl. references)
Skills in repo
1
Repo updated
First seen
Licence
AGPL-3.0

At a glance

Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot.

  • Works in 4 steps: Read HuxerUI_DIR from the active build… → Otherwise use HUXERUI_HOME when it… → Otherwise locate huxerui on PATH and run… → …
  • Findpackage(HuxerUI)
  • SKILL.md covers Recognize the project, Establish the SDK truth, Work from public contracts and Route the task, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Huxerui App Development is an agent skill from LangLang03/LineCodePro. Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot. Use for findpackage(HuxerUI), HuxerUI::huxerui, or public huxerui headers; not framework internals or generic C++.

Its SKILL.md is about 2.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 20 other files, including reference files (for example `references/api-index.md`, `references/canvas-paint-and-images.md` and `references/components.md`).

It sits in Frontend & Design. It works with C++, Java and Android. The repository describes itself as: An AI coding workstation that fits in your pocket. The licence is AGPL-3.0.

When your agent uses it

  • Findpackage(HuxerUI)
  • HuxerUI::huxerui
  • Public huxerui headers
  • Not framework internals

Example prompts

  • “/huxerui-app-development”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Read HuxerUI_DIR from the active build directory's CMakeCache.txt, then derive the SDK prefix from lib/cmake/HuxerUI.
  2. Otherwise use HUXERUI_HOME when it identifies an installed SDK.
  3. Otherwise locate huxerui on PATH and run huxerui doctor.
  4. If none is available, ask for the SDK location before relying on exact API or build behavior.

What it can do on your machine

Read from SKILL.md and the folder at commit 991f370. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Huxerui App Development loads about 2.2k tokens when it runs, and up to ~45k if it reads all its reference files. Until then it costs about 67 tokens; SKILL.md has 982 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~67
When it runs · the whole SKILL.md, loaded when a task matches
~2.2k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~45k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from LangLang03/LineCodePro at commit 991f370, republished under its AGPL-3.0 licence (© LangLang03). 982 words, ~2,155 tokens.

Download SKILL.mdSave it as .claude/skills/huxerui-app-development/SKILL.md (or your agent's skills folder). This skill also uses 19 other files; get the full folder from GitHub.
name
huxerui-app-development
description
Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot. Use for find_package(HuxerUI), HuxerUI::huxerui, or public huxerui headers; not framework internals or generic C++.

HuxerUI App Development

Use the installed HuxerUI SDK to create, modify, review, or troubleshoot applications and app-side reusable components. Do not use this skill to change HuxerUI framework internals, renderers, platform adapters, SDK packaging, or the framework's own build.

Recognize the project

Treat the task as HuxerUI SDK application work when the user names HuxerUI or its CLI, or when the project contains one of these signals:

  • find_package(HuxerUI CONFIG REQUIRED)
  • HuxerUI::huxerui or HuxerUI::huxerui_static
  • an include under <huxerui/...>
  • import huxerui; in a source or module interface unit
  • an mcpp.toml that depends on huxerui.huxerui, beside a build.mcpp that imports huxerui.rules

The last two identify an mcpp project, which huxerui create app <name> --build mcpp produces. It is HuxerUI application work like any other, and the public contracts below apply unchanged -- an mcpp project reaches the same entities through import huxerui; that a CMake project reaches through the umbrella header. What differs is the build: mcpp drives it, not this CLI and not CMake, so mcpp build and mcpp run replace huxerui build and huxerui run, there is no CMakeLists.txt and no platform/ shell to edit, and the SDK discovery below does not apply -- the framework arrives through the dependency edge. See references/mcpp-build.md.

Opening a matching project does not authorize changes or commands by itself.

Establish the SDK truth

Before relying on an API, identify the SDK used by the project. An mcpp project skips this section: it names a package version in mcpp.toml, and mcpp resolves it -- there is no installed SDK prefix to locate.

  1. Read HuxerUI_DIR from the active build directory's CMakeCache.txt, then derive the SDK prefix from lib/cmake/HuxerUI.
  2. Otherwise use HUXERUI_HOME when it identifies an installed SDK.
  3. Otherwise locate huxerui on PATH and run huxerui doctor.
  4. If none is available, ask for the SDK location before relying on exact API or build behavior.

Prefer that SDK's include/huxerui and lib/cmake/HuxerUI over this Skill's guidance. Do not scan for a source checkout or read its src, tests, examples, or design documents to fill gaps. Follow the installed public contract without compatibility aliases.

Work from public contracts

  • Components are ordinary C++ functions returning View.
  • View is a lightweight copy-on-write declaration value. Pass and return it by value; do not add std::move to temporary chains, container children, or return statements as a routine optimization.
  • Mark a reusable function [[huxerui::composable]] when it directly calls a composition-bound UseXxx() API or needs its own recomposition lifetime. Do not annotate the application root.
  • Keep controlled values authoritative in app state and write emitted changes back for the next composition.
  • Use stable semantic keys for dynamic stateful siblings that insert, remove, or reorder.
  • Preserve complete TextEditingValue state for TextField.
  • Use only public headers, public CMake targets, generated project conventions, and platform-specific public headers.
  • Prefer generated ImageResource values for static artwork displayed by HuxerUI components. Keep scalable in-UI artwork as SVG under resources/images; use VectorAsset::Create or Canvas only for genuinely programmatic or dynamic drawing. Platform application and system-tray icons follow their separate packaging contracts.
  • Compose built-in layouts and their modifiers before deriving Layout or VirtualLayout. A custom layout is for a genuinely new measurement or placement algorithm, not ordinary alignment, spacing, growth, wrapping, overlay, paging, scrolling, or responsiveness.
  • Start application visuals from FlatTheme, FlatDarkTheme, MaterialTheme, or MaterialDarkTheme. Customize their tokens or typed styles instead of recreating a built-in theme with a bare ThemeDefinition.
  • Choose the narrowest extension mechanism after exhausting its built-in equivalent. Prefer an ordinary component, existing event or modifier, Environment/Theme value, presentation service, or root service. Use a custom Layout, retained modifier with NodeExtension, PlatformModule, PlatformView, or ExternalTexture only when its distinct geometry, mounted lifetime, or platform boundary is actually required.
  • Do not invent APIs, legacy names, private includes, or source-checkout paths.
Show full SKILL.md (364 more words)Show less

Route the task

Read only the references needed for the request:

  • Creating, opening, configuring, building, running, or diagnosing a project: project-workflow.md
  • Writing or editing any UI declaration or snippet: dsl-style.md
  • Selecting and configuring built-in controls, TreeView, date/time pickers, or their controlled values: components.md
  • Arranging UI, scrolling, virtualization, responsiveness, app shells, mounted coordinate conversion, or any proposed custom layout: layout-and-ui.md
  • Composition, state, keyboard routing and shortcuts, events, environment, lifecycle, and tasks: fundamentals.md
  • .With(...), events, keys, and modifier ownership: modifiers.md
  • Pointer buttons, hover, pointer cursors, context-menu requests, raw pointer input, pointer interception, repeated tap, long press, drag, multi-pointer transform, typed in-process drag-and-drop, and external file reception: gestures-and-drag-drop.md
  • Custom retained behavior, after confirming that events, gestures, animation, lifecycle, or other built-ins do not fit: node-extensions.md
  • Built-in themes, token or component-style customization, any proposed ThemeDefinition, indication, animation, layers, dialogs, menus, and scene transitions: theme-animation-presentation.md
  • Text input, validation, selection, virtual semantics, and accessibility: text-input-and-semantics.md
  • In-UI image and SVG resources, localization and shaping, clipboard access, file/directory references, path access, pickers, copying, HTTP, and async work: resources-files-network.md
  • Navigation, browser routes, application activation, safe areas, window chrome, and system tray behavior: navigation-and-window.md
  • Local operating-system notifications, authorization, native templates, scheduling, cancellation, and activation data: local-notifications.md
  • Canvas, custom drawing, paint geometry, programmatic vectors, external textures, and GPU frame publication: canvas-paint-and-images.md
  • Non-visual platform services: platform-modules.md
  • Embedded platform controls: platform-views.md
  • Any project built by mcpp rather than CMake, import huxerui;, module units, and mcpp commands: cpp-modules-and-mcpp.md
  • Fast public API and header lookup: api-index.md

Apply changes safely

Inspect the project's existing CMake target, entry point, theme, state ownership, component patterns, and platform configuration before editing. Preserve its generated structure and current generator/compiler. Do not add platforms, compatibility layers, or a new architectural abstraction unless requested.

After editing, check the items applicable to the current change:

  • layout under bounded, unbounded, narrow, and expanded constraints relevant to the task;
  • controlled values, stable keys, focus, keyboard, hover, pressed, disabled, and semantics;
  • reduced-motion behavior for animation;
  • platform-specific public contracts and unavailable-platform limits;
  • HuxerUI DSL formatting from dsl-style.md;
  • build and run results only for the current host and affected platforms that are actually available.

When an API is uncertain, inspect the active SDK header, CMake package, or CLI help instead of guessing.

© LangLang03, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 19 other files (references) in .agents/skills/huxerui-app-development of LangLang03/LineCodePro.

  • SKILL.md
  • references/api-index.md
  • references/canvas-paint-and-images.md
  • references/components.md
  • references/cpp-modules-and-mcpp.md
  • references/dsl-style.md
  • references/fundamentals.md
  • references/gestures-and-drag-drop.md
  • references/layout-and-ui.md
  • references/local-notifications.md
  • references/mcpp-build.md
  • references/modifiers.md
  • references/navigation-and-window.md
  • references/node-extensions.md
  • references/platform-modules.md
  • references/platform-views.md
  • references/project-workflow.md
  • references/resources-files-network.md
  • references/text-input-and-semantics.md
  • references/theme-animation-presentation.md

Open the folder on GitHubat commit 991f370

Compare with similar skills

Huxerui App Development next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Huxerui App Development compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
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Subspace Clientsdallison/subspace104—~2.4kAutomated safety check: PassApache-2.0
Accessibility Cleanupnwjs/chromium.src160—~1.1kAutomated safety check: PassBSD-3-Clause

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Works with

Questions about Huxerui App Development

What does Huxerui App Development do?

Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot. Huxerui App Development is an agent skill from LangLang03/LineCodePro. Develop HuxerUI SDK apps: create/open projects, build UI and app-side components, configure CMake/CLI, review, and troubleshoot.

When should I use Huxerui App Development?

Huxerui App Development fits situations like: findpackage(HuxerUI); huxerUI::huxerui; public huxerui headers; not framework internals.

How do I install Huxerui App Development in Claude Code?

Run `npx skills add LangLang03/LineCodePro --skill huxerui-app-development -a claude-code`. Or copy the skill folder (.agents/skills/huxerui-app-development in LangLang03/LineCodePro) into .claude/skills/huxerui-app-development in your project. Claude Code loads it when a task matches its description.

How do I install Huxerui App Development in Codex?

Run `npx skills add LangLang03/LineCodePro --skill huxerui-app-development -a codex`. Or copy the skill folder (.agents/skills/huxerui-app-development in LangLang03/LineCodePro) into .agents/skills/huxerui-app-development in your project. Codex loads it when a task matches its description.

Can I use Huxerui App Development in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add LangLang03/LineCodePro --skill huxerui-app-development -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/huxerui-app-development, .gemini/skills/huxerui-app-development, .github/skills/huxerui-app-development and .opencode/skills/huxerui-app-development in your project.

What does Huxerui App Development need to run?

SKILL.md names no scripts, command-line tools or credentials: Huxerui App Development is instructions for the agent only.

Does Huxerui App Development access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Huxerui App Development safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Huxerui App Development use?

Huxerui App Development is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Huxerui App Development use?

About 2.2k tokens (SKILL.md is roughly 8.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 43k tokens, read only when the agent opens those files.

What are the alternatives to Huxerui App Development?

Skills that share tags, products or a category with Huxerui App Development: Ray (Railly/tinte, 624 stars), Rsid SDK (realsenseai/RealSenseID, 122 stars), Pre Push Guard (qianyumeng0228/ShizukuX, 118 stars) and Subspace Clients (dallison/subspace, 104 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Huxerui App Development?

LangLang03 (a GitHub user) maintains it in LangLang03/LineCodePro, which has 102 GitHub stars. The repository was last updated on September 30, 2026.

Source: LangLang03/LineCodePro on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.