Neat-Freak Knowledge Closeout
KKKKhazix/khazix-skills
Brings project docs, agent rule files, authorized memory and leftover workspace files back in line with what the code and runtime actually do at the end of a work session.
Audit a game environment's README.md and AGENTS.md against its engine implementation.
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Kaggle/kaggle-environments review-docs --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/review-docs .claude/skills/review-docs && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .claude/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Kaggle/kaggle-environments review-docs --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/review-docs .agents/skills/review-docs && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .agents/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Kaggle/kaggle-environments review-docs --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/review-docs .cursor/skills/review-docs && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .cursor/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Kaggle/kaggle-environments.git --path .agents/skills/review-docs--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Kaggle/kaggle-environments review-docs --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/review-docs .gemini/skills/review-docs && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .gemini/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Kaggle/kaggle-environments review-docsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/review-docs .github/skills/review-docs && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .github/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Kaggle/kaggle-environments --skill review-docs -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Kaggle/kaggle-environments review-docs --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Kaggle/kaggle-environments.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/review-docs .opencode/skills/review-docs && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "review-docs" agent skill from https://github.com/Kaggle/kaggle-environments/tree/master/.agents/skills/review-docs into .opencode/skills/review-docs/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "review-docs", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
review-docsAudit a game environment's README.md and AGENTS.md against its engine implementation.
Review Docs is an agent skill from Kaggle/kaggle-environments. Audit a game environment's README.md and AGENTS.md against its engine implementation. Use when the user asks to "review", "audit", "check", or "fact-check" environment docs, when players report doc/engine discrepancies, or before a competition launch. Also use proactively after changing an environment's engine (kaggleenvironments/envs/<game/<game.py) when a sibling README.md or AGENTS.md exists — rebalances and mechanic changes routinely leave those docs stale. The engine is always the source of truth — docs get…
Its SKILL.md is about 2.7k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Agent Workflows, covering Fact-checking and source verification, Agent instruction files and Technical documentation. It works with Kaggle. The licence is Apache-2.0.
Read from SKILL.md and the folder at commit bac60f5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Review Docs loads about 2.7k tokens when it runs. Until then it costs about 139 tokens; SKILL.md has 1,409 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Kaggle/kaggle-environments at commit bac60f5, republished under its Apache-2.0 licence (© Kaggle). 1,409 words, ~2,708 tokens.
.claude/skills/review-docs/SKILL.md (or your agent's skills folder).Audit kaggle_environments/envs/<game>/README.md and AGENTS.md for claims that disagree with the engine.
The engine is the source of truth. Fix the docs, not the engine. Agents play against the implementation, and changing engine behavior late invalidates existing submissions and replays.
Exception: if a mechanic is clearly a bug rather than an undocumented quirk, flag it and ask. Don't silently enshrine a bug as intended.
Never verify a claim by reading code and reasoning about it. Execute the engine and observe. Cheapest entry point first:
# 1. Internal helpers — isolates one rule
from kaggle_environments.envs.<game> import <game> as G
G._new_<entity>(...) # constructor: initial field values
G._apply_<action>(...) # one action
G._<periodic_hook>(...) # end-of-turn / round / phase transition
# 2. Full env — catches validation the helpers skip
from kaggle_environments import make
env = make("<game>", configuration={...}); env.reset(2); env.step([a0, a1])
# 3. OpenSpiel games
import pyspiel; state = pyspiel.load_game("<name>").new_initial_state()Step through the entire lifecycle — creation to terminal state — recording observable state at every step, not just the endpoints. Most doc bugs live in the middle: a value that plateaus early, a counter starting at the wrong number, a transition firing a step sooner than the prose implies.
Gotchas:
numbers.py breaks the import chain).make() too.Skip sections that don't apply. Each item is a real bug class found in a prior audit.
return/continue is an undocumented precondition.state[0].observation and strip it per player. Run an agent that dumps its own observation keys.-1, None, absent key) are documented and mean unknown, not a legitimate zero.episodeSteps is common; run to completion..json specification..json keys, then grep each in the engine. A knob ignored in favour of a module constant is worse than undocumented — players tune it and see no effect.x in SOME_LIST) separately from explicit whitelists — an unfiltered membership test permits more than the author may have intended.Docs are declarative rulebooks, not strategy guides.
Group findings as confirmed / overstated / rejected. For each: file:line, what the engine does, how you verified it. Separate doc bugs from engine bugs — engine bugs need the user's decision, not your fix.
Surface explicitly:
Before finishing: re-verify every number you wrote with one audit script asserting doc value == engine value, and run the env's test suite.
© Kaggle, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/review-docs of Kaggle/kaggle-environments.
Open the folder on GitHubat commit bac60f5
Review Docs next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Review Docs this skillKaggle/kaggle-environments | 454 | — | ~2.7k | Automated safety check: Pass | Apache-2.0 | |
| Neat-Freak Knowledge CloseoutKKKKhazix/khazix-skills | 21k | — | ~1.9k | Automated safety check: Pass | MIT | |
| Dsh Web Documentationzhu1090093659/dsh-web | 8.5k | — | ~479 | Automated safety check: Pass | Apache-2.0 | |
| Newprojectscunning1975/MixtapeTools | 473 | 1 repos | ~850 | Automated safety check: Pass | None | |
| Sync Public DocsCaldis/react-zmage | 946 | — | ~3.3k | Automated safety check: Pass | MIT | |
| Documentationsamchon/typia | 5.9k | — | ~1.1k | Automated safety check: Pass | MIT |
KKKKhazix/khazix-skills
Brings project docs, agent rule files, authorized memory and leftover workspace files back in line with what the code and runtime actually do at the end of a work session.
zhu1090093659/dsh-web
A skill your agent uses when adding or editing dsh-web README files, docs, AGENTS.md instructions, user-facing configuration text, or bilingual documentation pairs.
scunning1975/MixtapeTools
Scaffold a new research project with standard directory structure, CLAUDE.md template, and documented README.
Caldis/react-zmage
A skill your agent uses when modifying public API in packages/core (types/global.ts, types/default.ts, index.ts, or package.json exports field), adding/renaming/removing props, changing default…
samchon/typia
Defines README, website-guide, and agent-instruction structure, audience, prose formatting, and voice for typia.
openclaw/openclaw
Build and review high-quality technical docs as well as agent instruction files in your repository.
Kaggle/kaggle-environments
Create or update an LLM harness that lets a language model play a kaggle-environments game.
Kaggle/kaggle-environments
Review an existing LLM harness for correctness and gameplay-impacting bugs.
Kaggle/kaggle-environments
Run a prompt-ablation study on a kaggle-environments game's LLM harness.
Works with
Categories
Audit a game environment's README.md and AGENTS.md against its engine implementation. Review Docs is an agent skill from Kaggle/kaggle-environments.md against its engine implementation.
Review Docs fits situations like: the user asks to review; fact-check environment docs; players report doc/engine discrepancies; before a competition launch.
Run `npx skills add Kaggle/kaggle-environments --skill review-docs -a claude-code`. Or copy the skill folder (.agents/skills/review-docs in Kaggle/kaggle-environments) into .claude/skills/review-docs in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Kaggle/kaggle-environments --skill review-docs -a codex`. Or copy the skill folder (.agents/skills/review-docs in Kaggle/kaggle-environments) into .agents/skills/review-docs in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Kaggle/kaggle-environments --skill review-docs -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/review-docs, .gemini/skills/review-docs, .github/skills/review-docs and .opencode/skills/review-docs in your project.
SKILL.md names no scripts, command-line tools or credentials: Review Docs is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Review Docs is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.7k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Review Docs: Neat-Freak Knowledge Closeout (KKKKhazix/khazix-skills, 21k stars), Dsh Web Documentation (zhu1090093659/dsh-web, 8.5k stars), Newproject (scunning1975/MixtapeTools, 473 stars) and Sync Public Docs (Caldis/react-zmage, 946 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Kaggle (a GitHub organization) maintains it in Kaggle/kaggle-environments, which has 454 GitHub stars. The repository holds 4 skills in this directory. The repository was last updated on October 8, 2026.
Source: Kaggle/kaggle-environments on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.