Story Multi-Perspective Review
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
Diagnose world-level story problems. An agent skill from jwynia/agent-skills.
$ npx skills add jwynia/agent-skills --skill worldbuilding -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jwynia/agent-skills worldbuilding --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .claude/skills/worldbuilding && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .claude/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuildingType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jwynia/agent-skills --skill worldbuilding -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jwynia/agent-skills worldbuilding --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .agents/skills/worldbuilding && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .agents/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jwynia/agent-skills --skill worldbuilding -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jwynia/agent-skills worldbuilding --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .cursor/skills/worldbuilding && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .cursor/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jwynia/agent-skills.git --path skills/creative/fiction/worldbuilding/worldbuilding--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jwynia/agent-skills --skill worldbuilding -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jwynia/agent-skills worldbuilding --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .gemini/skills/worldbuilding && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .gemini/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jwynia/agent-skills worldbuildingInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jwynia/agent-skills --skill worldbuilding -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .github/skills/worldbuilding && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .github/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jwynia/agent-skills --skill worldbuilding -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jwynia/agent-skills worldbuilding --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/worldbuilding .opencode/skills/worldbuilding && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "worldbuilding" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/worldbuilding into .opencode/skills/worldbuilding/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "worldbuilding", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
worldbuildingDiagnose world-level story problems. An agent skill from jwynia/agent-skills.
Worldbuilding is an agent skill from jwynia/agent-skills. Diagnose world-level story problems. This skill should be used when settings feel thin, institutions feel designed rather than evolved, economies don't make sense, or non-human species feel like humans in costume. Keywords: worldbuilding, setting, world, institutions, economy, culture, species, consequences.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts. Compatibility notes: Works with any fiction genre. Pairs with story-sense for routing.
It sits in Writing & Content, covering Creative writing and fiction. The licence is MIT.
Read from SKILL.md and the folder at commit e02ec7e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Works with any fiction genre. Pairs with story-sense for routing.
From compatibility in the SKILL.md frontmatter.
Worldbuilding loads about 1.2k tokens when it runs. Until then it costs about 81 tokens; SKILL.md has 442 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jwynia/agent-skills at commit e02ec7e, republished under its MIT licence (© jwynia). 442 words, ~1,195 tokens.
.claude/skills/worldbuilding/SKILL.md (or your agent's skills folder).Diagnose world-level problems in fictional settings. Identify what's missing or unconvincing and recommend specific interventions.
Use this skill when:
Do NOT use this skill when:
Worlds fail when they feel designed rather than evolved.
Good worldbuilding creates the perception that the setting has history, internal logic, and processes that operate independently of the plot.
Symptoms: Setting exists but has no independent logic Interventions: systemic-worldbuilding (trace consequences)
Symptoms: Technology/magic exists but hasn't transformed society Interventions: Consequence Cascade Analysis
Symptoms: Organizations feel designed last week Interventions: Organic Institutional Design
Symptoms: Trade exists without supply chains; prices arbitrary Interventions: economic-systems
Symptoms: Religion is flavor without theological depth Interventions: belief-systems
Symptoms: Traditions feel random; surface-level aesthetic Interventions: memetic-depth
Symptoms: Aliens/species are humans in costume Interventions: conlang, alien-sensory frameworks
Symptoms: Names sound like English; no linguistic texture Interventions: conlang, language-evolution
Apply to any major speculative element:
Initial Element
├── 1st Order: Direct practical effects
│ ├── Who gains immediate advantage?
│ ├── What becomes obsolete?
│ └── Technical limitations?
├── 2nd Order: Systemic adaptations
│ ├── How do economic structures adapt?
│ ├── How do power structures respond?
│ └── What resistance movements arise?
└── 3rd Order: Cultural evolution
├── What new language emerges?
├── What ethical questions arise?
└── What becomes normalized?One unified culture for entire planets/species. Fix: Add regional variation, class differences, schisms.
Technology exists when plot needs it. Fix: Trace consequence cascade.
World unchanged for centuries. Fix: Add recent disruptions, reforms in progress.
Antagonist nation uniformly evil. Fix: Add internal debates, ordinary people.
Non-humans with minor cosmetic differences. Fix: Start with biology, trace to cognition, trace to culture.
Go Deep When:
Stay Shallow When:
© jwynia, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/creative/fiction/worldbuilding/worldbuilding of jwynia/agent-skills.
Open the folder on GitHubat commit e02ec7e
Worldbuilding next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Worldbuilding this skilljwynia/agent-skills | 170 | — | ~1.2k | Automated safety check: Pass | MIT | |
| Story Multi-Perspective Reviewzenstory-ai/oh-story-claudecode | 7.4k | 3 repos | ~3k | Automated safety check: Pass | MIT | |
| Short Web Fiction Trend Scanzenstory-ai/oh-story-claudecode | 7.4k | 2 repos | ~1.2k | Automated safety check: Pass | MIT | |
| InkOS Creative HarnessNarcooo/inkos | 10k | 1 repos | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| Novel Arteternityspring/shuohao-skills | 4.3k | — | ~1.1k | Automated safety check: Notes | Apache-2.0 | |
| SepiaNanako0129/sepia | 3.1k | — | ~3.6k | Automated safety check: Pass | MIT |
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
zenstory-ai/oh-story-claudecode
Scans popular short web-fiction rankings on Chinese platforms such as Dianzhong and Heiyan to surface trending emotional hooks, themes and topic candidates with an expiry warning.
Narcooo/inkos
Drives long-form fiction, scripts, storyboards, interactive films and long-document translation through InkOS, with every change made by a typed action.
eternityspring/shuohao-skills
给 AI 短剧出美术设定集(场景 + 叙事道具):场景的设计意图、一致性锚点、光照时段变体、 空景提示词;道具的戏剧功能、状态变体、尺度参照、白底无手提示词。
Nanako0129/sepia
Make AI-generated writing read as human-written, in fiction and in professional prose.
zenstory-ai/oh-story-claudecode
Routes a Chinese web-novel writing request to the matching tool in a 13-skill toolbox, covers author habit memory, and can launch a local dashboard for browsing a project.
jwynia/agent-skills
Diagnose devcontainer configuration problems and guide development environment setup.
jwynia/agent-skills
Create distinctive, production-grade frontend interfaces with high design quality.
jwynia/agent-skills
Orchestrate agile development workflows for Gitea repositories using the tea CLI.
jwynia/agent-skills
Generate game assets using AI image generation APIs (DALL-E, Replicate, fal.ai) and prepare them for Godot.
jwynia/agent-skills
Develop AI agents, tools, and workflows with Mastra v1 Beta and Hono servers.
jwynia/agent-skills
Create and manipulate PowerPoint PPTX files programmatically.
Categories
Diagnose world-level story problems. An agent skill from jwynia/agent-skills. Worldbuilding is an agent skill from jwynia/agent-skills. Diagnose world-level story problems.
Worldbuilding fits situations like: tasks that involve Creative writing and fiction.
Run `npx skills add jwynia/agent-skills --skill worldbuilding -a claude-code`. Or copy the skill folder (skills/creative/fiction/worldbuilding/worldbuilding in jwynia/agent-skills) into .claude/skills/worldbuilding in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jwynia/agent-skills --skill worldbuilding -a codex`. Or copy the skill folder (skills/creative/fiction/worldbuilding/worldbuilding in jwynia/agent-skills) into .agents/skills/worldbuilding in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jwynia/agent-skills --skill worldbuilding -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/worldbuilding, .gemini/skills/worldbuilding, .github/skills/worldbuilding and .opencode/skills/worldbuilding in your project.
SKILL.md names no scripts, command-line tools or credentials: Worldbuilding is instructions for the agent only. Compatibility (from SKILL.md): Works with any fiction genre. Pairs with story-sense for routing..
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Worldbuilding is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Worldbuilding: Story Multi-Perspective Review (zenstory-ai/oh-story-claudecode, 7.4k stars), Short Web Fiction Trend Scan (zenstory-ai/oh-story-claudecode, 7.4k stars), InkOS Creative Harness (Narcooo/inkos, 10k stars) and Novel Art (eternityspring/shuohao-skills, 4.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jwynia (a GitHub user) maintains it in jwynia/agent-skills, which has 170 GitHub stars. The repository holds 111 skills in this directory. The repository was last updated on February 24, 2026.
Source: jwynia/agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.