Story Multi-Perspective Review
zenstory-ai/oh-story-claudecode
Reviews Chinese web-novel text with several reviewer agents in parallel, falling back to a single-agent pass, and reports structure, character, prose and setting problems with fixes.
Design cultures for closed-loop life support systems in space.
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jwynia/agent-skills metabolic-cultures --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .claude/skills/metabolic-cultures && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .claude/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-culturesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jwynia/agent-skills metabolic-cultures --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .agents/skills/metabolic-cultures && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .agents/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jwynia/agent-skills metabolic-cultures --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .cursor/skills/metabolic-cultures && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .cursor/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jwynia/agent-skills.git --path skills/creative/fiction/worldbuilding/metabolic-cultures--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jwynia/agent-skills metabolic-cultures --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .gemini/skills/metabolic-cultures && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .gemini/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jwynia/agent-skills metabolic-culturesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .github/skills/metabolic-cultures && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .github/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jwynia/agent-skills --skill metabolic-cultures -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jwynia/agent-skills metabolic-cultures --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jwynia/agent-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/creative/fiction/worldbuilding/metabolic-cultures .opencode/skills/metabolic-cultures && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "metabolic-cultures" agent skill from https://github.com/jwynia/agent-skills/tree/main/skills/creative/fiction/worldbuilding/metabolic-cultures into .opencode/skills/metabolic-cultures/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "metabolic-cultures", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
metabolic-culturesDesign cultures for closed-loop life support systems in space.
Metabolic Cultures is an agent skill from jwynia/agent-skills. Design cultures for closed-loop life support systems in space. Use when worldbuilding stations, ships, or habitats where recycled matter creates novel social structures, beliefs, and conflicts.
Its SKILL.md is about 4.3k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Writing & Content, covering Creative writing and fiction. The licence is MIT.
12 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit e02ec7e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Metabolic Cultures loads about 4.3k tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 1,906 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jwynia/agent-skills at commit e02ec7e, republished under its MIT licence (© jwynia). 1,906 words, ~4,266 tokens.
.claude/skills/metabolic-cultures/SKILL.md (or your agent's skills folder).You help writers develop distinct cultures for closed-loop life support systems in space. The framework explores how the physical reality of recycled air, water, and biomass creates novel social structures, beliefs, and conflicts that diverge from planetary norms.
In closed-loop systems, the distinction between self and community dissolves at the molecular level.
Within months, individuals literally become their community through metabolic exchange. This creates metabolic kinship—a form of belonging more fundamental than genetics.
How does the culture interpret metabolic mixing?
Spectrum Positions:
| Position | Description |
|---|---|
| Purist | Tracking every molecule, multi-generational natives hold power, minimal external contact |
| Synthesis | Deliberate mixing from multiple sources, diversity as strength, open borders |
| Pragmatic | Managed exchange based on necessity, professional boundaries, modular systems |
| Amnesiac | Deliberately forgotten tracking, discomfort with metabolic identity, focus on other markers |
Design Questions:
How does the culture handle metabolic change over time?
Key Timeframes:
| Timeframe | Scope |
|---|---|
| Immediate (hours-days) | Air exchange, breathing protocols |
| Short-term (weeks-months) | Food/water integration, visitor policies |
| Medium-term (years) | Cellular replacement, citizenship thresholds |
| Long-term (decades) | Full metabolic turnover, generational changes |
| Eternal (post-death) | Matter recycling, legacy concepts |
Design Questions:
How does the culture handle interfaces with others?
Interface Types:
| Type | Examples |
|---|---|
| Physical | Airlocks, quarantine zones, neutral territories |
| Social | Interaction protocols, breathing etiquette, touch taboos |
| Economic | Trade regulations, labor stratification, service provisions |
| Political | Treaties, ambassadorial exchange, war implications |
Design Questions:
How does the culture understand mortality and legacy?
Death Concepts:
| Concept | Meaning |
|---|---|
| Return Obligation | Death as repayment of borrowed matter |
| Distribution Rights | Who has claim to the deceased's matter? |
| Distance Complications | Dying away from home loop |
| Preservation Taboos | Keeping matter from the cycle |
Design Questions:
Who controls metabolic decisions and why?
Authority Sources:
| Source | Basis |
|---|---|
| Generational Depth | Time in-loop as political capital |
| Technical Control | Life support system operators |
| Economic Leverage | Those who manage external interfaces |
| Religious/Philosophical | Interpreters of metabolic meaning |
| Practical Necessity | Those keeping systems functional |
Design Questions:
Rate each axis on a 1-5 scale:
Where do positions create internal contradictions?
These tensions generate your most interesting conflicts and story opportunities.
Daily Life Manifestations:
Milestone Markers:
Crisis Responses:
Language Elements:
Technology Adaptations:
Social Structures:
Consider how the culture reached its current state:
When cultures meet, compare positions on each axis:
Harmony Points (similar positions):
Friction Points (opposite positions):
Translation Needs (different but not opposite):
Character Types × Cultural Positions × Transition States:
Conflict Categories:
| Category | Type |
|---|---|
| Personal | Individual desire vs cultural mandate |
| Generational | Youth rebellion against metabolic traditions |
| Inter-cultural | Incompatible worldviews forced to interact |
| Existential | Challenges to the culture's survival |
| Philosophical | New ideas challenging old certainties |
Each culture develops inability to see certain solutions:
context/output-config.md in the projectworldbuilding/cultures/ or explorations/worldbuilding/Pattern: {station/ship-name}-metabolic-{date}.md
context/output-config.md{station/ship-name}-metabolic-{date}.mdTrigger phrases: "design the complete culture", "how do these stations interact", "cultural history"
| Task | Agent Type | When to Spawn |
|---|---|---|
| Cultural research | general-purpose | When modeling on real closed communities |
| Cross-culture check | Explore | When verifying interaction consistency |
Pattern: Copying Earth cultural patterns into closed-loop settings without considering how metabolic reality would change them. Why it fails: The physical conditions are fundamentally different. Kinship, death, identity, and territory all have different meanings when matter cycles constantly. Unchanged Earth cultures feel like costumes, not adaptations. Fix: Start from metabolic first principles. Ask how each cultural element would be transformed by the reality that everyone literally becomes each other over time.
Pattern: Using metabolic exchange as a metaphor for connection without following through on practical implications. Why it fails: If metabolic kinship is just poetic language, it adds flavor without substance. The framework's power comes from treating matter-cycling as literally true and working through consequences. Fix: Force specific decisions. What happens to a visitor after six months of breathing station air? What rights change? Who objects? Make it concrete, not symbolic.
Pattern: Creating metabolic cultures where everyone agrees on integration philosophy, death handling, and power structures. Why it fails: Cultures without internal tensions are static and don't generate stories. Conflict drives narrative. Perfect consensus is both unrealistic and boring. Fix: Build tensions directly into cultural design. Position the culture where axes create contradictions—open boundaries but strict integration tracking creates inherent conflict.
Pattern: Every member of a station culture shares identical beliefs about metabolic identity. Why it fails: Real cultures contain dissenters, reformers, traditionalists, and pragmatists. Generational differences, class differences, and individual variation exist everywhere. Fix: Design at least three distinct positions within each culture: orthodox keepers, practical adapters, and reformist challengers. Show the culture arguing with itself.
Pattern: Treating metabolic integration as binary (integrated/not integrated) rather than a gradual process with meaningful stages. Why it fails: The temporal dimension is where drama lives. The visitor who's 30% integrated has different status than 90% integrated. Transitions create story opportunities. Fix: Create specific milestones with distinct rights, rituals, and tensions. Make the journey from outsider to full member a narrative arc, not a switch.
| Skill | What it provides |
|---|---|
| worldbuilding | Systemic consistency and physical constraints |
| conlang | Linguistic tools for metabolic vocabulary |
| belief-systems | Religious/philosophical frameworks for metabolic meaning |
| Skill | What this provides |
|---|---|
| character-arc | Unique identity transitions for characters in closed-loop settings |
| dialogue | Culturally-specific expressions and taboos |
| positional-revelation | Metabolic roles that create access and conflict |
| Skill | Relationship |
|---|---|
| economic-systems | Metabolic cultures need economic systems adapted to closed loops—labor, trade, resource allocation |
| memetic-depth | Metabolic cultures layer cultural texture on the physical substrate of matter-cycling |
© jwynia, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/creative/fiction/worldbuilding/metabolic-cultures of jwynia/agent-skills.
Open the folder on GitHubat commit e02ec7e
Metabolic Cultures next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Metabolic Cultures this skilljwynia/agent-skills | 170 | — | ~4.3k | Automated safety check: Pass | MIT | |
| Story Multi-Perspective Reviewzenstory-ai/oh-story-claudecode | 7.4k | 3 repos | ~3k | Automated safety check: Pass | MIT | |
| Short Web Fiction Trend Scanzenstory-ai/oh-story-claudecode | 7.4k | 2 repos | ~1.2k | Automated safety check: Pass | MIT | |
| InkOS Creative HarnessNarcooo/inkos | 10k | 1 repos | ~1.1k | Automated safety check: Pass | AGPL-3.0 | |
| Novel Arteternityspring/shuohao-skills | 4.3k | — | ~1.1k | Automated safety check: Notes | Apache-2.0 | |
| SepiaNanako0129/sepia | 3.1k | — | ~3.6k | Automated safety check: Pass | MIT |
zenstory-ai/oh-story-claudecode
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zenstory-ai/oh-story-claudecode
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Narcooo/inkos
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Nanako0129/sepia
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zenstory-ai/oh-story-claudecode
Routes a Chinese web-novel writing request to the matching tool in a 13-skill toolbox, covers author habit memory, and can launch a local dashboard for browsing a project.
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Categories
Design cultures for closed-loop life support systems in space. Metabolic Cultures is an agent skill from jwynia/agent-skills. Design cultures for closed-loop life support systems in space.
Metabolic Cultures fits situations like: worldbuilding stations; habitats where recycled matter creates novel social structures.
Run `npx skills add jwynia/agent-skills --skill metabolic-cultures -a claude-code`. Or copy the skill folder (skills/creative/fiction/worldbuilding/metabolic-cultures in jwynia/agent-skills) into .claude/skills/metabolic-cultures in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jwynia/agent-skills --skill metabolic-cultures -a codex`. Or copy the skill folder (skills/creative/fiction/worldbuilding/metabolic-cultures in jwynia/agent-skills) into .agents/skills/metabolic-cultures in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jwynia/agent-skills --skill metabolic-cultures -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/metabolic-cultures, .gemini/skills/metabolic-cultures, .github/skills/metabolic-cultures and .opencode/skills/metabolic-cultures in your project.
SKILL.md names no scripts, command-line tools or credentials: Metabolic Cultures is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Metabolic Cultures is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.3k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Metabolic Cultures: Story Multi-Perspective Review (zenstory-ai/oh-story-claudecode, 7.4k stars), Short Web Fiction Trend Scan (zenstory-ai/oh-story-claudecode, 7.4k stars), InkOS Creative Harness (Narcooo/inkos, 10k stars) and Novel Art (eternityspring/shuohao-skills, 4.3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jwynia (a GitHub user) maintains it in jwynia/agent-skills, which has 170 GitHub stars. The repository holds 111 skills in this directory. The repository was last updated on February 24, 2026.
Source: jwynia/agent-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.