RuView Hardware Setup
ruvnet/RuView
Brings a RuView CSI sensing node online by building ESP32-S3 or ESP32-C6 firmware, flashing the board, provisioning WiFi and checking the serial output.
Flash the Espframe 10-inch display firmware from this repository using ESPHome.
$ npx skills add jtenniswood/espframe --skill flash-displays -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jtenniswood/espframe flash-displays --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/flash-displays .claude/skills/flash-displays && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .claude/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displaysType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jtenniswood/espframe --skill flash-displays -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jtenniswood/espframe flash-displays --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/flash-displays .agents/skills/flash-displays && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .agents/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtenniswood/espframe --skill flash-displays -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jtenniswood/espframe flash-displays --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/flash-displays .cursor/skills/flash-displays && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .cursor/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jtenniswood/espframe.git --path .agents/skills/flash-displays--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jtenniswood/espframe --skill flash-displays -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jtenniswood/espframe flash-displays --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/flash-displays .gemini/skills/flash-displays && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .gemini/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jtenniswood/espframe flash-displaysInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jtenniswood/espframe --skill flash-displays -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/flash-displays .github/skills/flash-displays && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .github/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jtenniswood/espframe --skill flash-displays -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jtenniswood/espframe flash-displays --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jtenniswood/espframe.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/flash-displays .opencode/skills/flash-displays && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "flash-displays" agent skill from https://github.com/jtenniswood/espframe/tree/main/.agents/skills/flash-displays into .opencode/skills/flash-displays/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flash-displays", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
flash-displaysFlash the Espframe 10-inch display firmware from this repository using ESPHome.
Flash Displays is an agent skill from jtenniswood/espframe. Flash the Espframe 10-inch display firmware from this repository using ESPHome. Use when the user invokes /flash-displays, asks to flash, reflash, update, or upload firmware to the Espframe / 10-inch Guition display over its default IP address, an explicitly supplied IP address, or USB.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Development, covering Embedded systems. It works with ESP32. The repository describes itself as: Esphome based Immich digital photo frame.
9 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 12db1d5. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flash Displays loads about 1.2k tokens when it runs. Until then it costs about 76 tokens; SKILL.md has 568 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 568 words (~1,235 tokens).
“Use the local development ESPHome config to flash the Espframe display from this checkout. This repository has one supported device: the Guition ESP32-P4 JC8012P4A1 10.1-inch Espframe.”
SKILL.md and 1 other file in .agents/skills/flash-displays of jtenniswood/espframe.
Open the folder on GitHubat commit 12db1d5
Flash Displays next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flash Displays this skilljtenniswood/espframe | 208 | — | ~1.2k | Automated safety check: Pass | Custom licence | |
| RuView Hardware Setupruvnet/RuView | 97k | — | ~1.8k | Automated safety check: Notes | MIT | |
| Esp32 Firmware Engineeralxv2016/folloup-sticky | 117 | 1 repos | ~3.8k | Automated safety check: Pass | GPL-3.0 | |
| RuView mmWave Radar Setupruvnet/RuView | 97k | — | ~907 | Automated safety check: Notes | MIT | |
| Embedded DebugFastLED/FastLED | 7.5k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Auto EmbeddedDunCanYounG-1/MICU-auto-embedded | 253 | — | ~1.6k | Automated safety check: Pass | CC-BY-NC-4.0 |
ruvnet/RuView
Brings a RuView CSI sensing node online by building ESP32-S3 or ESP32-C6 firmware, flashing the board, provisioning WiFi and checking the serial output.
alxv2016/folloup-sticky
ESP32 firmware engineering for ESP-IDF projects. An agent skill from alxv2016/folloup-sticky.
ruvnet/RuView
Sets up and runs 60 GHz and 24 GHz mmWave radar sensing on ESP32 boards in RuView, alone or fused with WiFi CSI.
FastLED/FastLED
Firmware crash analysis, stack trace decoder, and register dump interpreter for ESP32/ARM/AVR platforms.
DunCanYounG-1/MICU-auto-embedded
全平台嵌入式 AI 开发框架(对标 Trellis):把 RIPER-5 五阶段协议 + 四文件记忆 + 分层架构门禁 + Scout/Builder/Verifier 多 Agent + 24 个工具调用技能(build/flash/debug/serial/can/modbus/visa/static/memory/rtos/scons),做成『装进工程、项目级 hook…
BlueAndi/Pixelix
A skill your agent uses when writing, reviewing, or refactoring C/C++ firmware code in this repository (src/, lib/, test/) — creating or editing .h/.hpp/.cpp files, applying MISRA-oriented and…
jtenniswood/espframe
Create and publish a new GitHub release for this repository, then wait for the related GitHub Actions firmware release build to complete successfully.
jtenniswood/espframe
Resolve merge conflicts in an open pull request for this repository.
jtenniswood/espframe
Summarize user-facing changes made to this project over the last 7 days.
jtenniswood/espframe
Review and reimagine this repository's use of the Immich API.
Works with
Categories
Flash the Espframe 10-inch display firmware from this repository using ESPHome. Flash Displays is an agent skill from jtenniswood/espframe. Flash the Espframe 10-inch display firmware from this repository using ESPHome.
Flash Displays fits situations like: the user invokes /flash-displays; upload firmware to the Espframe / 10-inch Guition display over its default IP address; an explicitly supplied IP address.
Run `npx skills add jtenniswood/espframe --skill flash-displays -a claude-code`. Or copy the skill folder (.agents/skills/flash-displays in jtenniswood/espframe) into .claude/skills/flash-displays in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jtenniswood/espframe --skill flash-displays -a codex`. Or copy the skill folder (.agents/skills/flash-displays in jtenniswood/espframe) into .agents/skills/flash-displays in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jtenniswood/espframe --skill flash-displays -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flash-displays, .gemini/skills/flash-displays, .github/skills/flash-displays and .opencode/skills/flash-displays in your project.
Going by SKILL.md and its folder, Flash Displays needs the command-line tools its instructions call (git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Flash Displays has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 1.2k tokens (SKILL.md is roughly 4.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Flash Displays: RuView Hardware Setup (ruvnet/RuView, 97k stars), Esp32 Firmware Engineer (alxv2016/folloup-sticky, 117 stars), RuView mmWave Radar Setup (ruvnet/RuView, 97k stars) and Embedded Debug (FastLED/FastLED, 7.5k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jtenniswood (a GitHub user) maintains it in jtenniswood/espframe, which has 208 GitHub stars. The repository holds 5 skills in this directory. The repository was last updated on October 10, 2026.
Source: jtenniswood/espframe on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.