MCP Server Builder
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
Guides structured design conversations for complex engineering tasks
The automated check flagged lines worth reading first. See the safety section below.
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install josstei/maestro-orchestrate design-dialogue --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .claude/skills && cp -r skills-src/src/skills/shared/design-dialogue .claude/skills/design-dialogue && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .claude/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogueType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install josstei/maestro-orchestrate design-dialogue --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .agents/skills && cp -r skills-src/src/skills/shared/design-dialogue .agents/skills/design-dialogue && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .agents/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install josstei/maestro-orchestrate design-dialogue --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/src/skills/shared/design-dialogue .cursor/skills/design-dialogue && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .cursor/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/josstei/maestro-orchestrate.git --path src/skills/shared/design-dialogue--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install josstei/maestro-orchestrate design-dialogue --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/src/skills/shared/design-dialogue .gemini/skills/design-dialogue && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .gemini/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install josstei/maestro-orchestrate design-dialogueInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .github/skills && cp -r skills-src/src/skills/shared/design-dialogue .github/skills/design-dialogue && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .github/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add josstei/maestro-orchestrate --skill design-dialogue -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install josstei/maestro-orchestrate design-dialogue --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/josstei/maestro-orchestrate.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/src/skills/shared/design-dialogue .opencode/skills/design-dialogue && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "design-dialogue" agent skill from https://github.com/josstei/maestro-orchestrate/tree/main/src/skills/shared/design-dialogue into .opencode/skills/design-dialogue/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "design-dialogue", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
design-dialogueGuides structured design conversations for complex engineering tasks
Design Dialogue is an agent skill from josstei/maestro-orchestrate. Guides structured design conversations for complex engineering tasks
Its SKILL.md is about 5.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Agent Workflows. The repository describes itself as: Multi-agent orchestration platform for Gemini CLI, Claude Code, Codex, and Qwen Code — 39 specialists, parallel subagents, persistent sessions, and built-in code review…. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 4f5d434. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Design Dialogue loads about 5.1k tokens when it runs. Until then it costs about 21 tokens; SKILL.md has 2,656 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found patterns that need a careful read before installing.
nside the next approval prompt as well; never ask for approval on a section summary the user cannot see in the promptAutomated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from josstei/maestro-orchestrate at commit 4f5d434, republished under its Apache-2.0 licence (© josstei). 2,656 words, ~5,052 tokens.
.claude/skills/design-dialogue/SKILL.md (or your agent's skills folder).Standard workflow only. If task_complexity is simple and workflow mode is Express, do not activate this skill. Simple tasks use the Express workflow, which does not activate design-dialogue. Return to the Express Workflow section.
Activate this skill when beginning Phase 1 of Maestro orchestration. Use the plan mode tool from get_runtime_context (loaded at session start, step 0). If your runtime provides a Plan Mode surface, enter it now by calling enter_plan_mode. If Plan Mode is unavailable or the transition fails, continue without it and use the user-prompt tool from runtime context with type: 'yesno' for design approvals and type: 'choice' for approach selection. This skill provides the structured methodology for conducting design conversations that converge on approved architectural designs.
User confirmation sequence: Phase 1 entry may trigger a Plan Mode confirmation when enter_plan_mode is available. That confirmation is expected; do not treat it as redundant or skip it. If your runtime does not provide Plan Mode, move directly into the depth selector and approval prompts.
Before asking any design questions, present the user with a depth selector to control the level of reasoning rigour applied throughout the design phase. Use ask_user with type: 'choice' to offer three modes. Lead with Standard as the recommended default.
Modes:
Depth propagation: Remember the user's chosen depth mode and apply it consistently to all subsequent steps in this skill. The depth mode is not re-prompted — it is set once and carried forward. If the user's answer to the depth prompt is ambiguous, default to Standard.
Depth vs. complexity: Depth and complexity guidance (simple/medium/complex) are orthogonal. Complexity controls which sections appear and word count per section. Depth controls reasoning richness within each section. They compose independently — a user may select Deep depth on a Simple complexity task or Quick depth on a Complex task. Both are valid choices.
Frontmatter: Record the chosen depth in the design document frontmatter as design_depth: quick | standard | deep. Also record task_complexity: simple | medium | complex in the design document frontmatter after design_depth.
First-Turn Contract: On the first turn, Maestro presents the complexity classification result (classified per the complexity classification section in the orchestrator) and the depth selector with a complexity-informed recommendation. For simple tasks, auto-select Quick and inform the user: "This looks straightforward — using Quick depth. Say 'deeper' if you want more analysis." For medium tasks, recommend Standard. For complex tasks, recommend Standard or Deep. The first actual design question moves to the second turn.
Before you start narrowing the architecture for work that touches an existing codebase, decide whether the task is already grounded.
Use the built-in codebase_investigator when any of the following are true:
Ask the investigator for:
Skip codebase_investigator for greenfield tasks, documentation-only work, or scopes that are already well understood from direct file reads in the current turn.
Use the investigator's output to:
Ask questions in this order to progressively narrow the design space:
Problem Scope & Boundaries
Technical Constraints & Limitations
Technology Preferences
Quality Requirements
Deployment Context
Scale question coverage based on task_complexity:
Prompt the user for a choice using the user-prompt tool from runtime context. Use type: 'choice' for structured selections with 2-4 options. Each option should have a short label (1-5 words) and a description explaining when it makes sense and its trade-offs. Include your recommendation rationale in the question text so the user has context before choosing.
After the user answers each question, apply depth-gated enrichment steps before advancing to the next topic:
| Step | Quick | Standard | Deep |
|---|---|---|---|
| Accept answer and move on | Yes | Yes | Yes |
| Surface assumptions made from the answer | No | Yes | Yes |
| Ask user to confirm/correct assumptions | No | Yes | Yes |
| Probe implications with a follow-up question | No | No | Yes |
| Narrate trade-offs of the choice before moving on | No | No | Yes |
Quick mode: No enrichment steps. Accept the answer and proceed to the next question. Current behavior preserved.
Standard mode: After each user answer, state the assumptions you are making based on their response in 1-2 sentences, then ask the user to confirm or correct before proceeding. Example flow: question → answer → "Based on your answer, I'm assuming X and Y — correct?" → confirmation → next question.
Deep mode: After each user answer: (a) state and confirm assumptions as in Standard mode, (b) narrate the trade-offs of the choice in 1-2 sentences ("That choice means we gain A but give up B"), (c) if the answer has non-obvious implications (e.g., a technology choice that constrains future scaling options or creates a vendor lock-in dependency), ask one follow-up probing question before moving to the next topic. Cap at one follow-up per question.
Adaptive elision: If the user's answer is concrete, specific, and requires no inference (e.g., "What language?" → "TypeScript, same as the rest of the repo"), the assumption surfacing and trade-off narration steps may be skipped even in Deep mode. Only apply enrichment when there are genuine assumptions to surface or trade-offs to narrate. Do not elide when the answer implies unstated architectural trade-offs even if the answer itself is short (e.g., "REST" implies choices about state management, versioning, and contract evolution that are worth surfacing).
Present 2-3 architectural approaches after gathering sufficient requirements (typically after covering scope, constraints, and technology preferences).
If codebase_investigator was used, present approaches only after incorporating its findings into the trade-off analysis. Do not treat the existing codebase structure as optional context.
For each approach, provide:
### Approach [N]: [Descriptive Name]
**Summary**: [2-3 sentence overview]
**Architecture**:
[Component diagram or description showing key components and their relationships]
**Pros**:
- [Concrete advantage with context]
- [Another advantage]
**Cons**:
- [Concrete disadvantage with context]
- [Another disadvantage]
**Best When**: [Specific conditions where this approach excels]
**Risk Level**: Low | Medium | HighIn Standard and Deep modes, after presenting the 2-3 approaches with narrative pros/cons, also present a decision matrix that scores each approach against the gathered requirements. In Quick mode, skip the matrix.
Criteria derivation: Derive 3-6 scoring criteria from the requirements and constraints gathered during the question phase. Use the user's stated priorities to assign weights (sum to 100%). If the user has not explicitly stated priorities, infer relative weights from the emphasis given during the question phase; equal weighting is acceptable as a last resort. If fewer than 3 meaningful criteria emerge, skip the matrix and use narrative-only recommendation.
Scoring scale: Score each approach on each criterion using a 1-5 scale: 1=poor fit, 3=adequate, 5=strong fit. Include a brief justification (1 sentence) in each cell.
Matrix format:
| Criterion | Weight | Approach A | Approach B | Approach C (if applicable) |
|---|---|---|---|---|
| [Criterion from requirements] | [%] | [1-5]: [justification] | [1-5]: [justification] | [1-5]: [justification] |
| Weighted Total | [score] | [score] | [score] |
Tie-breaking: If approaches score within 1 point of each other in weighted totals, present the near-tie explicitly and use narrative judgment to break the tie, citing the single most decisive factor. Do not present a matrix-driven recommendation as definitive when the scores don't clearly differentiate.
Non-differentiating criteria: Criteria that score identically across all approaches may be noted but should be excluded from the matrix to keep it focused on differentiating factors. If removing non-differentiating criteria leaves fewer than 2 rows, skip the matrix and use narrative-only recommendation.
Present the design document in sections, validating each before proceeding. Scale the number of sections to the task's complexity, but always present at least the minimum set.
Minimum sections (always required, regardless of task complexity):
Full presentation order (use for medium-to-complex tasks; matches templates/design-document.md structure):
Complexity guidance:
Never skip Problem Statement, Approach, or Risk Assessment. If you believe other sections add no value for the task, omit them — but state which sections you are skipping and why before presenting the first section.
After each section, prompt the user for approval using the user-prompt tool from runtime context with type: 'yesno'. Do not rely on a separate assistant message for the section content. The prompt body itself must include the section title and the full section summary (200-300 words) so the user can review the material directly in the approval prompt. End with: "Does this section accurately capture our discussion? Any changes needed before I proceed to [next section name]?"
Apply depth-gated reasoning enrichment to design section content during the convergence phase:
| Element | Quick | Standard | Deep |
|---|---|---|---|
| Pros/cons on approaches | Yes | Yes | Yes |
| Recommendation narrative | Yes | Yes | Yes |
| Decision matrix scoring approaches | No | Yes | Yes |
| Rationale annotations on section decisions | No | Yes | Yes |
| Per-decision alternatives considered | No | No | Yes |
Requirement traceability (Traces To) | No | No | Yes |
Quick mode: No reasoning annotations. Present sections as-is — current behavior preserved.
Rationale annotations (Standard + Deep): For each key design decision within a section, include an inline explanation of why it was chosen, tied to specific project context from the question phase. A key decision is one that, if changed, would require reworking other parts of the design — routine or cosmetic choices (naming, formatting) are not key. Format: [decision] — *[rationale referencing specific requirements, constraints, or user-stated preferences]*
Per-decision alternatives (Deep only): For key sub-decisions (choices within a section that affect the design's shape), briefly note what was considered and rejected. Format: [decision] *(considered: [alternative A] — rejected because [reason]; [alternative B] — rejected because [reason])*
Requirement traceability (Deep only): Tag each key decision with Traces To: REQ-N referencing the numbered requirement it satisfies from the design document's Requirements section. Every requirement (functional and non-functional) should be traceable to at least one design decision. If the Requirements section was omitted due to complexity guidance (simple tasks), skip requirement traceability markers — rationale annotations and per-decision alternatives still apply.
Uniform application: Apply the chosen depth mode's reasoning rules uniformly to every section in the convergence phase. Do not selectively skip reasoning on some sections unless the adaptive elision rule applies (the decision is self-evident and requires no justification).
The write path depends on whether your runtime provides a Plan Mode surface (check get_runtime_context, loaded at session start, step 0):
record_design_approval content variant so the server materializes the canonical copy under <state_dir>/plans/.Permanent location: <state_dir>/plans/YYYY-MM-DD-<topic-slug>-design.md (where <state_dir> resolves from MAESTRO_STATE_DIR, default docs/maestro).
Where:
YYYY-MM-DD is the current date<topic-slug> is a lowercase, hyphenated summary of the task (e.g., user-auth-system, data-pipeline-refactor)Use the design-document template loaded via get_skill_content. Include the design_depth field in the frontmatter, set to the depth mode chosen during the Design Depth Gate.
The design document is complete when:
After writing the design document:
© josstei, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in src/skills/shared/design-dialogue of josstei/maestro-orchestrate.
Open the folder on GitHubat commit 4f5d434
Design Dialogue next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Design Dialogue this skilljosstei/maestro-orchestrate | 465 | — | ~5.1k | Automated safety check: Warn | Apache-2.0 | |
| MCP Server Builderanthropics/skills | 180k | 63 repos | ~2.3k | Automated safety check: Pass | Apache-2.0 | |
| Hook Development for Claude Code Pluginsanthropics/claude-plugins-official | 38k | 10 repos | ~4.1k | Automated safety check: Notes | Apache-2.0 | |
| Using Superpowersfarm-fe/farm | 5.6k | 36 repos | ~1.4k | Automated safety check: Pass | MIT | |
| Executing Plans Inlineobra/superpowers | 297k | 2 repos | ~5.1k | Automated safety check: Pass | MIT | |
| Skill CreatorAzure/azqr | 796 | 89 repos | ~8.2k | Automated safety check: Pass | Apache-2.0 |
anthropics/skills
Guides the design and implementation of Model Context Protocol servers in TypeScript or Python, from tool naming and error messages to evaluation.
anthropics/claude-plugins-official
Explains how to write Claude Code plugin hooks, both prompt-based checks and bash commands, for events such as PreToolUse, Stop and SessionStart.
farm-fe/farm
A skill your agent uses when starting any conversation - establishes how to find and use skills, requiring Skill tool invocation before ANY response including clarifying questions
obra/superpowers
Has the agent carry out an implementation plan itself, task by task in the current session, keeping a ledger, proving each step with a test and ending with one whole-branch review.
Azure/azqr
Create new skills, modify and improve existing skills, and measure skill performance.
anthropics/claude-plugins-official
Explains how to write agents for Claude Code plugins: the markdown file with YAML frontmatter, trigger descriptions, model and color settings, and system prompt design.
josstei/maestro-orchestrate
Standalone code review methodology for structured, severity-classified code assessment
josstei/maestro-orchestrate
Phase execution methodology for orchestration workflows with error handling and completion protocols
josstei/maestro-orchestrate
Generates detailed implementation plans from finalized designs
josstei/maestro-orchestrate
Manages orchestration session state, tracking, and resumption
josstei/maestro-orchestrate
Cross-cutting validation methodology for verifying phase outputs and project integrity
josstei/maestro-orchestrate
Agent delegation best practices for constructing effective subagent prompts with proper scoping
Categories
Guides structured design conversations for complex engineering tasks. Design Dialogue is an agent skill from josstei/maestro-orchestrate.
Design Dialogue fits situations like: agent Workflows work in your project.
Run `npx skills add josstei/maestro-orchestrate --skill design-dialogue -a claude-code`. Or copy the skill folder (src/skills/shared/design-dialogue in josstei/maestro-orchestrate) into .claude/skills/design-dialogue in your project. Claude Code loads it when a task matches its description.
Run `npx skills add josstei/maestro-orchestrate --skill design-dialogue -a codex`. Or copy the skill folder (src/skills/shared/design-dialogue in josstei/maestro-orchestrate) into .agents/skills/design-dialogue in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add josstei/maestro-orchestrate --skill design-dialogue -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/design-dialogue, .gemini/skills/design-dialogue, .github/skills/design-dialogue and .opencode/skills/design-dialogue in your project.
SKILL.md names no scripts, command-line tools or credentials: Design Dialogue is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md flagged 1 warning(s): tells the agent its actions are pre-authorized / not to stop for confirmation. Read the flagged lines before installing; the check is not a guarantee either way.
Design Dialogue is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.1k tokens (SKILL.md is roughly 20k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Design Dialogue: MCP Server Builder (anthropics/skills, 180k stars), Hook Development for Claude Code Plugins (anthropics/claude-plugins-official, 38k stars), Using Superpowers (farm-fe/farm, 5.6k stars) and Executing Plans Inline (obra/superpowers, 297k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
josstei (a GitHub user) maintains it in josstei/maestro-orchestrate, which has 465 GitHub stars. The repository holds 17 skills in this directory. The repository was last updated on October 6, 2026.
Source: josstei/maestro-orchestrate on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.