Trellis Session Insight
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
The definition of done. An agent skill from joetawil7/first-pass.
$ npx skills add joetawil7/first-pass --skill ship-check -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install joetawil7/first-pass ship-check --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ship-check .claude/skills/ship-check && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .claude/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/joetawil7/first-pass/tree/main/skills/ship-checkType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add joetawil7/first-pass --skill ship-check -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install joetawil7/first-pass ship-check --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ship-check .agents/skills/ship-check && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .agents/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add joetawil7/first-pass --skill ship-check -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install joetawil7/first-pass ship-check --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ship-check .cursor/skills/ship-check && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .cursor/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/joetawil7/first-pass.git --path skills/ship-check--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add joetawil7/first-pass --skill ship-check -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install joetawil7/first-pass ship-check --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ship-check .gemini/skills/ship-check && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .gemini/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install joetawil7/first-pass ship-checkInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add joetawil7/first-pass --skill ship-check -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ship-check .github/skills/ship-check && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .github/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add joetawil7/first-pass --skill ship-check -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install joetawil7/first-pass ship-check --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/joetawil7/first-pass.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ship-check .opencode/skills/ship-check && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "ship-check" agent skill from https://github.com/joetawil7/first-pass/tree/main/skills/ship-check into .opencode/skills/ship-check/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "ship-check", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
ship-checkThe definition of done. An agent skill from joetawil7/first-pass.
Ship Check is an agent skill from joetawil7/first-pass. The definition of done. Run before calling any change done, fixed, verified, ready or shippable, for features and bug fixes alike. Checks the pre-mortem was answered, proves the tests fail on the old code, gets a fresh breaker review, runs CI's own checks in a clean checkout, checks the user-facing words, and writes the evidence report. Also use when asked "is it done", "is it ready", "did you verify it" or "can we merge".
Its SKILL.md is about 5.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Debugging. The repository describes itself as: Rules and checks that make Claude Code look around a change, not just at the lines it writes: ten questions before code, a reviewer that didn't write it, proof before done, bugs… The licence is MIT.
9 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit f5bc413. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
nodegitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Ship Check loads about 5.4k tokens when it runs. Until then it costs about 109 tokens; SKILL.md has 3,595 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from joetawil7/first-pass at commit f5bc413, republished under its MIT licence (© joetawil7). 3,595 words, ~5,415 tokens.
.claude/skills/ship-check/SKILL.md (or your agent's skills folder).Walk every step. A step you cannot do goes in the report under "Not verified" with the
reason; it is never skipped silently. The repo's commands, test limits and heavy-run rules
are in the first-pass:project block of its instruction file (AGENTS.md or CLAUDE.md); if
there is none, read them from the CI config and say so in the report. Its test limits bind
every step below, and so do the machine block's limits (how this machine bounds a heavy run,
and the browsers and devices it can look at a UI with).
Run everything inside the repo that changed (cd <repo>, git -C <repo>), not from a main
folder above it. A change that spans repos walks the steps once per repo.
A prompt with several items walks steps 1 and 2 per item, while each is built, running only the tests that item touches; one clean checkout of the base serves every item's fail-first run. Steps 3 and 4 run once for all of them, after the last item is built: one review per item (small items that touch the same code can share one), started together only where the repo's test limits say side-by-side runs are safe (at most three at once), otherwise one after another; and, while they run, CI's full checks in one clean checkout holding every item. A later edit reruns only the checks it can affect, and the full checks run once more on the final change (step 3). The report answers each item, and every item's list of smaller findings comes in it, once.
Nothing is pushed, merged, deployed, migrated or published until steps 3 and 4 are finished for a clean checkout holding exactly what it ships (failures the base has too are named, and findings left open are answered by the user first), unless the user says to ship it as it is.
A change with no logic in it (a comment, a doc, a spelling fix that changes no behaviour) runs only the repo's format, lint and build checks, plus step 6 when a person reads the text, and the report says this exception was used. Anything else, however small (a constant, a condition, a default, a price, a label whose meaning changes), walks every step. When unsure, it is not a typo.
Find the pre-mortem in the plan. If there is none, write it now from the diff with the
premortem skill, and say in the report that it was written after the code. Search again
for neighbors of every field, status, option, queue and endpoint in the diff; add any the
plan missed.
For each behaviour the change adds or fixes, and each pre-mortem answer of the "test" kind:
git merge-base HEAD origin/<main branch>). Never a checkout that already contains
the change, or good tests pass on the "old" code and look worthless.git -C <repo> worktree add --detach "<temp dir>/<repo>-shipcheck-<short base sha>-<time>" <base>Hand the change to the breaker agent (Claude Code: first-pass:breaker from the plugin,
or breaker where a repo installed its own; Cursor: /breaker) with what the change is
for, the repo, the base ref or file list, the pre-mortem, and the task's scope (or that the
user lifted it with hulk). It must run in its own
context. If your tool cannot start one, ask the user to run the breaker in a new chat;
never review in the context that wrote the code.
Start it in the background and don't wait for it: while it runs, do what reads or runs but does not edit the files under review: steps 4 to 7 (CI's checks in the clean checkout, monitoring, words, invariants) and a draft of the report. Edits wait for the review (a fix found meanwhile joins its fixes), so the reviewer never reads a tree that is changing. Only runs the repo's test limits and the machine block's limit on heavy runs at once allow beside the review go at the same time, counting the reviewer's own: tell the reviewer which ports, databases and suites the session will use while it runs, so it leaves them alone, and how many heavy runs it may start meanwhile. Until the review's result is in and handled, every reply says built, not done, and what it waits on; nothing of the change is committed to the user's branch, pushed or merged, unless the user says to ship it as it is (commits in a temp clone made for a review are fine); and either way it is not called done. Any edit CI's clean checkout does not hold (a review-led fix, a fix the user picked, or one a check led to) is copied into it once any run there has finished or been stopped, and reruns only the checks it can affect: the tests of the files it changed, the unit, integration and end-to-end (browser) test files that reach them (directly or through their callers), the part that failed when a check led to it, and the format, lint, type and build checks of the packages it touched. A part it reaches through shared code runs whole only when the edit changes what that other code sees (a shared package's exports, a migration, a config value, a route's or event's shape). A run that selects no tests is not a pass: fix the selection, or run that part whole. The words, monitoring and invariants checks run for what it changed. CI's full checks (step 4) run once more, in the clean checkout holding the final change, unless every part of them has already run whole, from start to end, after the final change was copied in, once no review or fix is pending and nothing is left for the user to pick or answer, the user picks nothing more from a list, or the user asks to call it done, commit, push or ship; a report that ends with a list or a question (step 8) goes out with them still to run, and says how long they take. Nothing is called done before they pass (failures the base has too are named), and nothing is committed, pushed or shipped before them unless the user says to ship it as it is; a later edit with no logic in it needs only what step 0 says. Until they pass, write "full checks still to run" in the task list, and every report says built, not done, and which checks ran on the latest edit. When the result is in, a confirmed finding you list rather than fix that breaks an invariant goes into its Known breaks (step 7).
Sort each finding by its worst case, never by the severity the reviewer gave it:
unusual waits instead: collect it, fix it in one batch
once the item's other fixes are reviewed (each with its own failing-first test), and give
the batch one review. Rare-path harm that review, or any later review of the same item,
finds starts no new round: it goes first on the list (step 8) as real harm; nothing of the
item ships until the user answers it, and while it stays unfixed the item is built, not
done. Harm met in normal use (everyone, feature) is still fixed as
it is found. Write each finding that waits in the batch, or for the user's answer, in the
task list when it is found, and say after each review which harm waits, so a compacted
context cannot lose it.A fix that touches code another item in the same prompt uses gets its review on the combined diff. Say after each review what it found and what is left ("item 1: review of the fix found no new real harm; 3 on the list"), so it survives a compacted context.
The list goes to the user once, at the end (step 8), numbered, each with its worst case and who meets it, with one question: which to fix. The fixes they pick are built together, with the proof step 2 asks for (or the one the Jev judge picks, below), and get one review together. That review's real harm is fixed as above; its smaller findings go on a new list in that report, not fixed unasked.
The Jev judge (Claude Code plugin, when the user has set it up with /first-pass:jev;
node "${CLAUDE_SKILL_DIR}/../../scripts/cli.mjs" jev status <repo> says whether it is on for
this repo). Write the findings to a JSON file in the system temp folder, one object each:
{"id": "3", "scenario": "<the inputs or state, then the wrong result>", "worst_case": "<money|data|twice|security|legal|crash|stuck|task|small>", "who": "<everyone|feature|unusual|nobody>"},
using the breaker's Worst case and Who meets it. Leave customers' data out of the scenario
(the script also blanks secrets, emails and phone numbers before it sends anything to
TypeSafe). Then node "${CLAUDE_SKILL_DIR}/../../scripts/cli.mjs" jev ask harm <file> <repo>,
where <repo> is the repo's own folder (never the temp clean checkout: the key is chosen by
it), prints a verdict for each:
fix now: real harm (the review named it, or Jev found it): handle it as real harm above says
(at once; in the batch when its Who meets it is unusual and a later review found it; or
first on the list when the batch's review or a later one found it), unless it is older
than the change, which also puts it first on the list. Jev can make a finding real harm; it never
clears one the review named, and you may still treat any finding as real harm yourself,
never the reverse.list: smaller; it goes on the list.rule: Jev was not used or was unsure (the reason is printed): sort it yourself, as above.
A jev ask that fails or is stopped before it prints means rule for every finding.In the files for the next two questions, a finding sorted as real harm (by the review, by Jev
or by you) carries that harm as its worst_case (Jev's choice when Jev found it), so the
script recommends fixing it now and gives its fix the full proof. For the list,
node "${CLAUDE_SKILL_DIR}/../../scripts/cli.mjs" jev ask priority <file> <repo> gives each
finding the answer to recommend (fix now or leave listed; rule: your own). For each fix
the user picks, add "fix": "<what the fix changes, one line>" and run
node "${CLAUDE_SKILL_DIR}/../../scripts/cli.mjs" jev ask proof <file> <repo>: checks
(format, lint, type and build checks and reading the changed text), unit, real (a test
against the real database or service) or browser; rule means step 2 as written. A
real-harm fix always gets step 2 as written. Delete the findings file when done.
In the step 2 worktree with the whole change copied in, run exactly the commands CI runs (format, lint, typecheck, build, unit tests, integration and end-to-end tests the change touches; the whole integration suite when the change touches jobs, payments, publishing, deletion or auth). Follow the machine block and the repo's section for heavy runs; a local run that reaches real people waits for the user's yes, unless it runs with the keys and switches its section lists set, setting them stops it, and the section does not say it needs a yes; in a repo whose real-people line says "unknown" or is missing, or that has no first-pass section, servers, workers and end-to-end or integration runs wait for the user's yes, whatever keys are set. A yes for a run that reaches real people covers that one run: a rerun, after a fix or for the full checks, asks again. The keys and switches stop a run only when nothing in it puts the real ones back, so such a run also waits for the yes unless each of these holds (every env file below is checked and copied as the Secrets rule says: no value is read into the session or printed, and a copy goes from the filter straight into its file):
envFile keys;env-cmd, dotenv with override, set -a; . <file>, a compose env_file) that sets one of them;NEXT_PUBLIC_, VITE_, EXPO_PUBLIC_ and the like) is
empty in the build of the app it serves too, since a build bakes it in;reuseExistingServer), make it start its own.When the repo has .first-pass/parts.json, run them with first-pass's parts runner:
node "${CLAUDE_SKILL_DIR}/../../scripts/cli.mjs" parts <repo> <worktree> <run-name> all, where
<repo> is the repo's own folder (the recipe and the env files it names are read there, never
from the worktree) and <run-name> is lowercase letters and digits, new for each worktree. It
runs the recipe's stages in order and each stage's parts side by side, each with its own port,
its own run-named databases and its own logs, and through the main folder's partWrapper when
it has one (the machine's memory cap, which setup copies from the machine block: with a
partWrapper, start the runner itself directly, never inside that cap; without one, see below).
A later edit reruns only the parts it can affect, named instead of all; a part refuses to run
while a part it needs has not passed on that worktree with the same inputs. parts <repo> check
lists the parts. It prints its logs folder at the start and the end: read summary.txt there, and
the log of each step that failed. A stopped run cleans up after itself; one killed outright is
cleaned up by the next run of that part on the same run name.
Step 4's first paragraph, on runs that reach real people, holds for each part. Before all,
read the recipe: a part that starts a server, a worker or an end-to-end or integration run without the
keys and switches the repo's section lists set in its env, or whose steps' or server's own
env (applied after the part's, so it wins) sets one of them, or that reads one of them
through its envFile, waits for the user's yes, and so does every such part in a repo whose real-people
line says "unknown" or is missing, whatever the recipe sets; a part that builds what such a
part serves counts as the build it serves. Run the other parts by name meanwhile, and pass
what a run needs, never one of those keys, through the recipe's envFile keys. When the
machine block limits how many heavy runs go at once, run the parts by name, one stage at a time
and within that limit, instead of all. When the machine block names a wrapper but parts <repo> check says "no partWrapper" (one repo with no main folder, or a main folder set up before the
wrapper), run each part by name, one at a time, inside that wrapper, as every heavy run goes;
never all uncapped.
A failure that also happens on the base without the change is pre-existing: name the test
and move on. A failure the change caused gets a fix; a fix that is more than small goes
back to step 3, reviewed like a fix for real harm. The fix reruns the part that failed and
the checks it can affect, and the full checks run once more on the final change, as step 3
says. Keep the worktree until those final full checks pass; then remove it
(git -C <repo> worktree remove --force <path>) and any leftovers, including env files copied
in for runs that send nothing.
List what now reaches monitoring and at what level. Every error the change swallows is reported at a level someone will see. For a bug fix, consider a tripwire: a report that fires if the exact failure ever happens again.
Search UI strings, emails and notifications, help, docs, and pricing and legal pages for sentences about what changed. Each is confirmed true or changed. A sentence a review finds untrue only in some state (after an unusual order of steps, a race or an error), and that is not legal, pricing or privacy text, is a smaller finding: it goes on the item's list (step 3), not changed mid-work. Changes to legal, pricing or public copy get their own line in the report.
For each invariant in INVARIANTS.md the change touches: held, or broken (add it to Known
breaks). If the change fixes a known break, move its id out.
In plain words. Leave out any line with nothing in it, except Public copy changed and Fresh review.
<What changed, one plain line: what the user can now do or will notice>
Verified: <what was run and how much of it, said plainly> → <result>, one line each (the test that failed before and passes now, with pass and fail counts; CI's checks)
Full checks on the final change: <passed, with counts (failures the base has too named) | still to run: which checks ran on the latest edit, and how long the full checks take>
UI looked at running: <the screens, widths or devices, and the screenshot paths | Not checked: why>
Fresh review: <what the second reviewer found: n fixed, n disputed, n on the list>
To pick: <real harm left for the user's answer first, then the smaller and older findings, numbered, each with its worst case and who meets it>
Outside this task: <real harm seen in passing outside the scope, one line each with file:line>
Not verified: <each thing, and why>
Not handled, because: <each, from the pre-mortem>
Not built: <each guess left out, one line each>
Public copy changed: <file, or "none">
Open: <follow-ups, one line each>"Verified" only ever sits next to something run in this session and its result. The exact command and file:line go in when the user will use them, when something failed, for each disputed finding (step 3), and wherever a rule or skill asks for them. If any step above was skipped, the change is not done: say "not done" and why, not "done with caveats".
© joetawil7, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/ship-check of joetawil7/first-pass.
Open the folder on GitHubat commit f5bc413
Ship Check next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Ship Check this skilljoetawil7/first-pass | 95 | — | ~5.4k | Automated safety check: Pass | MIT | |
| Trellis Session Insightmindfold-ai/Trellis | 15k | 4 repos | ~1.7k | Automated safety check: Pass | AGPL-3.0 | |
| Native Data FetchingCherryHQ/cherry-studio-app | 4k | 6 repos | ~2.9k | Automated safety check: Notes | MIT | |
| Debugging Executionsn8n-io/n8n | 207k | — | ~2.6k | Automated safety check: Pass | Custom licence | |
| Aoti Debugpytorch/pytorch | 104k | 1 repos | ~1.7k | Automated safety check: Pass | Custom licence | |
| Herdr Throwaway Reproductionherdrdev/herdr | 43k | — | ~2.4k | Automated safety check: Pass | Apache-2.0 |
mindfold-ai/Trellis
Reach into past AI conversation history through the trellis mem CLI.
CherryHQ/cherry-studio-app
A skill your agent uses when implementing or debugging ANY network request, API call, or data fetching.
n8n-io/n8n
Debug failed or wrong-output workflow executions using executions tools.
pytorch/pytorch
Debug AOTInductor (AOTI) errors and crashes. An agent skill from pytorch/pytorch.
herdrdev/herdr
Runs a disposable, uniquely named Herdr session inside an existing one so runtime, pane, terminal or API bugs can be reproduced without touching the main session.
ultralisp/ultralisp
A skill your agent uses when encountering any bug, test failure, or unexpected behavior, before proposing fixes
joetawil7/first-pass
Bug-fix routine that fixes the whole class of bug, not just the reported instance.
joetawil7/first-pass
Learns the words a user habitually writes to their coding agent that make its answers worse ("be 100% sure", "don't assume", "full review", "are you sure?", "all fine, right?"), from what they…
joetawil7/first-pass
Sets up, checks or changes the optional Jev judge, the TypeSafe decision model that ship-check asks about review findings (is this real harm, is a small one worth fixing now, what proof does a small…
joetawil7/first-pass
Run before writing or changing code for any feature, bug fix or refactor that touches data, jobs, money, outside services or user-facing behaviour.
joetawil7/first-pass
Rewrites the prompt typed after the command before any work starts, then works from the rewrite.
joetawil7/first-pass
Reviews a change before it is merged, from little or no input.
Categories
The definition of done. An agent skill from joetawil7/first-pass. Ship Check is an agent skill from joetawil7/first-pass. The definition of done.
Ship Check fits situations like: asked is it done; did you verify it.
Run `npx skills add joetawil7/first-pass --skill ship-check -a claude-code`. Or copy the skill folder (skills/ship-check in joetawil7/first-pass) into .claude/skills/ship-check in your project. Claude Code loads it when a task matches its description.
Run `npx skills add joetawil7/first-pass --skill ship-check -a codex`. Or copy the skill folder (skills/ship-check in joetawil7/first-pass) into .agents/skills/ship-check in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add joetawil7/first-pass --skill ship-check -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/ship-check, .gemini/skills/ship-check, .github/skills/ship-check and .opencode/skills/ship-check in your project.
Going by SKILL.md and its folder, Ship Check needs the command-line tools its instructions call (node and git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Ship Check is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.4k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Ship Check: Trellis Session Insight (mindfold-ai/Trellis, 15k stars), Native Data Fetching (CherryHQ/cherry-studio-app, 4k stars), Debugging Executions (n8n-io/n8n, 207k stars) and Aoti Debug (pytorch/pytorch, 104k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
joetawil7 (a GitHub user) maintains it in joetawil7/first-pass, which has 95 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 9, 2026.
Source: joetawil7/first-pass on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.