Project Scaffolding
aiskillstore/marketplace
IDE-grade project scaffolding wizard for creating new projects with comprehensive configuration.
A skill your agent uses when creating or changing MPS editor definitions — the overall workflow from scaffolding a ConceptEditorDeclaration through componentizing reusable…
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install JetBrains/MPS mps-aspect-editor --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .claude/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .claude/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install JetBrains/MPS mps-aspect-editor --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .agents/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .agents/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install JetBrains/MPS mps-aspect-editor --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .cursor/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .cursor/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/JetBrains/MPS.git --path .agents/skills/mps-aspect-editor--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install JetBrains/MPS mps-aspect-editor --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .gemini/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .gemini/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install JetBrains/MPS mps-aspect-editorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .github/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .github/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JetBrains/MPS --skill mps-aspect-editor -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install JetBrains/MPS mps-aspect-editor --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/mps-aspect-editor .opencode/skills/mps-aspect-editor && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mps-aspect-editor" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-editor into .opencode/skills/mps-aspect-editor/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-editor", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mps-aspect-editorA skill your agent uses when creating or changing MPS editor definitions — the overall workflow from scaffolding a ConceptEditorDeclaration through componentizing reusable…
Mps Aspect Editor is an agent skill from JetBrains/MPS, published by the product's own GitHub organization. Use when creating or changing MPS editor definitions — the overall workflow from scaffolding a ConceptEditorDeclaration through componentizing reusable EditorComponentDeclarations, refining cell models and cell layouts, applying style sheets and indent-layout style items, wiring smart references, leveraging inheritance via super-concepts and interfaces, inspecting (printnodejson, shownoderepresentation) and validating (checkrootnodeproblems). Covers jetbrains.mps.lang.editor cell models…
Its SKILL.md is about 2.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including reference files (for example `references/aspect-model-stereotypes.md`, `references/cell-models.md` and `references/editor-components.md`).
It sits in Development, covering Project scaffolding. It works with JetBrains IDEs. The repository describes itself as: JetBrains Meta programming System. The licence is Apache-2.0.
6 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3e9cfcd. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mps Aspect Editor loads about 2.2k tokens when it runs, and up to ~13k if it reads all its reference files. Until then it costs about 206 tokens; SKILL.md has 902 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from JetBrains/MPS at commit 3e9cfcd, republished under its Apache-2.0 licence (© JetBrains). 902 words, ~2,179 tokens.
.claude/skills/mps-aspect-editor/SKILL.md (or your agent's skills folder). This skill also uses 16 other files; get the full folder from GitHub.Companion names in this skill are lazy dependencies: load only those relevant to the current task. If this skill came from an MCP server, use the host's skill loader to resolve the companion's unique discovered entry URI on the same host-assigned originating server. If the host has no server-backed skill loader, stop and report that limitation; do not silently fall back to a filesystem copy. If this skill came from a filesystem catalog, load the named sibling from that same catalog at <skills-root>/<skill-name>/SKILL.md, even if remote skill loaders are also available. Do not invent a tool name or server endpoint.
The jetbrains.mps.lang.editor language defines projectional editors as trees of cell models (display elements) with cell layouts and style items. This skill is the technical lookup: concept names, suffixes, style classes, and the rules that decide which cell model to use where.
CellModel_RefNodeList for 0..n or 1..n children. CellModel_RefNode is for single cardinality only.IndentLayoutOnNewLineStyleClassItem (apply to the cell that should start on a new line) instead of the legacy IndentLayoutNewLineStyle (applied to the cell before the break) — the latter is easier to get wrong.CellModel_Property (e.g. name) inside an InlineEditorComponent to readOnly=true so the referenced target cannot be accidentally renamed through the editor.CellModel_RefCell whose editorComponent is an InlineEditorComponent with a CellModel_Property (relationDeclaration: name, readOnly: true).CellModel_RefNodeList already synthesizes an editable empty cell (caret lands there, Ctrl+Space works). Add an explicit emptyCellModel (e.g. a CellModel_Constant "<no items>") only to customize the empty cell — but a plain constant is read-only and loses the instant-typing, so to keep it, put the hint in the constant's nullText (not text) and add an EditableStyleClassItem (flag=true). See the Editable Empty-List Placeholder pattern in references/editor-patterns.md.EditorComponentDeclaration (bound to the most general concept or interface that owns the relations) and reuse it via CellModel_Component. See references/editor-components.md.StyleSheet node.editor is one of a language's default aspects (alongside structure, constraints, behavior, typesystem), so any non-trivial language already has it. Confirm with mps_mcp_get_project_structure (it lists the module's models) before doing anything else. Only when a brand-new language genuinely has no editor model do you create one — with mps_mcp_create_model with moduleName: "<lang>" and modelName: "<lang>.editor" (aspect ID editor, case-sensitive, no @ suffix; see aspect-model-stereotypes.md). Action maps, keymaps, transformation/substitute menus live in the same editor model — there is no separate aspect ID for them.mps_mcp_scaffold_editor builds a default editor that wires properties/children/references to sensible cell models.EditorComponentDeclaration and embed them with CellModel_Component — see references/editor-components.md for the manual and mps_mcp_scaffold_editor (type="component", includeComponents, detectComponents) paths.mps_mcp_print_node (structural, textual or HTML projection).mps_mcp_check_root_node_problems.A ConceptEditorDeclaration holds two editor sections:
cellModel child (cardinality 1). The main editor, shown inline in the document where the node appears.inspectedCellModel child (cardinality 0..1). A secondary definition shown in the Inspector tool window when the caret is on this node in the main editor. Typically used for less-important or less-frequently read/modified properties so they stay out of the main layout.Both roles accept any EditorCellModel and are built the same way (collections, property cells, ref cells, …). The inspected section is optional — omit inspectedCellModel when everything belongs in the main editor. See references/editor-patterns/inspected-cell-layout.md.
mps-aspect-editor-menus-and-keymaps — for action maps, cell keymaps, transformation menus, substitute menus, side transforms, paste wrappers, copy-paste handlers, completion styling, and reference presentation. Use this skill alongside that one when authoring an editor end-to-end.mps-aspect-structure-concepts — concept declarations supply the relations (properties / children / references) the editor wires up.mps-language-aspects-overview — for the broader authoring order around editors.Start here — most common case: laying out cells for one concept → read only references/cell-models.md; a known layout shape (child on its own line, indented block, vertical list) → only references/editor-patterns.md; a style item's accepted literals → only references/stylesheet-values.md.
references/cell-models.md for the catalog of cell-model concepts (ConceptEditorDeclaration, EditorComponentDeclaration, CellModel_Collection, CellModel_Constant, CellModel_Property, CellModel_ReadOnlyModelAccessor, CellModel_RefNode, CellModel_RefNodeList, CellModel_RefCell, CellModel_Component, InlineEditorComponent) with their suffixes and purpose.references/indent-layout-styles.md for the style-item catalog (IndentLayoutOnNewLineStyleClassItem, IndentLayoutIndentStyleClassItem, IndentLayoutNewLineChildrenStyleClassItem, SelectableStyleSheetItem) used inside CellLayout_Indent.references/editor-patterns.md for ready-to-paste JSON / pseudo-code patterns: indented child on a new line, named concept with keyword header, transparent list, smart-reference cell, a minimal ConceptEditorDeclaration JSON template, a concept editor with an inspected cell layout, the empty-constant vertical-gap separator, the editable empty-list placeholder with a disappearing nullText hint (EditableStyleClassItem), and the annotation (node attribute) editor with CellModel_AttributedNodeCell (attributed node), guillemet labels, and keyboard-deletability.references/editor-components.md for how to factor editor design into reusable editor components: what an EditorComponentDeclaration is, the inheritance rule, and step-by-step manual (mps_mcp_insert_root_node_from_json + CellModel_Component) and scaffold (mps_mcp_scaffold_editor) recipes with a worked Kaja example.references/stylesheet-values.md for the enum literals accepted by stylesheet items: _Colors_Enum (darkBlue, gray, darkGreen, black, …) for ForegroundColorStyleClassItem.color and other color items, _FontStyle_Enum (PLAIN, BOLD, ITALIC, BOLD_ITALIC, QUERY) for FontStyleStyleClassItem.style, plus UnderlineStyle and FocusPolicy.© JetBrains, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 16 other files (references) in .agents/skills/mps-aspect-editor of JetBrains/MPS.
Open the folder on GitHubat commit 3e9cfcd
Mps Aspect Editor next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mps Aspect Editor this skillJetBrains/MPS | 1.7k | — | ~2.2k | Automated safety check: Pass | Apache-2.0 | |
| Project Scaffoldingaiskillstore/marketplace | 433 | — | ~2k | Automated safety check: Pass | None | |
| Doc SyncJetBrains/ideavim | 10k | 2 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Nx Generatenomcopter/react-mosaic | 4.8k | 7 repos | ~1.9k | Automated safety check: Pass | Custom licence | |
| PonytailDavidObando/gsharp | 565 | 7 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Run Nx Generatornrwl/nx | 29k | 2 repos | ~592 | Automated safety check: Notes | MIT |
aiskillstore/marketplace
IDE-grade project scaffolding wizard for creating new projects with comprehensive configuration.
JetBrains/ideavim
Keeps IdeaVim documentation in sync with code changes. An agent skill from JetBrains/ideavim.
nomcopter/react-mosaic
Generate code using nx generators. An agent skill from nomcopter/react-mosaic.
DavidObando/gsharp
Forces the laziest solution that actually works, simplest, shortest, most minimal.
nrwl/nx
Run Nx generators with prioritization for workspace-plugin generators.
JetBrains/ideavim
Maintains the IdeaVim changelog (CHANGES.md). An agent skill from JetBrains/ideavim.
JetBrains/MPS
Analyze an MPS language by name — discover concepts, properties, references, children, aspects (editor/constraints/behavior), metadata, and answer type questions (is A a subtype of B, common…
JetBrains/MPS
Add, update, or delete MPS nodes using JSON blueprints — covers the unified blueprint format, staged construction for large subtrees, validation, and reference repair.
JetBrains/MPS
Open an MPS project in a running or freshly started MPS instance when MCP tools fail because no project is open (welcome screen), close an open project with mpsmcpcloseproject, or create a new empty…
JetBrains/MPS
Complete JetBrains MPS workflow guide for DSL projects — models, languages, generators, node JSON blueprints, type queries, validation, MPS MCP tool usage, and the index of companion skills.
JetBrains/MPS
Structured MPS bugfix workflow driven by a YouTrack issue ID — preflight tool checks, version/branch derivation, parallel-agent problem analysis, solution design, branch creation, implementation…
JetBrains/MPS
Define concepts, interface concepts, enumerations, and constrained data types in an MPS language's structure aspect.
Works with
Categories
A skill your agent uses when creating or changing MPS editor definitions — the overall workflow from scaffolding a ConceptEditorDeclaration through componentizing reusable…. Mps Aspect Editor is an agent skill from JetBrains/MPS, published by the product's own GitHub organization. Use when creating or changing MPS editor definitions — the overall workflow from scaffolding a ConceptEditorDeclaration through componentizing reusable EditorComponentDeclarations, refining cell models and cell layouts, applying style sheets and indent-layout style items, wiring smart references, leveraging inheritance via super-concepts and interfaces, inspecting (printnodejson, shownoderepresentation) and validating (checkrootnodeproblems).
Mps Aspect Editor fits situations like: refining cell models and cell layouts; applying style sheets and indent-layout style items; wiring smart references; leveraging inheritance via super-concepts and interfaces.
Run `npx skills add JetBrains/MPS --skill mps-aspect-editor -a claude-code`. Or copy the skill folder (.agents/skills/mps-aspect-editor in JetBrains/MPS) into .claude/skills/mps-aspect-editor in your project. Claude Code loads it when a task matches its description.
Run `npx skills add JetBrains/MPS --skill mps-aspect-editor -a codex`. Or copy the skill folder (.agents/skills/mps-aspect-editor in JetBrains/MPS) into .agents/skills/mps-aspect-editor in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JetBrains/MPS --skill mps-aspect-editor -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mps-aspect-editor, .gemini/skills/mps-aspect-editor, .github/skills/mps-aspect-editor and .opencode/skills/mps-aspect-editor in your project.
SKILL.md names no scripts, command-line tools or credentials: Mps Aspect Editor is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mps Aspect Editor is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.2k tokens (SKILL.md is roughly 8.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 11k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Mps Aspect Editor: Project Scaffolding (aiskillstore/marketplace, 433 stars), Doc Sync (JetBrains/ideavim, 10k stars), Nx Generate (nomcopter/react-mosaic, 4.8k stars) and Ponytail (DavidObando/gsharp, 565 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
JetBrains (a GitHub organization, an official publisher) maintains it in JetBrains/MPS, which has 1,661 GitHub stars. The repository holds 41 skills in this directory. The repository was last updated on October 9, 2026.
Source: JetBrains/MPS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.