Doc Sync
JetBrains/ideavim
Keeps IdeaVim documentation in sync with code changes. An agent skill from JetBrains/ideavim.
A skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .claude/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .claude/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behaviorType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .agents/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .agents/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .cursor/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .cursor/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/JetBrains/MPS.git --path .agents/skills/mps-aspect-behavior--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .gemini/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .gemini/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install JetBrains/MPS mps-aspect-behaviorInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .github/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .github/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .opencode/skills/mps-aspect-behavior && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "mps-aspect-behavior" agent skill from https://github.com/JetBrains/MPS/tree/master/.agents/skills/mps-aspect-behavior into .opencode/skills/mps-aspect-behavior/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "mps-aspect-behavior", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
mps-aspect-behaviorA skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…
Mps Aspect Behavior is an agent skill from JetBrains/MPS, published by the product's own GitHub organization. Use when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super and interface-default calls (super<Interface.method), overriding methods from lang.core.behavior interfaces such as ScopeProvider.getScope / INamedConcept.getName / BaseConcept.getPresentation, calling sibling methods (LocalBehaviorMethodCall) and behavior methods from other aspects via node.method(...). Reach for this skill whenever the…
Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including reference files (for example `references/aspect-model-stereotypes.md`, `references/calling-from-other-aspects.md` and `references/common-failures.md`).
It works with JetBrains IDEs. The repository describes itself as: JetBrains Meta programming System. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit a92f944. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Mps Aspect Behavior loads about 3.1k tokens when it runs, and up to ~15k if it reads all its reference files. Until then it costs about 157 tokens; SKILL.md has 1,367 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from JetBrains/MPS at commit a92f944, republished under its Apache-2.0 licence (© JetBrains). 1,367 words, ~3,140 tokens.
.claude/skills/mps-aspect-behavior/SKILL.md (or your agent's skills folder). This skill also uses 16 other files; get the full folder from GitHub.Companion names in this skill are lazy dependencies: load only those relevant to the current task. If this skill came from an MCP server, use the host's skill loader to resolve the companion's unique discovered entry URI on the same host-assigned originating server. If the host has no server-backed skill loader, stop and report that limitation; do not silently fall back to a filesystem copy. If this skill came from a filesystem catalog, load the named sibling from that same catalog at <skills-root>/<skill-name>/SKILL.md, even if remote skill loaders are also available. Do not invent a tool name or server endpoint.
The behavior aspect attaches methods and a constructor to a concept, much like adding methods to a Java class. Bodies are written in BaseLanguage + smodel and are callable from any other aspect (editor, constraints, typesystem, generator, intentions, plugin) via node.methodName(...). Lives in <lang>/languageModels/behavior.mps, language jetbrains.mps.lang.behavior.
ConceptBehavior root per concept. The constructor child is mandatory (an empty body is fine).parent, ancestors, and all children/descendants evaluate to null. Constructors can only set own property/reference defaults and add mandatory children — use a NodeFactory (actions aspect) for anything that needs the parent/model context.<C()>) bypass behavior constructors. Use new node<C>() or add new initialized C when you need the constructor to fire.super()). MPS runs each ancestor's constructor in ancestor-first order independently.ScopeProvider.getScope), set overriddenMethod on the new method to the interface declaration — MPS uses it for dispatch and signature validation.null node do not NPE — MPS returns null for reference/String returns and the default for primitives. Still handle the null return for reference types.ConceptBehavior roots — virtual dispatch covers all non-abstract sub-concepts. (See references/inheritance-and-dispatch.md.)isVirtual, isAbstract, isStatic, isFinal) default to false. Only virtual methods can be overridden; mark a method virtual up front if sub-concepts may ever need to specialise it.node.m(...) — this de-duplication is the behavior aspect's primary purpose. Pick the modifier with the table below.mps_mcp_insert_root_node_from_json, mps_mcp_update_node, mps_mcp_parse_java_and_insert). Do not hand-edit .mps files.sequence<node<X>>, list<node<X>>), mps_mcp_parse_java_and_insert produces Java List<SNode> — replace returnType afterwards with the correct MPS blueprint (see references/variable-declarations.md in the mps-model-manipulation skill root after loading that companion skill from the same origin).mps_mcp_check_root_node_problems and rebuild the language.behavior model if missing (mps_mcp_create_model with moduleName: "<lang>" and modelName: "<lang>.behavior" — aspect ID behavior, case-sensitive, no @ suffix; see aspect-model-stereotypes.md). Use languages: jetbrains.mps.lang.behavior, plus any languages referenced in bodies (smodel, collections, closures, baseLanguage).ConceptBehavior root for the target concept; set concept ref. The minimal blueprint (with the mandatory empty constructor) is in references/json-blueprints.md.ConceptConstructorDeclaration (at most one) and/or ConceptMethodDeclaration children.mps_mcp_parse_java_and_insert with featureKind: "METHOD", contextNodeRef set to the ConceptBehavior root, and insert: {mode: "child", parentRef: <same ConceptBehavior ref>, role: "method"} — this parses the Java method straight into a ConceptMethodDeclaration under method, rewriting this to ThisNodeExpression and a this.<property> / this.<childRole> field access to the matching smodel access, so you do not have to patch those up by hand. To fill in the body of a method that already exists (e.g. one built as a JSON blueprint for virtual/overriddenMethod), use featureKind: "STATEMENTS" targeting its body instead. Either way, fix MPS-typed return/parameter types afterward, and note that Java final does not survive the parse — see references/method-declarations.md.mps_mcp_check_root_node_problems, rebuild the language.| Modifier | Call shape | Dispatch / inheritance | Notes |
|---|---|---|---|
| (none) — non-virtual (default) | node.m(...) | Inherited by sub-concepts but statically bound — cannot be overridden | A same-named method in a sub-concept's behavior shadows it (hazard) instead of overriding. Most Classifier_Behavior utilities in baseLanguage are non-virtual. |
virtual | node.m(...) | Dispatched at runtime by the node's actual concept; overridable in sub-concept behaviors | Set isVirtual: true explicitly. E.g. Expression.isLValue and every method of Type_Behavior in baseLanguage. |
abstract | node.m(...) (virtually dispatched) | No body; every non-abstract sub-concept must provide an implementation | Implies virtual — set both isAbstract and isVirtual. Declare on abstract/interface concepts (e.g. Classifier.findAncestor, IMemberContainer.getMembers in baseLanguage). |
final | node.m(...) | A virtual method that cannot be overridden further down | Rarely needed — a plain non-virtual method is already non-overridable. |
static | ConceptName.m(...) (qualified by concept name) | Belongs to the concept; no this; no dispatch | Concept-wide utilities, e.g. Classifier.getContextClassifier in baseLanguage. Called as LocalBehaviorMethodCall when unqualified inside the same ConceptBehavior. |
virtual static | conceptValue.m(...) on a concept<X> expression | Dispatched by the runtime concept value; overridable in sub-concept behaviors (link overriddenMethod) | Per-concept (not per-node) polymorphism — e.g. Expression.getPrecedenceLevel, Type.isValueType in baseLanguage, overridden across the smodel/collections behaviors. |
this, properties, children)? → instance method: virtual if sub-concepts must be able to override it (or the logic varies by concept), non-virtual for a fixed helper.static; make it virtual static when the result must vary per concept (dispatch on a concept<X> value).abstract (+ virtual) when only sub-concepts can supply the body.mps-aspect-actions — NodeFactory is the right place for initialization that needs parent/model context (constructors run before the node is attached).mps-aspect-intentions, mps-aspect-constraints, mps-aspect-generator, mps-aspect-typesystem — call behavior methods via node.m(...); behavior is one of the most-used aspects from these.mps-model-manipulation — full BaseLanguage / smodel / collections reference; for a method body open only references/dot-expression-basics.md in the mps-model-manipulation skill root after loading that companion skill from the same origin. Covers the LinkList_AddNewChildOperation family and the List<SNode> → sequence<node<X>> return-type fix.mps-aspect-constraints — ScopeProvider.getScope is most often overridden in a behavior; constraints describe where the reference lives.mps-aspect-structure-concepts — when introducing the concept that the behavior attaches to.mps-language-inheritance — to design the abstract-super-concept refactors discussed in references/inheritance-and-dispatch.md.mps-quotations — quotations bypass behavior constructors; document the workaround in the generator.Start here — most common case: adding a plain (non-virtual) concept method → read only references/method-declarations.md, plus references/json-blueprints.md when inserting it through MCP; overriding a lang.core.behavior method (getScope, getName, getPresentation) → only references/lang-core-behavior-overrides.md; virtual dispatch / super puzzles → only references/inheritance-and-dispatch.md.
references/method-declarations.md when authoring a ConceptMethodDeclaration — modifiers, parameters, overriddenMethod, BaseConcept overrides (getPresentation / getSideIcon), implicit-return rule, and the MPS-typed return-type Java-parser caveat.references/local-and-super-calls.md when calling sibling methods of the same ConceptBehavior (LocalBehaviorMethodCall), distinguishing unqualified m(args) from this.m(args) (which generates DotExpression { ThisNodeExpression, Node_ConceptMethodCall }), or calling super<Interface>.method(...) — includes the verbatim Stateful and Kaja CommentLine_Behavior examples and the Stateful_Behavior.getScope super-call JSON.references/inheritance-and-dispatch.md when designing or debugging virtual dispatch — the MRO algorithm (own → extended super → interfaces in definition order), how a method on an abstract super-concept covers every concrete sub-concept (Stateful pattern), and when to hoist shared behavior up vs. duplicate per concept.references/constructors.md when writing a ConceptConstructorDeclaration — what runs and what does not run a constructor, the "node not yet attached" constraint, scalar-default and seed-mandatory-child examples (ChemMastery Compound_Behavior and ChemEquation_Behavior) with full JSON blueprints, and the surface→FQN mapping for the surface syntax involved.references/calling-from-other-aspects.md when calling a behavior method from generator templates, typesystem rules, constraints, intentions, or hand-written Java — the descriptor invocation shape, the _idXXXXX stable suffix, and the null-safety behavior of node.method().references/json-blueprints.md when inserting a behavior root or a method via MCP — minimal ConceptBehavior with the mandatory empty constructor, the ConceptMethodDeclaration skeleton, and the validated concept ref.references/lang-core-behavior-overrides.md for the validated node refs to set as overriddenMethod when implementing common lang.core.behavior methods (getTextualRepresentation, isTODOComment, getScope), plus the IGenericComment interface node ref used in super<IGenericComment>.isTODOComment() calls.references/common-failures.md when a behavior method isn't found, an override is ignored, a constructor's defaults don't stick, a descriptor returns Object, the return type fights the Java parser, or quotations bypass the constructor.© JetBrains, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 16 other files (references) in .agents/skills/mps-aspect-behavior of JetBrains/MPS.
Open the folder on GitHubat commit a92f944
Mps Aspect Behavior next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Mps Aspect Behavior this skillJetBrains/MPS | 1.7k | — | ~3.1k | Automated safety check: Pass | Apache-2.0 | |
| Doc SyncJetBrains/ideavim | 10k | 2 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Evals Contextzgsm-ai/costrict | 4.4k | 1 repos | ~1.9k | Automated safety check: Pass | Apache-2.0 | |
| ChangelogJetBrains/ideavim | 10k | 1 repos | ~2.7k | Automated safety check: Pass | MIT | |
| Youtrack CommunityJetBrains/intellij-community | 21k | — | ~3.2k | Automated safety check: Notes | Custom licence | |
| Compose Multiplatform Patternsmonta-app/ocpp-emulator | 180 | 5 repos | ~2k | Automated safety check: Pass | Apache-2.0 |
JetBrains/ideavim
Keeps IdeaVim documentation in sync with code changes. An agent skill from JetBrains/ideavim.
zgsm-ai/costrict
Provides context about the CoStrict evals system structure in this monorepo.
JetBrains/ideavim
Maintains the IdeaVim changelog (CHANGES.md). An agent skill from JetBrains/ideavim.
JetBrains/intellij-community
YouTrack CLI for a community checkout; the monorepo uses youtrack.
monta-app/ocpp-emulator
Compose Multiplatform and Jetpack Compose patterns for KMP projects — state management, navigation, theming, performance, and platform-specific UI.
JetBrains/intellij-community
Compare Python type inference with ty, pyrefly, and basedpyright.
JetBrains/MPS
Analyze an MPS language by name — discover concepts, properties, references, children, aspects (editor/constraints/behavior), and metadata.
JetBrains/MPS
Add, update, or delete MPS nodes using JSON blueprints — covers the unified blueprint format, staged construction for large subtrees, validation, and reference repair.
JetBrains/MPS
Open an MPS project in a running or freshly started MPS instance when MCP tools fail because no project is open (welcome screen), close an open project with mpsmcpcloseproject, or create a new empty…
JetBrains/MPS
Complete JetBrains MPS workflow guide for DSL projects — models, languages, generators, node JSON blueprints, validation, MPS MCP tool usage, and the index of companion skills.
JetBrains/MPS
Structured MPS bugfix workflow driven by a YouTrack issue ID — preflight tool checks, version/branch derivation, parallel-agent problem analysis, solution design, branch creation, implementation…
JetBrains/MPS
Define concepts, interface concepts, enumerations, and constrained data types in an MPS language's structure aspect.
Works with
A skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…. Mps Aspect Behavior is an agent skill from JetBrains/MPS, published by the product's own GitHub organization.).
Mps Aspect Behavior fits situations like: editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static); virtual dispatch (MRO); super and interface-default calls (super<Interface.method); overriding methods from lang.core.behavior interfaces such as ScopeProvider.getScope / INamedConcept.getName / BaseConcept.getPresentation.
Run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a claude-code`. Or copy the skill folder (.agents/skills/mps-aspect-behavior in JetBrains/MPS) into .claude/skills/mps-aspect-behavior in your project. Claude Code loads it when a task matches its description.
Run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a codex`. Or copy the skill folder (.agents/skills/mps-aspect-behavior in JetBrains/MPS) into .agents/skills/mps-aspect-behavior in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mps-aspect-behavior, .gemini/skills/mps-aspect-behavior, .github/skills/mps-aspect-behavior and .opencode/skills/mps-aspect-behavior in your project.
SKILL.md names no scripts, command-line tools or credentials: Mps Aspect Behavior is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Mps Aspect Behavior is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3.1k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 12k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Mps Aspect Behavior: Doc Sync (JetBrains/ideavim, 10k stars), Evals Context (zgsm-ai/costrict, 4.4k stars), Changelog (JetBrains/ideavim, 10k stars) and Youtrack Community (JetBrains/intellij-community, 21k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
JetBrains (a GitHub organization, an official publisher) maintains it in JetBrains/MPS, which has 1,660 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on October 7, 2026.
Source: JetBrains/MPS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.