Official agent skill

Mps Aspect Behavior

by JetBrains in JetBrains/MPS

A skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…

OfficialApache-2.0Auto-check passed

Install Mps Aspect Behavior

skills CLI
$ npx skills add JetBrains/MPS --skill mps-aspect-behavior -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install JetBrains/MPS mps-aspect-behavior --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/JetBrains/MPS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/mps-aspect-behavior .claude/skills/mps-aspect-behavior && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
mps-aspect-behavior
GitHub stars
1.7k
Token cost
~3.1k tokens
SKILL.md length
1,367 words
Files
17 (incl. references)
Skills in repo
40
Repo updated
First seen
Licence
Apache-2.0

At a glance

A skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…

  • Works in 5 steps: Create a behavior model if missing… → Add a ConceptBehavior root for the… → Add ConceptConstructorDeclaration (at… → …
  • Editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static)
  • SKILL.md covers Loading companion skills, Critical Directives, Common-Path Workflow and Method Modifier Quick Reference, plus 2 more sections
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Mps Aspect Behavior is an agent skill from JetBrains/MPS, published by the product's own GitHub organization. Use when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super and interface-default calls (super<Interface.method), overriding methods from lang.core.behavior interfaces such as ScopeProvider.getScope / INamedConcept.getName / BaseConcept.getPresentation, calling sibling methods (LocalBehaviorMethodCall) and behavior methods from other aspects via node.method(...). Reach for this skill whenever the…

Its SKILL.md is about 3.1k tokens, which your agent loads only when the skill is triggered. The skill folder holds 18 other files, including reference files (for example `references/aspect-model-stereotypes.md`, `references/calling-from-other-aspects.md` and `references/common-failures.md`).

It works with JetBrains IDEs. The repository describes itself as: JetBrains Meta programming System. The licence is Apache-2.0.

When your agent uses it

  • Editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static)
  • Virtual dispatch (MRO)
  • Super and interface-default calls (super<Interface.method)
  • Overriding methods from lang.core.behavior interfaces such as ScopeProvider.getScope / INamedConcept.getName / BaseConcept.getPresentation

Example prompts

  • “/mps-aspect-behavior”

Workflow steps

5 steps, taken from the first numbered list in SKILL.md.

  1. Create a behavior model if missing (mps_mcp_create_model with moduleName: "" and modelName: ".behavior" — aspect ID behavior…
  2. Add a ConceptBehavior root for the target concept; set concept ref. The minimal blueprint (with the mandatory empty constructor) is in…
  3. Add ConceptConstructorDeclaration (at most one) and/or ConceptMethodDeclaration children.
  4. Write bodies. For a whole new method, prefer mps_mcp_parse_java_and_insert with featureKind: "METHOD", contextNodeRef set to the…
  5. Validate with mps_mcp_check_root_node_problems, rebuild the language.

What it can do on your machine

Read from SKILL.md and the folder at commit a92f944. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Mps Aspect Behavior loads about 3.1k tokens when it runs, and up to ~15k if it reads all its reference files. Until then it costs about 157 tokens; SKILL.md has 1,367 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~157
When it runs · the whole SKILL.md, loaded when a task matches
~3.1k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~15k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from JetBrains/MPS at commit a92f944, republished under its Apache-2.0 licence (© JetBrains). 1,367 words, ~3,140 tokens.

Download SKILL.mdSave it as .claude/skills/mps-aspect-behavior/SKILL.md (or your agent's skills folder). This skill also uses 16 other files; get the full folder from GitHub.
name
mps-aspect-behavior
description
Use when defining or editing MPS `ConceptBehavior` — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super and interface-default calls (`super<Interface>.method`), overriding methods from `lang.core.behavior` interfaces such as `ScopeProvider.getScope` / `INamedConcept.getName` / `BaseConcept.getPresentation`, calling sibling methods (`LocalBehaviorMethodCall`) and behavior methods from other aspects via `node.method(...)`. Reach for this skill whenever the task involves authoring or modifying `<lang>/languageModels/behavior.mps`.
type
reference

MPS Behavior Aspect

Loading companion skills

Companion names in this skill are lazy dependencies: load only those relevant to the current task. If this skill came from an MCP server, use the host's skill loader to resolve the companion's unique discovered entry URI on the same host-assigned originating server. If the host has no server-backed skill loader, stop and report that limitation; do not silently fall back to a filesystem copy. If this skill came from a filesystem catalog, load the named sibling from that same catalog at <skills-root>/<skill-name>/SKILL.md, even if remote skill loaders are also available. Do not invent a tool name or server endpoint.

The behavior aspect attaches methods and a constructor to a concept, much like adding methods to a Java class. Bodies are written in BaseLanguage + smodel and are callable from any other aspect (editor, constraints, typesystem, generator, intentions, plugin) via node.methodName(...). Lives in <lang>/languageModels/behavior.mps, language jetbrains.mps.lang.behavior.

Critical Directives

  • One ConceptBehavior root per concept. The constructor child is mandatory (an empty body is fine).
  • Constructors run before the node is attached to the model. parent, ancestors, and all children/descendants evaluate to null. Constructors can only set own property/reference defaults and add mandatory children — use a NodeFactory (actions aspect) for anything that needs the parent/model context.
  • Quotations (<C()>) bypass behavior constructors. Use new node<C>() or add new initialized C when you need the constructor to fire.
  • Constructors are not inherited — each concept has at most one, and they do not chain (no super()). MPS runs each ancestor's constructor in ancestor-first order independently.
  • An overriding method must match the signature of the supertype/interface method exactly. When implementing an interface method (e.g. ScopeProvider.getScope), set overriddenMethod on the new method to the interface declaration — MPS uses it for dispatch and signature validation.
  • Behavior calls on a null node do not NPE — MPS returns null for reference/String returns and the default for primitives. Still handle the null return for reference types.
  • Hoist shared methods to an abstract super-concept rather than duplicating per-sub-concept ConceptBehavior roots — virtual dispatch covers all non-abstract sub-concepts. (See references/inheritance-and-dispatch.md.)
  • Methods are non-virtual by default: all modifier booleans (isVirtual, isAbstract, isStatic, isFinal) default to false. Only virtual methods can be overridden; mark a method virtual up front if sub-concepts may ever need to specialise it.
  • When the same piece of node-handling logic repeats across several places or several aspects of one concept (editor, constraints, typesystem, generator, intentions, textgen), extract it into a behavior method and call it everywhere via node.m(...) — this de-duplication is the behavior aspect's primary purpose. Pick the modifier with the table below.
  • Edit behavior models through MPS MCP tools (mps_mcp_insert_root_node_from_json, mps_mcp_update_node, mps_mcp_parse_java_and_insert). Do not hand-edit .mps files.
  • For MPS-typed return types (sequence<node<X>>, list<node<X>>), mps_mcp_parse_java_and_insert produces Java List<SNode> — replace returnType afterwards with the correct MPS blueprint (see references/variable-declarations.md in the mps-model-manipulation skill root after loading that companion skill from the same origin).
  • After edits run mps_mcp_check_root_node_problems and rebuild the language.

Common-Path Workflow

  1. Create a behavior model if missing (mps_mcp_create_model with moduleName: "<lang>" and modelName: "<lang>.behavior" — aspect ID behavior, case-sensitive, no @ suffix; see aspect-model-stereotypes.md). Use languages: jetbrains.mps.lang.behavior, plus any languages referenced in bodies (smodel, collections, closures, baseLanguage).
  2. Add a ConceptBehavior root for the target concept; set concept ref. The minimal blueprint (with the mandatory empty constructor) is in references/json-blueprints.md.
  3. Add ConceptConstructorDeclaration (at most one) and/or ConceptMethodDeclaration children.
  4. Write bodies. For a whole new method, prefer mps_mcp_parse_java_and_insert with featureKind: "METHOD", contextNodeRef set to the ConceptBehavior root, and insert: {mode: "child", parentRef: <same ConceptBehavior ref>, role: "method"} — this parses the Java method straight into a ConceptMethodDeclaration under method, rewriting this to ThisNodeExpression and a this.<property> / this.<childRole> field access to the matching smodel access, so you do not have to patch those up by hand. To fill in the body of a method that already exists (e.g. one built as a JSON blueprint for virtual/overriddenMethod), use featureKind: "STATEMENTS" targeting its body instead. Either way, fix MPS-typed return/parameter types afterward, and note that Java final does not survive the parse — see references/method-declarations.md.
  5. Validate with mps_mcp_check_root_node_problems, rebuild the language.

Method Modifier Quick Reference

ModifierCall shapeDispatch / inheritanceNotes
(none) — non-virtual (default)node.m(...)Inherited by sub-concepts but statically bound — cannot be overriddenA same-named method in a sub-concept's behavior shadows it (hazard) instead of overriding. Most Classifier_Behavior utilities in baseLanguage are non-virtual.
virtualnode.m(...)Dispatched at runtime by the node's actual concept; overridable in sub-concept behaviorsSet isVirtual: true explicitly. E.g. Expression.isLValue and every method of Type_Behavior in baseLanguage.
abstractnode.m(...) (virtually dispatched)No body; every non-abstract sub-concept must provide an implementationImplies virtual — set both isAbstract and isVirtual. Declare on abstract/interface concepts (e.g. Classifier.findAncestor, IMemberContainer.getMembers in baseLanguage).
finalnode.m(...)A virtual method that cannot be overridden further downRarely needed — a plain non-virtual method is already non-overridable.
staticConceptName.m(...) (qualified by concept name)Belongs to the concept; no this; no dispatchConcept-wide utilities, e.g. Classifier.getContextClassifier in baseLanguage. Called as LocalBehaviorMethodCall when unqualified inside the same ConceptBehavior.
virtual staticconceptValue.m(...) on a concept<X> expressionDispatched by the runtime concept value; overridable in sub-concept behaviors (link overriddenMethod)Per-concept (not per-node) polymorphism — e.g. Expression.getPrecedenceLevel, Type.isValueType in baseLanguage, overridden across the smodel/collections behaviors.
Show full SKILL.md (515 more words)Show less
Choosing a modifier for an extracted method
  • Invoked on a node (needs this, properties, children)? → instance method: virtual if sub-concepts must be able to override it (or the logic varies by concept), non-virtual for a fixed helper.
  • Invoked on a concept (no node instance at hand, concept-wide utility, or nodes passed as parameters)? → static; make it virtual static when the result must vary per concept (dispatch on a concept<X> value).
  • Shared by several sub-concepts? → declare it once on their common (abstract) super-concept or interface; use abstract (+ virtual) when only sub-concepts can supply the body.
  • mps-aspect-actions — NodeFactory is the right place for initialization that needs parent/model context (constructors run before the node is attached).
  • mps-aspect-intentions, mps-aspect-constraints, mps-aspect-generator, mps-aspect-typesystem — call behavior methods via node.m(...); behavior is one of the most-used aspects from these.
  • mps-model-manipulation — full BaseLanguage / smodel / collections reference; for a method body open only references/dot-expression-basics.md in the mps-model-manipulation skill root after loading that companion skill from the same origin. Covers the LinkList_AddNewChildOperation family and the List<SNode> → sequence<node<X>> return-type fix.
  • mps-aspect-constraints — ScopeProvider.getScope is most often overridden in a behavior; constraints describe where the reference lives.
  • mps-aspect-structure-concepts — when introducing the concept that the behavior attaches to.
  • mps-language-inheritance — to design the abstract-super-concept refactors discussed in references/inheritance-and-dispatch.md.
  • mps-quotations — quotations bypass behavior constructors; document the workaround in the generator.

Reference Index

Start here — most common case: adding a plain (non-virtual) concept method → read only references/method-declarations.md, plus references/json-blueprints.md when inserting it through MCP; overriding a lang.core.behavior method (getScope, getName, getPresentation) → only references/lang-core-behavior-overrides.md; virtual dispatch / super puzzles → only references/inheritance-and-dispatch.md.

  • Open references/method-declarations.md when authoring a ConceptMethodDeclaration — modifiers, parameters, overriddenMethod, BaseConcept overrides (getPresentation / getSideIcon), implicit-return rule, and the MPS-typed return-type Java-parser caveat.
  • Open references/local-and-super-calls.md when calling sibling methods of the same ConceptBehavior (LocalBehaviorMethodCall), distinguishing unqualified m(args) from this.m(args) (which generates DotExpression { ThisNodeExpression, Node_ConceptMethodCall }), or calling super<Interface>.method(...) — includes the verbatim Stateful and Kaja CommentLine_Behavior examples and the Stateful_Behavior.getScope super-call JSON.
  • Open references/inheritance-and-dispatch.md when designing or debugging virtual dispatch — the MRO algorithm (own → extended super → interfaces in definition order), how a method on an abstract super-concept covers every concrete sub-concept (Stateful pattern), and when to hoist shared behavior up vs. duplicate per concept.
  • Open references/constructors.md when writing a ConceptConstructorDeclaration — what runs and what does not run a constructor, the "node not yet attached" constraint, scalar-default and seed-mandatory-child examples (ChemMastery Compound_Behavior and ChemEquation_Behavior) with full JSON blueprints, and the surface→FQN mapping for the surface syntax involved.
  • Open references/calling-from-other-aspects.md when calling a behavior method from generator templates, typesystem rules, constraints, intentions, or hand-written Java — the descriptor invocation shape, the _idXXXXX stable suffix, and the null-safety behavior of node.method().
  • Open references/json-blueprints.md when inserting a behavior root or a method via MCP — minimal ConceptBehavior with the mandatory empty constructor, the ConceptMethodDeclaration skeleton, and the validated concept ref.
  • Open references/lang-core-behavior-overrides.md for the validated node refs to set as overriddenMethod when implementing common lang.core.behavior methods (getTextualRepresentation, isTODOComment, getScope), plus the IGenericComment interface node ref used in super<IGenericComment>.isTODOComment() calls.
  • Open references/common-failures.md when a behavior method isn't found, an override is ignored, a constructor's defaults don't stick, a descriptor returns Object, the return type fights the Java parser, or quotations bypass the constructor.

© JetBrains, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 16 other files (references) in .agents/skills/mps-aspect-behavior of JetBrains/MPS.

  • SKILL.md
  • references/aspect-model-stereotypes.md
  • references/calling-from-other-aspects.md
  • references/common-failures.md
  • references/constructors.md
  • references/inheritance-and-dispatch.md
  • references/json-blueprints.md
  • references/lang-core-behavior-overrides.md
  • references/local-and-super-calls.md
  • references/method-declarations.md
  • references/method-declarations/baseconcept-built-ins.md
  • references/method-declarations/body-environment.md
  • references/method-declarations/concept-behavior-root.md
  • references/method-declarations/create-with-parse-java.md
  • references/method-declarations/extracting-repeated-logic.md
  • references/method-declarations/implicit-return.md
  • references/method-declarations/method-fields.md

Open the folder on GitHubat commit a92f944

Compare with similar skills

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Evals Contextzgsm-ai/costrict4.4k1 repos~1.9kAutomated safety check: PassApache-2.0
ChangelogJetBrains/ideavim10k1 repos~2.7kAutomated safety check: PassMIT
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Works with

Questions about Mps Aspect Behavior

What does Mps Aspect Behavior do?

A skill your agent uses when defining or editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static), constructors, virtual dispatch (MRO), super…. Mps Aspect Behavior is an agent skill from JetBrains/MPS, published by the product's own GitHub organization.).

When should I use Mps Aspect Behavior?

Mps Aspect Behavior fits situations like: editing MPS ConceptBehavior — per-concept methods (non-virtual / virtual / abstract / static / virtual static); virtual dispatch (MRO); super and interface-default calls (super<Interface.method); overriding methods from lang.core.behavior interfaces such as ScopeProvider.getScope / INamedConcept.getName / BaseConcept.getPresentation.

How do I install Mps Aspect Behavior in Claude Code?

Run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a claude-code`. Or copy the skill folder (.agents/skills/mps-aspect-behavior in JetBrains/MPS) into .claude/skills/mps-aspect-behavior in your project. Claude Code loads it when a task matches its description.

How do I install Mps Aspect Behavior in Codex?

Run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a codex`. Or copy the skill folder (.agents/skills/mps-aspect-behavior in JetBrains/MPS) into .agents/skills/mps-aspect-behavior in your project. Codex loads it when a task matches its description.

Can I use Mps Aspect Behavior in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JetBrains/MPS --skill mps-aspect-behavior -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/mps-aspect-behavior, .gemini/skills/mps-aspect-behavior, .github/skills/mps-aspect-behavior and .opencode/skills/mps-aspect-behavior in your project.

What does Mps Aspect Behavior need to run?

SKILL.md names no scripts, command-line tools or credentials: Mps Aspect Behavior is instructions for the agent only.

Does Mps Aspect Behavior access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Mps Aspect Behavior safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Mps Aspect Behavior use?

Mps Aspect Behavior is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Mps Aspect Behavior use?

About 3.1k tokens (SKILL.md is roughly 13k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 12k tokens, read only when the agent opens those files.

What are the alternatives to Mps Aspect Behavior?

Skills that share tags, products or a category with Mps Aspect Behavior: Doc Sync (JetBrains/ideavim, 10k stars), Evals Context (zgsm-ai/costrict, 4.4k stars), Changelog (JetBrains/ideavim, 10k stars) and Youtrack Community (JetBrains/intellij-community, 21k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Mps Aspect Behavior?

JetBrains (a GitHub organization, an official publisher) maintains it in JetBrains/MPS, which has 1,660 GitHub stars. The repository holds 40 skills in this directory. The repository was last updated on October 7, 2026.

Source: JetBrains/MPS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.