Ponytail
DavidObando/gsharp
Forces the laziest solution that actually works, simplest, shortest, most minimal.
Strips the tells that make source code read as AI-generated and forces code that fits the project instead of the model's default average.
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-code --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .claude/skills && cp -r skills-src/unslop-ai-code/skill .claude/skills/unslop-code && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .claude/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skillType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-code --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .agents/skills && cp -r skills-src/unslop-ai-code/skill .agents/skills/unslop-code && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .agents/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-code --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/unslop-ai-code/skill .cursor/skills/unslop-code && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .cursor/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/JCarterJohnson/vibecoded-design-tells.git --path unslop-ai-code/skill--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-code --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/unslop-ai-code/skill .gemini/skills/unslop-code && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .gemini/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-codeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .github/skills && cp -r skills-src/unslop-ai-code/skill .github/skills/unslop-code && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .github/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install JCarterJohnson/vibecoded-design-tells unslop-code --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/JCarterJohnson/vibecoded-design-tells.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/unslop-ai-code/skill .opencode/skills/unslop-code && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "unslop-code" agent skill from https://github.com/JCarterJohnson/vibecoded-design-tells/tree/main/unslop-ai-code/skill into .opencode/skills/unslop-code/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "unslop-code", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
unslop-codeStrips the tells that make source code read as AI-generated and forces code that fits the project instead of the model's default average.
Unslop Code is an agent skill from JCarterJohnson/vibecoded-design-tells. Strips the tells that make source code read as AI-generated and forces code that fits the project instead of the model's default average. It does not write the code for you and it has no preferred style. It removes the surface tells (leftover chat artifacts, placeholder comments, emoji, swallowed errors, narrating comments, generic placeholder names like processdata) AND points you at the structural tells a linter passes: boilerplate / tutorial-shaped code, hallucinated APIs, over-engineering, and code that…
Its SKILL.md is about 2.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 9 other files, including scripts and reference files (for example `README.md`, `references/fitting-the-codebase.md` and `references/tells.md`).
It sits in Development, covering Linting and formatting, Code simplification and Project scaffolding. It works with Reddit. The repository describes itself as: Reddit-mined data ranking the visual tells of vibe-coded (AI-built) sites: 3.2M posts scanned across 47 subreddits, with scripts, raw data, and charts.
Read from SKILL.md and the folder at commit f7c4aef. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 2 files in scripts/ (Python), which the agent can run.
Shell commands in SKILL.md call:
python3gocargopythonrufftscnodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Unslop Code loads about 2.5k tokens when it runs, and up to ~8.4k if it reads all its reference files. Until then it costs about 250 tokens; SKILL.md has 1,411 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 1,411 words (~2,463 tokens).
“Read this first, because the most common misunderstanding sinks the whole thing.”
SKILL.md and 7 other files (scripts, references) in unslop-ai-code/skill of JCarterJohnson/vibecoded-design-tells.
Open the folder on GitHubat commit f7c4aef
Unslop Code next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Unslop Code this skillJCarterJohnson/vibecoded-design-tells | 511 | — | ~2.5k | Automated safety check: Pass | Custom licence | |
| PonytailDavidObando/gsharp | 565 | 8 repos | ~1.7k | Automated safety check: Pass | MIT | |
| Rust Hygiene Audittsz-org/tsz | 577 | — | ~1.5k | Automated safety check: Pass | Apache-2.0 | |
| Absolute Simplifymaddhruv/absolute | 218 | — | ~6.1k | Automated safety check: Pass | MIT | |
| Desloprohitg00/pro-workflow | 2.9k | — | ~899 | Automated safety check: Pass | None | |
| Rust Best Practicesfarm-fe/farm | 5.6k | 3 repos | ~1.1k | Automated safety check: Pass | MIT |
DavidObando/gsharp
Forces the laziest solution that actually works, simplest, shortest, most minimal.
tsz-org/tsz
Run a deep DRY + code-hygiene audit of the Rust workspace and turn the findings into verified, deduplicated, hierarchical GitHub tech-debt issues.
maddhruv/absolute
A skill your agent uses when the user wants to simplify, clean up, refactor, tidy, or refine code — their staged/unstaged git changes or a target file/path.
rohitg00/pro-workflow
Remove AI-generated code slop, unnecessary comments, and over-engineering from the current branch diff.
farm-fe/farm
Guide for writing idiomatic Rust code based on Apollo GraphQL's best practices handbook.
DietrichGebert/ponytail
Makes the agent pick the laziest solution that works: skip unneeded work, reuse what exists, prefer the standard library and platform features, and keep diffs small.
JCarterJohnson/vibecoded-design-tells
Strips the cues that make prose read as AI-generated and forces a deliberate human voice instead of the model's default register.
JCarterJohnson/vibecoded-design-tells
Strips the cues that make a website read as AI-generated and forces a deliberate, project-specific design choice instead of the model's default.
Works with
Categories
Strips the tells that make source code read as AI-generated and forces code that fits the project instead of the model's default average. Unslop Code is an agent skill from JCarterJohnson/vibecoded-design-tells. Strips the tells that make source code read as AI-generated and forces code that fits the project instead of the model's default average.
Unslop Code fits situations like: especially when the user wants it to not look AI-written; says it looks AI-generated; reads like a tutorial; de-slop this. Trigger even if they never say AI tell.
Run `npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a claude-code`. Or copy the skill folder (unslop-ai-code/skill in JCarterJohnson/vibecoded-design-tells) into .claude/skills/unslop-code in your project. Claude Code loads it when a task matches its description.
Run `npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a codex`. Or copy the skill folder (unslop-ai-code/skill in JCarterJohnson/vibecoded-design-tells) into .agents/skills/unslop-code in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add JCarterJohnson/vibecoded-design-tells --skill unslop-code -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/unslop-code, .gemini/skills/unslop-code, .github/skills/unslop-code and .opencode/skills/unslop-code in your project.
Going by SKILL.md and its folder, Unslop Code needs Python for the scripts in its folder and the command-line tools its instructions call (python3, go, cargo, python, ruff and tsc). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Unslop Code has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 2.5k tokens (SKILL.md is roughly 9.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5.9k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Unslop Code: Ponytail (DavidObando/gsharp, 565 stars), Rust Hygiene Audit (tsz-org/tsz, 577 stars), Absolute Simplify (maddhruv/absolute, 218 stars) and Deslop (rohitg00/pro-workflow, 2.9k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
JCarterJohnson (a GitHub user) maintains it in JCarterJohnson/vibecoded-design-tells, which has 511 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on June 24, 2026.
Source: JCarterJohnson/vibecoded-design-tells on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.