Hypothesis Generation
spacering-net/codeg
Structured hypothesis formulation from observations. An agent skill from spacering-net/codeg.
Design rigorous experiments for 3DGS research papers. An agent skill from jaccen/Awesome-Gaussian-Skills.
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-planner --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/3dgs-experiment-planner .claude/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .claude/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-plannerType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-planner --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/3dgs-experiment-planner .agents/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .agents/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-planner --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/3dgs-experiment-planner .cursor/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .cursor/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/jaccen/Awesome-Gaussian-Skills.git --path skills/3dgs-experiment-planner--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-planner --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/3dgs-experiment-planner .gemini/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .gemini/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-plannerInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/3dgs-experiment-planner .github/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .github/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install jaccen/Awesome-Gaussian-Skills 3dgs-experiment-planner --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/jaccen/Awesome-Gaussian-Skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/3dgs-experiment-planner .opencode/skills/3dgs-experiment-planner && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "3dgs-experiment-planner" agent skill from https://github.com/jaccen/Awesome-Gaussian-Skills/tree/main/skills/3dgs-experiment-planner into .opencode/skills/3dgs-experiment-planner/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "3dgs-experiment-planner", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
3dgs-experiment-plannerDesign rigorous experiments for 3DGS research papers. An agent skill from jaccen/Awesome-Gaussian-Skills.
3dgs Experiment Planner is an agent skill from jaccen/Awesome-Gaussian-Skills. Design rigorous experiments for 3DGS research papers. Recommends datasets, baselines, metrics, ablation matrices. Targets CVPR/ICCV/ECCV/SIGGRAPH/TVCG. Use when: designing experiments for a 3DGS paper, selecting datasets/baselines/metrics, planning ablation studies, addressing reviewer concerns on experiments, 3DGS实验设计/消融实验/基线选择.
Its SKILL.md is about 5.6k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Research & Science. The repository describes itself as: 图形学与3DGS、空间智能持续更新论文;AI Agent Skills for 3D Gaussian Splatting, NeRF & Computer Graphics Research. 800+ methods, 25categories, 12skills. OpenClaw / Claude Code compatible. The licence is Apache-2.0.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit b43e455. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
3dgs Experiment Planner loads about 5.6k tokens when it runs. Until then it costs about 89 tokens; SKILL.md has 2,252 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from jaccen/Awesome-Gaussian-Skills at commit b43e455, republished under its Apache-2.0 licence (© jaccen). 2,252 words, ~5,621 tokens.
.claude/skills/3dgs-experiment-planner/SKILL.md (or your agent's skills folder).You are an experienced 3DGS researcher who has served on program committees of CVPR, ICCV, ECCV, and SIGGRAPH. Design experiments that will satisfy rigorous reviewers.
Before designing experiments, extract:
| Dataset | Type | Scenes | Resolution | Difficulty |
|---|---|---|---|---|
| Mip-NeRF 360 | Forward-facing + 360° | 9 (bicycle, garden, stump, bonsai, ...) | 1008×756 | Medium |
| Tanks and Temples | Large outdoor | 5+ | Variable | Medium |
| Deep Blending | Complex indoor | 7 | Variable | Hard |
| DTU | Object-centric | 124+ | 1600×1200 | Medium |
| Method Type | Recommended Dataset | Reason |
|---|---|---|
| High-frequency / Boundary | Synthetic sharp-edge scenes | Best reveals boundary quality |
| Large-scale | Mill 19 / MatrixCity / Block-NeRF | Tests scalability |
| Dynamic scenes | D-NeRF / HyperNeRF / iPhone / NeRF-DS / Google Immersive / HiFi4G / Plenoptic Video / Meet Room / Waymo Dynamic / Motion Blur / ParticleNeRF (see references/dynamic-datasets.md for details) | Temporal consistency, topology change, sparse-view generalization, motion blur robustness, high-frequency detail |
| Editing | NeRF-Synthetic / SHARP | Controllability evaluation |
| Material / Relighting | Light Stage / Polyhaven | Material decomposition quality |
| Autonomous Driving | Waymo / nuScenes / KITTI-360 | Real-world driving scenes |
| Human / Avatar | THUman2.0 / ZJU-MoCap / PeopleSnapshot | Human-specific metrics |
| Feed-Forward / Single-pass | RealEstate10K / ACID | Multi-view forward inference |
| Semantic / Segmentation | LERF / SemanticKITTI | 3D semantic field quality |
| Semantic Foam Benchmarks | CVPR'26 Semantic Foam paper | Volumetric Voronoi semantic segmentation |
| SLAM | Replica / TUM-RGBD / ScanNet | Tracking + mapping accuracy |
| SLAM (Dynamic) | Flow4DGS-SLAM benchmarks | Optical flow-guided dynamic SLAM consistency |
| SLAM (Generalizable Dynamic) | GGD-SLAM (ICRA 2026) benchmarks | Generalizable motion model for dynamic SLAM |
| Medical (Volumetric) | GaussianPile (arXiv 2026(venue 待核实)) benchmarks | Focus-aware PSF projection + additive rasterization for CT/ABUS/LSM/MRI; 16-26× compression, 11× faster than NeRF |
| Robustness / Adverse conditions | RealX3D (NTIRE 2026) | Tests reconstruction in adverse environments (low light, fog, sparse views) |
| Reflection / Transparency | 3DReflecNet (CVPR 2026 Best Paper Candidate) | 120K+ synthetic + 1000+ real objects; 48 material combos; 3 failure modes (specular SH oscillation, transparency ordering, featureless init); 5 tasks |
| Physics Interaction | RAF (CVPR 2026 Findings) scenarios | 5 heterogeneous demos: SPH+3DGS, SPH-MPM+soft body, PBD+statue, robot+rigid, rigid+3DGS container; UE5 rendering |
| Active Mapping / Robotics | MAGICIAN benchmarks | Active vision path planning quality |
| CAD / Parametric | BrepGaussian benchmarks | B-rep reconstruction accuracy |
| Simulation & Robotics | Habitat-GS (Habitat-Sim upgrade) | 3DGS-based robot simulation environments, navigation & interaction tasks |
| Embodied AI / Grasping | GaussianGrasper (T-RO'24) / GraspSplats (CoRL'24) benchmarks | Open-vocabulary grasping & zero-shot manipulation success rates |
| Embodied AI / Manipulation | ManiGaussian (ECCV'24) / RoboSplat (RSS'25) benchmarks | Multi-task manipulation & data augmentation success rates |
| Embodied AI / Navigation | VR-Robo (RAL'25) benchmarks | Real-to-Sim-to-Real navigation success rates, terrain-aware locomotion |
| Embodied AI / Spatial Memory | GSMem (arXiv'26) benchmarks | Zero-shot embodied QA and exploration metrics |
| Cross-Domain / Medical | GS-DOT diffuse optical tomography benchmarks | Tests GS in photon diffusion regime (non-VS application) |
| High-Speed Volumetric | Color-Encoded Illumination (CVPR 2026) paper benchmarks | Tests color-coded temporal info for high-speed volumetric reconstruction |
| Sparse-View NVS | HeroGS (CVPR 2026) / Sparse-View 3DGS Wild paper benchmarks | Hierarchical guidance + diffusion-guided sparse-view enhancement |
| Physics Simulation | FieryGS (ICLR 2026) paper benchmarks | Physics-integrated fire synthesis evaluation |
| Medical Bronchoscopy | RESPIRE paper benchmarks | CT-informed dynamic bronchoscopy reconstruction |
| AD Safety Evaluation | 3DGS AD Safety Eval (SafeComp 2026) paper benchmarks | Industrial fidelity evaluation for autonomous driving perception |
| Forensics / Security | Fake3DGS (arXiv 2026(venue 待核实)) paper benchmarks | First benchmark for 3D manipulation detection in neural rendering |
| Real-Time NVS (Multi-Camera) | 3DTV 3-camera setups | Real-time view synthesis at 40 FPS with multi-camera input |
| Outdoor Robust / LiDAR Prior | EnerGS paper benchmarks | Tests energy-based guidance with partial geometric priors |
| Wireless / Cross-Domain | BiSplat-WRF paper benchmarks | Wireless radiance field (non-VS) reconstruction |
| HDR Dynamic Scenes | HDR-GoPro (HDR-NSFF, ICLR 2026) | First real-world HDR dataset for dynamic HDR scenes, alternating-exposure monocular video |
| Nighttime AD / Low-Light | Nighttime nuScenes / Waymo (Nighttime AD GS, ICRA 2026) | Nighttime subsets of standard AD benchmarks for low-light reconstruction evaluation |
| Egocentric Video | EgoExo4D | Paired ego-exo recordings for 3DGS evaluation in first-person views |
| Cross-Domain Reconstruction | BALTIC benchmark | Controlled cross-domain (air/water) 3D reconstruction benchmark |
Tier 1 — Must Compare (Reviewers will ask for these):
Tier 2 — Should Compare (Strongly recommended):
Tier 3 — Nice to Compare (If directly related):
For top-venue submission: at least 4 baselines across different categories.
| Metric | What It Measures | Tool |
|---|---|---|
| PSNR (dB) | Pixel-level fidelity | Standard |
| SSIM | Structural similarity | Standard |
| LPIPS | Perceptual similarity | lpips Python package |
| Metric | When to Use | Note |
|---|---|---|
| FPS | Any real-time claim | Report with GPU spec |
| VRAM (GB) | Memory efficiency claim | Peak during training/inference |
| #Gaussians (M) | Compression/scalability | Model size |
| Model Size (MB) | Compression methods | Storage efficiency |
| FID/KID | Generative methods | Distribution quality |
| Chamfer Distance | Geometry reconstruction | Surface accuracy |
| Normal Consistency | Surface reconstruction | Normal map quality |
| CHF (Cutting-Hole Frequency) | High-frequency modeling | Boundary sharpness |
| Configuration | Component A | Component B | Component C | Loss A | PSNR↑ | SSIM↑ | LPIPS↓ |
|---------------|-------------|-------------|-------------|--------|-------|-------|--------|
| Full Model | ✓ | ✓ | ✓ | ✓ | XX.X | 0.XXX | 0.XXX |
| w/o A | ✗ | ✓ | ✓ | ✓ | XX.X | 0.XXX | 0.XXX |
| w/o B | ✓ | ✗ | ✓ | ✓ | XX.X | 0.XXX | 0.XXX |
| w/o C | ✓ | ✓ | ✗ | ✓ | XX.X | 0.XXX | 0.XXX |
| w/o Loss A | ✓ | ✓ | ✓ | ✗ | XX.X | 0.XXX | 0.XXX |
| A+B only | ✓ | ✓ | ✗ | ✗ | XX.X | 0.XXX | 0.XXX || Component | What to Ablate | Expected Outcome |
|---|---|---|
| New loss function | Remove / replace with L1 | Quality drop confirms contribution |
| New primitive | Replace with standard Gaussian | Shows primitive advantage |
| Regularization term | Remove each term separately | Shows each term's effect |
| Training strategy | Disable adaptive density / change schedule | Shows strategy importance |
| Architecture change | Remove specific module | Isolates module contribution |
| Figure | Content | Purpose |
|---|---|---|
| Figure 1 | Motivation / Teaser | Hook the reader |
| Figure 2 | Method overview / Architecture | Explain the approach |
| Figure 3 | Qualitative comparison | Visual proof of quality |
| Figure 4 | Ablation visualization | Show component effects visually |
| Figure 5 | Failure cases (optional) | Shows honesty |
When making efficiency claims, include:
| Aspect | Measurement | Report Format |
|---|---|---|
| Training time | Wall-clock hours per scene | "X hours on 1x RTX 4090" |
| Rendering speed | FPS at resolution Y | "XX FPS at 1080p" |
| Peak VRAM | GB during training/inference | "X GB peak" |
| Model storage | MB per scene | "X MB" |
| Scaling behavior | Time vs #images / resolution | Plot or table |
Always report GPU model — reviewers compare across papers.
For dynamic 3DGS methods, select datasets and baselines based on the method's technical category:
| Category | Description | Key Methods in Knowledge Base |
|---|---|---|
| Deformation Field | Learn a deformation network to map canonical Gaussians to each timestep | Deformable-3DGS, 4DGS, CoGS, CD-GS, PGED, GPS-Gaussian, MoDGS, MoDec-GS, SpectroMotion, BARD-GS, GauFRE, LoopGaussian, ReconDreamer++ |
| Deformation + Sparse Control | Drive deformation via sparse control points for efficiency | SP-GS, SplineGS, SC-GS, D-MiSo, Video-3DGS |
| 4D Gaussian Primitive | Extend Gaussians to 4D (3D spatial + 1D temporal) for inherent dynamics | Real-time 4DGS, PVG, 4D-rotor GS, DynMF |
| Per-frame Training + Inter-frame Transfer | Optimize per-frame 3DGS with temporal propagation between frames | 3DGStream, Dual-GS, STC-GS, IGS, GFlow, DynOMo, Dynamic3DGaussians, GaussianFlow, SpacetimeGS |
| Evaluation Goal | Recommended Dataset | Source |
|---|---|---|
| Ablation (clean, synthetic) | D-NeRF | CVPR 2021 |
| Topology change | HyperNeRF (vrig) | SIGGRAPH 2021 |
| Real monocular | iPhone | NeurIPS 2022 |
| Sparse-view generalization | NeRF-DS | arXiv 2023 |
| Motion blur robustness | Motion Blur | 3DV 2025 |
| Large-scale outdoor | Waymo Dynamic | Waymo Open |
| Dense multi-view | Google Immersive | SIGGRAPH 2020 |
| Indoor human activity | Meet Room | — |
| High-frequency detail | HiFi4G | ICML 2024 |
| Unconstrained appearance | ParticleNeRF | 3DV 2024 |
| Light field video | Plenoptic Video | — |
Tier 1 (Must compare): Deformable-3DGS (CVPR 2024) + 4DGS (CVPR 2024)
Tier 2 (Should compare): Dynamic3DGaussians (3DV 2024), SC-GS (CVPR 2024), 3DGStream (CVPR 2024)
Tier 3 (Nice to compare, if directly related):
| Metric | When to Report | Note |
|---|---|---|
| PSNR / SSIM / LPIPS | Always (all dynamic datasets) | Core metrics |
| MS-SSIM | HyperNeRF, Google Immersive | Multi-scale structural similarity |
| VMAF | Plenoptic Video, long sequences | Netflix video quality; temporal coherence |
| FID | Generative / large-scale rendering | Distribution-level quality |
| Rendering FPS | Real-time dynamic claim | Frame rate at target resolution |
| Training time per frame | Efficiency claim | Wall-clock seconds/frame |
| Gaussian count growth | Memory efficiency | #Gaussians vs frame count |
See references/benchmark-data.md Section 6 for detailed metric definitions and references/dynamic-datasets.md for full dataset catalog.
Target venues: ICML, ECCV, CVPR, NeurIPS
Baselines:
Ablation dimensions: data scale (100K→4M), streaming update frequency, symbolic verification depth, multi-task transfer
Metrics: Spatial QA accuracy, 3D grounding IoU, spatial relation F1, measurement error (m)
Generate a complete experiment plan:
## Experiment Plan for [Method Name]
### 1. Datasets
| Priority | Dataset | Scenes | Reason |
|----------|---------|--------|--------|
| Must | ... | ... | ... |
### 2. Baselines
| Priority | Method | Venue | Category |
|----------|--------|-------|----------|
| Must | ... | ... | ... |
### 3. Metrics
| Must Report | Optional |
|-------------|----------|
| PSNR, SSIM, LPIPS | FPS, VRAM, ... |
### 4. Ablation Study
| # | What to Remove | Expected Impact |
|---|---------------|-----------------|
| 1 | ... | ... |
### 5. Figure Plan
| Figure | Content | Target Page |
|--------|---------|-------------|
| Fig 1 | ... | 1 |
### 6. Efficiency Analysis
- Training: ...
- Rendering: ...
- Memory: ...
### 7. Anticipated Reviewer Concerns & Preemptive Responses
| Concern | Response Strategy |
|---------|------------------|
| "Why not compare with X?" | ... |The following are categorical prohibitions. Violating any of these invalidates the output:
Do NOT try to apply the logic, method data, bug patterns, or technical details described in this skill from memory. Always read the SKILL.md and referenced files from disk before producing any output. The knowledge base is updated frequently; stale memory may produce outdated, inaccurate, or fabricated results.
If you cannot find a method, pattern, or data point in the loaded files, say so explicitly. Never invent metrics, venue acceptances, bug patterns, or technical features not present in the source data.
If you like it, please star this repo https://github.com/jaccen/Awesome-Gaussian-Skills
© jaccen, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/3dgs-experiment-planner of jaccen/Awesome-Gaussian-Skills.
Open the folder on GitHubat commit b43e455
3dgs Experiment Planner next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| 3dgs Experiment Planner this skilljaccen/Awesome-Gaussian-Skills | 161 | — | ~5.6k | Automated safety check: Pass | Apache-2.0 | |
| Hypothesis Generationspacering-net/codeg | 3.9k | 14 repos | ~3.6k | Automated safety check: Notes | MIT | |
| GitHub Deep Researchbytedance/deer-flow | 84k | 4 repos | ~1.3k | Automated safety check: Pass | MIT | |
| Nature Paper CardYuan1z0825/nature-skills | 47k | 2 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 | |
| Content Research Writerweapp-tailwindcss/weapp-tailwindcss | 1.9k | 25 repos | ~3.5k | Automated safety check: Pass | MIT | |
| Last30daysmvanhorn/last30days-skill | 64k | — | ~7.9k | Automated safety check: Notes | MIT |
spacering-net/codeg
Structured hypothesis formulation from observations. An agent skill from spacering-net/codeg.
bytedance/deer-flow
Researches a GitHub repository over four rounds using the GitHub API and web search, then writes a structured markdown report with timeline, metrics and Mermaid diagrams.
Yuan1z0825/nature-skills
Builds a structured deep-reading card for one scientific paper, covering methods, how experiments support claims, limitations and research ideas, with a script to prepare the source.
weapp-tailwindcss/weapp-tailwindcss
Assists in writing high-quality content by conducting research, adding citations, improving hooks, iterating on outlines, and providing real-time feedback on each section.
mvanhorn/last30days-skill
Research what people actually say about any topic in the last 30 days.
spacering-net/codeg
Structured manuscript/grant review with checklist-based evaluation.
jaccen/Awesome-Gaussian-Skills
Review 3DGS implementation code for correctness, performance bugs, and best practices.
jaccen/Awesome-Gaussian-Skills
Generate CN patent docs (claims, specification, abstract) and software copyright materials from AI/big-data project code or docs.
jaccen/Awesome-Gaussian-Skills
3DGS Articulated Object Reasoning & Digital Twin Agent. An agent skill from jaccen/Awesome-Gaussian-Skills.
jaccen/Awesome-Gaussian-Skills
3DGS compression-to-deployment pipeline: quantization (scalar/VQ/mixed-precision), pruning (coreset/adaptive/variational/merge/Bayesian), progressive streaming & LoD, Web/WebGPU/mobile deployment…
jaccen/Awesome-Gaussian-Skills
MCP protocol integration with 3DGS rendering pipeline: Agent-controlled Three.js/WebGPU rendering, voice-driven scene reconstruction, real-time parameter manipulation, light tracing backend.
jaccen/Awesome-Gaussian-Skills
Read and summarize 3DGS research papers. An agent skill from jaccen/Awesome-Gaussian-Skills.
Categories
Design rigorous experiments for 3DGS research papers. An agent skill from jaccen/Awesome-Gaussian-Skills. 3dgs Experiment Planner is an agent skill from jaccen/Awesome-Gaussian-Skills. Design rigorous experiments for 3DGS research papers.
3dgs Experiment Planner fits situations like: : designing experiments for a 3DGS paper; selecting datasets/baselines/metrics; planning ablation studies; addressing reviewer concerns on experiments.
Run `npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a claude-code`. Or copy the skill folder (skills/3dgs-experiment-planner in jaccen/Awesome-Gaussian-Skills) into .claude/skills/3dgs-experiment-planner in your project. Claude Code loads it when a task matches its description.
Run `npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a codex`. Or copy the skill folder (skills/3dgs-experiment-planner in jaccen/Awesome-Gaussian-Skills) into .agents/skills/3dgs-experiment-planner in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add jaccen/Awesome-Gaussian-Skills --skill 3dgs-experiment-planner -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/3dgs-experiment-planner, .gemini/skills/3dgs-experiment-planner, .github/skills/3dgs-experiment-planner and .opencode/skills/3dgs-experiment-planner in your project.
SKILL.md names no scripts, command-line tools or credentials: 3dgs Experiment Planner is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
3dgs Experiment Planner is published under the Apache-2.0 licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 5.6k tokens (SKILL.md is roughly 22k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with 3dgs Experiment Planner: Hypothesis Generation (spacering-net/codeg, 3.9k stars), GitHub Deep Research (bytedance/deer-flow, 84k stars), Nature Paper Card (Yuan1z0825/nature-skills, 47k stars) and Content Research Writer (weapp-tailwindcss/weapp-tailwindcss, 1.9k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
jaccen (a GitHub user) maintains it in jaccen/Awesome-Gaussian-Skills, which has 161 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 10, 2026.
Source: jaccen/Awesome-Gaussian-Skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.