Agent skill

Isc Async Scheduling

by isc-projects in isc-projects/bind9

How BIND 9 schedules callbacks — iscjobrun (same loop), iscasyncrun (any thread → any loop), iscworkenqueue (offload to a worker thread).

MPL-2.0Auto-check passedDevelopment

Install Isc Async Scheduling

skills CLI
$ npx skills add isc-projects/bind9 --skill isc-async-scheduling -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install isc-projects/bind9 isc-async-scheduling --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/isc-projects/bind9.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/isc-async-scheduling .claude/skills/isc-async-scheduling && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
isc-async-scheduling
GitHub stars
780
Token cost
~1.8k tokens
SKILL.md length
948 words
Files
1
Skills in repo
9
Repo updated
First seen
Licence
MPL-2.0

At a glance

How BIND 9 schedules callbacks — iscjobrun (same loop), iscasyncrun (any thread → any loop), iscworkenqueue (offload to a worker thread).

  • Deciding where a callback should run
  • SKILL.md covers isc_job_run — cheapest, same…, isc_async_run — the…, isc_work_enqueue — get off the… and Cross-cutting rules, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Deferring a call to break lock re-entrancy

What it does

Isc Async Scheduling is an agent skill from isc-projects/bind9. How BIND 9 schedules callbacks — iscjobrun (same loop), iscasyncrun (any thread → any loop), iscworkenqueue (offload to a worker thread). Use when deciding where a callback should run, deferring a call to break lock re-entrancy or unwind the stack, offloading blocking/CPU work off an event loop, canceling in-flight work, or debugging "callback ran on the wrong thread", a use-after-free of a loop-owned object, or a job list corruption.

Its SKILL.md is about 1.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Development, covering Async programming. The repository describes itself as: Archived mirror of https://gitlab.isc.org/isc-projects/bind9, please submit issues and PR/MRs in the GitLab. The licence is MPL-2.0.

When your agent uses it

  • Deciding where a callback should run
  • Deferring a call to break lock re-entrancy
  • Unwind the stack
  • Offloading blocking/CPU work off an event loop

Example prompts

  • “callback ran on the wrong thread”
  • “/isc-async-scheduling”

What it can do on your machine

Read from SKILL.md and the folder at commit 12d28b2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Isc Async Scheduling loads about 1.8k tokens when it runs. Until then it costs about 116 tokens; SKILL.md has 948 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~116
When it runs · the whole SKILL.md, loaded when a task matches
~1.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from isc-projects/bind9 at commit 12d28b2, republished under its MPL-2.0 licence (© isc-projects). 948 words, ~1,843 tokens.

Download SKILL.mdSave it as .claude/skills/isc-async-scheduling/SKILL.md (or your agent's skills folder).
name
isc-async-scheduling
description
How BIND 9 schedules callbacks — isc_job_run (same loop), isc_async_run (any thread → any loop), isc_work_enqueue (offload to a worker thread). Use when deciding where a callback should run, deferring a call to break lock re-entrancy or unwind the stack, offloading blocking/CPU work off an event loop, canceling in-flight work, or debugging "callback ran on the wrong thread", a use-after-free of a loop-owned object, or a job list corruption.

Asynchronous calls in BIND 9

Three primitives schedule a callback. They are not interchangeable, and picking the wrong one is either a data race or a stalled event loop.

NeedUseRuns on
Defer within the current loop (break lock re-entrancy, unwind the stack, re-arm)isc_job_run(loop, &obj->job, cb, arg)same loop, next iteration
Hand a callback to another loop, or schedule from a non-loop threadisc_async_run(loop, cb, arg) / isc_async_current(cb, arg)target loop
Blocking or CPU-heavy work (disk I/O, zone load/dump, crypto)isc_work_enqueue(loop, lane, cb, done_cb, arg)worker thread; done_cb back on the origin loop

isc_async_run() is the only thread-safe one. Everything else — the loop, timers, netmgr sockets, isc_job_run() — must be touched from the owning loop thread only.

isc_job_run — cheapest, same loop only

  • Caller owns the isc_job_t storage: embed it in the object (ISC_JOB_INITIALIZER), don't heap-allocate one. No allocation, no atomics — an intrusive list plus a uv_idle_t.
  • Not thread-safe, and not checked. There is no REQUIRE(VALID_LOOP) and no tid assertion in isc_job_run(); passing a foreign loop corrupts that loop's list silently. It trusts you.
  • One in-flight arming per isc_job_t. isc_job_run() does ISC_LINK_INIT() right before appending, which defeats ISC_LIST_APPEND()'s !ISC_LINK_LINKED assertion — re-arming a job that is still queued corrupts run_jobs with no diagnostic. If one object can have two of these in flight, it needs two isc_job_ts.
  • Re-arming from inside the job's own callback is fine and is the intended pattern. isc__job_cb() copies out cb/cbarg and unlinks the job before invoking it, so the callback may re-arm the job — or free the object that contains it.
  • A job scheduled from within a running job does not run in the same drain; it runs on the loop's next iteration. And while any job is armed the idle handle keeps uv from blocking in poll — a perpetually self-re-arming job chain spins the loop at 100% CPU.

isc_async_run — the thread-safe one

  • Any thread → any loop, including your own (isc_async_current()). Lock-free enqueue (urcu cds_wfcq) plus uv_async_send(); the send is only issued on the empty→non-empty transition, and uv_async_send() coalesces anyway.
  • Always deferred, never inline — even when the target is the current loop. That is exactly why netmgr routes callbacks through it: the caller may be holding a lock the callback wants to take. If you catch yourself invoking a user callback directly from a netmgr code path, this is the fix.
  • It takes no reference on the loop. The caller must guarantee the loop outlives the callback — isc_work does this explicitly with isc_loop_ref(). Forgetting it is the easy use-after-free here.
  • Allocates the isc_job_t from the target loop's mctx (fine — isc_mem is thread-safe) and frees it after the callback returns.
  • Do not rely on any ordering between isc_job_run() and isc_async_run() callbacks. Two isc_async_run() calls to the same loop keep their order.
Show full SKILL.md (495 more words)Show less

isc_work_enqueue — get off the loop

  • Each loop owns one worker thread per lane: ISC_WORKLANE_FAST (short bounded tasks, e.g. crypto — dns_message sig checks, validator) and ISC_WORKLANE_SLOW (blocking/long — master file load/dump, xfrin apply, catz/rpz updates). Keeping slow work on its own lane stops it from queueing behind—and delaying—fast work.
  • REQUIRE(loop == isc_loop()): you may only enqueue onto your own loop's worker. From another thread, isc_async_run() to the target loop first, then enqueue there.
  • done_cb always runs back on the origin loop, with whatever cb returned — that is where you touch loop-owned state again. The work cb itself runs on the worker thread and must not touch the loop.
  • A worker thread has no loop and no tid. workthread_thread() never sets the thread-locals, so inside a work cb isc_loop() is NULL and isc_tid() is ISC_TID_UNKNOWN (asserted in tests/isc/work_test.c). Anything sharded by tid — see [[per-loop-affinity]] — is therefore unusable from a work callback; capture what you need in cbarg before enqueueing, and do the loop-side work in done_cb.
  • Cancellation is a tombstone, not a removal. isc_work_cancel() CASes QUEUED → CANCELED and returns true only if it won that race (uv_cancel semantics). Nothing is freed, the node stays in the queue, and done_cb still runs, with ISC_R_CANCELED. The handle is valid only until done_cb has run — never afterwards. (No caller and no test exercises this yet; verify against work.c before leaning on it.)
  • At shutdown the work callback can run on the loop thread. Once the worker's SHUTDOWN bit is set, isc_work_enqueue() stops queueing and routes work_run through isc_async_run() instead — so a "blocking" callback executes on the event loop. Work callbacks must tolerate that.

Cross-cutting rules

  • Never hold rcu_read_lock() across a callback return. The loop's uv_prepare (quiescent_cb) reaches a quiescent state and goes RCU-offline every iteration; non-QSBR builds assert !rcu_read_ongoing() there. Read-side sections live and die inside one callback.
  • Exclusive mode is genuinely exclusive. isc_loopmgr_pause() parks every other loop and every loop's worker threads before returning, so no work callback is running concurrently either. Paused loops and workers go RCU-offline, so synchronize_rcu() under pause won't hang.
  • Shutdown and destroy are two different phases; only the second one is a trap. At shutdown (shutdown_cb), teardown jobs are spliced onto the async queue and run as ordinary async jobs on a still-live loop — they may freely schedule more work, and normally do (that is where you drop references). Only when the last loop reference goes away does destroy (destroy_cb) close the handles; isc__job_close() and isc__async_close() then drain the job list and the async queue exactly once each, and loop_close() INSISTs both are empty. Anything scheduled from within that final close-phase drain is never run and trips the assertion.
  • Per-loop state that these callbacks touch is owned by its loop; see [[per-loop-affinity]] for the sharding discipline and [[rcu-mutation]] for publishing changes readers see concurrently.

Where to look

lib/isc/async.c, lib/isc/job.c, lib/isc/work.c, wired together in lib/isc/loop.c (loop_init, shutdown_cb, destroy_cb, pause_loop). Design overview in doc/dev/loopmgr.md. Behavioural tests, which are the fastest way to check a claim, are in tests/isc/{async,job,work,loop}_test.c.

© isc-projects, MPL-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in .agents/skills/isc-async-scheduling of isc-projects/bind9.

Open the folder on GitHubat commit 12d28b2

Compare with similar skills

Isc Async Scheduling next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Isc Async Scheduling compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Isc Async Scheduling this skillisc-projects/bind9780—~1.8kAutomated safety check: PassMPL-2.0
YugabyteDB ASH Instrumentationyugabyte/yugabyte-db11k—~4.5kAutomated safety check: PassCustom licence
Mirage VFS Adapter Authoringstrukto-ai/mirage3.7k—~2.5kAutomated safety check: PassApache-2.0
Golang Patternsantoniopaya22/go-rest-template1729 repos~3.5kAutomated safety check: PassNone
Rust Async Patternsdiodeme/Gold-Band14310 repos~3.1kAutomated safety check: PassAGPL-3.0
Swift Concurrencyhenrypldev/react-native-nitro-mlx1003 repos~3.1kAutomated safety check: PassMIT

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Categories

Questions about Isc Async Scheduling

What does Isc Async Scheduling do?

How BIND 9 schedules callbacks — iscjobrun (same loop), iscasyncrun (any thread → any loop), iscworkenqueue (offload to a worker thread). Isc Async Scheduling is an agent skill from isc-projects/bind9. How BIND 9 schedules callbacks — iscjobrun (same loop), iscasyncrun (any thread → any loop), iscworkenqueue (offload to a worker thread).

When should I use Isc Async Scheduling?

Isc Async Scheduling fits situations like: deciding where a callback should run; deferring a call to break lock re-entrancy; unwind the stack; offloading blocking/CPU work off an event loop.

How do I install Isc Async Scheduling in Claude Code?

Run `npx skills add isc-projects/bind9 --skill isc-async-scheduling -a claude-code`. Or copy the skill folder (.agents/skills/isc-async-scheduling in isc-projects/bind9) into .claude/skills/isc-async-scheduling in your project. Claude Code loads it when a task matches its description.

How do I install Isc Async Scheduling in Codex?

Run `npx skills add isc-projects/bind9 --skill isc-async-scheduling -a codex`. Or copy the skill folder (.agents/skills/isc-async-scheduling in isc-projects/bind9) into .agents/skills/isc-async-scheduling in your project. Codex loads it when a task matches its description.

Can I use Isc Async Scheduling in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add isc-projects/bind9 --skill isc-async-scheduling -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/isc-async-scheduling, .gemini/skills/isc-async-scheduling, .github/skills/isc-async-scheduling and .opencode/skills/isc-async-scheduling in your project.

What does Isc Async Scheduling need to run?

SKILL.md names no scripts, command-line tools or credentials: Isc Async Scheduling is instructions for the agent only.

Does Isc Async Scheduling access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Isc Async Scheduling safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Isc Async Scheduling use?

Isc Async Scheduling is published under the MPL-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Isc Async Scheduling use?

About 1.8k tokens (SKILL.md is roughly 7.4k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Isc Async Scheduling?

Skills that share tags, products or a category with Isc Async Scheduling: YugabyteDB ASH Instrumentation (yugabyte/yugabyte-db, 11k stars), Mirage VFS Adapter Authoring (strukto-ai/mirage, 3.7k stars), Golang Patterns (antoniopaya22/go-rest-template, 172 stars) and Rust Async Patterns (diodeme/Gold-Band, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Isc Async Scheduling?

isc-projects (a GitHub organization) maintains it in isc-projects/bind9, which has 780 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 7, 2026.

Source: isc-projects/bind9 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.