Orca iOS Simulator Control
stablyai/orca
iOS Simulator control from inside Orca, with the live device view in Orca's emulator pane. Use when driving a booted Apple Simulator on macOS: taps, gestures…
Build an iPlug2 plugin project using CMake (Ninja or Xcode generator)
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install iPlug2/iPlug2OOS build-cmake --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/build-cmake .claude/skills/build-cmake && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .claude/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmakeType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install iPlug2/iPlug2OOS build-cmake --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/build-cmake .agents/skills/build-cmake && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .agents/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install iPlug2/iPlug2OOS build-cmake --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/build-cmake .cursor/skills/build-cmake && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .cursor/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/iPlug2/iPlug2OOS.git --path .claude/skills/build-cmake--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install iPlug2/iPlug2OOS build-cmake --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/build-cmake .gemini/skills/build-cmake && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .gemini/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install iPlug2/iPlug2OOS build-cmakeInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/build-cmake .github/skills/build-cmake && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .github/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add iPlug2/iPlug2OOS --skill build-cmake -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install iPlug2/iPlug2OOS build-cmake --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/iPlug2/iPlug2OOS.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/build-cmake .opencode/skills/build-cmake && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "build-cmake" agent skill from https://github.com/iPlug2/iPlug2OOS/tree/master/.claude/skills/build-cmake into .opencode/skills/build-cmake/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "build-cmake", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
build-cmakeBuild an iPlug2 plugin project using CMake (Ninja or Xcode generator)
Build Cmake is an agent skill from iPlug2/iPlug2OOS. Build an iPlug2 plugin project using CMake (Ninja or Xcode generator)
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering iOS development. It works with C++, Xcode, iOS and macOS. The repository describes itself as: Template to build an iPlug2 project with CI/CD and publish a WAM to github pages.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 9b214c1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
cmakeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Build Cmake loads about 1.2k tokens when it runs. Until then it costs about 20 tokens; SKILL.md has 246 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Without a licence we can't republish the file, so here is its outline and opening line. It has 246 words (~1,163 tokens).
“Use this skill when the user wants to build their plugin project using CMake.”
Just SKILL.md in .claude/skills/build-cmake of iPlug2/iPlug2OOS.
Open the folder on GitHubat commit 9b214c1
Build Cmake next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Build Cmake this skilliPlug2/iPlug2OOS | 158 | — | ~1.2k | Automated safety check: Pass | None | |
| Orca iOS Simulator Controlstablyai/orca | 87k | 1 repos | ~584 | Automated safety check: Pass | Apache-2.0 | |
| Apple Crash Log .NET Symbolicationdotnet/skills | 5.6k | 1 repos | ~2.4k | Automated safety check: Pass | MIT | |
| Macios Xcode Beta Updatedotnet/macios | 2.9k | — | ~1.8k | Automated safety check: Pass | Custom licence | |
| OdevioOdevio/Odevio-CLI | 423 | — | ~7.6k | Automated safety check: Pass | MIT | |
| SwiftUI Design SkillWholiver/swiftui-design-skill | 210 | — | ~2.8k | Automated safety check: Pass | MIT |
stablyai/orca
iOS Simulator control from inside Orca, with the live device view in Orca's emulator pane. Use when driving a booted Apple Simulator on macOS: taps, gestures…
dotnet/skills
Resolves .NET runtime frames in Apple .ips crash logs to function names, source files and line numbers using dSYM symbols, atos and the Microsoft symbol server.
dotnet/macios
Update dotnet/macios to a new Xcode beta and validate it end-to-end.
Odevio/Odevio-CLI
Take a Flutter project to an iPhone or the App Store with Odevio - build, sign and publish iOS apps from Windows, Linux or macOS with no Mac and no Xcode.
Wholiver/swiftui-design-skill
Guides the agent to design distinctive SwiftUI interfaces for iOS and macOS, with six anti-generic rules, a design direction workflow and a five-dimension review.
superagents-lab/xcode27-skills
Audit and enable security-oriented Xcode build settings. An agent skill from superagents-lab/xcode27-skills.
iPlug2/iPlug2OOS
Build and run an iPlug2 iOS app in the iOS Simulator. An agent skill from iPlug2/iPlug2OOS.
iPlug2/iPlug2OOS
Create a new iPlug2 plugin project by duplicating TemplateProject in the iPlug2OOS repository
Categories
Build an iPlug2 plugin project using CMake (Ninja or Xcode generator). Build Cmake is an agent skill from iPlug2/iPlug2OOS.
Build Cmake fits situations like: tasks that involve iOS development.
Run `npx skills add iPlug2/iPlug2OOS --skill build-cmake -a claude-code`. Or copy the skill folder (.claude/skills/build-cmake in iPlug2/iPlug2OOS) into .claude/skills/build-cmake in your project. Claude Code loads it when a task matches its description.
Run `npx skills add iPlug2/iPlug2OOS --skill build-cmake -a codex`. Or copy the skill folder (.claude/skills/build-cmake in iPlug2/iPlug2OOS) into .agents/skills/build-cmake in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add iPlug2/iPlug2OOS --skill build-cmake -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/build-cmake, .gemini/skills/build-cmake, .github/skills/build-cmake and .opencode/skills/build-cmake in your project.
Going by SKILL.md and its folder, Build Cmake needs the command-line tools its instructions call (cmake).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
No licence was found for Build Cmake or its repository. Without one, default copyright applies: ask the author before reusing or redistributing it.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Build Cmake: Orca iOS Simulator Control (stablyai/orca, 87k stars), Apple Crash Log .NET Symbolication (dotnet/skills, 5.6k stars), Macios Xcode Beta Update (dotnet/macios, 2.9k stars) and Odevio (Odevio/Odevio-CLI, 423 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
iPlug2 (a GitHub organization) maintains it in iPlug2/iPlug2OOS, which has 158 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on September 15, 2026.
Source: iPlug2/iPlug2OOS on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.