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JimLiu/baoyu-skills
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Internal speech module for /codeck. An agent skill from hiyeshu/codeck.
$ npx skills add hiyeshu/codeck --skill codeck-speech -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hiyeshu/codeck codeck-speech --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/codeck-speech .claude/skills/codeck-speech && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .claude/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speechType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hiyeshu/codeck --skill codeck-speech -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hiyeshu/codeck codeck-speech --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/codeck-speech .agents/skills/codeck-speech && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .agents/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hiyeshu/codeck --skill codeck-speech -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hiyeshu/codeck codeck-speech --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/codeck-speech .cursor/skills/codeck-speech && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .cursor/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hiyeshu/codeck.git --path skills/codeck-speech--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hiyeshu/codeck --skill codeck-speech -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hiyeshu/codeck codeck-speech --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/codeck-speech .gemini/skills/codeck-speech && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .gemini/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hiyeshu/codeck codeck-speechInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hiyeshu/codeck --skill codeck-speech -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/codeck-speech .github/skills/codeck-speech && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .github/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hiyeshu/codeck --skill codeck-speech -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hiyeshu/codeck codeck-speech --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hiyeshu/codeck.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/codeck-speech .opencode/skills/codeck-speech && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "codeck-speech" agent skill from https://github.com/hiyeshu/codeck/tree/main/skills/codeck-speech into .opencode/skills/codeck-speech/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "codeck-speech", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
codeck-speechInternal speech module for /codeck. An agent skill from hiyeshu/codeck.
Codeck Speech is an agent skill from hiyeshu/codeck. Internal speech module for /codeck. Reads deck content, asks about style and duration only when missing, generates a verbatim speech transcript with stage directions. Outputs $DECKDIR/speech.md.
Its SKILL.md is about 2.4k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Documents & Office. The repository describes itself as: No Keynote. No dragging. No font sizes. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 572a4bc. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
bashFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Codeck Speech loads about 2.4k tokens when it runs. Until then it costs about 52 tokens; SKILL.md has 936 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hiyeshu/codeck at commit 572a4bc, republished under its MIT licence (© hiyeshu). 936 words, ~2,417 tokens.
.claude/skills/codeck-speech/SKILL.md (or your agent's skills folder).<!--
[INPUT]: Depends on deck content, HTML notes, MEMORY.md, tasks/tasks.md, and threads/threads.md.
[OUTPUT]: Provides speech.md and fragment-synced HTML data-notes.
[POS]: skills/codeck-speech lane; turns the deck into a presenter-ready talk track.
[PROTOCOL]: 变更时更新此头部,然后检查 CLAUDE.md
-->
@speech owns the talk track, presenter rhythm, and fragment-synced notes.
Write boundaries:
$DECK_DIR/speech.mddata-notes in $DECK_DIR/slides.html$DECK_DIR/roles/speech.md, $DECK_DIR/tasks/tasks.md, and $DECK_DIR/channel/YYYY-MM-DD.mddeck.md, DESIGN.md, custom.css, review.md, or export files$DECK_DIR/threads/threads.mdRead $DECK_DIR/diagnosis.md. If a speech role is recommended, use it. Otherwise, pick a coach based on domain and audience:
Technical → Feynman: simplify the complex, bridge with analogy
Business → Jobs: build anticipation, one "one more thing"
Academic → Hans Rosling: let data tell the story
DECK_DIR="$HOME/.codeck/projects/$(basename "$(pwd)")"
CODECK_SKILL_DIR="${CODECK_SKILL_DIR:-}"
if [ -z "$CODECK_SKILL_DIR" ]; then
for d in \
"${CLAUDE_PLUGIN_ROOT}/skills/codeck" \
"$HOME"/.claude/plugins/cache/*/codeck/*/skills/codeck \
"$HOME"/.codex/plugins/cache/*/codeck/*/skills/codeck \
"$HOME/.agents/skills/codeck" \
"$HOME/.codex/skills/codeck" \
"$HOME/.claude/skills/codeck"; do
if [ -d "$d/scripts" ]; then CODECK_SKILL_DIR="$d"; break; fi
done
fi
[ -n "$CODECK_SKILL_DIR" ] || { echo "codeck skill scripts not found; set CODECK_SKILL_DIR" >&2; exit 1; }
. "$CODECK_SKILL_DIR/scripts/resolve-dirs.sh"
mkdir -p "$DECK_DIR"
mkdir -p "$DECK_DIR/channel" "$DECK_DIR/tasks" "$DECK_DIR/threads" "$DECK_DIR/roles"
bash "$CODECK_SKILL_DIR/scripts/init-room.sh" "$DECK_DIR"
bash "$CODECK_SKILL_DIR/scripts/status.sh" "$DECK_DIR"Read:
*-r*.html) — actual slide contentoutline.mdIf no HTML and no deck.md, run /codeck to build the missing deck state first.
If only deck.md exists, write based on deck.md — note that the script is based on structure, not final visuals.
Do not read channel/YYYY-MM-DD.md unless debugging history.
Smart skip: skip Decision Ask if the user's instruction, MEMORY.md, open threads/threads.md rows, deck.md, or existing speech.md already specifies style and duration.
Before writing, claim the work ticket:
@orchestrator
Owner: @speech. Task: create presenter script and sync data-notes.
@speech
I claim the speech pass. I will write `speech.md`, sync fragment notes, and leave source conflicts in threads.Append the exchange to today's channel file and update tasks/tasks.md.
Speech Style is one allowed Decision Ask moment under /codeck.
Use the shared /codeck Decision Ask Policy. Create one D-YYYYMMDD-NN decision only when style or duration is missing. Bundle both into one choice so the user is deciding the speech shape, not filling a form.
codeck needs the speech shape.
Current read: {deck audience and rhythm}.
I suggest {recommended package} because {reason}.
A) {style + duration package} (recommended)
B) {contrasting style + duration package}
C) {deeper/shorter package}Use these defaults when the deck gives no signal:
A) TED — conversational, story-driven, breathing room
B) Formal — structured, precise language
C) Casual — natural, humor ok
A) 5 min — lightning, ~1000 words
B) 15 min — standard, ~3000 words
C) 30+ min — deep dive, ~6000 words
If the decision is non-blocking and the user does not answer, use the recommended package and write assumed default to MEMORY.md. If the speech commitment is blocking and no structured AskUser UI is available, leave it open in threads/threads.md and stop before writing speech.md.
Record the final style and duration in speech.md front matter and MEMORY.md.
Before writing, build a fragment map. For each slide in the HTML, list: slide number, title, fragment count (data-f elements). This map determines the speech structure — slides with fragments get ### [on enter] + ### [fragment N] sections, slides without get a single block. Do not skip this step.
Write a complete, readable-aloud transcript. Page by page.
[pause 2s], [slow down], [look at audience]. For other languages, translate the stage directions so the speaker never has to switch languages while presenting.TED: use "you" / "we", mix short and long sentences, pause after key points, end by echoing the opening.
Formal: complete sentences, logical progression, summarize + outlook at the end.
Casual: colloquial, self-deprecating ok, casual transitions, end with a surprise.
| Slide | Title | Words | Estimate |
|---|---|---|---|
| 1 | ... | ... | ... |
If a section is over budget, trim it directly before writing the final script. Do not ask another question.
The engine's buildNotes() concatenates the slide's data-notes with each visible fragment's data-notes as the presenter steps through. Use this to sync speech rhythm with fragment rhythm.
data-f="N" to know the stepping orderdata-notes → what to say when the slide first appears (before any fragment)data-f="1" element's data-notes → what to say when fragment 1 revealsdata-f="2" element's data-notes → what to say when fragment 2 revealsSpeech for slide 3:
"Let's talk about the three ideas behind codeck. [pause 2s] First, it recruits people, not rules. [pause] Second, isomorphic mapping. [pause] Third, no schema ceiling."
Slide 3 has data-f="1", data-f="2", data-f="3":
<section class="slide" data-notes="Let's talk about the three ideas behind codeck. [pause 2s]">
<h2 data-f="1" data-notes="First, it recruits people, not rules. [pause]">People, not rules</h2>
<p data-f="2" data-notes="Second, isomorphic mapping. [pause]">Isomorphic mapping</p>
<p data-f="3" data-notes="Third, no schema ceiling.">No schema ceiling</p>
</section>Presenter presses → three times. Notes build up progressively:
data-notesdata-notes attribute values[pause], [slow down], etc.) in the notes---
style: "{style}"
duration: "{target}"
totalEstimate: "{estimate}"
---
# Speech: {topic}
---
## Slide 1: {title}
<!-- estimate: {N}s | {M} words | fragments: 0 -->
{verbatim speech text}
[pause 2s]
---
## Slide 2: {title}
<!-- estimate: {N}s | {M} words | fragments: 3 -->
### [on enter]
{what to say when slide appears, before any fragment}
### [fragment 1]
{what to say when fragment 1 reveals}
### [fragment 2]
{what to say when fragment 2 reveals}
### [fragment 3]
{what to say when fragment 3 reveals}
---After writing:
MEMORY.md Active Context, Latest Channel Summary, Task Index, and Artifacts.@speech task done in tasks/tasks.md.threads/threads.md.Point to the single strongest moment in the script — the line or pause that will land hardest:
codeck speech done.
@speech I wrote
speech.md, synced fragment notes, and recorded the speech shape in memory.Strongest moment: {slide N — what happens and why it works. e.g., "Slide 4, the three-second pause after the question. That silence is where the audience decides you're worth listening to."}
{one line — readiness assessment}
Output:
$DECK_DIR/speech.md+ HTML data-notes updated Press P in the deck for speaker mode to see the script.Export:
/codeck export. Overview:/codeck.
© hiyeshu, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in skills/codeck-speech of hiyeshu/codeck.
Open the folder on GitHubat commit 572a4bc
Codeck Speech next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Codeck Speech this skillhiyeshu/codeck | 198 | — | ~2.4k | Automated safety check: Pass | MIT | |
| Markdown Article FormatterJimLiu/baoyu-skills | 26k | 6 repos | ~3.5k | Automated safety check: Pass | MIT | |
| MarkitdownImCa0/just-laws | 781 | 14 repos | ~3.2k | Automated safety check: Notes | MIT | |
| Obsidian MarkdownAtmosphere/atmosphere | 3.8k | 20 repos | ~1.3k | Automated safety check: Pass | Apache-2.0 | |
| DOCXrvdbreemen/OTGW-firmware | 207 | 33 repos | ~4.3k | Automated safety check: Pass | Proprietary | |
| Gzh Designisjiamu/gzh-design-skill | 3.9k | 1 repos | ~2.2k | Automated safety check: Pass | AGPL-3.0 |
JimLiu/baoyu-skills
Reformats plain text or Markdown articles with frontmatter, a title, a summary, headings, bold, lists and code blocks, and saves a separate formatted copy.
ImCa0/just-laws
Convert files and office documents to Markdown. An agent skill from ImCa0/just-laws.
Atmosphere/atmosphere
Create and edit Obsidian Flavored Markdown with wikilinks, embeds, callouts, properties, and other Obsidian-specific syntax.
rvdbreemen/OTGW-firmware
A skill your agent uses whenever the user wants to create, read, edit, or manipulate Word documents (.docx files).
isjiamu/gzh-design-skill
微信公众号文章排版引擎,将 Markdown 转换为可直接粘贴到公众号编辑器的 HTML。主题风格从 references/theme-index.md 注册的自定义主题库中选取,自动章节编号、关键词下划线标记、引言卡片、目录导航、代码块、图片/GIF、作者签名。支持 Markdown / Word(.docx) / PDF / 纯文本输入(非 Markdown…
HKUDS/DeepTutor
Reads, creates and edits Word .docx files with python-docx, and drops to raw OOXML for tracked changes, comments and byte-exact edits.
hiyeshu/codeck
Designer role. An agent skill from hiyeshu/codeck.
hiyeshu/codeck
codeck entry point. An agent skill from hiyeshu/codeck.
hiyeshu/codeck
Reviewer role. An agent skill from hiyeshu/codeck.
hiyeshu/codeck
Editor role. An agent skill from hiyeshu/codeck.
hiyeshu/codeck
Internal publisher module for /codeck. An agent skill from hiyeshu/codeck.
Categories
Internal speech module for /codeck. An agent skill from hiyeshu/codeck. Codeck Speech is an agent skill from hiyeshu/codeck. Internal speech module for /codeck.
Codeck Speech fits situations like: documents & Office work in your project.
Run `npx skills add hiyeshu/codeck --skill codeck-speech -a claude-code`. Or copy the skill folder (skills/codeck-speech in hiyeshu/codeck) into .claude/skills/codeck-speech in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hiyeshu/codeck --skill codeck-speech -a codex`. Or copy the skill folder (skills/codeck-speech in hiyeshu/codeck) into .agents/skills/codeck-speech in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hiyeshu/codeck --skill codeck-speech -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/codeck-speech, .gemini/skills/codeck-speech, .github/skills/codeck-speech and .opencode/skills/codeck-speech in your project.
Going by SKILL.md and its folder, Codeck Speech needs the command-line tools its instructions call (bash).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Codeck Speech is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.4k tokens (SKILL.md is roughly 9.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Codeck Speech: Markdown Article Formatter (JimLiu/baoyu-skills, 26k stars), Markitdown (ImCa0/just-laws, 781 stars), Obsidian Markdown (Atmosphere/atmosphere, 3.8k stars) and DOCX (rvdbreemen/OTGW-firmware, 207 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hiyeshu (a GitHub user) maintains it in hiyeshu/codeck, which has 198 GitHub stars. The repository holds 6 skills in this directory. The repository was last updated on August 8, 2026.
Source: hiyeshu/codeck on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.