V2 Model Support
mirage-project/mirage
End-to-end pipeline for adding or porting a model to MPK Runtime-V2 — from a compute-graph spec (shapes + draw.io graph + HF checkpoint + TP/EP plan) to a working multi-GPU demo.
Visually verify graphviz2drawio conversion fidelity by rendering a graphviz source side-by-side as a native graphviz PNG and a converted draw.io PNG, then reading both images to compare.
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install hbmartin/graphviz2drawio compare-render --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/compare-render .claude/skills/compare-render && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .claude/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-renderType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install hbmartin/graphviz2drawio compare-render --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/compare-render .agents/skills/compare-render && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .agents/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install hbmartin/graphviz2drawio compare-render --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/compare-render .cursor/skills/compare-render && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .cursor/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/hbmartin/graphviz2drawio.git --path .claude/skills/compare-render--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install hbmartin/graphviz2drawio compare-render --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/compare-render .gemini/skills/compare-render && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .gemini/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install hbmartin/graphviz2drawio compare-renderInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/compare-render .github/skills/compare-render && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .github/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add hbmartin/graphviz2drawio --skill compare-render -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install hbmartin/graphviz2drawio compare-render --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/hbmartin/graphviz2drawio.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/compare-render .opencode/skills/compare-render && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "compare-render" agent skill from https://github.com/hbmartin/graphviz2drawio/tree/master/.claude/skills/compare-render into .opencode/skills/compare-render/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "compare-render", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
compare-renderVisually verify graphviz2drawio conversion fidelity by rendering a graphviz source side-by-side as a native graphviz PNG and a converted draw.io PNG, then reading both images to compare.
Compare Render is an agent skill from hbmartin/graphviz2drawio. Visually verify graphviz2drawio conversion fidelity by rendering a graphviz source side-by-side as a native graphviz PNG and a converted draw.io PNG, then reading both images to compare. Use this whenever modifying conversion code in graphviz2drawio/ (nodes, edges, styles, text, layout), fixing a rendering or fidelity bug, or whenever the user asks if output "looks right" or "improved" — even if they don't explicitly ask for a visual check. Always verify visually before declaring a conversion change done.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `evals/evals.json`).
It sits in Testing & QA. It works with draw.io. The repository describes itself as: Convert graphviz (dot) files to draw.io / lucid (mxGraph) format. Beautiful and editable graphs in your favorite editor. The licence is GPL-3.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 96c691c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
brewuvFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use uv, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Compare Render loads about 1.2k tokens when it runs. Until then it costs about 131 tokens; SKILL.md has 491 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from hbmartin/graphviz2drawio at commit 96c691c, republished under its GPL-3.0 licence (© hbmartin). 491 words, ~1,219 tokens.
.claude/skills/compare-render/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.graphviz2drawio converts Graphviz files into draw.io XML. Correctness here is ultimately visual: the draw.io render should look like what graphviz itself produces. Unit tests and spec diffs can pass while the output looks wrong, so any change to conversion logic should end with an actual side-by-side look.
Pick 1–3 relevant test inputs from test/ that exercise the feature
you're changing (see the table below). Prefer a small file plus one
stress-test file.
Render the "before" state first if you haven't made changes yet:
./scripts/compare_render.sh test/directed/hello.gv.txt tmp_render/beforeSkip this if the change is already made — the graphviz PNG is the ground truth either way, so an after-only comparison is still meaningful.
Make your change, then render "after":
./scripts/compare_render.sh test/directed/hello.gv.txt tmp_render/afterThis produces <base>_graphviz.png (ground truth, rendered by dot) and
<base>_drawio.png (your conversion, rendered by the draw.io CLI), plus the
intermediate <base>.xml.
Read both PNGs with the Read tool and compare them deliberately, checking each of:
Report what you see honestly. Name specific differences ("the edge label sits on top of node B instead of beside the edge") rather than "looks good". If something regressed versus the before render or the graphviz reference, say so — a failed visual check is a finding, not a reason to skip the report.
| Feature being changed | Good inputs (under test/) |
|---|---|
| Minimal smoke test | directed/hello.gv.txt |
| Node shapes / polygons | directed/fsm.gv.txt, directed/switch.gv.txt |
| Clusters / subgraphs | directed/cluster.gv.txt, directed/compound.gv.txt, directed/subgraph_multiple.gv.txt |
| Colors | directed/Twelve_colors.gv.txt |
| Gradients | gradient/colors.gv.txt, gradient/radial_angle.gv.txt |
| Edge routing / curves | undirected/polylines.gv.txt, undirected/polylines_curved.gv.txt |
| Ports | directed/port.gv.txt |
| Labels / multi-labels | directed/multilabel.gv.txt, directed/tooltip.gv.txt |
| Records / HTML tables | directed/datastruct.gv.txt, directed/UML_Class_diagram.gv.txt, directed/subgraph_with_tables.gv.txt |
| Radial layouts | twopi/twopi2.gv.txt, undirected/networkmap_twopi.gv.txt |
| Large/stress graphs | directed/Linux_kernel_diagram.gv.txt, directed/world.gv.txt |
A fix for one feature frequently shifts output for many graphs. After the targeted comparison passes:
Textual spec check — converts every test input and diffs against the
committed expected XML in specs/ (ignoring unstable ids):
uv run ./scripts/test_specs.sh test tmp_outDifferences are not automatically failures — if the new output is better,
the specs should be updated (see scripts/generate_specs.sh). Decide by
looking, not by diff size.
Visual spec check — renders any spec XMLs you've modified as
_new.png / _old.png (HEAD version) / _reference.png (graphviz) trios:
./scripts/render_specs.sh test specs tmp_renderRead the trios for each changed spec to confirm new beats old.
tmp_render/, tmp_out/) are
gitignored — never commit renders.dot (brew install graphviz) and the draw.io CLI
(brew install --cask drawio); it tells you which is missing.<base>.xml in the output dir before
blaming the renderer.© hbmartin, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .claude/skills/compare-render of hbmartin/graphviz2drawio.
Open the folder on GitHubat commit 96c691c
Compare Render next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Compare Render this skillhbmartin/graphviz2drawio | 275 | — | ~1.2k | Automated safety check: Pass | GPL-3.0 | |
| V2 Model Supportmirage-project/mirage | 2.5k | — | ~5.3k | Automated safety check: Pass | Apache-2.0 | |
| Pneuma Diagrampandazki/pneuma-skills | 162 | — | ~2.2k | Automated safety check: Pass | MIT | |
| Web Application Testinganthropics/skills | 180k | 51 repos | ~966 | Automated safety check: Pass | Apache-2.0 | |
| Diagram Designcathrynlavery/diagram-design | 45k | 1 repos | ~7.5k | Automated safety check: Pass | MIT | |
| Diagnosing Bugsfossasia/eventyay-interpretation | 1.6k | 32 repos | ~2.1k | Automated safety check: Pass | Apache-2.0 |
mirage-project/mirage
End-to-end pipeline for adding or porting a model to MPK Runtime-V2 — from a compute-graph spec (shapes + draw.io graph + HF checkpoint + TP/EP plan) to a working multi-GPU demo.
pandazki/pneuma-skills
Create and edit draw.io diagrams in the Pneuma Diagram workspace.
anthropics/skills
Tests local web applications with Python Playwright scripts, checking frontend behavior, capturing screenshots and reading browser console logs.
cathrynlavery/diagram-design
Creates branded diagrams, from architecture, flowchart and sequence to charts and maps, as self-contained HTML with inline SVG, with import from draw.io, Mermaid and Excalidraw.
fossasia/eventyay-interpretation
Diagnosis loop for hard bugs and performance regressions. An agent skill from fossasia/eventyay-interpretation.
Agents365-ai/drawio-skill
Creates and edits editable draw.io diagrams from descriptions, code, infrastructure files, SQL and API schemas, with sync, review, test and export tools.
hbmartin/graphviz2drawio
Inspect SonarQube Cloud/SonarCloud findings for this repository using local .env credentials.
hbmartin/graphviz2drawio
Visually verify graphviz2drawio conversion fidelity by rendering a Graphviz source as both native Graphviz PNG and converted draw.io PNG, then inspecting the images.
Works with
Categories
Visually verify graphviz2drawio conversion fidelity by rendering a graphviz source side-by-side as a native graphviz PNG and a converted draw.io PNG, then reading both images to compare. Compare Render is an agent skill from hbmartin/graphviz2drawio.io PNG, then reading both images to compare.
Compare Render fits situations like: asks if output looks right; improved — even if they dont explicitly ask for a visual check.
Run `npx skills add hbmartin/graphviz2drawio --skill compare-render -a claude-code`. Or copy the skill folder (.claude/skills/compare-render in hbmartin/graphviz2drawio) into .claude/skills/compare-render in your project. Claude Code loads it when a task matches its description.
Run `npx skills add hbmartin/graphviz2drawio --skill compare-render -a codex`. Or copy the skill folder (.claude/skills/compare-render in hbmartin/graphviz2drawio) into .agents/skills/compare-render in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add hbmartin/graphviz2drawio --skill compare-render -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/compare-render, .gemini/skills/compare-render, .github/skills/compare-render and .opencode/skills/compare-render in your project.
Going by SKILL.md and its folder, Compare Render needs the command-line tools its instructions call (brew and uv).
SKILL.md contains no URLs. Its commands use uv, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Compare Render is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Compare Render: V2 Model Support (mirage-project/mirage, 2.5k stars), Pneuma Diagram (pandazki/pneuma-skills, 162 stars), Web Application Testing (anthropics/skills, 180k stars) and Diagram Design (cathrynlavery/diagram-design, 45k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
hbmartin (a GitHub user) maintains it in hbmartin/graphviz2drawio, which has 275 GitHub stars. The repository holds 3 skills in this directory. The repository was last updated on August 7, 2026.
Source: hbmartin/graphviz2drawio on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.