Alphagenome Single Variant Analysis
google-deepmind/science-skills
Analyzes genetic variant effects on gene expression (RNA-seq), chromatin accessibility (DNASE), histone marks (ChIP), and transcription factors using the AlphaGenome API.
Designs cytosine (CBE, C-to-T) and adenine (ABE, A-to-G) base-editor guides by positioning the target base at the activity-peak of the editing window (protospacer positions ~5-7, PAM-distal…
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-design --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/genome-engineering/base-editing-design .claude/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .claude/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-designType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-design --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/genome-engineering/base-editing-design .agents/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .agents/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-design --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/genome-engineering/base-editing-design .cursor/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .cursor/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/GPTomics/bioSkills.git --path genome-engineering/base-editing-design--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-design --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/genome-engineering/base-editing-design .gemini/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .gemini/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-designInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .github/skills && cp -r skills-src/genome-engineering/base-editing-design .github/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .github/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install GPTomics/bioSkills bio-genome-engineering-base-editing-design --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/GPTomics/bioSkills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/genome-engineering/base-editing-design .opencode/skills/bio-genome-engineering-base-editing-design && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "bio-genome-engineering-base-editing-design" agent skill from https://github.com/GPTomics/bioSkills/tree/main/genome-engineering/base-editing-design into .opencode/skills/bio-genome-engineering-base-editing-design/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "bio-genome-engineering-base-editing-design", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
bio-genome-engineering-base-editing-designDesigns cytosine (CBE, C-to-T) and adenine (ABE, A-to-G) base-editor guides by positioning the target base at the activity-peak of the editing window (protospacer positions ~5-7, PAM-distal…
Bio Genome Engineering Base Editing Design is an agent skill from GPTomics/bioSkills. Designs cytosine (CBE, C-to-T) and adenine (ABE, A-to-G) base-editor guides by positioning the target base at the activity-peak of the editing window (protospacer positions ~5-7, PAM-distal numbering), minimizing bystander edits for product purity, reading dinucleotide context (APOBEC1 TC favored / GC disfavored), and selecting the editor variant (BE4max, ABEmax, ABE8e, YE1/SECURE, TadCBE, CGBE, SpG/SpRY-BE). Covers knockout by premature stop (CRISPR-STOP/iSTOP) and splice-site disruption, the three off-target…
Its SKILL.md is about 4.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files (for example `examples/base_editing_design.py` and `usage-guide.md`).
It sits in Research & Science, covering Bioinformatics. The repository describes itself as: a set of SKILLS.md for doing bioinformatics with agents like claude code. The licence is MIT.
Read from SKILL.md and the folder at commit d91ed3d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (Python), which the agent can run.
Shell commands in SKILL.md call:
pipFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pip, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Bio Genome Engineering Base Editing Design loads about 4.8k tokens when it runs. Until then it costs about 223 tokens; SKILL.md has 2,419 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from GPTomics/bioSkills at commit d91ed3d, republished under its MIT licence (© GPTomics). 2,419 words, ~4,803 tokens.
.claude/skills/bio-genome-engineering-base-editing-design/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.Reference examples tested with: BioPython 1.83+.
Before using code patterns, verify installed versions match. If versions differ:
pip show <package> then help(module.function) to check signaturesIf code throws ImportError, AttributeError, or TypeError, introspect the installed package and adapt the example to match the actual API rather than retrying.
BE-Hive is NOT a pip package -- it is a web tool (crisprbehive.design) plus clone-only repos (maxwshen/be_predict_efficiency, be_predict_bystander) pinning old dependencies (scikit-learn 0.20.3, BioPython 1.73). Use the web tool for a quick answer, the clone for batch use. Editing windows and outcome predictions are editor-variant- and cell-type- specific and are activity gradients, not hard boxes -- record which editor model was used.
"Install a transition mutation without a double-strand break" -> Write the edit as a base-pair change to pick the editor family, find a PAM that lands the target base at the window peak while keeping bystanders out, read sequence context, choose the editor variant, and report the predicted genotype spectrum -- not a lone efficiency number.
Bio.Seq + re; per-base context readingA base editor produces a distribution of genotypes at one site, not a binary cut. "80% editing" can mean 80% of alleles carry the clean intended edit, or 80% carry some edit -- a soup where a bystander C/A two positions away is also converted half the time, so the exact desired genotype is only 30% of alleles. Both report as "80% efficient." The number that answers the biology is precise editing: the fraction of alleles with the target edit AND no bystander edit. Design is dominated by three coupled levers on one ~5-nt window: (1) where the target base sits (set by PAM/guide; drives efficiency), (2) what else sits in the window (bystander C's/A's; drives purity), (3) the local dinucleotide context of each base (drives which actually edit). The corollary trap: a more active editor (ABE8e over ABE7.10) raises headline efficiency while lowering purity (higher processivity sweeps more bystanders). Rank guides by the predicted outcome spectrum, never by efficiency alone.
The second field-defining insight: base editors have THREE off-target classes, and the two that distinguish CBE from ABE are invisible to every Cas-off-target tool (below). Most people only think of class 1 (guide-directed); the classes that matter for safety are Cas-independent and guide-invisible.
Both families are a ssDNA deaminase fused to a Cas9 NICKASE (nCas9, D10A), guided by an ordinary sgRNA -- no double-strand break. When Cas9 binds, the non-target (PAM-containing) strand is displaced as ssDNA in the R-loop; the deaminase edits bases on that displaced strand within the window. Canonical numbering (Komor 2016): position 1 = PAM-DISTAL (5' end of the spacer), position 20 = PAM-PROXIMAL (next to the PAM at 21-23). The editing window is ~positions 4-8, peak ~5-7. (This is the opposite of what older tutorials sometimes say.)
Activity inside the "box" is a steep gradient: a target at position 6 edits far better than one at 8; a bystander at 8 edits at a fraction of one at 5. The design move is "how close to the 5-6-7 peak is my target, and how far toward the cold edges can I push the bystanders?" The width is a property of the editor variant: ABE8e's high processivity widens it to ~3-11, so a guide that was bystander-clean with ABE7.10 becomes dirty when "upgraded" to ABE8e without re-checking. Carrying a window assumption across an editor switch is the most common silent failure.
| Editor | Class | When |
|---|---|---|
| BE4max / AncBE4max | CBE | default modern CBE (Koblan 2018) |
| ABEmax | ABE | strong default ABE (Koblan 2018) |
| ABE8e | ABE | maximum activity (hard targets, screens) -- but WIDER window, MORE bystanders/off-target, LOSES context preference (Richter 2020; Lapinaite 2020) |
| YE1 / SECURE-BE3 | CBE | narrowed window / low RNA off-target (Grunewald 2019) |
| TadCBE / TadDE | CBE / dual | lowest Cas-independent DNA+RNA off-target CBE (Neugebauer 2023) |
| CGBE1 | C->G | the only transversion a base editor does well (Kurt 2021) |
| A&C-BEmax / SPACE | dual | simultaneous C->T and A->G (niche; adds bystander surface) (Grunewald 2020; Sakata 2020) |
| SpG / SpRY base editors | any | when no canonical NGG positions the base (Walton 2020) -- more class-1 off-target |
Default BE4max/ABEmax; reach for ABE8e for activity at a purity cost; a SECURE/TadCBE variant when off-target matters; a PAM-flexible editor when no NGG positions the base. The deaminase choice (rAPOBEC1 vs APOBEC3A vs eA3A vs evolved TadA) sets window width, context, and off-target far more than the BE3-vs-BE4 generation number.
| Class | Mechanism | Detected by | Mitigation |
|---|---|---|---|
| 1. Cas-dependent DNA | guide mismatch-tolerance, like ordinary Cas9 | GUIDE-/CIRCLE-seq; in-silico (-> off-target-prediction) | high-fidelity Cas; guide selection |
| 2. Cas-INDEPENDENT DNA | deaminase edits transiently-exposed genomic ssDNA, no guide | GOTI (Zuo 2019); WGS (Jin 2019) | choose a low-activity-deaminase variant (YE1, TadCBE) |
| 3. RNA | deaminase edits cellular mRNA, no guide, transient | RNA-seq (Grunewald/Rees/Zhou 2019) | SECURE variants (rAPOBEC1 R33A; ABE F148A); TadCBE |
Classes 2-3 have no protospacer, so they are invisible to every guide-based predictor -- the guide cannot be designed to avoid them; only a cleaner editor can. CBE has historically been the dirtier family on classes 2-3 (Zuo/Jin: CBE >20x background Cas-independent SNVs, mostly C>T in transcribed DNA; early ABE did not) -- a genuine input to the CBE-vs-ABE choice. But this is variant-specific, not family-destiny: ABE8e raised it back up; TadCBE pulled CBE's down. Class-3 RNA edits are transient (RNA turns over) -- a real dose/exposure-dependent liability for chronic/AAV/therapeutic use, often tolerable for a transient cell-line transfection.
Base editing knocks out a gene without a double-strand break -- no indel lottery, no large deletions/translocations, no p53 response, works in non-dividing cells, and safe for multiplex (no translocations between simultaneous cut sites). Two routes:
The quiet failure mode: a base-editor KO is only as complete as the editing -- an incompletely edited cell still makes wild-type protein, and a bystander can turn an intended silent KO into a missense allele. Prefer an early pmSTOP; fall back to splice disruption; verify protein.
| Desired edit | Use | Why |
|---|---|---|
| Write edit as base-pair change first | -- | C:G->T:A = CBE; A:T->G:C = ABE; resolves strand confusion (a "G->A" edit is a CBE job) |
| C:G->T:A or A:T->G:C transition, base positionable | CBE / ABE | higher efficiency, cleaner, no DSB -- preferred over PE/HDR for transitions |
| C->G transversion | CGBE | the only transversion a base editor does |
| Any other transversion, small indel, multi-base | -> prime-editing-design | beyond base-editor chemistry |
| Large insertion / knock-in | -> hdr-template-design (or PE+integrase) | beyond base editing |
| Knockout, no DSB / non-dividing / multiplex | BE pmSTOP or splice disruption | no translocations, works in post-mitotic cells |
| Both CBE and ABE could make it (opposite strands) | break the tie on purity + off-target | ABE historically cleaner on classes 2-3 (per variant) |
| No NGG positions the base | SpG/SpRY base editor | accept more class-1 off-target |
| Off-target raised | ask "which of the three classes?" | class 1 -> off-target-prediction; 2-3 -> editor variant |
| Validate outcomes | -> crispr-screens/base-editing-analysis | amplicon NGS spectrum |
Goal: Find guides that place the target base near the window peak with the fewest in-window bystanders, and read the genotype spectrum the window implies.
Approach: Scan both strands for PAMs, compute where the target base lands in the spacer (PAM-distal = position 1), keep guides where it falls in the window, list bystander C's/A's, and read the 5' dinucleotide context of each (TC favored / GC disfavored for APOBEC1). The position-efficiency values below are coarse illustrative gradients, not measurements -- for a real outcome spectrum use BE-Hive/DeepBE, then validate by NGS. (See examples/base_editing_design.py.)
from Bio.Seq import Seq
import re
CBE_WINDOW = (4, 8) # activity gradient, peak ~5-7; PAM-distal numbering (position 1 = 5' end of spacer)
ABE_WINDOW = (4, 8) # ABE7.10 tighter (~4-7); ABE8e WIDER (~3-11) -- editor-specificTrigger: sorting by on-target editing %. Mechanism: efficiency hides the bystander spectrum. Symptom: "80% edited" but few alleles have the exact desired genotype. Fix: rank by predicted precise (bystander-free) editing; report the spectrum (BE-Hive).
Trigger: "upgraded" to ABE8e, kept the ABE7.10 window. Mechanism: ABE8e's window is wider (~3-11). Symptom: new bystanders, dirtier product. Fix: use the variant-specific window; re-check bystanders after any editor change.
Trigger: running GUIDE-seq/in-silico predictors and declaring it safe. Mechanism: those cover only class 1; classes 2-3 are guide-invisible. Symptom: clean class-1 report, genome/transcriptome-wide deaminase collateral. Fix: ask "which of the three?"; for 2-3 pick a SECURE/TadCBE variant.
Trigger: wanting a "G->A" change and reaching for ABE. Mechanism: G->A is C->T on the complement = a CBE job. Symptom: no editor can make it. Fix: write the edit as a base-pair change first.
Trigger: assuming pmSTOP = knockout. Mechanism: incomplete editing leaves WT protein; a late/NMD-escaping stop leaves functional product; a bystander makes a missense allele. Fix: target an early stop or splice site; verify at the protein level.
Trigger: using a PAM-flexible editor for convenience. Mechanism: relaxed PAM tolerates more mismatches -> more class-1 off-target. Fix: exhaust NGG first; use SpG/SpRY as a deliberate trade and check off-target harder.
| Parameter | Value | Source |
|---|---|---|
| CBE window | ~positions 4-8, peak 5-7 (PAM-distal numbering) | Komor 2016 |
| ABE7.10 window | ~4-7/4-8 | Gaudelli 2017 |
| ABE8e window | ~3-11 (wider, more bystanders) | Richter 2020; Lapinaite 2020 |
| APOBEC1 context | TC strongly preferred, GC strongly disfavored | Komor 2016 |
| iSTOP codons | CAA/CAG/CGA (sense) + TGG (antisense) | Billon 2017 |
| iSTOP gene coverage | 97-99% of genes (with some editor) | Billon 2017 |
| CBE Cas-independent DNA off-target | >20x background (early CBE; not early ABE) | Zuo 2019; Jin 2019 |
| Purity metric | report % target-edit-AND-no-bystander, or the full spectrum | BE-Hive (Arbab 2020) |
| Error / symptom | Cause | Solution |
|---|---|---|
| No editable guide found | no PAM lands the base at ~5-7 | use SpG/SpRY base editor; check the other strand |
| Many in-window bystanders | multi-C/multi-A window | reposition to the peak; narrowed-window variant (YE1); exploit GC-context disfavor |
| "Fewest off-target edits" conflates bystanders with off-targets | mislabeling | bystanders are in-window on-locus; off-targets are elsewhere -- different fixes |
| Clean predicted spectrum but genomic collateral | model predicts on-target window only | classes 2-3 need editor choice + orthogonal assays |
© GPTomics, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 2 other files in genome-engineering/base-editing-design of GPTomics/bioSkills.
Open the folder on GitHubat commit d91ed3d
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in GPTomics/bioSkills, which our catalogue first saw on October 7, 2026.
Bio Genome Engineering Base Editing Design next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Bio Genome Engineering Base Editing Design this skillGPTomics/bioSkills | 1.2k | 1 repos | ~4.8k | Automated safety check: Pass | MIT | |
| Alphagenome Single Variant Analysisgoogle-deepmind/science-skills | 3.2k | 2 repos | ~3k | Automated safety check: Notes | Apache-2.0 | |
| 13C Metabolic Flux AnalysisK-Dense-AI/scientific-agent-skills | 48k | 1 repos | ~3.2k | Automated safety check: Pass | MIT | |
| Clinvar Databasegoogle-deepmind/science-skills | 3.2k | 2 repos | ~3.9k | Automated safety check: Notes | Apache-2.0 | |
| Metabolic Study Planneraiming-lab/AutoResearchClaw | 15k | — | ~1.9k | Automated safety check: Pass | MIT | |
| Dbsnp Databasegoogle-deepmind/science-skills | 3.2k | 2 repos | ~3.4k | Automated safety check: Notes | Apache-2.0 |
google-deepmind/science-skills
Analyzes genetic variant effects on gene expression (RNA-seq), chromatin accessibility (DNASE), histone marks (ChIP), and transcription factors using the AlphaGenome API.
K-Dense-AI/scientific-agent-skills
Estimates reaction fluxes inside cells from steady-state carbon-13 labeling data with a bundled mfapy-based solver, and reports which fluxes the data pin down.
google-deepmind/science-skills
A skill your agent uses when needing clinical significance, pathogenicity classifications (e.g., Pathogenic, Benign, VUS), clinical evidence rationales, or finding "hard positive" benchmark controls…
aiming-lab/AutoResearchClaw
Turns a broad metabolic modelling topic into a concrete, paper-shaped plan with organism, model, perturbations, metrics and figures before any FBA code is written.
google-deepmind/science-skills
A skill your agent uses when you want to look up, map, and search for short genetic variants (SNPs, indels) in NCBI's dbSNP database.
aiming-lab/AutoResearchClaw
Runs a metabolic flux analysis from model loading to phenotype prediction and figures by handing work to four sub-agents in sequence.
GPTomics/bioSkills
Read, write, and convert multiple sequence alignment files using Biopython Bio.AlignIO.
GPTomics/bioSkills
Installs the bioSkills collection of 425 bioinformatics skills in one step, or only chosen categories, so sequencing, RNA-seq, single-cell and variant tasks get specialized help.
GPTomics/bioSkills
Write biological sequences to files (FASTA, FASTQ, GenBank, EMBL) using Biopython Bio.SeqIO.
GPTomics/bioSkills
Soft- or hard-clips PCR primer footprints from aligned amplicon BAMs so primer bases stop masquerading as confirmed reference sequence.
GPTomics/bioSkills
Filters BAM alignments by FLAG bits, mapping quality and regions with samtools view or pysam, with recipes for common keep and drop cases.
GPTomics/bioSkills
Create and use BAI/CSI indices for BAM/CRAM files using samtools and pysam.
Categories
Designs cytosine (CBE, C-to-T) and adenine (ABE, A-to-G) base-editor guides by positioning the target base at the activity-peak of the editing window (protospacer positions ~5-7, PAM-distal…. Bio Genome Engineering Base Editing Design is an agent skill from GPTomics/bioSkills. Designs cytosine (CBE, C-to-T) and adenine (ABE, A-to-G) base-editor guides by positioning the target base at the activity-peak of the editing window (protospacer positions ~5-7, PAM-distal numbering), minimizing bystander edits for product purity, reading dinucleotide context (APOBEC1 TC favored / GC disfavored), and selecting the editor variant (BE4max, ABEmax, ABE8e, YE1/SECURE, TadCBE, CGBE, SpG/SpRY-BE).
Bio Genome Engineering Base Editing Design fits situations like: installing a transition mutation without a double-strand break; knocking out a gene without indels; choosing CBE vs ABE.
Run `npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a claude-code`. Or copy the skill folder (genome-engineering/base-editing-design in GPTomics/bioSkills) into .claude/skills/bio-genome-engineering-base-editing-design in your project. Claude Code loads it when a task matches its description.
Run `npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a codex`. Or copy the skill folder (genome-engineering/base-editing-design in GPTomics/bioSkills) into .agents/skills/bio-genome-engineering-base-editing-design in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add GPTomics/bioSkills --skill bio-genome-engineering-base-editing-design -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/bio-genome-engineering-base-editing-design, .gemini/skills/bio-genome-engineering-base-editing-design, .github/skills/bio-genome-engineering-base-editing-design and .opencode/skills/bio-genome-engineering-base-editing-design in your project.
Going by SKILL.md and its folder, Bio Genome Engineering Base Editing Design needs Python for the scripts in its folder and the command-line tools its instructions call (pip). Our summary lists: Python 3.
SKILL.md contains no URLs. Its commands use pip, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Bio Genome Engineering Base Editing Design is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.8k tokens (SKILL.md is roughly 19k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Bio Genome Engineering Base Editing Design: Alphagenome Single Variant Analysis (google-deepmind/science-skills, 3.2k stars), 13C Metabolic Flux Analysis (K-Dense-AI/scientific-agent-skills, 48k stars), Clinvar Database (google-deepmind/science-skills, 3.2k stars) and Metabolic Study Planner (aiming-lab/AutoResearchClaw, 15k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
GPTomics (a GitHub organization) maintains it in GPTomics/bioSkills, which has 1,218 GitHub stars. The repository holds 559 skills in this directory. The repository was last updated on August 15, 2026.
Source: GPTomics/bioSkills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.