Local AI Use
amd/skills
Makes this agent generate images, transcribe audio, and synthesize speech on the user's own machine through a local Lemonade Server instead of a paid cloud API.
Assemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel product across a test surface, the barrel + swatch changing per…
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycle --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .claude/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .claude/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycleType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycle --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .agents/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .agents/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycle --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .cursor/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .cursor/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gooseworks-ai/goose-skills.git --path skills/ads/capabilities/render-stopmotion-hand-swatch-cycle--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycle --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .gemini/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .gemini/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycleInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .github/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .github/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gooseworks-ai/goose-skills render-stopmotion-hand-swatch-cycle --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle .opencode/skills/render-stopmotion-hand-swatch-cycle && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "render-stopmotion-hand-swatch-cycle" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/capabilities/render-stopmotion-hand-swatch-cycle into .opencode/skills/render-stopmotion-hand-swatch-cycle/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-stopmotion-hand-swatch-cycle", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
render-stopmotion-hand-swatch-cycleAssemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel product across a test surface, the barrel + swatch changing per…
Render Stopmotion Hand Swatch Cycle is an agent skill from gooseworks-ai/goose-skills. Assemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel product across a test surface, the barrel + swatch changing per plate while the hand, background, crop, and lighting stay locked) is PNG→mp4 loop-encoded at each plate's own stop-motion hold (fast motion frames 150–250ms, per-shade ~380ms, hero beats 1100–1800ms), concat-demuxed with HARD cuts into a silent master, closed on a Playwright HTML-rendered branded end card (serif…
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including scripts (for example `scripts/PIPELINE.md`, `scripts/README.md` and `scripts/config.example.json`).
It sits in Media & Creative, covering Image generation, Text to speech and voice and Positioning and messaging. It works with ElevenLabs and Playwright. The repository describes itself as: Library of Growth & GTM skills + data APIs for Claude Code, Codex, Cursor to run ads, social, content, lead gen, seo and data scraping. The licence is MIT.
Read from SKILL.md and the folder at commit c650c6d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships 3 files in scripts/, which the agent can run.
Shell commands in SKILL.md call:
ffmpegFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Render Stopmotion Hand Swatch Cycle loads about 1.2k tokens when it runs. Until then it costs about 253 tokens; SKILL.md has 563 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.
The full file from gooseworks-ai/goose-skills at commit c650c6d, republished under its MIT licence (© gooseworks-ai). 563 words, ~1,226 tokens.
.claude/skills/render-stopmotion-hand-swatch-cycle/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Assemble a stop-motion hand-swatch-cycle ad from a config: a fast, tactile product demo where a single hand swipes ONE product barrel across a test surface, and the shade of the barrel AND the painted swatch stripe changes on every frame while the hand, background, crop, and lighting hold still — cycling the variant family so the viewer self-identifies their match, then a hero-pick payoff and a branded end card. The hand, background color, test surface, hero variant and music are the recipe's user choices; this capability only assembles the plates it is given. This capability is the FREE, deterministic assembly — the per-plate PNG→mp4 loop encode, the concat-demux, the end-card render, and the music mux.
scripts/config.example.json is the worked example — reference only, never the default (DIBS
Beauty "Pick Your Match": a fair hand, bubblegum-pink background, cream skin-patch; ~16.6s 1080×1920
9:16, ~24 cycle plates + finale beats + a 3s end card); scripts/PIPELINE.md maps every config
block to its source step and scripts/README.md documents the free assembly.
This is the FREE, deterministic assembly stage — it spends nothing. The paid inputs are separate
capabilities — the master-anchor plate + the per-shade / motion / finale plates + the end-card hero
BG (create-image-gpt-image-fal, gpt-image-2 EDIT mode, each plate anchored to the SAME
master-anchor — never chained), and the music track (create-music-elevenlabs, or a brand-supplied
mp3). Given the ordered plate PNGs + per-plate holds + the end-card hero BG + the brand logo SVG +
the music track, render-stopmotion-hand-swatch-cycle loop-encodes each plate at its hold,
concat-demuxes with hard cuts into a silent master, appends the HTML-rendered end card, and muxes the
music under it → the master. Re-cuts (re-timed holds, a re-ordered cycle, a swapped end card) reuse
the existing plates / track and cost $0.
ffmpeg -loop 1 -t <pose_hold_ms>) to 1080×1920 @ 30fps crf18. This is stop-motion — discrete
held frames, no camera moves, no character animation. Do not animate the plates.ffmpeg -f concat) — NO dissolves. The
frame-swap tactility is the whole point; a crossfade erases it.concat demuxer over
the ordered plate list is correct and cheapest. (filter_complex is only needed when clips carry
mismatched audio — these don't.)© gooseworks-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (scripts) in skills/ads/capabilities/render-stopmotion-hand-swatch-cycle of gooseworks-ai/goose-skills.
Open the folder on GitHubat commit c650c6d
Render Stopmotion Hand Swatch Cycle next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Render Stopmotion Hand Swatch Cycle this skillgooseworks-ai/goose-skills | 1.2k | — | ~1.2k | Automated safety check: Pass | MIT | |
| Local AI Useamd/skills | 408 | — | ~5k | Automated safety check: Notes | MIT | |
| Video Translatorshang-zhu/violin | 1.1k | — | ~1k | Automated safety check: Notes | MIT | |
| Explain Videolimin112/min-skill | 454 | — | ~2.4k | Automated safety check: Pass | None | |
| Speech To Texttadaspetra/loop | 296 | 2 repos | ~2k | Automated safety check: Pass | MIT | |
| Hyperframes Mediachmonitor/chmonitor | 301 | 1 repos | ~2.8k | Automated safety check: Notes | GPL-3.0 |
amd/skills
Makes this agent generate images, transcribe audio, and synthesize speech on the user's own machine through a local Lemonade Server instead of a paid cloud API.
shang-zhu/violin
Dub a video into another language and generate subtitles using the default Together + Cartesia stack.
limin112/min-skill
Build a narrated explainer video from a concept — discussion → structure → HTML slide deck → narration script → TTS voice → subtitles → background music → Playwright screen recording → ffmpeg…
tadaspetra/loop
Transcribe audio to text using ElevenLabs Scribe v2. An agent skill from tadaspetra/loop.
chmonitor/chmonitor
Audio and media assets for HyperFrames compositions, produced by one shared audio engine (scripts/audio.mjs) — multi-provider TTS (HeyGen / ElevenLabs / Kokoro local), background music + sound…
joeseesun/qiaomu-cut-skill
把一句话需求转成可复现、可验收视频工程的乔木智能剪辑导演。Use when the user asks to create, plan, edit, remix, explain, narrate, subtitle, animate, composite, or render a video—including one-line requests such as “制作一个科普视频:介绍…
gooseworks-ai/goose-skills
Scrape and search Reddit posts using Apify. An agent skill from gooseworks-ai/goose-skills.
gooseworks-ai/goose-skills
Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent.
gooseworks-ai/goose-skills
Replace an existing video's opening with a supplied clip or free kinetic text hook while retaining and verifying every original body frame, audio, captions and ending.
gooseworks-ai/goose-skills
Scrape blog posts via RSS feeds (free, no API key) with Apify fallback for JS-heavy sites.
gooseworks-ai/goose-skills
Find leads by scraping engagers from a competitor's top LinkedIn posts.
gooseworks-ai/goose-skills
Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard…
Works with
Categories
Assemble a stop-motion hand-swatch-cycle product-demo ad from a config — a sequence of still PLATES (one hand swiping a single-barrel product across a test surface, the barrel + swatch changing per…. Render Stopmotion Hand Swatch Cycle is an agent skill from gooseworks-ai/goose-skills.
Render Stopmotion Hand Swatch Cycle fits situations like: the stopmotion-hand-swatch-cycle format; tasks that involve Image generation; tasks that involve Text to speech and voice.
Run `npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a claude-code`. Or copy the skill folder (skills/ads/capabilities/render-stopmotion-hand-swatch-cycle in gooseworks-ai/goose-skills) into .claude/skills/render-stopmotion-hand-swatch-cycle in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a codex`. Or copy the skill folder (skills/ads/capabilities/render-stopmotion-hand-swatch-cycle in gooseworks-ai/goose-skills) into .agents/skills/render-stopmotion-hand-swatch-cycle in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gooseworks-ai/goose-skills --skill render-stopmotion-hand-swatch-cycle -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/render-stopmotion-hand-swatch-cycle, .gemini/skills/render-stopmotion-hand-swatch-cycle, .github/skills/render-stopmotion-hand-swatch-cycle and .opencode/skills/render-stopmotion-hand-swatch-cycle in your project.
Going by SKILL.md and its folder, Render Stopmotion Hand Swatch Cycle needs the command-line tools its instructions call (ffmpeg).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.
Render Stopmotion Hand Swatch Cycle is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Render Stopmotion Hand Swatch Cycle: Local AI Use (amd/skills, 408 stars), Video Translator (shang-zhu/violin, 1.1k stars), Explain Video (limin112/min-skill, 454 stars) and Speech To Text (tadaspetra/loop, 296 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gooseworks-ai (a GitHub organization) maintains it in gooseworks-ai/goose-skills, which has 1,240 GitHub stars. The repository holds 273 skills in this directory. The repository was last updated on October 8, 2026.
Source: gooseworks-ai/goose-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.