Create Chatgpt Video Ad
criptogus/agent-evolve-network
Produce a 9:16 social-native ad that recreates a ChatGPT mobile chat — user types in the composer with the iOS keyboard visible, taps send, keyboard slides down, header right-cluster swaps…
Render a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage.
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboard --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .claude/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .claude/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboardType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboard --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .agents/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .agents/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboard --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .cursor/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .cursor/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/gooseworks-ai/goose-skills.git --path skills/ads/packs/video-ad-formats/render-ios-keyboard--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboard --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .gemini/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .gemini/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboardInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .github/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .github/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install gooseworks-ai/goose-skills render-ios-keyboard --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/gooseworks-ai/goose-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/ads/packs/video-ad-formats/render-ios-keyboard .opencode/skills/render-ios-keyboard && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "render-ios-keyboard" agent skill from https://github.com/gooseworks-ai/goose-skills/tree/main/skills/ads/packs/video-ad-formats/render-ios-keyboard into .opencode/skills/render-ios-keyboard/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "render-ios-keyboard", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
render-ios-keyboardRender a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage.
Render iOS Keyboard is an agent skill from gooseworks-ai/goose-skills. Render a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage. Includes the 3-suggestion bar, alpha keys, shift/backspace, 123/emoji/space/return row, and the bottom globe+mic strip. No animation logic — slide up/down is the molecule's job (CSS transform on the .keyboard root).
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 11 other files (for example `generate.js`, `render.js` and `skill.meta.json`).
It sits in Documents & Office, covering Slides and decks. It works with iOS. The repository describes itself as: Library of Growth & GTM skills + data APIs for Claude Code, Codex, Cursor to run ads, social, content, lead gen, seo and data scraping. The licence is MIT.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c650c6d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Ships script files (JavaScript), which the agent can run.
Shell commands in SKILL.md call:
nodeFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Render iOS Keyboard loads about 1.9k tokens when it runs. Until then it costs about 81 tokens; SKILL.md has 948 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from gooseworks-ai/goose-skills at commit c650c6d, republished under its MIT licence (© gooseworks-ai). 948 words, ~1,944 tokens.
.claude/skills/render-ios-keyboard/SKILL.md (or your agent's skills folder). This skill also uses 9 other files; get the full folder from GitHub.Superseded: the video kit now does this with the phone-chat part, version 1.1.4, in the parts folder of this repository. Every phone-chat style is a style file that draws the same screen frame by frame from the plan's scenes, with the original sounds, in the kit's browser. This atom stays, unchanged in behaviour, for skills outside the kit until they move; its scripts still run.
Provide a drop-in iOS QWERTY keyboard fragment that pairs with messaging atoms (create-chatgpt-mockup, create-imessage-mockup) when a video needs to show someone typing. Static only: the keyboard sits at the bottom of the screen, the molecule's recorder slides it up/down with transform: translateY(...).
const { renderKeyboardHTML, renderKeyboardCSS } = require('./generate');
const html = renderKeyboardHTML({
suggestions: ['"He"', 'Hey', 'Heating'], // optional, default ['I', 'The', "I'm"]
layout: 'qwerty-lower', // 'qwerty-lower' | 'qwerty-upper' | 'numbers'
});The atom returns an HTML fragment (one <div class="ios-keyboard">…</div>) plus the matching CSS. The CSS uses scoped class names so it won't collide with the rest of the page.
const { renderKeyboardHTML, renderKeyboardCSS } = require('./generate'); — no build step, no dependencies beyond Node's fs/path.renderKeyboardHTML reads opts.layout and looks it up in ROWS: qwerty-lower (default), qwerty-upper, or numbers. An unknown layout silently falls back to qwerty-lower. The molecule decides which state to show; this atom never switches on its own.opts.suggestions is an array of up to three strings rendered into the suggestion bar; each value is run through escapeHTML so quotes/angle brackets are safe. Omit it to get the default ['I', 'The', "I'm"].<div class="ios-keyboard" data-layout="…"> containing, in order: the .kb-suggestions bar, three letter rows (row-1 10 keys, row-2 9 keys padded with two 18px spacers, row-3 = shift/#+= modifier + 7 keys + backspace), the row-bottom (123/ABC switch, emoji, wide space, return), and the .kb-system-row globe + mic strip.renderKeyboardCSS() (which reads templates/keyboard.css from disk) and place it in a <style> block on the page. The molecule mounts the fragment at the bottom of the stage next to .composer-wrap.transform. The owning molecule slides the keyboard in/out via transform: translateY(...) on the .ios-keyboard root (the CSS sets will-change: transform for this).render.js wraps the fragment + CSS in a 750×1334 white .stage HTML page and writes it to --out for eyeballing padding/colors.node render.js --out /tmp/kb.html --suggestions 'I,The,I'\''m'Produces a standalone HTML page with just the keyboard, useful for tweaking padding/colors.
| Output | Shape |
|---|---|
renderKeyboardHTML(opts) | HTML string (one root <div class="ios-keyboard">) |
renderKeyboardCSS() | CSS string (scoped to .ios-keyboard *) |
The molecule injects these into the chatgpt-mockup page next to .composer-wrap.
| File | Purpose |
|---|---|
generate.js | Returns {renderKeyboardHTML, renderKeyboardCSS} |
render.js | Standalone CLI for visual review |
templates/keyboard.css | All keyboard styling |
layout but are visual-only — the molecule decides which to show.renderKeyboardHTML() returns a single root element starting with <div class="ios-keyboard" and carrying the matching data-layout attribute (qwerty-lower | qwerty-upper | numbers)..kb-suggestions bar, three letter rows (.row-1, .row-2, .row-3), one .row-bottom, and one .kb-system-row — in that DOM order.suggestions array (default ['I', 'The', "I'm"]); the bar renders one .kb-suggestion span per entry with vertical dividers between adjacent pills.qwerty-lower renders lowercase letters and a shift glyph; qwerty-upper renders uppercase letters; numbers renders the digit/symbol rows with the #+= modifier and an ABC switch key instead of 123.'<b>' or '"He"' yields <b> / "He", never raw markup.renderKeyboardCSS() returns the full contents of templates/keyboard.css, scoped under .ios-keyboard, and the fragment carries no inline style except the two 18px row-2 spacer divs.123/emoji/return modifier keys are visibly wider than letter keys; space is one wide white pill; the globe sits bottom-left and mic bottom-right in the system strip.<script> and no JS event handlers — so a recorder can slide it with a CSS transform without re-rendering.layout value → ROWS[layout] is undefined, so the renderer silently falls back to qwerty-lower. Symptom: you asked for uppercase or numbers and got lowercase letters. Fix: pass exactly 'qwerty-lower', 'qwerty-upper', or 'numbers'..kb-suggestion (they flex: 1 1 0), so a long array squashes the pills and breaks the iOS-accurate 3-up layout. Keep suggestions to three or fewer; long strings are clipped with text-overflow: ellipsis.renderKeyboardHTML() without also emitting renderKeyboardCSS() produces an unstyled stack of divs (no rounded keys, no gray tray). Always include both on the page.templates/keyboard.css missing or unreadable → renderKeyboardCSS() calls fs.readFileSync and will throw ENOENT. Run from a checkout where templates/keyboard.css sits next to generate.js.render.js run without --out → the CLI prints the usage line and exits with code 1; nothing is written. Always pass --out <path>.© gooseworks-ai, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 9 other files in skills/ads/packs/video-ad-formats/render-ios-keyboard of gooseworks-ai/goose-skills.
Open the folder on GitHubat commit c650c6d
We found 1 copy of this SKILL.md (exact, near-identical or edited) in other folders, from 1 other GitHub owner. This page covers the copy in gooseworks-ai/goose-skills, which our catalogue first saw on October 7, 2026.
Render iOS Keyboard next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Render iOS Keyboard this skillgooseworks-ai/goose-skills | 1.2k | 1 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Create Chatgpt Video Adcriptogus/agent-evolve-network | 288 | — | ~5k | Automated safety check: Pass | Custom licence | |
| Image To Editable Pptningzimu/image-to-editable-ppt-skill | 2.9k | — | ~4.3k | Automated safety check: Pass | MIT | |
| Slidesfcakyon/claude-codex-settings | 1.2k | 1 repos | ~1.1k | Automated safety check: Pass | MIT | |
| Ppt Image FirstNyxTides/ppt-image-first | 1.2k | — | ~1.6k | Automated safety check: Pass | Apache-2.0 | |
| Vibe to Agentic Engineering Frameworkshanraisshan/claude-code-best-practice | 67k | — | ~3.3k | Automated safety check: Pass | MIT |
criptogus/agent-evolve-network
Produce a 9:16 social-native ad that recreates a ChatGPT mobile chat — user types in the composer with the iOS keyboard visible, taps send, keyboard slides down, header right-cluster swaps…
ningzimu/image-to-editable-ppt-skill
Rebuild slide images, scanned or image-based PPT/PPTX files, and PDF decks into object-level editable PowerPoint (.pptx), preserving speaker notes when supplied.
fcakyon/claude-codex-settings
Create and edit presentation slide decks (.pptx) with PptxGenJS, bundled layout helpers, and render/validation utilities.
NyxTides/ppt-image-first
Build presentation plans for PPT / slides / decks through a conversation-first workflow, then propose multiple visual directions with preview images before writing deck specs.
shanraisshan/claude-code-best-practice
Explains the conceptual model behind a presentation on moving from unstructured vibe coding to fully configured agentic engineering, including its 4-level scoring system and slide conventions.
JuneYaooo/gpt-image2-ppt-skills
Generate visually striking PPT slides via OpenAI's gpt-image-2 -- use any style in styles/<collection/STYLEID.md or mimic a user-supplied .pptx template; outputs high-res slide PNGs and a 16:9 .pptx.
gooseworks-ai/goose-skills
Scrape and search Reddit posts using Apify. An agent skill from gooseworks-ai/goose-skills.
gooseworks-ai/goose-skills
Generate or edit an image via any FAL image model (nano-banana edit, gpt-image, flux, ...), ROUTED THROUGH THE fal-proxy so it bills the Ads agent.
gooseworks-ai/goose-skills
Replace an existing video's opening with a supplied clip or free kinetic text hook while retaining and verifying every original body frame, audio, captions and ending.
gooseworks-ai/goose-skills
Scrape blog posts via RSS feeds (free, no API key) with Apify fallback for JS-heavy sites.
gooseworks-ai/goose-skills
Find leads by scraping engagers from a competitor's top LinkedIn posts.
gooseworks-ai/goose-skills
Assemble a ChatGPT chat-reveal video ad from a thread + timeline JSON — one continuous Playwright recording of a ChatGPT mobile chat (user types with the iOS keyboard up → taps send → keyboard…
Works with
Categories
Render a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage. Render iOS Keyboard is an agent skill from gooseworks-ai/goose-skills. Render a static iOS QWERTY keyboard as inline HTML+CSS sized for the 750-wide 9:16 stage.
Render iOS Keyboard fits situations like: tasks that involve Slides and decks.
Run `npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a claude-code`. Or copy the skill folder (skills/ads/packs/video-ad-formats/render-ios-keyboard in gooseworks-ai/goose-skills) into .claude/skills/render-ios-keyboard in your project. Claude Code loads it when a task matches its description.
Run `npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a codex`. Or copy the skill folder (skills/ads/packs/video-ad-formats/render-ios-keyboard in gooseworks-ai/goose-skills) into .agents/skills/render-ios-keyboard in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add gooseworks-ai/goose-skills --skill render-ios-keyboard -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/render-ios-keyboard, .gemini/skills/render-ios-keyboard, .github/skills/render-ios-keyboard and .opencode/skills/render-ios-keyboard in your project.
Going by SKILL.md and its folder, Render iOS Keyboard needs JavaScript for the scripts in its folder and the command-line tools its instructions call (node). Our summary lists: Node.js.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Render iOS Keyboard is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Render iOS Keyboard: Create Chatgpt Video Ad (criptogus/agent-evolve-network, 288 stars), Image To Editable Ppt (ningzimu/image-to-editable-ppt-skill, 2.9k stars), Slides (fcakyon/claude-codex-settings, 1.2k stars) and Ppt Image First (NyxTides/ppt-image-first, 1.2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
gooseworks-ai (a GitHub organization) maintains it in gooseworks-ai/goose-skills, which has 1,240 GitHub stars. The repository holds 273 skills in this directory. The repository was last updated on October 8, 2026.
Source: gooseworks-ai/goose-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.