Generate Readme
microsoft/Agent365-Samples
Generates or updates a README.md for an Agent 365 sample agent.
Authoring and debugging scripts for Rhinoceros 3D (Rhino 8 and later).
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install github/awesome-copilot rhino3d-scripts --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/rhino3d-scripts .claude/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .claude/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scriptsType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install github/awesome-copilot rhino3d-scripts --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/rhino3d-scripts .agents/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .agents/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install github/awesome-copilot rhino3d-scripts --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/rhino3d-scripts .cursor/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .cursor/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/github/awesome-copilot.git --path skills/rhino3d-scripts--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install github/awesome-copilot rhino3d-scripts --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/rhino3d-scripts .gemini/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .gemini/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install github/awesome-copilot rhino3d-scriptsInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/rhino3d-scripts .github/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .github/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add github/awesome-copilot --skill rhino3d-scripts -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install github/awesome-copilot rhino3d-scripts --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/github/awesome-copilot.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/rhino3d-scripts .opencode/skills/rhino3d-scripts && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "rhino3d-scripts" agent skill from https://github.com/github/awesome-copilot/tree/main/skills/rhino3d-scripts into .opencode/skills/rhino3d-scripts/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "rhino3d-scripts", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
rhino3d-scriptsAuthoring and debugging scripts for Rhinoceros 3D (Rhino 8 and later).
Rhino3d Scripts is an agent skill from github/awesome-copilot, published by the product's own GitHub organization. Authoring and debugging scripts for Rhinoceros 3D (Rhino 8 and later). Use when asked to write RhinoScript (VBScript / .rvb / .vbs), RhinoPython, or RhinoCommon-based scripts; automate Rhino modeling tasks; build command macros; manipulate Rhino geometry, layers, blocks, or document objects; pick objects from the viewport; control redraw and undo; or load and run scripts from the Rhino Script Editor. Covers rhinoscriptsyntax, scriptcontext, the Rhino. RhinoCommon namespaces (Rhino.Geometry, Rhino.DocObjects…
Its SKILL.md is about 3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `references/macros-and-loading.md`, `references/rhinocommon-map.md` and `references/rhinoscriptsyntax-cheatsheet.md`).
It sits in Development. It works with Python and .NET. The repository describes itself as: Community-contributed instructions, agents, skills, and configurations to help you make the most of GitHub Copilot. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 727ff2e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python and vbscript).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
docs.mcneel.comdeveloper.rhino3d.commcneel.github.iogithub.comFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Rhino3d Scripts loads about 3k tokens when it runs, and up to ~6.9k if it reads all its reference files. Until then it costs about 160 tokens; SKILL.md has 1,257 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from github/awesome-copilot at commit 727ff2e, republished under its MIT licence (© github). 1,257 words, ~2,981 tokens.
.claude/skills/rhino3d-scripts/SKILL.md (or your agent's skills folder). This skill also uses 4 other files; get the full folder from GitHub.Write production-quality scripts for Rhinoceros 3D. Covers the three scripting surfaces (RhinoScript/VBScript, RhinoPython, direct RhinoCommon .NET) and the Rhino 8+ Script Editor.
.rvb, .vbs, or .py Rhino scriptrhinoscriptsyntax, scriptcontext, RhinoCommon, Rhino.Geometry, RhinoDoc, or the Script EditorPick the surface based on the task, not preference. Recommend Python by default for new work.
| Surface | When to choose | File ext |
|---|---|---|
RhinoPython (rhinoscriptsyntax + RhinoCommon) | Default for new scripts. Best ecosystem, readable, full RhinoCommon access. | .py |
| RhinoScript (VBScript) | Maintaining legacy .rvb/.vbs files; integrating with VBA/COM. | .rvb, .vbs |
| RhinoCommon (C#/.NET) via Script Editor | Performance-critical loops, complex geometry, leveraging .NET libraries. | .cs |
| Command macro | Pure sequence of existing Rhino commands; no logic. | toolbar/alias |
A macro is not a script — it is a string of command-line input (e.g. ! _-Line 0,0,0 10,0,0 _Enter). Use a script the moment you need a variable, loop, or conditional.
_ScriptEditor (Rhino 8) or _EditPythonScript / _EditScript (older)._-RunPythonScript or _LoadScript + _RunScript.import rhinoscriptsyntax as rs
import scriptcontext as sc
import Rhino
def main():
obj_id = rs.GetObject("Select a curve", filter=rs.filter.curve, preselect=True)
if not obj_id:
return
length = rs.CurveLength(obj_id)
print("Length: {0:.4f}".format(length))
if __name__ == "__main__":
main()import Rhino
import scriptcontext as sc
doc = sc.doc # Rhino.RhinoDoc.ActiveDoc
tol = doc.ModelAbsoluteTolerance
circle = Rhino.Geometry.Circle(Rhino.Geometry.Point3d(0, 0, 0), 5.0)
curve_id = doc.Objects.AddCircle(circle)
doc.Views.Redraw()Option Explicit
Call Main()
Sub Main()
Dim strObject
strObject = Rhino.GetObject("Select a curve", 4) ' 4 = curve filter
If IsNull(strObject) Then Exit Sub
Rhino.Print "Length: " & Rhino.CurveLength(strObject)
End Subimport Rhino
import scriptcontext as sc
go = Rhino.Input.Custom.GetObject()
go.SetCommandPrompt("Select breps")
go.GeometryFilter = Rhino.DocObjects.ObjectType.Brep
go.SubObjectSelect = False
go.GetMultiple(1, 0)
if go.CommandResult() != Rhino.Commands.Result.Success:
pass
else:
ids = [go.Object(i).ObjectId for i in range(go.ObjectCount)]rs.EnableRedraw(False).undo = doc.BeginUndoRecord("My Op") … doc.EndUndoRecord(undo).rhinoscriptsyntax overhead).doc.Views.Redraw() in a try/finally so a crash never leaves the viewport frozen..py / .rvb somewhere on disk.Options → Files → Search paths so Rhino can find it by name.! _-RunPythonScript "MyScript.py"! _-LoadScript "MyScript.rvb" _-RunScript MySubName! cancels any running command; - runs the command in script (no-dialog) mode..rvb/.py in a search path.Tools → Options → RhinoScript (or Python) → add to Startup list. The file executes once per session.rhinoscriptsyntax returns GUIDs, RhinoCommon returns objects. Mixing them is fine, but doc.Objects.Find(guid) is the bridge from a rs.* id to a RhinoObject.(x, y, z) tuples or Rhino.Geometry.Point3d; VBScript uses 3-element Array(x, y, z). Never pass a Python list to a VBScript helper through COM.Option Explicit is off by default in VBScript. Typos silently create new variables. Always add Option Explicit at the top of .rvb files.Dims inside a Sub are hoisted to the top of the procedure. Loop counters leak.Nothing, Empty, and Null are different in VBScript. Use IsNull for Rhino.GetObject failure, IsEmpty for uninitialized Variant, Is Nothing for object refs.Call Foo(a, b) and Foo a, b are valid; Foo(a, b) (no Call, with parens) is not a call to a Sub — it’s a syntax error for multi-arg subs and a forced ByVal for single-arg.doc.ModelAbsoluteTolerance rather than hardcoding 0.001; users work in mm, m, inches, etc.Rhino.RhinoApp.EscapeKeyPressed so the user can cancel. Otherwise Rhino appears frozen.System.Guid. rhinoscriptsyntax accepts either; RhinoCommon wants System.Guid. Convert with System.Guid(str_id) if needed.doc.Views.Redraw() inside a tight loop. Toggle redraw once outside the loop..rvb is just .vbs renamed with a Rhino-specific extension so Rhino’s LoadScript recognizes it. Same VBScript engine.Rhino.RhinoApp.IsHeadless may not exist on older Rhino 8 builds. Use getattr(Rhino.RhinoApp, "IsHeadless", None) and check for None before using. Fall back to a heuristic (e.g. sc.doc.Views.Count == 0) or assume GUI present.RhinoMath is at Rhino.RhinoMath, not Rhino.DocObjects.RhinoMath. Accessing Rhino.DocObjects.RhinoMath raises AttributeError.doc.Objects.AddBrep() returns System.Guid.Empty on failure. In Rhino 8 CPython the System namespace may not be directly importable; check the return value as a string: str(obj_id) == "00000000-0000-0000-0000-000000000000".rhinoscriptsyntax has no type stubs. Static analysers (Pylance/Pyright) flag import rhinoscriptsyntax as rs as unresolvable. Suppress with # type: ignore on the import line; the module is always available at Rhino runtime.random.py, math.py, os.py). IronPython 2.7 (_-RunPythonScript) resolves the script directory before stdlib, so any import random inside the stdlib (e.g. tempfile imports random internally) will find your file instead and fail with Cannot import name <X>. CPython 3 (rhinocode) is unaffected because it resolves stdlib first. Rename the script or avoid importing modules that pull in the shadowed name._-RunPythonScript (IronPython 2.7). rhinocode script uses CPython 3 (UTF-8 by default) so the same file works there, making the failure non-obvious. IronPython 2.7 raises SyntaxError: Non-ASCII character '\xe2' at the first offending byte. The most common culprit is the em dash (-- auto-converted to -- by many editors). Add # -*- coding: utf-8 -*- as line 1 of every script that must run under both runtimes, and replace typographic characters with ASCII equivalents: em dash --, arrow ->, multiplication x.| Symptom | Fix |
|---|---|
rs.GetObject returns None immediately | The user pressed Escape, or your filter excludes everything. Re-check rs.filter.* flags. |
| “Unable to find script” when running by name | The folder isn’t in Options → Files → Search paths. |
VBScript Type mismatch on coordinates | You passed a 2-element array. Rhino requires 3-element Array(x, y, z). |
Python ImportError: No module named Rhino | You’re running CPython outside Rhino. RhinoCommon is only available in Rhino’s embedded Python (or via rhino3dm for read-only file work). |
| Created geometry doesn’t appear | You forgot doc.Views.Redraw(), or rs.EnableRedraw(False) was never re-enabled. |
| Undo undoes only the last object of a batch | Wrap the batch in BeginUndoRecord / EndUndoRecord. |
| Script works alone but fails as a startup script | Startup runs before any document is open — return early or skip document-dependent work when sc.doc is None. |
rs.Command("...") returns False | The macro string is malformed. Prefix with ! and -, end every prompt with _Enter or a value. |
AttributeError: type object 'RhinoApp' has no attribute 'IsHeadless' | Property added in a later Rhino 8 build. Use getattr(Rhino.RhinoApp, "IsHeadless", None) and guard against None. |
rhinocode script ignores arguments after the script path | rhinocode concatenates extra tokens onto the file URI. Pass data via a temp file or a Rhino dialog instead. See references/macros-and-loading.md. |
Cannot import name <X> inside stdlib (e.g. tempfile, os) when using _-RunPythonScript | Script filename shadows a stdlib module (e.g. random.py shadows random). IronPython 2.7 searches the script directory before stdlib. Rename the script, or remove the import that pulls in the shadowed module and replace it with a direct alternative (e.g. read %TEMP% via os.environ instead of import tempfile). |
SyntaxError: Non-ASCII character '\xe2' ... but no encoding declared | IronPython 2.7 (_-RunPythonScript) hit an em dash or similar character. Add # -*- coding: utf-8 -*- as line 1, or replace the character: em dash --, arrow ->. The same file runs fine under rhinocode (CPython 3), which hides the problem. |
rs.* functions by category.LoadScript / RunScript, search paths.© github, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 4 other files (references) in skills/rhino3d-scripts of github/awesome-copilot.
Open the folder on GitHubat commit 727ff2e
Rhino3d Scripts next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Rhino3d Scripts this skillgithub/awesome-copilot | 40k | — | ~3k | Automated safety check: Pass | MIT | |
| Generate Readmemicrosoft/Agent365-Samples | 112 | — | ~2.6k | Automated safety check: Notes | MIT | |
| Git HooksProrise-cool/Claude-Code-Multi-Agent | 305 | — | ~3.6k | Automated safety check: Notes | None | |
| Release Coherencemacalbert/envilder | 138 | — | ~1.3k | Automated safety check: Pass | MIT | |
| Precheckayutaz/piper-plus | 218 | — | ~647 | Automated safety check: Pass | MIT | |
| SDK Release Checklistmacalbert/envilder | 138 | — | ~1.5k | Automated safety check: Pass | MIT |
microsoft/Agent365-Samples
Generates or updates a README.md for an Agent 365 sample agent.
Prorise-cool/Claude-Code-Multi-Agent
Central authority on git hook implementations, modern best practices, and tooling for .NET/C, JavaScript/TypeScript, Python, and polyglot repositories.
macalbert/envilder
Unified release coherence workflow for any component (CLI, GHA, or SDK).
ayutaz/piper-plus
PR 作成前の lint + format + test 一括実行。引数で scope (python/rust/cs/go/js/cpp/all) を指定可能。未指定なら git diff から自動判定。
macalbert/envilder
Checklist for adding a new SDK or releasing a new SDK version.
Azure/azure-sdk-tools
Analyze feedback and memories to suggest filter.yaml additions, then open a PR.
github/awesome-copilot
Maps an unfamiliar codebase into seven evidence-backed documents in docs/codebase/, using a scan script and templates, for onboarding or architecture write-ups.
github/awesome-copilot
Designs Azure infrastructure from a natural-language description, or diagrams an existing resource group, then refines the design through conversation and deploys it with Bicep.
github/awesome-copilot
Generates, edits and validates draw.io files with correct mxGraph XML, covering flowcharts, architecture, sequence, ER and UML class diagrams.
github/awesome-copilot
Cleans raw credit data and screens variables before loan modeling, dropping unstable, noisy or redundant features and writing an Excel report of every step.
github/awesome-copilot
Builds a warm, browser-based daily focus board the user updates by talking to their agent, with Eisenhower priorities, a brain-dump box and kind not-today carryover.
github/awesome-copilot
End-to-end skill for building, testing, linting, versioning, and publishing a production-grade Python library to PyPI.
Categories
Authoring and debugging scripts for Rhinoceros 3D (Rhino 8 and later). Rhino3d Scripts is an agent skill from github/awesome-copilot, published by the product's own GitHub organization. Authoring and debugging scripts for Rhinoceros 3D (Rhino 8 and later).
Rhino3d Scripts fits situations like: asked to write RhinoScript (VBScript / .rvb / .vbs); rhinoCommon-based scripts; automate Rhino modeling tasks; build command macros.
Run `npx skills add github/awesome-copilot --skill rhino3d-scripts -a claude-code`. Or copy the skill folder (skills/rhino3d-scripts in github/awesome-copilot) into .claude/skills/rhino3d-scripts in your project. Claude Code loads it when a task matches its description.
Run `npx skills add github/awesome-copilot --skill rhino3d-scripts -a codex`. Or copy the skill folder (skills/rhino3d-scripts in github/awesome-copilot) into .agents/skills/rhino3d-scripts in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add github/awesome-copilot --skill rhino3d-scripts -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/rhino3d-scripts, .gemini/skills/rhino3d-scripts, .github/skills/rhino3d-scripts and .opencode/skills/rhino3d-scripts in your project.
SKILL.md names no scripts, command-line tools or credentials: Rhino3d Scripts is instructions for the agent only. Our summary lists: Python 3.
SKILL.md names 4 domains. As links in the text: docs.mcneel.com, developer.rhino3d.com, mcneel.github.io and github.com. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Rhino3d Scripts is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 3k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.9k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Rhino3d Scripts: Generate Readme (microsoft/Agent365-Samples, 112 stars), Git Hooks (Prorise-cool/Claude-Code-Multi-Agent, 305 stars), Release Coherence (macalbert/envilder, 138 stars) and Precheck (ayutaz/piper-plus, 218 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
github (a GitHub organization, an official publisher) maintains it in github/awesome-copilot, which has 39,748 GitHub stars. The repository holds 417 skills in this directory. The repository was last updated on October 7, 2026.
Source: github/awesome-copilot on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.