Desktop Electron
OpenHands/OpenHands
This skill should be used when the user asks to "change the desktop app", "package Electron", "build a universal macOS app", "bundle Node or uv", "fix Electron startup", or changes electron/…
Generate a parametric electronics enclosure with a base and lid.
$ npx skills add ghbalf/freecad-ai --skill enclosure -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ghbalf/freecad-ai enclosure --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/enclosure .claude/skills/enclosure && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .claude/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosureType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ghbalf/freecad-ai --skill enclosure -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ghbalf/freecad-ai enclosure --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/enclosure .agents/skills/enclosure && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .agents/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ghbalf/freecad-ai --skill enclosure -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ghbalf/freecad-ai enclosure --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/enclosure .cursor/skills/enclosure && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .cursor/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ghbalf/freecad-ai.git --path skills/enclosure--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ghbalf/freecad-ai --skill enclosure -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ghbalf/freecad-ai enclosure --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/enclosure .gemini/skills/enclosure && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .gemini/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ghbalf/freecad-ai enclosureInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ghbalf/freecad-ai --skill enclosure -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/enclosure .github/skills/enclosure && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .github/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ghbalf/freecad-ai --skill enclosure -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ghbalf/freecad-ai enclosure --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ghbalf/freecad-ai.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/enclosure .opencode/skills/enclosure && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "enclosure" agent skill from https://github.com/ghbalf/freecad-ai/tree/master/skills/enclosure into .opencode/skills/enclosure/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "enclosure", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
enclosureGenerate a parametric electronics enclosure with a base and lid.
Enclosure is an agent skill from ghbalf/freecad-ai. Generate a parametric electronics enclosure with a base and lid.
Its SKILL.md is about 1.5k tokens, which your agent loads only when the skill is triggered. The skill folder holds 1 other file (for example `VALIDATION.md`).
The repository describes itself as: AI-powered assistant workbench for FreeCAD — generate 3D models from natural language.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 5ef1e2d. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are python).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Enclosure loads about 1.5k tokens when it runs. Until then it costs about 19 tokens; SKILL.md has 712 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ghbalf/freecad-ai at commit 5ef1e2d, republished under its LGPL-2.1 licence (© ghbalf). 712 words, ~1,474 tokens.
.claude/skills/enclosure/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Generate a parametric electronics enclosure with a base and lid.
Variables: L=length, W=width, H=height, T=wall_thickness, PR=post_radius (3mm)
create_body label="EnclosureBase"create_sketch on XY, body_name="EnclosureBase": rectangle x=0, y=0, width=L, height=Wpad_sketch length=H, body_name="EnclosureBase"create_sketch on XY, offset=H, body_name="EnclosureBase": rectangle x=T, y=T, width=L-2T, height=W-2Tpocket_sketch length=H-T, body_name="EnclosureBase"Post centers must be far enough from walls so they don't protrude:
Step 4: Screw posts (start from top of floor, not bottom)
create_sketch on XY, offset=T, body_name="EnclosureBase": 4 circles at those positions, radius=PRpad_sketch length=H-T, body_name="EnclosureBase"Step 5: Screw holes in posts — MUST complete BEFORE moving to step 6!
create_sketch on XY, offset=H, body_name="EnclosureBase": 4 circles at same centers, radius=1.5 (M3)pocket_sketch length=H-T, body_name="EnclosureBase"For SCREW lid:
create_body label="EnclosureLid"create_sketch on XY, body_name="EnclosureLid": rectangle x=0, y=0, width=L, height=Wpad_sketch length=T, body_name="EnclosureLid"For PRESS-FIT lid (build lip first, then slab on top so lip points downward):
create_body label="EnclosureLid"create_sketch on XY, body_name="EnclosureLid": rectangle x=T+0.2, y=T+0.2, width=L-2T-0.4, height=W-2T-0.4pad_sketch length=3 (3mm lip), body_name="EnclosureLid"create_sketch on XY, offset=3, body_name="EnclosureLid": rectangle x=0, y=0, width=L, height=Wpad_sketch length=T, body_name="EnclosureLid"For SNAP-FIT lid (same structure, but 1mm clearance so snap tabs have room):
create_body label="EnclosureLid"create_sketch on XY, body_name="EnclosureLid": rectangle x=T+1, y=T+1, width=L-2T-2, height=W-2T-2pad_sketch length=3 (3mm lip), body_name="EnclosureLid"create_sketch on XY, offset=3, body_name="EnclosureLid": rectangle x=0, y=0, width=L, height=Wpad_sketch length=T, body_name="EnclosureLid"For both: Lip: z=0→3, Slab: z=3→3+T. After positioning, the lip hangs into the base.
create_sketch on XY, body_name="EnclosureLid": 4 circles at same post centers, radius=1.75pocket_sketch through_all=true, body_name="EnclosureLid"transform_object EnclosureLid, translate_z=Htransform_object EnclosureLid, translate_z=H-3transform_object EnclosureLid, translate_z=H-3Add a ridge on the base interior and snap tabs on the lid lip. The snap tabs tool copies the lid's shape (including its position), so the lid MUST be positioned first in step 8.
create_inner_ridge body_name="EnclosureBase", length=L, width=W, wall_thickness=T, ridge_width=0.8, ridge_height=0.5, z_position=H-2create_snap_tabs body_name="EnclosureLid", length=L, width=W, wall_thickness=T, clearance=1.0, lip_height=3Use execute_code to hide all sketches at once:
for obj in App.ActiveDocument.Objects:
if obj.TypeId == "Sketcher::SketchObject":
obj.Visibility = Falselength to pad_sketch — never rely on the 10mm defaultbody_name to pad_sketch and pocket_sketch — this ensures features go into the correct bodyreport_skill_params tool (NOT execute_code) with params={"L": value, "W": value, "H": value, "T": value, "PR": value, "lid_type": "screw/press-fit/snap-fit"}.© ghbalf, LGPL-2.1. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in skills/enclosure of ghbalf/freecad-ai.
Open the folder on GitHubat commit 5ef1e2d
Enclosure next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Enclosure this skillghbalf/freecad-ai | 552 | — | ~1.5k | Automated safety check: Pass | LGPL-2.1 | |
| Desktop ElectronOpenHands/OpenHands | 90k | — | ~302 | Automated safety check: Pass | MIT | |
| Electron App Automationvercel-labs/agent-browser | 44k | 5 repos | ~1.7k | Automated safety check: Pass | Apache-2.0 | |
| Electron Developmentdavila7/claude-code-templates | 32k | 3 repos | ~7k | Automated safety check: Pass | MIT | |
| Use Vishot With Electronmoeru-ai/airi | 50k | — | ~1.7k | Automated safety check: Pass | MIT | |
| Agent Browser Electronmoeru-ai/airi | 50k | — | ~3.1k | Automated safety check: Pass | MIT |
OpenHands/OpenHands
This skill should be used when the user asks to "change the desktop app", "package Electron", "build a universal macOS app", "bundle Node or uv", "fix Electron startup", or changes electron/…
vercel-labs/agent-browser
Automates Electron desktop apps such as VS Code, Slack or Discord by connecting agent-browser to their Chrome DevTools Protocol port.
davila7/claude-code-templates
Master Electron desktop app development with secure IPC, contextIsolation, preload scripts, multi-process architecture, electron-builder packaging, code signing, and auto-update.
moeru-ai/airi
Capture deterministic Electron windows with Vishot. An agent skill from moeru-ai/airi.
moeru-ai/airi
A skill your agent uses when Codex needs to inspect, debug, or automate an Electron app through agent-browser and Chrome DevTools Protocol, especially when the app has multiple BrowserWindow…
sickn33/agentic-awesome-skills
Launch the project's Electron app on a scratch profile and drive it: click, type, screenshot, run renderer or main-process code, read logs.
ghbalf/freecad-ai
Create new FreeCAD AI skills, modify existing skills, and iteratively improve them.
ghbalf/freecad-ai
Generate a draft VALIDATION.md for a skill by analyzing its SKILL.md construction steps
ghbalf/freecad-ai
Create standard fastener holes: clearance, counterbore, or countersink.
ghbalf/freecad-ai
Create an involute spur gear using FreeCAD's Part module. An agent skill from ghbalf/freecad-ai.
ghbalf/freecad-ai
Generate a 3D lattice or infill pattern inside a bounding region.
ghbalf/freecad-ai
Extract 2D geometry from an attached image and create a FreeCAD sketch from it.
Generate a parametric electronics enclosure with a base and lid. Enclosure is an agent skill from ghbalf/freecad-ai. Generate a parametric electronics enclosure with a base and lid.
Run `npx skills add ghbalf/freecad-ai --skill enclosure -a claude-code`. Or copy the skill folder (skills/enclosure in ghbalf/freecad-ai) into .claude/skills/enclosure in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ghbalf/freecad-ai --skill enclosure -a codex`. Or copy the skill folder (skills/enclosure in ghbalf/freecad-ai) into .agents/skills/enclosure in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ghbalf/freecad-ai --skill enclosure -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/enclosure, .gemini/skills/enclosure, .github/skills/enclosure and .opencode/skills/enclosure in your project.
SKILL.md names no scripts, command-line tools or credentials: Enclosure is instructions for the agent only. Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Enclosure is published under the LGPL-2.1 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.5k tokens (SKILL.md is roughly 5.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Enclosure: Desktop Electron (OpenHands/OpenHands, 90k stars), Electron App Automation (vercel-labs/agent-browser, 44k stars), Electron Development (davila7/claude-code-templates, 32k stars) and Use Vishot With Electron (moeru-ai/airi, 50k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ghbalf (a GitHub user) maintains it in ghbalf/freecad-ai, which has 552 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on October 3, 2026.
Source: ghbalf/freecad-ai on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.