Agent skill

Interaction Review

by getcrew44 in getcrew44/crew44

A skill your agent uses to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns.

MITAuto-check passedFrontend & Design

Install Interaction Review

skills CLI
$ npx skills add getcrew44/crew44 --skill interaction-review -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install getcrew44/crew44 interaction-review --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/getcrew44/crew44.git skills-src && mkdir -p .claude/skills && cp -r skills-src/daemon/internal/presets/defaultcrew/skills/designer/interaction-review .claude/skills/interaction-review && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
interaction-review
GitHub stars
356
Token cost
~586 tokens
SKILL.md length
297 words
Files
1
Skills in repo
9
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns.

  • Design a user interaction flow — states
  • SKILL.md covers State coverage map, Edge cases to test, Motion principles and Microinteraction checklist, plus 1 more section
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md
  • Microinteractions

What it does

Interaction Review is an agent skill from getcrew44/crew44. Use to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns.

Its SKILL.md is about 590 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Frontend & Design. The repository describes itself as: Orchestrate a crew of specialist AI agents in one local-first workspace. Each role on its best model, with memory and skills that compound. Free, MIT. The licence is MIT.

When your agent uses it

  • Design a user interaction flow — states
  • Microinteractions
  • Feedback patterns

Example prompts

  • “/interaction-review”

What it can do on your machine

Read from SKILL.md and the folder at commit cfcf1e7. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Interaction Review loads about 586 tokens when it runs. Until then it costs about 35 tokens; SKILL.md has 297 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~35
When it runs · the whole SKILL.md, loaded when a task matches
~586

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from getcrew44/crew44 at commit cfcf1e7, republished under its MIT licence (© getcrew44). 297 words, ~586 tokens.

Download SKILL.mdSave it as .claude/skills/interaction-review/SKILL.md (or your agent's skills folder).
name
interaction-review
description
Use to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns.

Interaction Review

Make sure every state a user can land in has been considered, and that motion serves the user rather than decorating.

State coverage map

For each user-facing surface, walk through:

StateQuestion
LoadingWhat does the user see while waiting? Is it clear progress is happening?
EmptyWhat does the user see with zero results, zero items, zero history? Does the empty state guide the next action?
ErrorWhen the network or backend fails, can the user understand what happened and recover?
SuccessIs feedback clear and the next action obvious?
PartialWhen the operation half-succeeded, is the partial result accurately reported?

Edge cases to test

  • 47-character name. 200-character name. Empty name.
  • Zero results. One result. Ten thousand results.
  • First-time user. Power user with their own muscle memory.
  • Slow connection. Offline. Back button mid-action. Double-click on a critical button.

Motion principles

Motion should communicate, not decorate. Every animation answers one of: confirm an action occurred, orient where things came from or go to, focus attention on a change, or preserve context during a transition. If it does none of these, cut it.

Use a timing scale:

  • 100–150 ms: micro-feedback (hovers, clicks)
  • 200–300 ms: small transitions (toggles, dropdowns)
  • 300–500 ms: medium transitions (modals, page changes)
  • 500 ms+: complex choreography only

Prefer spring or ease-out for entrances, ease-in for exits, transform/opacity for performance. Honor prefers-reduced-motion.

Microinteraction checklist

  • Buttons: hover, press, focus, disabled, loading — each visually distinct, none flicker.
  • Inputs: default, focus, error, disabled, success — clear path back from error.
  • Toggles and switches: state change is visible at a glance, not just a color shift.
  • Drag, swipe, scroll-triggered: discoverable, reversible, non-blocking.

Output

  • Specific gaps in state coverage, with the user-visible consequence.
  • Specific edge cases not handled.
  • Motion that decorates rather than communicates.
  • Recommendations sized by impact, not effort.

© getcrew44, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in daemon/internal/presets/defaultcrew/skills/designer/interaction-review of getcrew44/crew44.

Open the folder on GitHubat commit cfcf1e7

Compare with similar skills

Interaction Review next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Interaction Review compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Interaction Review this skillgetcrew44/crew44356—~586Automated safety check: PassMIT
Web Artifacts Builderanthropics/skills180k40 repos~769Automated safety check: PassApache-2.0
React Doctormakeplane/plane60k12 repos~657Automated safety check: PassAGPL-3.0
React Composition Patternsvercel-labs/openreview1.7k58 repos~721Automated safety check: PassMIT
Impeccablebestofjs/bestofjs3.1k27 repos~2.6kAutomated safety check: PassMIT
Figma Design System Builderwarpdotdev/warp65k2 repos~4.4kAutomated safety check: PassAGPL-3.0

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Questions about Interaction Review

What does Interaction Review do?

A skill your agent uses to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns. Interaction Review is an agent skill from getcrew44/crew44. Use to evaluate or design a user interaction flow — states, edge cases, microinteractions, motion, and feedback patterns.

When should I use Interaction Review?

Interaction Review fits situations like: design a user interaction flow — states; microinteractions; feedback patterns.

How do I install Interaction Review in Claude Code?

Run `npx skills add getcrew44/crew44 --skill interaction-review -a claude-code`. Or copy the skill folder (daemon/internal/presets/defaultcrew/skills/designer/interaction-review in getcrew44/crew44) into .claude/skills/interaction-review in your project. Claude Code loads it when a task matches its description.

How do I install Interaction Review in Codex?

Run `npx skills add getcrew44/crew44 --skill interaction-review -a codex`. Or copy the skill folder (daemon/internal/presets/defaultcrew/skills/designer/interaction-review in getcrew44/crew44) into .agents/skills/interaction-review in your project. Codex loads it when a task matches its description.

Can I use Interaction Review in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add getcrew44/crew44 --skill interaction-review -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/interaction-review, .gemini/skills/interaction-review, .github/skills/interaction-review and .opencode/skills/interaction-review in your project.

What does Interaction Review need to run?

SKILL.md names no scripts, command-line tools or credentials: Interaction Review is instructions for the agent only.

Does Interaction Review access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Interaction Review safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Interaction Review use?

Interaction Review is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Interaction Review use?

About 586 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Interaction Review?

Skills that share tags, products or a category with Interaction Review: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 60k stars), React Composition Patterns (vercel-labs/openreview, 1.7k stars) and Impeccable (bestofjs/bestofjs, 3.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Interaction Review?

getcrew44 (a GitHub organization) maintains it in getcrew44/crew44, which has 356 GitHub stars. The repository holds 9 skills in this directory. The repository was last updated on June 11, 2026.

Source: getcrew44/crew44 on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.