Ray
Railly/tinte
Generate code screenshots via ray.tinte.dev API. An agent skill from Railly/tinte.
Guidelines for using vscode.window.showMessage methods. An agent skill from forcedotcom/salesforcedx-vscode.
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messages --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/vscode-window-messages .claude/skills/vscode-window-messages && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .claude/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messagesType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messages --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/vscode-window-messages .agents/skills/vscode-window-messages && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .agents/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messages --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/vscode-window-messages .cursor/skills/vscode-window-messages && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .cursor/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/forcedotcom/salesforcedx-vscode.git --path .claude/skills/vscode-window-messages--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messages --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/vscode-window-messages .gemini/skills/vscode-window-messages && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .gemini/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messagesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/vscode-window-messages .github/skills/vscode-window-messages && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .github/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install forcedotcom/salesforcedx-vscode vscode-window-messages --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/salesforcedx-vscode.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/vscode-window-messages .opencode/skills/vscode-window-messages && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "vscode-window-messages" agent skill from https://github.com/forcedotcom/salesforcedx-vscode/tree/develop/.claude/skills/vscode-window-messages into .opencode/skills/vscode-window-messages/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "vscode-window-messages", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
vscode-window-messagesGuidelines for using vscode.window.showMessage methods. An agent skill from forcedotcom/salesforcedx-vscode.
Vscode Window Messages is an agent skill from forcedotcom/salesforcedx-vscode. Guidelines for using vscode.window.showMessage methods. Use when working with showInformationMessage, showWarningMessage, showErrorMessage.
Its SKILL.md is about 2.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design. It works with Visual Studio Code. The repository describes itself as: Salesforce Extensions for VS Code. The licence is BSD-3-Clause.
2 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit f7bb6fe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
npmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use npm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Vscode Window Messages loads about 2.1k tokens when it runs. Until then it costs about 41 tokens; SKILL.md has 359 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from forcedotcom/salesforcedx-vscode at commit f7bb6fe, republished under its BSD-3-Clause licence (© forcedotcom). 359 words, ~2,083 tokens.
.claude/skills/vscode-window-messages/SKILL.md (or your agent's skills folder).| Category | DO | DON'T |
|---|---|---|
| API | Direct vscode.window.show*Message | Legacy NotificationService |
| Messages | nls.localize('key', ...args) | String literals or template literals without nls |
| Return Values | Handle Thenable<string | undefined> or Thenable<MessageItem | undefined> | Ignore return values |
| Button Actions | Check return value for button clicks | Assume user always clicks |
| Button Actions | nls.localize | String literals or template literals without nls |
| Modal Options | { modal: true, detail: ... } for blocking dialogs | detail without modal: true (detail modal-only); explicit 'Cancel' buttons (VS Code adds one automatically) |
| Effect (wait) | Effect.promise() when response needed | Effect.promise() for fire-and-forget |
| Effect (no wait) | Effect.sync() for fire-and-forget | Effect.promise() when not waiting |
Use vscode.window.show*Message directly. Don't use legacy NotificationService in new code.
import * as vscode from 'vscode';
import { nls } from '../messages/messages';
// CORRECT
await vscode.window.showInformationMessage(nls.localize('retrieve_canceled'));
await vscode.window.showErrorMessage(nls.localize('retrieve_failed', String(error)));
// WRONG
await notificationService.showInformationMessage(nls.localize('retrieve_canceled'));All message strings and button labels must use nls.localize(). Enforced by no-vscode-message-literals ESLint rule.
Button labels should use nls.localize() even for command titles. Importing package.nls.json directly strips locale context—only manifest %key% reads locale-specific JSON files. Use nls.localize() to preserve Japanese and other locales via i18n.ja.ts.
// CORRECT
await vscode.window.showInformationMessage(nls.localize('retrieve_canceled'));
await vscode.window.showErrorMessage(nls.localize('retrieve_failed', String(error)));
await vscode.window.showInformationMessage(`${nls.localize('prefix')} ${nls.localize('suffix')}`);
const answer = await vscode.window.showWarningMessage(
nls.localize('confirm_delete'),
nls.localize('yes_button'),
nls.localize('no_button')
);
// WRONG
await vscode.window.showInformationMessage('Operation successful');
await vscode.window.showInformationMessage(`Operation ${status} successful`);
await vscode.window.showWarningMessage(nls.localize('confirm_delete'), 'Yes', 'No');Adding new messages:
i18n.ts in packagenls.localize('your_message_key', ...args)Returns clicked button or undefined if dismissed.
Return types:
Thenable<string | undefined>Thenable<MessageItem | undefined>// CORRECT - String buttons
const selection = await vscode.window.showWarningMessage(
nls.localize('unsaved_changes'),
nls.localize('save_button'),
nls.localize('discard_button')
);
if (selection === nls.localize('save_button')) {
await saveFile();
}
// CORRECT - MessageItem buttons
const item = await vscode.window.showWarningMessage(
nls.localize('unsaved_changes'),
{ modal: true },
{ title: nls.localize('save_button') },
{ title: nls.localize('discard_button') }
);
if (item?.title === nls.localize('save_button')) {
await saveFile();
}
// CORRECT - Fire and forget
void vscode.window.showInformationMessage(nls.localize('operation_completed'));
// WRONG
vscode.window.showInformationMessage(nls.localize('operation_completed')); // Missing voidUse Effect.promise() to wait for user response. Blocks execution until user responds.
import { Effect } from 'effect';
// CORRECT - Wait for response
const selection =
yield *
Effect.promise(() =>
vscode.window.showWarningMessage(nls.localize('confirm_action'), nls.localize('yes'), nls.localize('no'))
);
if (selection === nls.localize('yes')) {
yield * performAction();
}
// CORRECT - Wait for error acknowledgment
yield * Effect.promise(() => vscode.window.showErrorMessage(nls.localize('critical_error')));Use Effect.sync() for non-blocking messages. Execution continues immediately.
import { Effect } from 'effect';
// CORRECT - Fire and forget
yield *
Effect.sync(() => {
void vscode.window.showInformationMessage(nls.localize('background_task_started'));
});
yield * performBackgroundTask();
// WRONG - Blocks unnecessarily
yield * Effect.promise(() => vscode.window.showInformationMessage(nls.localize('background_task_started')));
// WRONG - Direct call in Effect.gen
yield *
Effect.gen(function* () {
await vscode.window.showErrorMessage('Error'); // Type error
});showInformationMessage: Success, info, non-criticalshowWarningMessage: Warnings, recoverable errors, user decisionsshowErrorMessage: Errors, failures, critical issuesawait vscode.window.showInformationMessage(nls.localize('retrieve_completed'));
await vscode.window.showWarningMessage(nls.localize('unsaved_changes'));
await vscode.window.showErrorMessage(nls.localize('retrieve_failed', errorMessage));
// Modal with detail (detail only shown for modal)
await vscode.window.showWarningMessage(
nls.localize('destructive_action_warning'),
{ modal: true, detail: nls.localize('destructive_action_detail') },
nls.localize('confirm')
);Note: VS Code automatically adds a 'Cancel' button to modal dialogs. Do not add an explicit nls.localize('cancel_button') as an item when modal: true. Dismissing the dialog (via 'Cancel' or ESC) returns undefined.
modal?: boolean - System modal dialog, blocks interactiondetail?: string - Extra text (modal only)Strings or MessageItem objects:
// String buttons (prefer)
const result = await vscode.window.showWarningMessage(
nls.localize('confirm_action'),
nls.localize('yes'),
nls.localize('no')
);
// result: string | undefined
// MessageItem (for modal ESC handling)
const result = await vscode.window.showWarningMessage(
nls.localize('confirm_action'),
{ modal: true },
{ title: nls.localize('yes'), isCloseAffordance: false },
{ title: nls.localize('no'), isCloseAffordance: true }
);
// result: MessageItem | undefinedisCloseAffordance: true = button handles ESC. Modal-only. Modals auto-add Cancel; use this to control which custom button handles ESC.
// Fire-and-forget
if (hasErrors) {
void vscode.window.showErrorMessage(nls.localize('operation_completed_with_errors'));
} else {
void vscode.window.showInformationMessage(nls.localize('operation_completed_successfully'));
}import { Effect } from 'effect';
const confirm =
yield *
Effect.promise(() =>
vscode.window.showWarningMessage(
nls.localize('confirm_destructive_action'),
nls.localize('proceed_button')
)
);
if (confirm === nls.localize('proceed_button')) {
yield * performDestructiveAction();
}no-vscode-message-literals enforces:
nls.localize() callsshowInformationMessage, showWarningMessage, showErrorMessageRun npm run lint before committing.
© forcedotcom, BSD-3-Clause. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/vscode-window-messages of forcedotcom/salesforcedx-vscode.
Open the folder on GitHubat commit f7bb6fe
Vscode Window Messages next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Vscode Window Messages this skillforcedotcom/salesforcedx-vscode | 1k | — | ~2.1k | Automated safety check: Pass | BSD-3-Clause | |
| RayRailly/tinte | 624 | — | ~712 | Automated safety check: Pass | MIT | |
| TinteRailly/tinte | 624 | — | ~1.6k | Automated safety check: Pass | MIT | |
| Pierre Theme Packagepierrecomputer/pierre | 6.2k | — | ~352 | Automated safety check: Pass | Apache-2.0 | |
| Tinte LandingRailly/tinte | 624 | — | ~3.9k | Automated safety check: Pass | MIT | |
| Accessibility Aria Expertmicrosoft/vscode-cosmosdb | 200 | — | ~3.2k | Automated safety check: Pass | MIT |
Railly/tinte
Generate code screenshots via ray.tinte.dev API. An agent skill from Railly/tinte.
Railly/tinte
Agent-native design system infrastructure. An agent skill from Railly/tinte.
pierrecomputer/pierre
Shows an agent how to install and use the @pierre/theme package, which ships ten Pierre light and dark color themes for Shiki and VS Code.
Railly/tinte
Design or substantially improve a landing page for tinte. An agent skill from Railly/tinte.
microsoft/vscode-cosmosdb
Detects and fixes accessibility issues in React/Fluent UI webviews.
skymecode/deepseek-harness-for-vscode
深色/浅色主题下 DeepSeek Harness for VS Code 原生工作台 webview 前端的跨平台(Windows / macOS)样式与功能一致性规范。当修改 media/chat.css、media/chat-responsive.css、src/webview/chat/.ts、src/webview/composer-configuration/.ts 或…
forcedotcom/salesforcedx-vscode
Command palette, CodeLens, context menus, package.nls titles, and NotificationModeService.
forcedotcom/salesforcedx-vscode
Consume the salesforcedx-vscode-services extension API. An agent skill from forcedotcom/salesforcedx-vscode.
forcedotcom/salesforcedx-vscode
Polish the automated CHANGELOG on develop before the next stable build.
forcedotcom/salesforcedx-vscode
Public API exported by salesforcedx-vscode-core activate(). An agent skill from forcedotcom/salesforcedx-vscode.
forcedotcom/salesforcedx-vscode
Operate a real VS Code instance through drivable-vscode. An agent skill from forcedotcom/salesforcedx-vscode.
forcedotcom/salesforcedx-vscode
Enforces Effect-TS patterns for services, errors, layers, atoms, and Effect.pipe composition.
Works with
Categories
Guidelines for using vscode.window.showMessage methods. An agent skill from forcedotcom/salesforcedx-vscode. Vscode Window Messages is an agent skill from forcedotcom/salesforcedx-vscode.showMessage methods.
Vscode Window Messages fits situations like: working with showInformationMessage; showWarningMessage; showErrorMessage.
Run `npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a claude-code`. Or copy the skill folder (.claude/skills/vscode-window-messages in forcedotcom/salesforcedx-vscode) into .claude/skills/vscode-window-messages in your project. Claude Code loads it when a task matches its description.
Run `npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a codex`. Or copy the skill folder (.claude/skills/vscode-window-messages in forcedotcom/salesforcedx-vscode) into .agents/skills/vscode-window-messages in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add forcedotcom/salesforcedx-vscode --skill vscode-window-messages -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/vscode-window-messages, .gemini/skills/vscode-window-messages, .github/skills/vscode-window-messages and .opencode/skills/vscode-window-messages in your project.
Going by SKILL.md and its folder, Vscode Window Messages needs the command-line tools its instructions call (npm).
SKILL.md contains no URLs. Its commands use npm, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Vscode Window Messages is published under the BSD-3-Clause licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.1k tokens (SKILL.md is roughly 8.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Vscode Window Messages: Ray (Railly/tinte, 624 stars), Tinte (Railly/tinte, 624 stars), Pierre Theme Package (pierrecomputer/pierre, 6.2k stars) and Tinte Landing (Railly/tinte, 624 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
forcedotcom (a GitHub organization) maintains it in forcedotcom/salesforcedx-vscode, which has 1,035 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on October 7, 2026.
Source: forcedotcom/salesforcedx-vscode on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.