Extract Design
Manavarya09/design-extract
Extract the full design language from any website URL. An agent skill from Manavarya09/design-extract.
A skill your agent uses to run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful, Usable, Reliable, Coherent, and Well-Crafted.
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install forcedotcom/sf-skills experience-design-validate --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/experience-design-validate .claude/skills/experience-design-validate && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .claude/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validateType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install forcedotcom/sf-skills experience-design-validate --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/experience-design-validate .agents/skills/experience-design-validate && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .agents/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install forcedotcom/sf-skills experience-design-validate --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/experience-design-validate .cursor/skills/experience-design-validate && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .cursor/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/forcedotcom/sf-skills.git --path skills/experience-design-validate--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install forcedotcom/sf-skills experience-design-validate --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/experience-design-validate .gemini/skills/experience-design-validate && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .gemini/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install forcedotcom/sf-skills experience-design-validateInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/experience-design-validate .github/skills/experience-design-validate && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .github/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add forcedotcom/sf-skills --skill experience-design-validate -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install forcedotcom/sf-skills experience-design-validate --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/forcedotcom/sf-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/experience-design-validate .opencode/skills/experience-design-validate && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "experience-design-validate" agent skill from https://github.com/forcedotcom/sf-skills/tree/main/skills/experience-design-validate into .opencode/skills/experience-design-validate/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experience-design-validate", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
experience-design-validateA skill your agent uses to run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful, Usable, Reliable, Coherent, and Well-Crafted.
Experience Design Validate is an agent skill from forcedotcom/sf-skills. Use this skill to run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful, Usable, Reliable, Coherent, and Well-Crafted. Invoke it for craft audits, visual critiques, design comparisons, felt-quality reviews, or visual-craft readiness checks on screenshots (.png, .jpg, .jpeg, .webp, .gif), Figma frames, rendered prototypes, and live URLs. Do not use it for source-code review, SLDS compliance (use design-systems-slds-validate), or accessibility compliance (use…
Its SKILL.md is about 2.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 16 other files, including reference files (for example `references/ai.md`, `references/components.md` and `references/craft.md`).
It sits in Frontend & Design, covering Accessibility, Design systems and Design review and critique. It works with Figma. The repository describes itself as: Salesforce's curated collection of agent skills for building applications. Optimized for Agentforce Vibes, compatible with all AI tools. The licence is Apache-2.0.
5 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 3c15867. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Experience Design Validate loads about 2.9k tokens when it runs, and up to ~26k if it reads all its reference files. Until then it costs about 143 tokens; SKILL.md has 1,323 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from forcedotcom/sf-skills at commit 3c15867, republished under its Apache-2.0 licence (© forcedotcom). 1,323 words, ~2,866 tokens.
.claude/skills/experience-design-validate/SKILL.md (or your agent's skills folder). This skill also uses 15 other files; get the full folder from GitHub.Evaluate the visual craft of rendered software: what the eye sees and the felt quality those visible decisions create. Judge relationships, hierarchy, restraint, consistency, and care rather than CSS, tokens, or implementation technique.
This is a visual-craft-only audit. It does not establish WCAG conformance, keyboard or screen-reader support, behavioral usability, implementation quality, or production release readiness. Route accessibility compliance to experience-accessibility-validate and SLDS compliance to design-systems-slds-validate.
Use this skill to:
Do not use this skill for:
experience-lwc-generate or experience-lwc-security-validate as appropriate.experience-accessibility-validate.design-systems-slds-validate.Rendered pixels are mandatory. Prefer screenshots because they preserve the exact evidence reviewed.
If no rendered pixels are available:
INSUFFICIENT_VISUAL_EVIDENCE with a short statement of the missing artifact. Do not score, assign a verdict, create findings, or imply readiness.Declare one mode before analysis:
| Mode | What it can support | What it cannot support |
|---|---|---|
STATIC_VISUAL | Visible hierarchy, spacing, typography, color, density, composition, consistency, and the visible treatment of the captured moment | Interaction behavior, transitions between states, responsive adaptation beyond captured viewports, latency, runtime performance, or unseen states |
MULTI_VIEW_STATIC | Static visual evidence across supplied screens, states, or viewport captures, including cross-screen coherence | The behavior connecting captures, timing, input response, runtime performance, or states not shown |
DYNAMIC_VISUAL | Static qualities plus behavior directly exercised or recorded: interaction feedback, transitions, state changes, and perceived performance | Unexercised paths, unrecorded states, accessibility compliance, or measured performance beyond what was observed |
A static screenshot of a loading, error, or empty state supports critique of that state's visible treatment only. It does not substantiate state coverage, transition behavior, or performance. Never lower a score because an unobserved state or behavior was not supplied; mark that coverage INSUFFICIENT_EVIDENCE instead.
| Dimension | Felt question |
|---|---|
| Useful | Does the visible content earn the space and attention it occupies? |
| Usable | Does the visible hierarchy and affordance make the intended path feel obvious? |
| Reliable | Do the observed states and feedback make the experience feel predictable? |
| Coherent | Does the visible experience feel made by one team with one taste? |
| Well-Crafted | Does the visible design feel precise, considered, and delightful? |
Use a 1-10 score only when the available evidence adequately covers a dimension. Use INSUFFICIENT_EVIDENCE when an applicable dimension cannot be supported. Use N/A only when the dimension or topic genuinely does not apply, never merely because evidence is missing.
Read references/scoring-rubric.md for scoring anchors, verdict rules, severity definitions, and the complete report contract.
Ask whether the rendered experience feels:
Follow this order:
SCORED, N/A, or INSUFFICIENT_EVIDENCE, the evidence mode, and a concise reason.references/craft.md, references/scoring-rubric.md, and references/visual-system.md. Load only conditional references whose topic is both relevant and observable in the evidence mode.Always load:
references/scoring-rubric.md: scoring, coverage, severity, verdict, and report schema.references/craft.md: felt qualities of considered work.references/visual-system.md: visible layout, typography, color, and surfaces.Load only when relevant and observable:
| Reference | Evidence needed |
|---|---|
references/components.md | Visible buttons, inputs, modals, lists, tables, or feedback components |
references/navigation.md | Visible navigation, tabs, breadcrumbs, search, or wayfinding |
references/responsive.md | Captures from multiple viewports or directly exercised resizing |
references/forms-flows.md | Multiple visible steps or directly exercised form behavior |
references/data.md | Visible charts, dashboards, metrics, filters, results, or tables |
references/records.md | Visible records, detail pages, status, metadata, or collaboration |
references/ai.md | Visible AI, agent, chat, citations, or model output |
references/trust.md | Visible auth, privacy, consent, permissions, or destructive settings |
references/usability.md | Visible task structure; do not infer behavioral usability |
references/interaction.md | DYNAMIC_VISUAL evidence of interaction or motion |
references/state.md | DYNAMIC_VISUAL state transitions; static state captures support appearance only |
references/performance.md | DYNAMIC_VISUAL evidence of timing, latency, or layout stability |
Speak at the felt level and anchor claims to visible evidence.
Good: "The toolbar feels overworked; too many controls compete for attention, so the eye cannot find the primary action."
Wrong scope: "Three button classes use inconsistent spacing tokens." That belongs in implementation or SLDS review.
Each finding must include severity, primary_dimension, optional related_dimensions, location, problem, why_it_weakens_craft, what_better_looks_like, and fix. When one problem appears in three or more places, create one finding with a count and representative location.
Audit each design independently with the same evidence requirements and rubric. The report must include:
N/A and INSUFFICIENT_EVIDENCE rather than forcing numeric comparisons.A_HIGHER_CRAFT, B_HIGHER_CRAFT, TIE, or MIXED. Use MIXED when leadership varies by dimension or evidence coverage prevents an overall ranking.Do not crown a winner when the evidence supports a tie or mixed outcome.
If the user explicitly supplies an output path, write there exactly; that path overrides the naming convention. Otherwise use YYYY-MM-DD-<target-slug>-craft-audit-<VERDICT>.md, with uppercase PASS, WARN, FAIL, or LIMITED.
The report must make its scope explicit: verdicts and readiness implications cover visual craft only, not accessibility, functional correctness, measured performance, or production release approval.
Recommendations and cross-cutting patterns each contain zero to five items. Include only evidence-backed, useful entries; never add filler to reach a quota. End with the fix prompt defined in references/scoring-rubric.md only when at least one actionable recommendation exists.
© forcedotcom, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 15 other files (references) in skills/experience-design-validate of forcedotcom/sf-skills.
Open the folder on GitHubat commit 3c15867
Experience Design Validate next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Experience Design Validate this skillforcedotcom/sf-skills | 1.1k | — | ~2.9k | Automated safety check: Pass | Apache-2.0 | |
| Extract DesignManavarya09/design-extract | 4.2k | — | ~786 | Automated safety check: Notes | MIT | |
| Material Design 3 UI/UX Guideskydashnet/material-design-3-ui-skill | 130 | — | ~3k | Automated safety check: Pass | MIT | |
| Connect Component To Figmadequelabs/cauldron | 129 | — | ~2k | Automated safety check: Pass | MPL-2.0 | |
| Figmasundial-org/awesome-openclaw-skills | 663 | — | ~1.7k | Automated safety check: Notes | None | |
| Cds Design To Codecoinbase/cds | 506 | — | ~4.9k | Automated safety check: Pass | Apache-2.0 |
Manavarya09/design-extract
Extract the full design language from any website URL. An agent skill from Manavarya09/design-extract.
skydashnet/material-design-3-ui-skill
Guides designing, reviewing or implementing interfaces that follow Google's Material Design 3 system: semantic tokens, component states, adaptive layout and accessibility.
dequelabs/cauldron
Add a Figma Code Connect (.figma.tsx) file for a Cauldron React component.
sundial-org/awesome-openclaw-skills
Professional Figma design analysis and asset export. An agent skill from sundial-org/awesome-openclaw-skills.
coinbase/cds
Turn Figma designs into CDS React (cds-web) or React Native (cds-mobile) code.
shift-editor/shift
Guides design, implementation and review of Shift interface work: shared Base UI wrappers, Tailwind v4 theme tokens, Figma matching and accessible interaction states.
forcedotcom/sf-skills
Declared architecture snapshot for one Agentforce agent: planner, topics, actions, flows, Apex, prompt templates, and NGA plugins.
forcedotcom/sf-skills
Data Cloud 360° view of a single Agentforce session. An agent skill from forcedotcom/sf-skills.
forcedotcom/sf-skills
Apply a Salesforce sandbox post-copy automation JSON config against a target org.
forcedotcom/sf-skills
Apply a Salesforce sandbox post-copy automation JSON config against a target org.
forcedotcom/sf-skills
Apply SLDS-compliant UI using the correct blueprints, styling hooks, utility classes, and icons.
forcedotcom/sf-skills
Lightning Web Components with PICKLES methodology and 165-point scoring.
Works with
Categories
A skill your agent uses to run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful, Usable, Reliable, Coherent, and Well-Crafted. Experience Design Validate is an agent skill from forcedotcom/sf-skills. Use this skill to run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful, Usable, Reliable, Coherent, and Well-Crafted.
Experience Design Validate fits situations like: run a visual-craft audit of a rendered UI and produce an evidence-grounded Craft Report across Useful; source-code review; SLDS compliance (use design-systems-slds-validate); accessibility compliance (use experience-accessibility-validate).
Run `npx skills add forcedotcom/sf-skills --skill experience-design-validate -a claude-code`. Or copy the skill folder (skills/experience-design-validate in forcedotcom/sf-skills) into .claude/skills/experience-design-validate in your project. Claude Code loads it when a task matches its description.
Run `npx skills add forcedotcom/sf-skills --skill experience-design-validate -a codex`. Or copy the skill folder (skills/experience-design-validate in forcedotcom/sf-skills) into .agents/skills/experience-design-validate in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add forcedotcom/sf-skills --skill experience-design-validate -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/experience-design-validate, .gemini/skills/experience-design-validate, .github/skills/experience-design-validate and .opencode/skills/experience-design-validate in your project.
SKILL.md names no scripts, command-line tools or credentials: Experience Design Validate is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Experience Design Validate is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 2.9k tokens (SKILL.md is roughly 11k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 23k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Experience Design Validate: Extract Design (Manavarya09/design-extract, 4.2k stars), Material Design 3 UI/UX Guide (skydashnet/material-design-3-ui-skill, 130 stars), Connect Component To Figma (dequelabs/cauldron, 129 stars) and Figma (sundial-org/awesome-openclaw-skills, 663 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
forcedotcom (a GitHub organization) maintains it in forcedotcom/sf-skills, which has 1,058 GitHub stars. The repository holds 248 skills in this directory. The repository was last updated on October 3, 2026.
Source: forcedotcom/sf-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.