Authoring VPhone Patch Sets
Lakr233/vphone-cli
Explains how to declare a firmware patch in a vphone patch set, add a new set, or write a preset, including naming, gating and the checks that catch undeclared patches.
Guide porting FastLED to new MCU platforms, including int.h types, clockless drivers, SPI implementations, and platform detection.
$ npx skills add FastLED/FastLED --skill platform-port -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install FastLED/FastLED platform-port --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/platform-port .claude/skills/platform-port && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .claude/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-portType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add FastLED/FastLED --skill platform-port -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install FastLED/FastLED platform-port --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/platform-port .agents/skills/platform-port && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .agents/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FastLED/FastLED --skill platform-port -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install FastLED/FastLED platform-port --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/platform-port .cursor/skills/platform-port && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .cursor/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/FastLED/FastLED.git --path .claude/skills/platform-port--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add FastLED/FastLED --skill platform-port -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install FastLED/FastLED platform-port --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/platform-port .gemini/skills/platform-port && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .gemini/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install FastLED/FastLED platform-portInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add FastLED/FastLED --skill platform-port -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/platform-port .github/skills/platform-port && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .github/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add FastLED/FastLED --skill platform-port -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install FastLED/FastLED platform-port --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/FastLED/FastLED.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/platform-port .opencode/skills/platform-port && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "platform-port" agent skill from https://github.com/FastLED/FastLED/tree/master/.claude/skills/platform-port into .opencode/skills/platform-port/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "platform-port", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
platform-portGuide porting FastLED to new MCU platforms, including int.h types, clockless drivers, SPI implementations, and platform detection.
Platform Port is an agent skill from FastLED/FastLED. Guide porting FastLED to new MCU platforms, including int.h types, clockless drivers, SPI implementations, and platform detection. Use when adding support for a new microcontroller family or board.
Its SKILL.md is about 580 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Embedded systems. The repository describes itself as: The FastLED library for colored LED animation on Arduino. Please direct questions/requests for help to the FastLED Reddit community: http://fastled.io/r We'd like to use github… The licence is MIT.
Read from SKILL.md and the folder at commit ce225ed. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Platform Port loads about 580 tokens when it runs. Until then it costs about 53 tokens; SKILL.md has 212 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from FastLED/FastLED at commit ce225ed, republished under its MIT licence (© FastLED). 212 words, ~580 tokens.
.claude/skills/platform-port/SKILL.md (or your agent's skills folder).Guide the process of porting FastLED to a new microcontroller platform.
$ARGUMENTS
is_<platform>.h)FL_IS_<PLATFORM> macros following naming conventionsrc/platforms/)int.h with correct primitive type mappingssrc/platforms/int.h dispatcher<Peripheral>_Type typedef or <Peripheral>_BASE address, verify the
peripheral EXISTS on the target chip against BOTH the vendor CMSIS PAL
header for that specific variant AND the chip's datasheet chapter. See
agents/docs/peripheral-existence.md for the halt-on-phantom rule and
the LPC804 anti-example (framework-arduino-lpc8xx#35).LPC845.h, stm32f4xx.h, nrf52840.h, hardware/structs/*.h,
etc.); do not hand-roll register shims. See
agents/docs/register-maps.md for the rule, the vendor-source
table, and the tier-1/2/3 integration pattern.ci/boards.py)/platform-port STM32H7
/platform-port RP2040
/platform-port nRF52840
/platform-port I need to add support for the ESP32-P4© FastLED, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/platform-port of FastLED/FastLED.
Open the folder on GitHubat commit ce225ed
Platform Port next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Platform Port this skillFastLED/FastLED | 7.5k | — | ~580 | Automated safety check: Pass | MIT | |
| Authoring VPhone Patch SetsLakr233/vphone-cli | 15k | — | ~4.6k | Automated safety check: Pass | MIT | |
| Sipeed I2C and SPI Hardware Controlsipeed/picoclaw | 30k | — | ~578 | Automated safety check: Pass | MIT | |
| RuView Hardware Setupruvnet/RuView | 97k | — | ~1.8k | Automated safety check: Notes | MIT | |
| Esp32 Firmware Engineeralxv2016/folloup-sticky | 116 | 1 repos | ~3.8k | Automated safety check: Pass | GPL-3.0 | |
| ExecuTorch Binary Size Reductionpytorch/executorch | 5.1k | — | ~793 | Automated safety check: Pass | Custom licence |
Lakr233/vphone-cli
Explains how to declare a firmware patch in a vphone patch set, add a new set, or write a preset, including naming, gating and the checks that catch undeclared patches.
sipeed/picoclaw
Reads and controls I2C and SPI peripherals on Sipeed boards such as LicheeRV Nano, MaixCAM and NanoKVM through the i2c and spi tools.
ruvnet/RuView
Brings a RuView CSI sensing node online by building ESP32-S3 or ESP32-C6 firmware, flashing the board, provisioning WiFi and checking the serial output.
alxv2016/folloup-sticky
ESP32 firmware engineering for ESP-IDF projects. An agent skill from alxv2016/folloup-sticky.
pytorch/executorch
Measures and shrinks the ExecuTorch runtime binary by building a size test, analyzing it with bloaty and landing each reduction as its own pull request.
ruvnet/RuView
Sets up and runs 60 GHz and 24 GHz mmWave radar sensing on ESP32 boards in RuView, alone or fused with WiFi CSI.
FastLED/FastLED
Scan all CI builds and tests, find failures, fetch error logs, and fix the code.
FastLED/FastLED
Review and implement hardware driver code — DMA safety, interrupt correctness, timing constraints, peripheral register usage, channel drivers, and peripheral mock implementations.
FastLED/FastLED
Firmware crash analysis, stack trace decoder, and register dump interpreter for ESP32/ARM/AVR platforms.
FastLED/FastLED
Parse and classify ESP32 serial log output to identify FastLED-related errors, RMT/I2S/SPI driver faults, timing violations, RTOS issues, and crash signatures.
FastLED/FastLED
Audit embedded code for stack overflow risks, heap fragmentation, static allocation patterns, and memory leaks.
FastLED/FastLED
Guide Test-Driven Development workflow for FastLED. An agent skill from FastLED/FastLED.
Categories
Guide porting FastLED to new MCU platforms, including int.h types, clockless drivers, SPI implementations, and platform detection. Platform Port is an agent skill from FastLED/FastLED.h types, clockless drivers, SPI implementations, and platform detection.
Platform Port fits situations like: adding support for a new microcontroller family; tasks that involve Embedded systems.
Run `npx skills add FastLED/FastLED --skill platform-port -a claude-code`. Or copy the skill folder (.claude/skills/platform-port in FastLED/FastLED) into .claude/skills/platform-port in your project. Claude Code loads it when a task matches its description.
Run `npx skills add FastLED/FastLED --skill platform-port -a codex`. Or copy the skill folder (.claude/skills/platform-port in FastLED/FastLED) into .agents/skills/platform-port in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add FastLED/FastLED --skill platform-port -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/platform-port, .gemini/skills/platform-port, .github/skills/platform-port and .opencode/skills/platform-port in your project.
SKILL.md names no scripts, command-line tools or credentials: Platform Port is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Platform Port is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 580 tokens (SKILL.md is roughly 2.3k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Platform Port: Authoring VPhone Patch Sets (Lakr233/vphone-cli, 15k stars), Sipeed I2C and SPI Hardware Control (sipeed/picoclaw, 30k stars), RuView Hardware Setup (ruvnet/RuView, 97k stars) and Esp32 Firmware Engineer (alxv2016/folloup-sticky, 116 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
FastLED (a GitHub organization) maintains it in FastLED/FastLED, which has 7,505 GitHub stars. The repository holds 23 skills in this directory. The repository was last updated on October 8, 2026.
Source: FastLED/FastLED on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.