ONNX Runtime GPU Transformers Tests
microsoft/onnxruntime
Runs the ONNX Runtime transformers Python tests against a GPU wheel and proves the cuDNN flash attention path was used rather than a silent fallback.
Recover from GPU-busy / GPU-unavailable failures. An agent skill from facebookexperimental/triton.
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install facebookexperimental/triton debug-failing-gpu --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .claude/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .claude/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpuType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install facebookexperimental/triton debug-failing-gpu --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .agents/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .agents/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install facebookexperimental/triton debug-failing-gpu --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .cursor/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .cursor/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/facebookexperimental/triton.git --path .claude/skills/debug-failing-gpu--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install facebookexperimental/triton debug-failing-gpu --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .gemini/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .gemini/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install facebookexperimental/triton debug-failing-gpuInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .github/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .github/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .github/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add facebookexperimental/triton --skill debug-failing-gpu -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install facebookexperimental/triton debug-failing-gpu --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/facebookexperimental/triton.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.claude/skills/debug-failing-gpu .opencode/skills/debug-failing-gpu && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "debug-failing-gpu" agent skill from https://github.com/facebookexperimental/triton/tree/main/.claude/skills/debug-failing-gpu into .opencode/skills/debug-failing-gpu/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "debug-failing-gpu", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
debug-failing-gpuRecover from GPU-busy / GPU-unavailable failures. An agent skill from facebookexperimental/triton.
Debug Failing GPU is an agent skill from facebookexperimental/triton, published by the product's own GitHub organization. Recover from GPU-busy / GPU-unavailable failures. Use when a command (pytest, python, a TLX/Triton kernel run, a benchmark) fails with errors indicating the GPU is busy, out of memory, or unavailable — e.g. "CUDA error: out of memory", "all CUDA-capable devices are busy or unavailable", "CUDA-capable device(s) is/are busy or unavailable", "RuntimeError: No CUDA GPUs are available", "device-side assert", or a hang on the first CUDA call. Runs findworkinggpu.sh to locate a healthy GPU and re-runs the failed command…
Its SKILL.md is about 710 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in AI & LLM Engineering, covering GPU and accelerator computing and Unit testing. It works with CUDA, pytest and Python. The repository describes itself as: Github mirror of trition-lang/triton repo. The licence is MIT.
4 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6f3dd70. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
bashpytestFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Debug Failing GPU loads about 709 tokens when it runs. Until then it costs about 144 tokens; SKILL.md has 247 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from facebookexperimental/triton at commit 6f3dd70, republished under its MIT licence (© facebookexperimental). 247 words, ~709 tokens.
.claude/skills/debug-failing-gpu/SKILL.md (or your agent's skills folder).A command failed because the GPU it landed on is busy, out of memory, or in a bad state. Find a GPU that actually works and re-run the command pinned to it.
Any failure whose root cause is the device, not the code. Common signatures:
CUDA error: out of memory / torch.cuda.OutOfMemoryErrorall CUDA-capable devices are busy or unavailableCUDA-capable device(s) is/are busy or unavailableRuntimeError: No CUDA GPUs are availableCUDA error: device-side assert triggeredDo not use this for kernel logic bugs, compilation errors, or numerical mismatches — those are not device-health problems.
bash third_party/tlx/find_working_gpu.shWORKING_GPUS=... (e.g. WORKING_GPUS=0,2,3). These are
physical GPU indices.CUDA_VISIBLE_DEVICES=<idx>:CUDA_VISIBLE_DEVICES, prepend one.CUDA_VISIBLE_DEVICES, replace that value — do not
stack two assignments.WORKING_GPUS= is empty. The GPUs may be held by your own stuck processes:
third_party/tlx/killgpu.shbash third_party/tlx/find_working_gpu.sh.# No device set -> prepend
pytest third_party/tlx/tutorials/testing/test_correctness.py
# becomes
CUDA_VISIBLE_DEVICES=2 pytest third_party/tlx/tutorials/testing/test_correctness.py
# Device already set -> replace, don't stack
CUDA_VISIBLE_DEVICES=4 third_party/tlx/denoise.sh python bench.py
# becomes
CUDA_VISIBLE_DEVICES=2 third_party/tlx/denoise.sh python bench.pyNote: denoise.sh defaults to device 4 when CUDA_VISIBLE_DEVICES is unset
(third_party/tlx/denoise.sh:6), so always set it explicitly when wrapping a
benchmark with denoise.sh after a failure.
© facebookexperimental, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .claude/skills/debug-failing-gpu of facebookexperimental/triton.
Open the folder on GitHubat commit 6f3dd70
Debug Failing GPU next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Debug Failing GPU this skillfacebookexperimental/triton | 201 | — | ~709 | Automated safety check: Pass | MIT | |
| ONNX Runtime GPU Transformers Testsmicrosoft/onnxruntime | 22k | — | ~2.9k | Automated safety check: Pass | MIT | |
| Jetson Video SetupNVIDIA/skills | 3.6k | 1 repos | ~2.4k | Automated safety check: Notes | Apache-2.0 | |
| Langchain CI Integrationjeremylongshore/tons-of-skills-marketplace | 2.8k | — | ~4.4k | Automated safety check: Pass | MIT | |
| Paddle Design CompilerPaddlePaddle/Paddle | 24k | — | ~3.6k | Automated safety check: Pass | Apache-2.0 | |
| Running Testsbrendanhasz/probflow | 175 | — | ~657 | Automated safety check: Pass | MIT |
microsoft/onnxruntime
Runs the ONNX Runtime transformers Python tests against a GPU wheel and proves the cuDNN flash attention path was used rather than a silent fallback.
NVIDIA/skills
A skill your agent uses when installing, repairing, reusing, inspecting, or verifying readiness of the native NVIDIA Video Codec SDK or PyNvVideoCodec on Jetson, including the one-frame…
jeremylongshore/tons-of-skills-marketplace
Wire LangChain 1.0 / LangGraph 1.0 tests into a GitHub Actions pipeline — unit tests with FakeListChatModel, VCR-gated integration tests, warning-filter policy, and eval-regression merge gates.
PaddlePaddle/Paddle
A skill your agent uses when working with Paddle 3.0 compiler full pipeline: SOT (Symbolic Opcode Translator) for bytecode-level dy2st graph capture, PIR (Paddle IR) for SSA-based intermediate…
brendanhasz/probflow
Run Python unit test suites strictly using the uv package manager and pytest.
guqiong96/Lsglang
Step-by-step tutorial for adding a new lightweight JIT CUDA kernel to sglang's jitkernel module
facebookexperimental/triton
Collect, validate, package, and inspect rocprofv3 Advanced Thread Trace bundles for AMD GPU kernels.
facebookexperimental/triton
Design and run Triton TTGIR debugging ablations using iroverride.
facebookexperimental/triton
Execute the TLX Kernel Optimization Agent CLI on a Triton or TLX kernel.
facebookexperimental/triton
Run NVIDIA compute-sanitizer (memcheck, racecheck, initcheck, synccheck) against a Triton/TLX kernel to find runtime memory and synchronization bugs.
facebookexperimental/triton
Debug Triton compilation by dumping IR at each stage (TTIR, TTGIR, LLVM, PTX).
facebookexperimental/triton
Run TLX kernel performance benchmarks on Hopper, Blackwell, and AMD (gfx950/CDNA4, gfx1250) GPUs.
Categories
Recover from GPU-busy / GPU-unavailable failures. An agent skill from facebookexperimental/triton. Debug Failing GPU is an agent skill from facebookexperimental/triton, published by the product's own GitHub organization. Recover from GPU-busy / GPU-unavailable failures.
Debug Failing GPU fits situations like: A command (pytest; A TLX/Triton kernel run; A benchmark) fails with errors indicating the GPU is busy; unavailable — e.g.
Run `npx skills add facebookexperimental/triton --skill debug-failing-gpu -a claude-code`. Or copy the skill folder (.claude/skills/debug-failing-gpu in facebookexperimental/triton) into .claude/skills/debug-failing-gpu in your project. Claude Code loads it when a task matches its description.
Run `npx skills add facebookexperimental/triton --skill debug-failing-gpu -a codex`. Or copy the skill folder (.claude/skills/debug-failing-gpu in facebookexperimental/triton) into .agents/skills/debug-failing-gpu in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add facebookexperimental/triton --skill debug-failing-gpu -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/debug-failing-gpu, .gemini/skills/debug-failing-gpu, .github/skills/debug-failing-gpu and .opencode/skills/debug-failing-gpu in your project.
Going by SKILL.md and its folder, Debug Failing GPU needs the command-line tools its instructions call (bash and pytest). Our summary lists: Python 3.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Debug Failing GPU is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 709 tokens (SKILL.md is roughly 2.8k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Debug Failing GPU: ONNX Runtime GPU Transformers Tests (microsoft/onnxruntime, 22k stars), Jetson Video Setup (NVIDIA/skills, 3.6k stars), Langchain CI Integration (jeremylongshore/tons-of-skills-marketplace, 2.8k stars) and Paddle Design Compiler (PaddlePaddle/Paddle, 24k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
facebookexperimental (a GitHub organization, an official publisher) maintains it in facebookexperimental/triton, which has 201 GitHub stars. The repository holds 18 skills in this directory. The repository was last updated on October 10, 2026.
Source: facebookexperimental/triton on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.