Official agent skill

Expo Design System

by expo in expo/skills

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state…

OfficialMITAuto-check passedFrontend & Design

Install Expo Design System

skills CLI
$ npx skills add expo/skills --skill expo-design-system -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install expo/skills expo-design-system --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/expo/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/expo/skills/expo-design-system .claude/skills/expo-design-system && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
expo-design-system
GitHub stars
2.7k
Token cost
~4.8k tokens
SKILL.md length
1,854 words
Files
4 (incl. references)
Skills in repo
26
Repo updated
First seen
Licence
MIT

At a glance

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state…

  • Works in 4 steps: Look for a declared system. Check… → If one exists, it is the source of… → If only de facto values exist - the same… → …
  • Organizing theme files and design tokens (theme.ts / theme/)
  • SKILL.md covers References, Adopt Before You Build, The Theme and Reusable Components, plus 5 more sections
  • Calls npx

What it does

Expo Design System is an agent skill from expo/skills, published by the product's own GitHub organization. Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing theme files and design tokens (theme.ts / theme/), extending an existing theme or styling library (NativeWind, Tamagui, Restyle, Unistyles) in its own idiom, standardizing styles so screens (including…

Its SKILL.md is about 4.8k tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files, including reference files (for example `agents/openai.yaml`, `references/audit.md` and `references/native-slop.md`).

It sits in Frontend & Design, covering Cross-platform mobile apps, Design systems and Design tokens. It works with Expo. The repository describes itself as: A collection of AI agent skills for working with Expo projects and Expo Application Services. The licence is MIT.

When your agent uses it

  • Organizing theme files and design tokens (theme.ts / theme/)
  • Extending an existing theme
  • Styling library (NativeWind
  • Unistyles) in its own idiom

Example prompts

  • “/expo-design-system”

Workflow steps

4 steps, taken from the first numbered list in SKILL.md.

  1. Look for a declared system. Check package.json for a styling library - NativeWind/Tailwind, Tamagui, Restyle, Unistyles…
  2. If one exists, it is the source of truth. Extend it in its own idiom - its names, its scale, its storage format. Audit drift against that…
  3. If only de facto values exist - the same greys and paddings repeated across screens, no theme file - there is no system yet. Those values…
  4. Never introduce a second system beside an existing one. A fresh src/theme/ next to a Tamagui config is design-system drift, not adoption.

What it can do on your machine

Read from SKILL.md and the folder at commit d4f4840. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • expo.dev

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Expo Design System loads about 4.8k tokens when it runs, and up to ~9.1k if it reads all its reference files. Until then it costs about 239 tokens; SKILL.md has 1,854 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~239
When it runs · the whole SKILL.md, loaded when a task matches
~4.8k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~9.1k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from expo/skills at commit d4f4840, republished under its MIT licence (© expo). 1,854 words, ~4,844 tokens.

Download SKILL.mdSave it as .claude/skills/expo-design-system/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.
name
expo-design-system
description
Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component. Use when creating or organizing theme files and design tokens (theme.ts / theme/), extending an existing theme or styling library (NativeWind, Tamagui, Restyle, Unistyles) in its own idiom, standardizing styles so screens (including AI-generated ones) look consistent and polished, fixing an app that looks AI-generated or generic instead of native (the named native-slop tells), building an in-app component library, or auditing an app for design-system drift (hardcoded colors, spacing, fonts). For platform styling specifics (semantic colors, HIG rules, native controls) use expo-native-ui; for folder layout of a new app use expo-project-structure.
version
1.0.0
license
MIT

Expo Design Systems

Make every screen in an app draw from one visual source of truth: a token theme and a small set of reusable components. This skill defines where tokens live, what they cover, how reusable components are shaped, and when a repeated view earns promotion into the system.

Sibling skills own the layers around this one:

  • expo-native-ui - platform styling rules (HIG, semantic colors, controls, shadows syntax). Follow it for what values look native; follow this skill for where values live and how they're reused.
  • expo-project-structure - folder skeleton for new apps.

For Tailwind projects, keep tokens in global.css as CSS variables and follow the styling library's own setup guidance. The scales and naming in this skill still apply; only the storage format changes.

References

Consult these resources as needed:

references/
  audit.md        Audit an existing app for design-system drift: grep checks,
                  scoring rubric, incremental adoption plan, and templates for
                  documenting or extending components
  native-slop.md  The 20 named anti-pattern tells of AI-generated apps (The Web
                  Modal, Everything's a Card, ...) with grep checks for the greppable ones

Adopt Before You Build

In an app that already has screens, the first move is detection, not construction. Before writing any token file:

  1. Look for a declared system. Check package.json for a styling library - NativeWind/Tailwind, Tamagui, Restyle, Unistyles, styled-components. Then look for a token file: theme.ts, src/theme/, constants/theme.ts, or constants/Colors.ts (the create-expo-app default).
  2. If one exists, it is the source of truth. Extend it in its own idiom - its names, its scale, its storage format. Audit drift against that system, not against the examples below.
  3. If only de facto values exist - the same greys and paddings repeated across screens, no theme file - there is no system yet. Those values are the input to the scales, not the authority: derive tokens from the most frequent ones, snapped to the 4-point grid (references/audit.md §5).
  4. Never introduce a second system beside an existing one. A fresh src/theme/ next to a Tamagui config is design-system drift, not adoption.

Only when nothing exists do the defaults below apply as written.

The Theme

In an app without an existing system, all design tokens live under src/theme/. In a project without a src/ folder (the default create-expo-app template has app/, components/, and constants/ at the root), use the equivalent top-level location - typically theme/ or the existing constants/ - and keep the same file layout. Start small and split by token class as it grows:

src/theme/
  colors.ts       # see expo-native-ui "Colors" for the palette pattern
  spacing.ts
  typography.ts
  radius.ts
  shadows.ts
  motion.ts
  index.ts        # re-exports everything: import { spacing, type } from "@/theme"

A brand-new app can begin with a single src/theme.ts holding all of the objects below, then promote it to the folder form once any one class needs its own file (same promotion rule as components). Either way there is exactly one theme entry point - never two competing token files.

Rules that make a theme worth having:

  • Every repeated visual value is a token. A literal that appears twice belongs in the theme.
  • Components import tokens; screens import components. A screen file that imports spacing for layout padding is fine; a screen file redefining a button color is drift.
  • Never hardcode hex colors, font sizes, or spacing multiples outside src/theme/. One-off values that are genuinely local (an icon's 17px optical nudge) may stay inline - with a comment saying why.
Colors

Build the palette from platform semantic colors: Color from expo-router wrapped in Platform.select, centralized in theme/colors.ts. Semantic colors resolve on-device and adapt to light/dark automatically - prefer them for backgrounds, labels, and separators. (expo-native-ui "Colors" covers the full palette and rationale; the minimal version is:)

tsx
// theme/colors.ts
import { Platform } from "react-native";
import { Color } from "expo-router";

export const colors = {
  label: Platform.select({
    ios: Color.ios.label,
    android: Color.android.dynamic.onSurface,
    default: "#000000",
  })!,
  secondaryLabel: Platform.select({
    ios: Color.ios.secondaryLabel,
    android: Color.android.dynamic.onSurfaceVariant,
    default: "#3c3c43",
  })!,
  separator: Platform.select({
    ios: Color.ios.separator,
    android: Color.android.dynamic.outlineVariant,
    default: "#c6c6c8",
  })!,
  systemBackground: Platform.select({
    ios: Color.ios.systemBackground,
    android: Color.android.dynamic.surface,
    default: "#ffffff",
  })!,
  systemBlue: Platform.select({
    ios: Color.ios.systemBlue,
    android: Color.android.dynamic.primary,
    default: "#007aff",
  })!,
  // Deliberately fixed: text on a tinted (accent) surface stays white in both modes.
  onTint: "#ffffff",
};

Add brand colors as explicit light/dark pairs only when the brand requires values the platform doesn't provide:

tsx
// theme/colors.ts (brand additions)
import { useColorScheme } from "react-native";

const brandPalette = {
  light: { accent: "#5B21B6", accentContrast: "#FFFFFF" },
  dark: { accent: "#A78BFA", accentContrast: "#1E1B4B" },
} as const;

export function useBrandColors() {
  const scheme = useColorScheme();
  return brandPalette[scheme === "dark" ? "dark" : "light"];
}

Keep the brand set tiny (accent, accentContrast, maybe a tint per feature). Everything else stays semantic.

Static-safe vs hook-only. The two patterns above have different reach - keep the boundary explicit:

  • Semantic/platform colors (colors above) are static-safe: they resolve on-device, so plain token files like theme/typography.ts can import them at module scope.
  • Brand light/dark pairs are hook-only: useBrandColors() reads the color scheme at render time, so brand colors can only be applied inside components. A static token file cannot call the hook.
  • Never mix the two in one file. If a static style (a type ramp step, a variants object) needs the brand accent, either apply the brand color in the component at render time, or wrap the pair in a static dynamic color (DynamicColorIOS on iOS) so it becomes static-safe.
Spacing

One scale, based on a 4-point grid. Name steps by size, not by use:

tsx
// theme/spacing.ts
export const spacing = {
  xs: 4,
  sm: 8,
  md: 16,
  lg: 24,
  xl: 32,
  xxl: 48,
} as const;
  • Use gap with spacing tokens for layout rhythm (expo-native-ui prefers gap over margin).
  • Screen edge padding is spacing.md unless the design says otherwise - pick one and keep it.
  • If a layout needs a value between steps, use the nearest step. The grid is the point.
  • If the same in-between multiple of 4 keeps recurring (12 and 20 are common), add it to the scale as a named step instead of scattering literals. The audit whitelist must then include it too.
Typography

Define named text styles, not raw font sizes. Mirror the platform ramp (Apple text styles) so sizes feel native:

tsx
// theme/typography.ts
import { TextStyle } from "react-native";
import { colors } from "./colors";

export const type = {
  largeTitle: { fontSize: 34, fontWeight: "700", color: colors.label },
  title: { fontSize: 22, fontWeight: "600", color: colors.label },
  headline: { fontSize: 17, fontWeight: "600", color: colors.label },
  body: { fontSize: 17, fontWeight: "400", color: colors.label },
  subhead: { fontSize: 15, fontWeight: "400", color: colors.secondaryLabel },
  caption: { fontSize: 12, fontWeight: "400", color: colors.secondaryLabel },
} as const satisfies Record<string, TextStyle>;

If the project bundles static font files (one file per weight, loaded with expo-font or the config plugin), set weight via fontFamily names instead and omit fontWeight - otherwise iOS synthesizes the weight or falls back to the system font:

tsx
headline: { fontSize: 17, fontFamily: "SFProRounded-Semibold", color: colors.label },

Expose them through one component so screens never touch fontSize:

tsx
// components/themed-text.tsx
import { Text, TextProps } from "react-native";
import { type } from "@/theme";

export function ThemedText({
  variant = "body",
  style,
  ...props
}: TextProps & { variant?: keyof typeof type }) {
  return <Text style={[type[variant], style]} {...props} />;
}

Screen titles still come from the navigation stack header (expo-native-ui rule), so largeTitle is mostly for non-stack contexts.

Dynamic Type. Text scales with the user's system text-size setting (allowFontScaling is on by default). Use padding or minHeight around text so rows can grow, and check large accessibility text sizes. Let labels wrap or reflow before considering a per-element maxFontSizeMultiplier for constrained chrome; dense rows alone are not a reason to cap readable text. Never disable scaling app-wide with allowFontScaling={false}.

Radius
tsx
// theme/radius.ts
export const radius = {
  sm: 8,
  md: 12,
  lg: 16,
  full: 9999, // capsules
} as const;

Pair every non-capsule radius with borderCurve: "continuous" (per expo-native-ui).

Shadows

Shadows are boxShadow strings (never legacy shadow/elevation props - see expo-native-ui). Two or three elevation levels are enough:

tsx
// theme/shadows.ts
export const shadows = {
  card: "0 1px 2px rgba(0, 0, 0, 0.05)",
  raised: "0 4px 12px rgba(0, 0, 0, 0.10)",
  overlay: "0 8px 24px rgba(0, 0, 0, 0.18)",
} as const;
Motion

Durations and shared spring/easing configs, so animations across the app feel related:

tsx
// theme/motion.ts
export const motion = {
  fast: 150, // state feedback: press, toggle
  base: 250, // element transitions: enter/exit
  slow: 400, // large surfaces: sheets, screens
} as const;

Reanimated caveat: don't pass Color/PlatformColor token values into Reanimated styles - use static colors there (see expo-native-ui).

Reusable Components

The theme controls values; components control structure. Shared primitives live in src/components/ (see expo-project-structure).

The component contract

Every design-system primitive defines, explicitly:

  • Variants - visual intent: primary, secondary, ghost, destructive. Add a variant only when a real screen needs it.
  • Sizes - sm, md, lg. Default md. Sizes map to spacing/typography tokens, never to fresh numbers.
  • States - default, pressed (not hover - this is touch), disabled, loading. Handle pressed with a Pressable style function; never leave a tappable element without pressed feedback.
  • Style override - accept a style prop and merge it last, so callers can adjust layout (margins, flex) without forking the component. Callers may override layout, not identity - a caller changing a button's colors is a signal the variant set is missing something.
  • Accessibility - custom interactive primitives expose their role and disabled/busy/selected state as applicable. Text children can supply the label; icon-only controls and buttons that replace text with a spinner need an explicit label that remains available while loading. Verify labels on native controls too.
tsx
// components/button.tsx
import { Pressable, ActivityIndicator, ViewStyle, StyleProp } from "react-native";
import { colors, spacing, radius } from "@/theme";
import { ThemedText } from "./themed-text";

const variants = {
  primary: { backgroundColor: colors.systemBlue, color: colors.onTint },
  secondary: { backgroundColor: colors.separator, color: colors.label },
} as const;

const sizes = {
  sm: { paddingVertical: spacing.xs, paddingHorizontal: spacing.sm },
  md: { paddingVertical: spacing.sm, paddingHorizontal: spacing.md },
} as const;

export function Button({
  variant = "primary",
  size = "md",
  title,
  loading,
  disabled,
  style,
  onPress,
}: {
  variant?: keyof typeof variants;
  size?: keyof typeof sizes;
  title: string;
  loading?: boolean;
  disabled?: boolean;
  style?: StyleProp<ViewStyle>;
  onPress?: () => void;
}) {
  return (
    <Pressable
      accessibilityRole="button"
      accessibilityLabel={title}
      accessibilityState={{ disabled: !!(disabled || loading), busy: !!loading }}
      disabled={disabled || loading}
      onPress={onPress}
      style={({ pressed }) => [
        {
          backgroundColor: variants[variant].backgroundColor,
          borderRadius: radius.md,
          borderCurve: "continuous",
          alignItems: "center",
          opacity: disabled ? 0.4 : pressed ? 0.7 : 1,
          ...sizes[size],
        },
        style, // caller overrides merge last
      ]}
    >
      {loading ? (
        <ActivityIndicator color={variants[variant].color as string} />
      ) : (
        <ThemedText variant="headline" style={{ color: variants[variant].color }}>
          {title}
        </ThemedText>
      )}
    </Pressable>
  );
}
Show full SKILL.md (708 more words)Show less
Composition over configuration

When a component's props start describing content (leftIcon, subtitle, footerText, badgeCount), stop adding props and accept children instead. A Card that renders children with token padding outlives any Card with twelve content props. Reserve props for the contract above: variant, size, state, style.

When to extract - and when not to

Promote a view into src/components/ when all of these hold:

  1. It appears (or is about to appear) in two or more screens. Until then it stays colocated in screens/<name>/ (see expo-project-structure).
  2. It has a nameable role ("Card", "EmptyState", "Badge") - not "the thing on the profile screen".
  3. Its API is smaller than its implementation. If the props would just re-expose every internal style, it isn't a reusable component yet - it's a screen fragment.

Promotion path: inline JSX → component in screens/<name>/ → src/components/. Move one step at a time, when the trigger fires - never speculatively. Wrong abstractions cost more than duplication; a second copy of a view is cheaper than a primitive with a bad API.

Do not wrap platform components that already carry the design language (Switch, DateTimePicker, stack headers, @expo/ui views) just to route them through the system. Native styling is the design system for those.

Where Decisions Live

DecisionLives inExample
A visual value used anywhere twicesrc/theme/brand accent, spacing step
Structure + variants of a reused elementsrc/components/Button, Card, EmptyState
One screen's private compositionscreens/<name>/profile header layout
One-off local adjustmentinline, with a commentoptical nudge on an icon
Screen titles, top-level chromenavigation stack optionsheader title, large title

Self-Critique Pass

After building or changing a screen, screenshot it and check it against these principles (from Expo's design-principles guide). Each one maps to a system fix, not a local tweak:

  • Hierarchy / contrast - is the most important element obviously first? Fix with type ramp steps, not ad-hoc font sizes.
  • Proximity / white space - do related items sit closer than unrelated ones? Fix with gap + spacing tokens.
  • Repetition / unity - do all corners, shadows, and accents match? If not, a value escaped the theme - move it in.
  • Alignment - do edges share axes? Fix with consistent screen edge padding.

Recheck the rendered result after fixing a value; moving it into the theme does not itself fix the layout. If the same defect recurs across screens, fix the shared token or component. Also run the primary-task and content checks in expo-native-ui's Behavior section; screenshots alone cannot verify interaction.

Named Failures: Native Slop

Use these names to recognize common mistakes when building and reviewing:

  • The Web Modal - a custom centered dialog used for composing or picking. Prefer a native sheet (formSheet, @expo/ui BottomSheet) or menu; native confirmation alerts remain appropriate for consequential actions.
  • Everything's a Card - every row and section in its own white rounded shadowed box. Use grouped lists; group with background and hairlines, not borders.
  • Emoji Iconography - 🔥 ⚙️ ✨ as tab or button icons. SF Symbols on iOS, Material icons on Android.
  • The Purple-Gradient Hero - a decorative gradient intro pushing the task below the fold. Lead task screens with useful content; retain a hero when it serves the requested experience.
  • The Spinner Blink - a full-screen spinner between every state, or "No items yet" flashing during the first load. Every screen has four states (see expo-data-fetching).

Treat visual tells as review prompts, not blanket bans on cards, fonts, or branding. Fix the observable problem and respect the user's brief and existing design system. The full list of 20 and candidate grep checks are in ./references/native-slop.md; use them to explain the problem and replacement when reviewing a screen.

Auditing an Existing App

To measure drift in an app that already has screens - hardcoded hex values, arbitrary spacing, inconsistent component APIs - follow ./references/audit.md. It contains grep-based checks, a scoring rubric, an incremental adoption order for fixing a drifted app, and templates for documenting existing components and proposing new ones.

Submitting Feedback

If you encounter errors, misleading or outdated information in this skill, report it so Expo can improve:

bash
npx --yes submit-expo-feedback@latest --category skills --subject "expo-design-system" "<actionable feedback>"

Only submit when you have something specific and actionable to report. Include as much relevant context as possible. If an AI agent repeatedly failed or the user had to take over an Expo task, load the expo-skill-feedback skill and follow its eval-candidate flow instead of reusing the command above.

© expo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 3 other files (references) in plugins/expo/skills/expo-design-system of expo/skills.

  • SKILL.md
  • agents/openai.yaml
  • references/audit.md
  • references/native-slop.md

Open the folder on GitHubat commit d4f4840

Compare with similar skills

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Works with

Questions about Expo Design System

What does Expo Design System do?

Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state…. Expo Design System is an agent skill from expo/skills, published by the product's own GitHub organization. Build and maintain a design system inside an Expo app - a reusable theme of design tokens (color, spacing, typography, radius, shadow, motion), reusable component structure with variant/size/state prop conventions, and rules for when to extract a repeated view into a shared component.

When should I use Expo Design System?

Expo Design System fits situations like: organizing theme files and design tokens (theme.ts / theme/); extending an existing theme; styling library (NativeWind; unistyles) in its own idiom.

How do I install Expo Design System in Claude Code?

Run `npx skills add expo/skills --skill expo-design-system -a claude-code`. Or copy the skill folder (plugins/expo/skills/expo-design-system in expo/skills) into .claude/skills/expo-design-system in your project. Claude Code loads it when a task matches its description.

How do I install Expo Design System in Codex?

Run `npx skills add expo/skills --skill expo-design-system -a codex`. Or copy the skill folder (plugins/expo/skills/expo-design-system in expo/skills) into .agents/skills/expo-design-system in your project. Codex loads it when a task matches its description.

Can I use Expo Design System in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add expo/skills --skill expo-design-system -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/expo-design-system, .gemini/skills/expo-design-system, .github/skills/expo-design-system and .opencode/skills/expo-design-system in your project.

What does Expo Design System need to run?

Going by SKILL.md and its folder, Expo Design System needs the command-line tools its instructions call (npx).

Does Expo Design System access the network?

SKILL.md names 1 domain. As links in the text: expo.dev. This is read from the text; nothing was executed.

Is Expo Design System safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Expo Design System use?

Expo Design System is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Expo Design System use?

About 4.8k tokens (SKILL.md is roughly 19k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.2k tokens, read only when the agent opens those files.

What are the alternatives to Expo Design System?

Skills that share tags, products or a category with Expo Design System: Uniwind (Ohh-889/skyroc, 795 stars), Frontend UI Standards (MaxHan7/frontend-ui-standards-skill, 106 stars), Design System (microsoft/power-platform-skills, 984 stars) and Better Design (marvkr/better-design, 254 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Expo Design System?

expo (a GitHub organization, an official publisher) maintains it in expo/skills, which has 2,685 GitHub stars. The repository holds 26 skills in this directory. The repository was last updated on October 7, 2026.

Source: expo/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.