Vercel Composition Patterns
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
Guides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method…
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install EvoScientist/EvoSkills experiment-pipeline --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/experiment-pipeline .claude/skills/experiment-pipeline && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .claude/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipelineType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install EvoScientist/EvoSkills experiment-pipeline --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/experiment-pipeline .agents/skills/experiment-pipeline && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .agents/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install EvoScientist/EvoSkills experiment-pipeline --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/experiment-pipeline .cursor/skills/experiment-pipeline && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .cursor/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/EvoScientist/EvoSkills.git --path skills/experiment-pipeline--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install EvoScientist/EvoSkills experiment-pipeline --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/experiment-pipeline .gemini/skills/experiment-pipeline && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .gemini/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install EvoScientist/EvoSkills experiment-pipelineInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/experiment-pipeline .github/skills/experiment-pipeline && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .github/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install EvoScientist/EvoSkills experiment-pipeline --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/EvoScientist/EvoSkills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/experiment-pipeline .opencode/skills/experiment-pipeline && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "experiment-pipeline" agent skill from https://github.com/EvoScientist/EvoSkills/tree/main/skills/experiment-pipeline into .opencode/skills/experiment-pipeline/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "experiment-pipeline", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
experiment-pipelineGuides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method…
Experiment Pipeline is an agent skill from EvoScientist/EvoSkills. Guides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method validation, Stage 4 ablation study. Integrates with evo-memory (load prior strategies, trigger IVE/ESE) and experiment-craft (5-step diagnostic on failure). Use when: user has a planned experiment, needs to reproduce baselines, organize experiment workflow, or systematically validate a method. Do NOT use for debugging a…
Its SKILL.md is about 4.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 7 other files, including reference files and assets (for example `assets/pipeline-tracker-template.md`, `assets/stage-log-template.md` and `references/attempt-budget-guide.md`).
It sits in Development. The repository describes itself as: 🧬 Extend EvoScientist with Installable Skill & Knowledge Packs. The licence is Apache-2.0.
4 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 9a9f8cf. It shows what the files ask for, not the result of running them.
Pre-approves these tools, so the agent can use them without asking each time:
write_fileedit_fileread_filethink_toolexecuteFrom allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Experiment Pipeline loads about 4.4k tokens when it runs, and up to ~9.5k if it reads all its reference files. Until then it costs about 162 tokens; SKILL.md has 2,216 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from EvoScientist/EvoSkills at commit 9a9f8cf, republished under its Apache-2.0 licence (© EvoScientist). 2,216 words, ~4,428 tokens.
.claude/skills/experiment-pipeline/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.A structured 4-stage framework for executing research experiments from initial implementation through ablation study, with attempt budgets and gate conditions that prevent wasted effort. This follows the Experiment Tree Search design from the EvoScientist paper, where the engineer agent iteratively generates executable code, runs experiments, and records structured execution results at each stage.
Experiments fail for two reasons: wrong order and no stopping criteria. Most researchers jump straight to testing their novel method without verifying their baseline setup, then wonder why results don't make sense. Others spend weeks tuning hyperparameters without a budget, hoping the next run will work.
The 4-stage pipeline solves both problems. It enforces a strict order (each stage validates assumptions the next stage depends on) and assigns attempt budgets (forcing systematic thinking over brute-force iteration).
If coming from research-ideation, your research proposal (Step 7) provides the experiment plan — datasets, baselines, metrics, and ablation design — that maps directly to Stages 1-4 below.
Before entering the pipeline, load Experimentation Memory (M_E) from prior cycles:
/memory/experiment-memory.mdEach stage follows a generate → execute → record → diagnose → revise loop:
| Stage | Goal | Budget (N_E^s) | Gate Condition |
|---|---|---|---|
| 1. Initial Implementation | Get baseline code running and reproduce known results | ≤20 attempts | Metrics within 2% of reported values (or within reported variance) |
| 2. Hyperparameter Tuning | Optimize config for your setup | ≤12 attempts | Stable config, variance < 5% across 3 runs |
| 3. Proposed Method | Implement & validate novel method | ≤12 attempts | Outperforms tuned baseline on primary metric, consistent across 3 runs |
| 4. Ablation Study | Prove each component's contribution | ≤18 attempts | All claims evidenced with controlled experiments |
Each stage saves artifacts to /experiments/stageN_name/.
Within every stage, repeat this cycle for each attempt:
experiment-craft for the 5-step diagnostic flow.Goal: Find or generate executable baseline code and verify it reproduces published results. This stage corresponds to the paper's "initial implementation" — the engineer agent searches for working code, runs it, and records structured execution results.
Why this matters: If you can't get the baseline running and reproducing known results, every subsequent comparison is meaningless. Initial implementation validates your data pipeline, evaluation code, training infrastructure, and understanding of prior work.
Budget: ≤20 attempts (N_E^1=20). Baselines can be tricky — missing details in papers, version mismatches, unreported preprocessing steps. 20 attempts gives enough room to debug without allowing infinite tinkering.
Gate: Primary metrics within 2% of reported values (or within the reported variance if provided).
Process:
When to load experiment-craft: If attempts 1-5 all fail significantly (>10% gap), switch to the 5-step diagnostic flow to isolate the cause before burning more attempts.
Output: /experiments/stage1_baseline/ containing results, config, and verified baseline code.
See references/stage-protocols.md for detailed initial implementation checklists.
Goal: Find the optimal hyperparameter configuration for YOUR specific setup.
Why this matters: Published hyperparameters are tuned for the authors' setup. Your hardware, data version, framework version, or subtle implementation differences mean their config may not be optimal for you. Tuning now prevents confounding your novel method's results with suboptimal baselines.
Budget: ≤12 attempts. Hyperparameter tuning has diminishing returns. If 12 structured attempts don't find a stable config, the problem is likely deeper than hyperparameters.
Gate: Stable configuration found — variance < 5% across 3 independent runs with different random seeds.
Process:
Priority order for tuning: Learning rate → batch size → loss weights → regularization → architecture-specific params. This order reflects typical sensitivity.
When to load experiment-craft: If results are highly unstable (variance > 20%) across runs, there's likely a training instability issue. Use diagnostic flow.
Output: /experiments/stage2_tuning/ containing tuning logs, final config, and stability verification.
See references/attempt-budget-guide.md for budget rationale and adjustment rules.
Goal: Implement and validate your novel method, demonstrating improvement over the tuned baseline.
Why this matters: This is the core contribution. But because you've verified the baseline (Stage 1) and optimized the config (Stage 2), any improvement you see is genuinely attributable to your method — not to a better-tuned setup or a broken baseline.
Budget: ≤12 attempts. Your method should work within a reasonable number of iterations if the underlying idea is sound. Excessive attempts suggest a fundamental problem, not a tuning issue.
Gate: Outperforms the tuned baseline on the primary metric. The improvement should be consistent across at least 3 runs.
Process:
Integration strategy: Add your method's components one at a time to the working baseline. Each added component should stay within 20% of the baseline's performance — if a single component causes a >20% regression, isolate and debug it before proceeding. Never integrate the full method in one shot.
When to load experiment-craft: When your method underperforms the baseline despite correct implementation. The 5-step diagnostic flow will help distinguish between implementation bugs and fundamental issues.
Critical decision — failure classification: If the method underperforms the baseline after exhausting the attempt budget, hand off to evo-memory for IVE (Idea Validation Evolution) — this is evo-memory's job, not this skill's. IVE triggers under two conditions:
The evo-memory skill will classify the failure as:
Output: /experiments/stage3_method/ containing method code, results, comparison with baseline.
Goal: Prove that each component of your method contributes meaningfully to the final result.
Why this matters: Reviewers will ask "is component X really necessary?" for every part of your method. Without ablation, you can't answer. More importantly, ablation helps YOU understand why your method works — sometimes components you thought were important aren't, and vice versa.
Budget: ≤18 attempts. Ablation requires multiple controlled experiments — one per component being ablated, plus interaction effects. 18 attempts covers a method with 4-5 components.
Gate: Every claimed contribution is supported by a controlled experiment showing its effect.
Process:
Three ablation designs:
When to load experiment-craft: If ablation results contradict your hypothesis (removing a component improves results), use diagnostic flow to understand why.
Output: /experiments/stage4_ablation/ containing ablation results table, per-component analysis.
See references/stage-protocols.md for detailed ablation design patterns.
When a stage attempt fails, refer to the experiment-craft skill for structured diagnosis:
Trigger points: After any failed attempt in any stage. Especially important:
Every attempt across all stages should be logged in a structured format that captures not just WHAT you did but WHY and WHAT YOU LEARNED. These logs feed into evo-memory's Experiment Strategy Evolution (ESE) mechanism.
For each attempt, record:
See references/code-trajectory-logging.md for the full logging format and how logs feed into evo-memory.
Prioritize these rules during experiment execution:
Initial implementation is not wasted time: It validates your entire infrastructure — data pipeline, evaluation code, training setup. Skipping it means every subsequent result is built on unverified ground. Most "method doesn't work" bugs are actually baseline setup bugs.
Budget limits prevent rabbit holes: Fixed attempt budgets force you to think systematically. When you know you have 12 attempts, you design each one to maximize information. Without limits, attempt #47 is rarely more informative than attempt #12 — it's just more desperate.
Stage order is non-negotiable: Each stage validates assumptions the next depends on. Skipping Stage 1 means Stage 3 results could be wrong due to a broken baseline. Skipping Stage 2 means Stage 3 improvements might just be better hyperparameters, not a better method. There are no shortcuts.
Ablation is not optional cleanup: It's the primary evidence that your method works for the right reasons. A method that outperforms the baseline but has no ablation is a method you don't understand. Reviewers know this.
Failed attempts are data, not waste: Each failed attempt narrows the search space and reveals something about the problem. Log failures carefully — they feed into evo-memory and prevent future researchers from repeating the same mistakes.
Early termination is a feature: Stopping before budget exhaustion is smart, not lazy. If the gate is clearly unachievable after systematic attempts, escalate to evo-memory IVE rather than burning remaining budget on increasingly random variations.
When all four stages are complete, pass these artifacts to paper-writing:
| Artifact | Source Stage | Used By |
|---|---|---|
| Initial implementation results | Stage 1 | Comparison tables, setup verification |
| Optimal hyperparameter config | Stage 2 | Reproducibility section |
| Method vs baseline comparison | Stage 3 | Main results table |
| Ablation study results | Stage 4 | Ablation table, contribution claims |
| Code trajectory logs (all stages) | All stages | Method section details, supplementary |
| Implementation details and tricks | Stages 1-3 | Method section, reproducibility (captured in trajectory log Analysis fields and [Reusable] tags) |
Also pass results to evo-memory for evolution updates:
Refer to the evo-memory skill to read Experimentation Memory:
→ Read M_E at /memory/experiment-memory.md
Refer to the experiment-craft skill for 5-step diagnostic: → Run diagnosis → Return to pipeline
Refer to the evo-memory skill for failure classification: → Run IVE protocol
Refer to the evo-memory skill for strategy extraction: → Run ESE protocol with trajectory logs
Refer to the paper-writing skill: → Pass all stage artifacts
| Topic | Reference File | When to Use |
|---|---|---|
| Per-stage checklists and patterns | stage-protocols.md | Detailed guidance for each stage |
| Budget rationale and adjustment | attempt-budget-guide.md | When budgets feel too tight or too loose |
| Code trajectory logging format | code-trajectory-logging.md | Recording attempts for evo-memory |
| Stage log template | stage-log-template.md | Logging a single stage's progress |
| Pipeline tracker template | pipeline-tracker-template.md | Tracking the full 4-stage pipeline |
© EvoScientist, Apache-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files (references, assets) in skills/experiment-pipeline of EvoScientist/EvoSkills.
Open the folder on GitHubat commit 9a9f8cf
We found 3 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 3 other GitHub owners. This page covers the copy in EvoScientist/EvoSkills, which our catalogue first saw on October 7, 2026.
Experiment Pipeline next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Experiment Pipeline this skillEvoScientist/EvoSkills | 478 | 3 repos | ~4.4k | Automated safety check: Pass | Apache-2.0 | |
| Vercel Composition Patternssupabase/supabase | 111k | 58 repos | ~726 | Automated safety check: Pass | MIT | |
| Finishing a Development Branchobra/superpowers | 297k | 5 repos | ~1.9k | Automated safety check: Pass | MIT | |
| Typescript Advanced Typesrolling-scopes/rsschool-app | 10k | 25 repos | ~4.2k | Automated safety check: Pass | MPL-2.0 | |
| PR Babysitteropeninterpreter/openinterpreter | 69k | 3 repos | ~4.2k | Automated safety check: Pass | Apache-2.0 | |
| Code Review ChecklistshareAI-lab/learn-claude-code | 78k | 4 repos | ~1.1k | Automated safety check: Pass | MIT |
supabase/supabase
React composition patterns that scale. An agent skill from supabase/supabase.
obra/superpowers
Walks the last step of a branch: confirm tests pass, detect the git environment, ask how to integrate, carry out your choice and clean up the worktree.
rolling-scopes/rsschool-app
Master TypeScript's advanced type system including generics, conditional types, mapped types, template literals, and utility types for building type-safe applications.
openinterpreter/openinterpreter
Watches an open GitHub pull request until it merges, handling review comments, diagnosing CI failures and retrying flaky checks along the way.
shareAI-lab/learn-claude-code
Reviews code against a five-part checklist covering security, correctness, performance, maintainability and testing, and reports findings in a fixed format.
onyx-dot-app/onyx
Iteratively improves a PR (GitHub), MR (GitLab), or shelved changelist (Perforce) until Greptile gives it a 5/5 confidence score with zero unresolved comments.
EvoScientist/EvoSkills
A skill your agent uses whenever the user submits a non-trivial mathematical claim that needs a rigorous proof or audit.
EvoScientist/EvoSkills
A skill your agent uses to produce standalone, publication-ready PNG graphics and reproducible matplotlib scripts from tabular data (CSVs or DataFrames).
EvoScientist/EvoSkills
Iterative code refinement through plan → code → evaluate → refine cycles.
EvoScientist/EvoSkills
Guides pre-writing planning for academic papers with 4 structured steps: story design (task-challenge-insight-contribution-advantage), experiment planning (comparisons + ablations), figure design…
EvoScientist/EvoSkills
Generates structured literature survey reports from collected papers using a multi-stage pipeline: outline generation (query-type adaptive) → draft survey → section-by-section expansion → summary…
EvoScientist/EvoSkills
Find and read academic papers (S2 + arXiv). An agent skill from EvoScientist/EvoSkills.
Categories
Guides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method…. Experiment Pipeline is an agent skill from EvoScientist/EvoSkills. Guides structured 4-stage experiment execution with attempt budgets and gate conditions: Stage 1 initial implementation (reproduce baseline), Stage 2 hyperparameter tuning, Stage 3 proposed method validation, Stage 4 ablation study.
Experiment Pipeline fits situations like: IVE/ESE) and experiment-craft (5-step diagnostic on failure); : user has a planned experiment; needs to reproduce baselines; organize experiment workflow.
Run `npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a claude-code`. Or copy the skill folder (skills/experiment-pipeline in EvoScientist/EvoSkills) into .claude/skills/experiment-pipeline in your project. Claude Code loads it when a task matches its description.
Run `npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a codex`. Or copy the skill folder (skills/experiment-pipeline in EvoScientist/EvoSkills) into .agents/skills/experiment-pipeline in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add EvoScientist/EvoSkills --skill experiment-pipeline -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/experiment-pipeline, .gemini/skills/experiment-pipeline, .github/skills/experiment-pipeline and .opencode/skills/experiment-pipeline in your project.
SKILL.md names no scripts, command-line tools or credentials: Experiment Pipeline is instructions for the agent only. Its frontmatter pre-approves these tools: write_file, edit_file, read_file, think_tool, execute.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Experiment Pipeline is published under the Apache-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.4k tokens (SKILL.md is roughly 18k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 5.1k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Experiment Pipeline: Vercel Composition Patterns (supabase/supabase, 111k stars), Finishing a Development Branch (obra/superpowers, 297k stars), Typescript Advanced Types (rolling-scopes/rsschool-app, 10k stars) and PR Babysitter (openinterpreter/openinterpreter, 69k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
EvoScientist (a GitHub organization) maintains it in EvoScientist/EvoSkills, which has 478 GitHub stars. The repository holds 16 skills in this directory. The repository was last updated on September 30, 2026.
Source: EvoScientist/EvoSkills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.