Agent skill

Store Listing Assets

by evanca in evanca/flutter-ai-rules

A skill your agent uses when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video).

MITAuto-check passedMedia & Creative

Install Store Listing Assets

skills CLI
$ npx skills add evanca/flutter-ai-rules --skill store-listing-assets -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install evanca/flutter-ai-rules store-listing-assets --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/evanca/flutter-ai-rules.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/store-listing-assets .claude/skills/store-listing-assets && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
store-listing-assets
GitHub stars
650
Token cost
~1.4k tokens
SKILL.md length
725 words
Files
3 (incl. references)
Skills in repo
37
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video).

  • Works in 3 steps: Gather the inputs once (shared prep):… → Confirm which store(s) the user is… → Produce copy AND/OR assets per the…
  • Writing store copy to character limits (name
  • SKILL.md covers How to use this skill, Writing store copy (fit to…, Producing visual assets (exact… and Deliverables
  • Instructions only: no scripts, shell commands, URLs or credentials in SKILL.md

What it does

Store Listing Assets is an agent skill from evanca/flutter-ai-rules. Use when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video).

Its SKILL.md is about 1.4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 3 other files, including reference files (for example `references/mobile_listing_checklist.md` and `references/spec_reference.md`).

It sits in Media & Creative, covering Transcription. The repository describes itself as: Flutter AI Skills and Rules for Claude, Codex, Cursor, and Other AI-Powered IDEs. The licence is MIT.

When your agent uses it

  • Writing store copy to character limits (name
  • Preparing listing images (icon
  • Feature graphic

Example prompts

  • “/store-listing-assets”

Workflow steps

3 steps, taken from the first numbered list in SKILL.md.

  1. Gather the inputs once (shared prep): final app name, what the app does in one sentence, primary category, whether it has ads, whether it…
  2. Confirm which store(s) the user is targeting — the required set differs enough that doing both blindly wastes effort.
  3. Produce copy AND/OR assets per the requests below, always checking generated text against the live character/byte limits and generated…

What it can do on your machine

Read from SKILL.md and the folder at commit 7b9cce2. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    No scripts in the folder and no shell commands in SKILL.md.

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Store Listing Assets loads about 1.4k tokens when it runs, and up to ~4.7k if it reads all its reference files. Until then it costs about 48 tokens; SKILL.md has 725 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~48
When it runs · the whole SKILL.md, loaded when a task matches
~1.4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~4.7k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from evanca/flutter-ai-rules at commit 7b9cce2, republished under its MIT licence (© evanca). 725 words, ~1,380 tokens.

Download SKILL.mdSave it as .claude/skills/store-listing-assets/SKILL.md (or your agent's skills folder). This skill also uses 2 other files; get the full folder from GitHub.
name
store-listing-assets
description
Use when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video).
license
MIT

Store Listing Assets & Copy

Prepare the metadata, copy, and visual assets that go into an App Store / Google Play phone listing, sized and length-fit to each store's exact requirements. This is the listing production skill; pair it with a separate review-readiness audit at submission time so the fields are polished and the app itself is ready for review.

Two references hold the authoritative specs; consult them for exact numbers rather than reciting from memory (they drift):

  • references/mobile_listing_checklist.md — the actionable checklist (shared prep → per-store required → recommended → final check)
  • references/spec_reference.md — the full spec tables, minimal valid examples, store-specific traps, and known gaps to verify live

Default scope is phone-only. Skip tablet, iPad, desktop, Chromebook, TV, watch, Mac, and visionOS assets unless the user says the app supports them — and if they do, note that those are separate asset families outside these specs.

How to use this skill

  1. Gather the inputs once (shared prep): final app name, what the app does in one sentence, primary category, whether it has ads, whether it collects/shares/tracks data, privacy policy URL, support contact, and launch languages. These feed both stores.
  2. Confirm which store(s) the user is targeting — the required set differs enough that doing both blindly wastes effort.
  3. Produce copy AND/OR assets per the requests below, always checking generated text against the live character/byte limits and generated images against the exact pixel/format specs.

Writing store copy (fit to limits)

Character limits are hard constraints — always count and show the count. Key limits (full set in the references):

FieldGoogle PlayApple
App name30 chars2–30 chars
Subtitle— (no field)30 chars
Short description80 chars— (use Promotional Text, 170)
Full description4,000 chars4,000 chars, plain text
Keywords— (no field; don't keyword-stuff the description)≤100 bytes, each keyword >2 chars

Copywriting rules that keep the listing compliant:

  • Lead with what the app does, in the first sentence — it's what shows before "more".
  • Apple keywords are bytes, not characters, comma-separated with no spaces (notes,checklists,tasks) to save bytes; non-ASCII eats more than one byte each. Keywords are invisible to users but drive search — don't repeat the app name or category (already indexed).
  • Avoid claim words: "best", "#1", "free" (unless unconditionally true), rankings, awards, and pricing claims — in text AND baked into images. These trigger rejection and are called out in both stores' policies.
  • When both stores are in play, write once and adapt: Play's 80-char short description ≈ Apple's subtitle+promo-text job; Apple needs a keywords line Play doesn't.
  • Offer to localize per launch language; note Apple defaults screenshots/shared metadata from the primary language when you add a localization, except description and keywords (write those per language).
Show full SKILL.md (285 more words)Show less

Producing visual assets (exact specs)

When generating or resizing images with tooling (ImageMagick, etc.), hit these exactly — wrong format/alpha/dimension is an instant listing error:

Google Play

  • Play icon: 512×512 px, 32-bit PNG with alpha, ≤1024 KB
  • Feature graphic: 1024×500 px, JPEG or 24-bit PNG, no alpha — required to publish
  • Phone screenshots: 2–8, JPEG or 24-bit PNG, no alpha, min side 320 px, max 3840 px, longest side ≤ 2× shortest. Recommended: ≥4 at 1080×1920 (portrait) or 1920×1080 (landscape)

Apple (iPhone)

  • Icon: comes from the build (Xcode asset catalog, one 1024×1024 source) — not a separate listing upload
  • iPhone screenshots: 1–10, .jpg/.jpeg/.png. Preferred 6.9": 1320×2868, 1290×2796, or 1260×2736 portrait; if not providing 6.9", 6.5" required: 1284×2778 or 1242×2688. Apple scales down to smaller iPhones
  • App preview (optional): ≤3 per size/language, 15–30 s, ≤500 MB, ≤30 fps, H.264/.mp4 (reusable iPhone res 886×1920 / 1920×886)

Screenshot content rules: show real app UI in use (not splash/login/mockups), no unsupported devices, no fake UI, no misleading or pricing claims baked in. Verify generated images match the actual submitted build.

Deliverables

  • Full listing copy set — name, subtitle/short description, full description, keywords, promotional text — each labeled with its character/byte count against the limit, per targeted store
  • Asset spec sheet / production — the exact dimensions and formats the user needs, or the generated/resized images themselves (offer to run ImageMagick for resizing/format conversion)
  • Fill-in-the-fields walkthrough — the checklist from references/mobile_listing_checklist.md adapted to the user's app, marking which conditional items apply (account deletion URL, app access instructions, restricted permissions, export compliance)
  • Pre-submission asset audit — the section 6 final check: assets match the build, no placeholder/staging content, name consistent everywhere, previewed in each language

At submission time, also run a review-readiness audit, and if RevenueCat/paywalls are involved, verify paywall clarity separately.

© evanca, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 2 other files (references) in skills/store-listing-assets of evanca/flutter-ai-rules.

  • SKILL.md
  • references/mobile_listing_checklist.md
  • references/spec_reference.md

Open the folder on GitHubat commit 7b9cce2

Compare with similar skills

Store Listing Assets next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Store Listing Assets compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Store Listing Assets this skillevanca/flutter-ai-rules650—~1.4kAutomated safety check: PassMIT
HyperFrames Media Useheygen-com/hyperframes60k—~2.4kAutomated safety check: PassApache-2.0
Native Subtitle Quote Imagechengyi-ai/native-subtitle-quote-image2.6k—~1.8kAutomated safety check: PassMIT
Edu Chem Videowy51ai/edulab1.4k—~2.1kAutomated safety check: NotesApache-2.0
Transcription Memory ReconstructionNxcoreAI/EverRoom3k—~714Automated safety check: PassCustom licence
Edu Math Videowy51ai/edulab1.4k—~2.5kAutomated safety check: NotesApache-2.0

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Questions about Store Listing Assets

What does Store Listing Assets do?

A skill your agent uses when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video). Store Listing Assets is an agent skill from evanca/flutter-ai-rules. Use when writing store copy to character limits (name, subtitle, descriptions, keywords) or preparing listing images (icon, feature graphic, screenshots, preview video).

When should I use Store Listing Assets?

Store Listing Assets fits situations like: writing store copy to character limits (name; preparing listing images (icon; feature graphic.

How do I install Store Listing Assets in Claude Code?

Run `npx skills add evanca/flutter-ai-rules --skill store-listing-assets -a claude-code`. Or copy the skill folder (skills/store-listing-assets in evanca/flutter-ai-rules) into .claude/skills/store-listing-assets in your project. Claude Code loads it when a task matches its description.

How do I install Store Listing Assets in Codex?

Run `npx skills add evanca/flutter-ai-rules --skill store-listing-assets -a codex`. Or copy the skill folder (skills/store-listing-assets in evanca/flutter-ai-rules) into .agents/skills/store-listing-assets in your project. Codex loads it when a task matches its description.

Can I use Store Listing Assets in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add evanca/flutter-ai-rules --skill store-listing-assets -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/store-listing-assets, .gemini/skills/store-listing-assets, .github/skills/store-listing-assets and .opencode/skills/store-listing-assets in your project.

What does Store Listing Assets need to run?

SKILL.md names no scripts, command-line tools or credentials: Store Listing Assets is instructions for the agent only.

Does Store Listing Assets access the network?

SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.

Is Store Listing Assets safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Store Listing Assets use?

Store Listing Assets is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Store Listing Assets use?

About 1.4k tokens (SKILL.md is roughly 5.5k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.3k tokens, read only when the agent opens those files.

What are the alternatives to Store Listing Assets?

Skills that share tags, products or a category with Store Listing Assets: HyperFrames Media Use (heygen-com/hyperframes, 60k stars), Native Subtitle Quote Image (chengyi-ai/native-subtitle-quote-image, 2.6k stars), Edu Chem Video (wy51ai/edulab, 1.4k stars) and Transcription Memory Reconstruction (NxcoreAI/EverRoom, 3k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Store Listing Assets?

evanca (a GitHub user) maintains it in evanca/flutter-ai-rules, which has 650 GitHub stars. The repository holds 37 skills in this directory. The repository was last updated on September 14, 2026.

Source: evanca/flutter-ai-rules on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.