Agent skill

Cpp

by ericrisco in ericrisco/rsc-harness

A skill your agent uses when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based…

MITAuto-check passedDevelopment

Install Cpp

skills CLI
$ npx skills add ericrisco/rsc-harness --skill cpp -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install ericrisco/rsc-harness cpp --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/ericrisco/rsc-harness.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/cpp .claude/skills/cpp && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
cpp
GitHub stars
156
Token cost
~4k tokens
SKILL.md length
1,440 words
Files
7 (incl. scripts, references)
Skills in repo
229
Repo updated
First seen
Licence
MIT

At a glance

A skill your agent uses when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based…

  • Works in 10 steps: Rule of Zero first. Manage resources… → Value by default. Pass and return by… → Name the owner. Exactly one type owns… → …
  • Debugging C++ - RAII and resource lifetime
  • SKILL.md covers Decision rules, Ownership & smart pointers, RAII and Move semantics & Rule of…, plus 7 more sections
  • Runs Shell scripts from its folder; calls cmake; reaches github.com

What it does

Cpp is an agent skill from ericrisco/rsc-harness. Use when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based CMake with FetchContent, and killing undefined behavior with ASan/UBSan/TSan plus clang-tidy. NOT borrow-checker / Result-Option / cargo memory safety (that is rust).

Its SKILL.md is about 4k tokens, which your agent loads only when the skill is triggered. The skill folder holds 9 other files, including scripts and reference files (for example `evals/README.md`, `evals/cases.yaml` and `references/cmake.md`).

It sits in Development. It works with C++ and Rust. The repository describes itself as: Your agent invents things because it has no memory, and can't touch your database because it has no arms. rsc is the meta-harness that gives it both, plus the trade to know the… The licence is MIT.

When your agent uses it

  • Debugging C++ - RAII and resource lifetime
  • Smart-pointer ownership
  • Move semantics and the Rule of Zero/Five
  • Target-based CMake with FetchContent

Example prompts

  • “/cpp”

Requirements

  • A Bash shell

Workflow steps

10 steps, taken from the first numbered list in SKILL.md.

  1. Rule of Zero first. Manage resources with members that already do it (vector, string,
  2. Value by default. Pass and return by value for small/copyable types; reach for the heap
  3. Name the owner. Exactly one type owns each resource; everyone else borrows. Why: ambiguous
  4. make_unique/make_shared, never new. So no naked owning pointer ever exists.
  5. Never an owning raw pointer. Raw pointers/references are non-owning borrows only.
  6. Borrow with span / string_view / const T&. Pass a view, not a copy or an owner, for
  7. const and constexpr by default. Why: the compiler enforces what you don't mutate and
  8. No UB by construction. No use-after-move, OOB index, signed overflow, uninitialized read, or
  9. Sanitizers + warnings-as-errors in CI. Build and test under -fsanitize=address,undefined
  10. Target-based CMake only. target_link_libraries / target_compile_features, never

What it can do on your machine

Read from SKILL.md and the folder at commit 92fde8f. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Ships 1 file in scripts/ (Shell), which the agent can run.

    Shell commands in SKILL.md call:

    • cmake

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Hosts in commands or code, which the agent is likely to contact:

    • github.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Cpp loads about 4k tokens when it runs, and up to ~8k if it reads all its reference files. Until then it costs about 87 tokens; SKILL.md has 1,440 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~87
When it runs · the whole SKILL.md, loaded when a task matches
~4k
With references · SKILL.md plus every file in references/, read only if the agent opens them
~8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); the scripts in this folder are not scanned.

SKILL.md

The full file from ericrisco/rsc-harness at commit 92fde8f, republished under its MIT licence (© ericrisco). 1,440 words, ~3,956 tokens.

Download SKILL.mdSave it as .claude/skills/cpp/SKILL.md (or your agent's skills folder). This skill also uses 6 other files; get the full folder from GitHub.
name
cpp
description
Use when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based CMake with FetchContent, and killing undefined behavior with ASan/UBSan/TSan plus clang-tidy. NOT borrow-checker / Result-Option / cargo memory safety (that is rust).
tags
cpp, c++, modern-cpp, raii, cmake
recommends
rust, secure-coding, deployment
origin
risco

Modern C++

Write, review, modernize, build, and debug C++ the way the C++ Core Guidelines intend: RAII for every resource, ownership made explicit through smart pointers and values, no undefined behavior by construction, and a target-based CMake build proven clean under sanitizers.

Targets C++20/23 for production today. C++23 is ISO/IEC 14882:2024; WG21 froze C++26's technical content on 2026-03-28 (ISO publication follows) — adopt C++26 features only behind confirmed compiler support. Compiler matrix:

CompilerC++23C++26Flag
GCCsince 11since 14 (GCC 16.1 covers most of C++26)-std=c++23 / -std=c++26
Clang13–18 progressivelyin progress (Clang 23 dev)-std=c++23 / -std=c++2c
MSVClatestpartial/std:c++23 / /std:c++latest

Delegate: borrow-checker, Result/Option, cargo, ownership-via-compiler -> rust — C++ buys safety with discipline (RAII + smart pointers + sanitizers); do not conflate the mechanisms. Language-agnostic threat modeling, authz, OWASP-class review -> secure-coding; the C++-specific memory/UB controls (bounds, lifetime, integer overflow, format-string, sanitizers) stay here. Containerizing and shipping the binary -> deployment; this skill stops at the CMake build + a sanitizer-CI note.

Decision rules

Apply these on every C++ edit:

  1. Rule of Zero first. Manage resources with members that already do it (vector, string, unique_ptr); write no destructor/copy/move at all. Why: hand-written special members are the #1 source of leaks and double-frees.
  2. Value by default. Pass and return by value for small/copyable types; reach for the heap only when you need polymorphism, shared lifetime, or a large/stable address. Why: values can't dangle.
  3. Name the owner. Exactly one type owns each resource; everyone else borrows. Why: ambiguous ownership is how use-after-free is born.
  4. make_unique/make_shared, never new. So no naked owning pointer ever exists.
  5. Never an owning raw pointer. Raw pointers/references are non-owning borrows only.
  6. Borrow with span / string_view / const T&. Pass a view, not a copy or an owner, for read access. Why: zero-copy, and the callee provably can't free what it doesn't own.
  7. const and constexpr by default. Why: the compiler enforces what you don't mutate and moves work off the hot path.
  8. No UB by construction. No use-after-move, OOB index, signed overflow, uninitialized read, or data race.
  9. Sanitizers + warnings-as-errors in CI. Build and test under -fsanitize=address,undefined with -Werror.
  10. Target-based CMake only. target_link_libraries / target_compile_features, never directory-level include_directories/link_libraries. Why: directory commands leak flags globally and break composition.

Ownership & smart pointers

Pick the type from the need, not from habit:

NeedUse
Exclusive owner, one place frees itstd::unique_ptr<T>
Genuinely shared lifetime (multiple owners, last one frees)std::shared_ptr<T>
Observe / break a shared_ptr cycle, no ownershipstd::weak_ptr<T> (.lock() to use)
Read-only borrow of contiguous range / stringstd::span<const T> / std::string_view
Borrow a single object, non-owningconst T& / T& / T* (never owning)
Small, copyable, value-likethe value itself — no heap

Default to unique_ptr; only escalate to shared_ptr when ownership is actually shared, and prove the shared case isn't a disguised single owner first — shared_ptr is not "the safe default."

cpp
// Bad: naked owning pointer; leaks on the throw, double-frees if you copy the handle.
Widget* w = new Widget(cfg);
configure(w);            // if this throws, w leaks
delete w;

// Good: ownership is the type; freed exactly once, exception-safe, no delete to forget.
auto w = std::make_unique<Widget>(cfg);
configure(*w);
cpp
// Bad: parent <-> child shared_ptr cycle -> neither refcount hits zero -> leak forever.
struct Node { std::shared_ptr<Node> parent, child; };

// Good: child owns down, parent observes up. Cycle broken; lock() before use.
struct Node {
    std::shared_ptr<Node> child;   // owns
    std::weak_ptr<Node>   parent;  // observes
};
if (auto p = node.parent.lock()) { /* p is a valid shared_ptr here */ }

When an object must hand out a shared_ptr to itself, derive from std::enable_shared_from_this<T> and call shared_from_this() — never wrap this in a fresh shared_ptr (that creates a second, independent refcount and a guaranteed double-free).

Deeper ownership/move reasoning -> references/move-and-templates.md.

RAII

Tie every resource — heap memory, file, socket, mutex, OS handle — to an object's lifetime; the destructor releases it. Why: cleanup then happens on every exit path (return, exception, break) for free, with no GC and no finally.

Use the standard guards before writing your own:

cpp
std::lock_guard  lock(mtx_);            // locks now, unlocks at scope end (C++17 CTAD)
std::scoped_lock locks(a_mtx, b_mtx);   // multiple mutexes, deadlock-free acquisition
std::unique_lock lk(mtx_);              // movable / deferrable, for condition_variable
std::ifstream    in("data.txt");        // closes in its destructor

When you wrap a C resource yourself, make the destructor release and disable copies (Rule of Five or unique_ptr with a custom deleter):

cpp
// RAII wrapper for a FILE*: closes once, can't leak, can't double-close.
class File {
public:
    explicit File(const char* path, const char* mode) : f_(std::fopen(path, mode)) {
        if (!f_) throw std::runtime_error("open failed");
    }
    ~File() { if (f_) std::fclose(f_); }
    File(const File&) = delete;                 // not copyable
    File& operator=(const File&) = delete;
    File(File&& o) noexcept : f_(std::exchange(o.f_, nullptr)) {}        // move = steal
    File& operator=(File&& o) noexcept { std::swap(f_, o.f_); return *this; }
    FILE* get() const noexcept { return f_; }
private:
    FILE* f_{};
};
// Even simpler when a deleter suffices — let unique_ptr own it (Rule of Zero):
auto fp = std::unique_ptr<FILE, decltype(&std::fclose)>(std::fopen("d", "r"), &std::fclose);

Move semantics & Rule of Zero/Five

Every expression is an lvalue (has a name, persists) or an rvalue (a temporary, about to die). std::move does not move anything — it casts an lvalue to an rvalue so a move constructor/assignment can steal its guts instead of copying. After you move from an object, it is valid but unspecified: only assign to it or destroy it; reading it is use-after-move (a real bug ASan/UBSan won't catch — clang-tidy will).

  • Rule of Zero (default): manage nothing by hand; let the compiler generate all five special members. This is correct for the vast majority of types.
  • Rule of Five: the moment you write one of destructor / copy-ctor / copy-assign / move-ctor / move-assign, you must reason about all five. If you're writing them, you probably should have used a unique_ptr/vector member and gone back to Rule of Zero.
  • Move ops must be noexcept. Why: std::vector reallocation only moves elements instead of copying them when the move is noexcept — otherwise it silently falls back to copies for the strong exception guarantee.
cpp
std::vector<std::string> v;
v.push_back(std::move(name));   // transfers the buffer; `name` is now empty-but-valid
// Bad: use-after-move — `name` holds an unspecified state here.
log(name);                      // don't. Reassign name first, or just don't read it.

Return local objects by value and let RVO / copy elision remove the copy — do not return std::move(local), which pessimizes by blocking elision. Take a forwarding reference T&& plus std::forward<T>(x) only in generic code that must preserve value category.

Worked Rule-of-Five, perfect forwarding, CTAD, and C++20 concepts -> references/move-and-templates.md.

Avoiding UB (essentials)

Undefined behavior is the compiler's permission to assume the bug can't happen and optimize on that assumption — so the symptom is often a distant crash or a "works in Debug, breaks in Release." Pair static analysis (clang-tidy, cppcheck) with dynamic sanitizers; they catch disjoint bug classes.

SanitizerFlagCatches
AddressSanitizer-fsanitize=addressuse-after-free, heap/stack buffer overflow, double-free
UndefinedBehaviorSanitizer-fsanitize=undefinedsigned overflow, null/misaligned deref, bad shifts, invalid enum
ThreadSanitizer-fsanitize=threaddata races

Combine ASan + UBSan in one build (-fsanitize=address,undefined); run TSan alone (it's incompatible with ASan). Always add -fno-omit-frame-pointer -g for readable reports.

cpp
// Bad: returns a dangling reference into a destroyed temporary -> use-after-free, ASan fires.
const std::string& name() { std::string s = build(); return s; }   // s dies at return

// Good: return by value; RVO makes it free.
std::string name() { return build(); }

The full catalog (lifetime, OOB, signed overflow, strict-aliasing, uninitialized, data races, use-after-move), which sanitizer surfaces each, the canonical fix, and a "reading an ASan report" walkthrough -> references/undefined-behavior.md.

Show full SKILL.md (525 more words)Show less

Modern CMake (essentials)

Target-based only. State requirements on the target, never globally:

cmake
cmake_minimum_required(VERSION 3.21)
project(app LANGUAGES CXX)

set(CMAKE_EXPORT_COMPILE_COMMANDS ON)   # feeds clang-tidy / clangd

include(FetchContent)                   # FetchContent ships with CMake since 3.11
FetchContent_Declare(Catch2
    GIT_REPOSITORY https://github.com/catchorg/Catch2.git
    GIT_TAG        v3.7.1)
FetchContent_MakeAvailable(Catch2)      # its targets work just like find_package targets

add_executable(app src/main.cpp)
target_compile_features(app PRIVATE cxx_std_23)     # request the standard on the target
target_compile_options(app PRIVATE -Wall -Wextra -Wpedantic -Werror)
target_link_libraries(app PRIVATE Catch2::Catch2WithMain)

Full template (src/include/tests layout, CMakePresets.json with debug/asan/release presets, fmt + GoogleTest via FetchContent, per-compiler warning + sanitizer flags, install/export) -> references/cmake.md.

Standard-library idioms

Reach for the library before hand-rolling:

cpp
#include <algorithm>
#include <ranges>
#include <expected>   // C++23
#include <format>     // C++20

// Ranges over raw index loops — no off-by-one, no manual bounds.
auto evens = nums | std::views::filter([](int n){ return n % 2 == 0; });
std::ranges::sort(v);

// std::expected (C++23) over out-params / sentinel returns / exceptions for expected failure.
std::expected<Config, std::string> load(std::string_view path);
if (auto cfg = load(p)) use(*cfg); else log(cfg.error());

std::optional<User> find(int id);            // "maybe absent", not a magic -1 / nullptr
std::span<const int> view(v);                // borrow a contiguous range, no copy, no owner
auto [it, inserted] = m.try_emplace(k, val); // structured bindings
enum class Color { Red, Green };             // scoped, no implicit int conversions
std::string msg = std::format("{} of {}", i, n);  // type-safe, no printf format-string UB

Prefer at() or a range-checked view when the index isn't provably in bounds; operator[] on a bad index is UB, not an exception.

Testing & tooling

  • Tests: Catch2 or GoogleTest pulled via FetchContent (above); run them with ctest.
  • Static analysis: clang-tidy -p build (reads compile_commands.json) and cppcheck — they catch use-after-move, missing noexcept, and lifetime bugs the compiler won't.
  • Dynamic analysis: run the test target under ASan+UBSan so tests prove no UB on covered paths.
  • Format: clang-format -i with a checked-in .clang-format.
  • Local gate: ./scripts/verify.sh from the project root runs format + an ASan/UBSan, warnings-as-errors build + ctest + optional tidy/cppcheck. Missing tools are skipped, not failed.

Anti-patterns

RationalizationReality / Do instead
"I'll just new/delete carefully"One early return or throw and you leak/double-free. make_unique, always.
"A raw owning pointer is faster"unique_ptr is zero-overhead; the cost is imaginary, the leak is real.
"shared_ptr everywhere is the safe default"Shared ownership invites cycles + atomic refcount cost. Default unique_ptr; share only when truly shared.
"The C-style cast is fine, I know the type"Use static_cast/dynamic_cast; C casts silently reinterpret and hide bugs.
"Skip noexcept on the move ctor"vector then copies instead of moving on realloc. Mark moves noexcept.
"UB won't happen on my compiler"UB lets the optimizer delete your checks; "works in Debug" proves nothing.
"No sanitizers, it ran fine"It ran; it wasn't correct. Build+test under ASan+UBSan.
"A hand-rolled Makefile is simpler"It rots and leaks flags. Target-based CMake is the contract.
"v[i] is in range, I checked"If it's not provable, use .at() or a checked view; OOB is UB.
"return std::move(local) to be fast"It blocks RVO and is slower. Return the local by value.
"using namespace std; in a header"Pollutes every includer; ODR/ambiguity bugs. Never in a header.
"An out-param instead of returning the value"Return by value (RVO) or optional/expected; out-params hide aliasing and UB.
"A global / singleton is simpler"It's hidden shared mutable state -> data races + untestable. Inject it.

Quick reference

TaskCommand / idiom
Configure + buildcmake -S . -B build && cmake --build build
Configure with sanitizerscmake -S . -B build -DCMAKE_CXX_FLAGS="-fsanitize=address,undefined -g"
Testctest --test-dir build --output-on-failure
ASan + UBSan-fsanitize=address,undefined -fno-omit-frame-pointer -g
ThreadSanitizer (alone)-fsanitize=thread -g
Formatclang-format -i src/*.cpp
Static analysisclang-tidy -p build src/*.cpp · cppcheck --enable=warning src/
Std flagGCC/Clang -std=c++23 (C++26: GCC -std=c++26, Clang -std=c++2c), MSVC /std:c++23
Local gate./scripts/verify.sh (run in your project root)

Project grounding (02-DOCS)

In a project with a 02-DOCS/ layer (the harness Karpathy wiki), read 02-DOCS/wiki/stack/cpp.md first and stay consistent with it. If it is missing or stale, write this project's real choices there — std version and compiler matrix, CMake layout and presets, the sanitizer/warning policy, the ownership/error conventions — index it in 02-DOCS/wiki/index.md (the Knowledge map; root CLAUDE.md keeps only a pointer to it), and bump its Updated date in the same change as any convention change. No 02-DOCS/ layer? Skip silently (optionally suggest harness). Conventions are recorded, not gated — never block the task on this.

© ericrisco, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

SKILL.md and 6 other files (scripts, references) in skills/cpp of ericrisco/rsc-harness.

  • SKILL.md
  • evals/README.md
  • evals/cases.yaml
  • references/cmake.md
  • references/move-and-templates.md
  • references/undefined-behavior.md
  • scripts/verify.sh

Open the folder on GitHubat commit 92fde8f

Compare with similar skills

Cpp next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Cpp compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Cpp this skillericrisco/rsc-harness156—~4kAutomated safety check: PassMIT
SeekDB Code Reviewoceanbase/seekdb3.1k—~2.1kAutomated safety check: PassApache-2.0
Add Grammarafnanenayet/diffsitter2.4k—~1.9kAutomated safety check: NotesMIT
Cppcrazyguitar/cppcheatsheet290—~1.8kAutomated safety check: PassMIT
Dbgtheodo-group/debug-that158—~1.9kAutomated safety check: PassMIT
Style Checkernoumena-labs/Sipp121—~1.4kAutomated safety check: PassApache-2.0

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Works with

Questions about Cpp

What does Cpp do?

A skill your agent uses when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based…. Cpp is an agent skill from ericrisco/rsc-harness. Use when writing, reviewing, modernizing, building, or debugging C++ - RAII and resource lifetime, smart-pointer ownership, move semantics and the Rule of Zero/Five, target-based CMake with FetchContent, and killing undefined behavior with ASan/UBSan/TSan plus clang-tidy.

When should I use Cpp?

Cpp fits situations like: debugging C++ - RAII and resource lifetime; smart-pointer ownership; move semantics and the Rule of Zero/Five; target-based CMake with FetchContent.

How do I install Cpp in Claude Code?

Run `npx skills add ericrisco/rsc-harness --skill cpp -a claude-code`. Or copy the skill folder (skills/cpp in ericrisco/rsc-harness) into .claude/skills/cpp in your project. Claude Code loads it when a task matches its description.

How do I install Cpp in Codex?

Run `npx skills add ericrisco/rsc-harness --skill cpp -a codex`. Or copy the skill folder (skills/cpp in ericrisco/rsc-harness) into .agents/skills/cpp in your project. Codex loads it when a task matches its description.

Can I use Cpp in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ericrisco/rsc-harness --skill cpp -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/cpp, .gemini/skills/cpp, .github/skills/cpp and .opencode/skills/cpp in your project.

What does Cpp need to run?

Going by SKILL.md and its folder, Cpp needs a shell for the scripts in its folder and the command-line tools its instructions call (cmake). Our summary lists: A Bash shell.

Does Cpp access the network?

SKILL.md names 1 domain. In commands or code: github.com; the agent is likely to contact it when it follows the instructions. This is read from the text; nothing was executed.

Is Cpp safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. The check reads SKILL.md only: the scripts in the folder are not scanned, so read them before running anything.

What licence does Cpp use?

Cpp is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Cpp use?

About 4k tokens (SKILL.md is roughly 16k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 4.1k tokens, read only when the agent opens those files.

What are the alternatives to Cpp?

Skills that share tags, products or a category with Cpp: SeekDB Code Review (oceanbase/seekdb, 3.1k stars), Add Grammar (afnanenayet/diffsitter, 2.4k stars), Cpp (crazyguitar/cppcheatsheet, 290 stars) and Dbg (theodo-group/debug-that, 158 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Cpp?

ericrisco (a GitHub user) maintains it in ericrisco/rsc-harness, which has 156 GitHub stars. The repository holds 229 skills in this directory. The repository was last updated on October 6, 2026.

Source: ericrisco/rsc-harness on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.