Activitykit
dpearson2699/swift-ios-skills
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit.
Apple Human Interface Guidelines for Apple Watch. An agent skill from ehmo/platform-design-skills.
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelines --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/watchos .claude/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .claude/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/ehmo/platform-design-skills/tree/main/skills/watchosType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelines --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/watchos .agents/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .agents/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelines --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/watchos .cursor/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .cursor/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/ehmo/platform-design-skills.git --path skills/watchos--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelines --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/watchos .gemini/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .gemini/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelinesInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/watchos .github/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .github/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install ehmo/platform-design-skills watchos-design-guidelines --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/ehmo/platform-design-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/watchos .opencode/skills/watchos-design-guidelines && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "watchos-design-guidelines" agent skill from https://github.com/ehmo/platform-design-skills/tree/main/skills/watchos into .opencode/skills/watchos-design-guidelines/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "watchos-design-guidelines", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
watchos-design-guidelinesApple Human Interface Guidelines for Apple Watch. An agent skill from ehmo/platform-design-skills.
Watchos Design Guidelines is an agent skill from ehmo/platform-design-skills. Apple Human Interface Guidelines for Apple Watch. Use when building watchOS apps, complications, or workout features. Triggers on tasks involving Watch UI, Digital Crown, glanceable interfaces, or wrist-based interactions.
Its SKILL.md is about 4.3k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files (for example `AGENTS.md`, `metadata.json` and `rules/_sections.md`).
It sits in Mobile, covering iOS development and Health and fitness tracking. The repository describes itself as: Platform design skill pack: 300+ rules for Apple HIG, Material Design 3, and WCAG 2.2 across iOS, iPadOS, macOS, watchOS, visionOS, tvOS, Android, and Web. The licence is MIT.
8 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit dc2be82. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Watchos Design Guidelines loads about 4.3k tokens when it runs. Until then it costs about 62 tokens; SKILL.md has 1,913 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from ehmo/platform-design-skills at commit dc2be82, republished under its MIT licence (© ehmo). 1,913 words, ~4,345 tokens.
.claude/skills/watchos-design-guidelines/SKILL.md (or your agent's skills folder). This skill also uses 3 other files; get the full folder from GitHub.Apple Watch is a personal, glanceable device worn on the wrist. Interactions are measured in seconds, not minutes. Every design decision must prioritize speed of comprehension and brevity of interaction.
The defining constraint of watchOS. If a user cannot extract the key information within 2 seconds of raising their wrist, the design has failed.
| Device | Screen Width | Screen Height | Corner Radius |
|---|---|---|---|
| 41mm (Series 9) | 176px | 215px | 36px |
| 45mm (Series 9) | 198px | 242px | 39px |
| 42mm (Series 10) | 180px | 220px | 37px |
| 46mm (Series 10) | 205px | 251px | 40px |
| 49mm (Ultra 2) | 205px | 251px | 40px |
The Digital Crown is the primary physical input for scrolling and precise value selection. It provides haptic feedback and should feel purposeful.
Correct — Crown binding with haptic detents:
struct VolumePickerView: View {
@State private var volume: Double = 0.5
var body: some View {
VStack {
Text("\(Int(volume * 100))%")
.font(.title.bold())
Image(systemName: "speaker.wave.3")
}
.focusable()
.digitalCrownRotation(
$volume,
from: 0.0,
through: 1.0,
by: 0.05,
sensitivity: .medium,
isContinuous: false,
isHapticFeedbackEnabled: true
)
}
}Incorrect — ignoring the Crown and forcing touch-only interaction:
struct VolumePickerView: View {
@State private var volume: Double = 0.5
var body: some View {
Slider(value: $volume)
// No .digitalCrownRotation — Crown input is ignored
// Users must use touch-only, which is imprecise and frustrating on Watch
}
}Watch navigation must be shallow and predictable. Users should never feel lost or unable to return to a known state.
TabView for top-level sections (max 5 tabs). Swipe horizontally between tabs. Each tab is a distinct functional area.NavigationStack for hierarchical drill-down. Limit hierarchy to 2-3 levels maximum. Every pushed view must have a back button (provided automatically by the system).| Pattern | Use Case | Gesture |
|---|---|---|
| Vertical scroll | Long-form content within a single view | Digital Crown / swipe up-down |
| TabView (horizontal pages) | Top-level app sections | Swipe left-right |
| NavigationStack (push/pop) | Hierarchical drill-down | Tap to push, swipe right or back button to pop |
| Modal sheet | Confirmation, focused input | Presented programmatically, dismiss via button or swipe down |
Complications are the most visible surface of a Watch app. They live on the watch face and provide at-a-glance data without launching the app.
accessoryCircular, accessoryCorner, and accessoryRectangular (WidgetKit, watchOS 9+).TimelineProvider. Provide future timeline entries when data is predictable (e.g., next calendar event, weather forecast). Keep data fresh -- stale complications erode trust.Correct — WidgetKit TimelineProvider for an accessoryCircular complication:
struct StepCountProvider: TimelineProvider {
func placeholder(in context: Context) -> StepEntry {
StepEntry(date: Date(), steps: 5000)
}
func getSnapshot(in context: Context, completion: @escaping (StepEntry) -> Void) {
completion(StepEntry(date: Date(), steps: HealthStore.shared.todaySteps))
}
func getTimeline(in context: Context, completion: @escaping (Timeline<StepEntry>) -> Void) {
let entry = StepEntry(date: Date(), steps: HealthStore.shared.todaySteps)
// Refresh in 15 minutes
let nextUpdate = Calendar.current.date(byAdding: .minute, value: 15, to: Date())!
completion(Timeline(entries: [entry], policy: .after(nextUpdate)))
}
}
struct StepCountComplicationView: View {
let entry: StepEntry
var body: some View {
Gauge(value: Double(entry.steps), in: 0...10000) {
Image(systemName: "figure.walk")
} currentValueLabel: {
Text("\(entry.steps / 1000)k")
}
.gaugeStyle(.accessoryCircular)
}
}Use WidgetFamily values:
| Family | Shape | Typical Content |
|---|---|---|
accessoryCircular | Small circle | Single value, icon, or gauge |
accessoryCorner | Curved, top corners | Gauge with label, or text with icon |
accessoryRectangular | Wide rectangle | Multi-line text, chart, or detailed view |
accessoryInline | Text row | Short label or value |
When the user's wrist is down, watchOS enters an Always On state showing a dimmed version of the current app. This must be handled intentionally.
TimelineView with a .everyMinute schedule for time-sensitive content.Workout and health apps have unique requirements: extended sessions, live metrics, and body-awareness features.
Watch notifications must be brief and actionable. The user's wrist is raised for only a moment.
.notification for standard alerts, .directionUp for positive events, .directionDown for negative events, .success/.failure/.retry for outcomes.| Haptic | Use Case |
|---|---|
.notification | General alerts |
.directionUp | Positive event (goal reached, stock up) |
.directionDown | Negative event (stock down, weather warning) |
.success | Action completed successfully |
.failure | Action failed |
.retry | Try again prompt |
.start | Activity beginning |
.stop | Activity ending |
.click | Discrete selection (Crown detent, picker) |
Apple Watch supports VoiceOver and other assistive technologies. Complications and app UI must be accessible.
.accessibilityLabel() on image-only buttons..accessibilityValue() and .accessibilityHint().@Environment(\.accessibilityReduceMotion).@Environment(\.legibilityWeight).@Environment(\.colorSchemeContrast) to detect the user's preference.Correct:
Button(action: startWorkout) {
Image(systemName: "play.fill")
}
.accessibilityLabel("Start workout")Incorrect:
Button(action: startWorkout) {
Image(systemName: "play.fill")
}
// VoiceOver reads "play" — not clear what action this performsUse this checklist when reviewing a watchOS design or implementation.
.accessibilityValue() / .accessibilityHint()@Environment(\.accessibilityReduceMotion))@Environment(\.legibilityWeight))© ehmo, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 3 other files in skills/watchos of ehmo/platform-design-skills.
Open the folder on GitHubat commit dc2be82
Watchos Design Guidelines next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Watchos Design Guidelines this skillehmo/platform-design-skills | 606 | — | ~4.3k | Automated safety check: Pass | MIT | |
| Activitykitdpearson2699/swift-ios-skills | 1.2k | — | ~4.6k | Automated safety check: Pass | Custom licence | |
| Sensorkitdpearson2699/swift-ios-skills | 1.2k | — | ~3.3k | Automated safety check: Pass | Custom licence | |
| Domain Architectpproenca/dot-skills | 215 | — | ~2.5k | Automated safety check: Notes | MIT | |
| Swiftui Protwostraws/SwiftUI-Agent-Skill | 5.1k | 2 repos | ~1.5k | Automated safety check: Pass | MIT | |
| Swiftui UI PatternsAFK-surf/OpenBridge | 430 | 4 repos | ~887 | Automated safety check: Pass | MIT |
dpearson2699/swift-ios-skills
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit.
dpearson2699/swift-ios-skills
Access research-grade sensor data using SensorKit for approved studies.
pproenca/dot-skills
Discovers business domains in a Swift codebase by tracing what users can DO — not by reading folder names or architecture docs.
twostraws/SwiftUI-Agent-Skill
Comprehensively reviews SwiftUI code for best practices on modern APIs, maintainability, and performance.
AFK-surf/OpenBridge
Best practices and example-driven guidance for building SwiftUI views and components.
harperreed/dotfiles
Audit and improve SwiftUI runtime performance from code review and architecture.
ehmo/platform-design-skills
Apple Human Interface Guidelines for Apple TV. An agent skill from ehmo/platform-design-skills.
ehmo/platform-design-skills
Apple Human Interface Guidelines for Mac. An agent skill from ehmo/platform-design-skills.
ehmo/platform-design-skills
Material Design 3 and Android platform guidelines. An agent skill from ehmo/platform-design-skills.
ehmo/platform-design-skills
Apple Human Interface Guidelines for iPhone. An agent skill from ehmo/platform-design-skills.
ehmo/platform-design-skills
Apple Human Interface Guidelines for iPad. An agent skill from ehmo/platform-design-skills.
ehmo/platform-design-skills
Apple Human Interface Guidelines for Apple Vision Pro. An agent skill from ehmo/platform-design-skills.
Categories
Apple Human Interface Guidelines for Apple Watch. An agent skill from ehmo/platform-design-skills. Watchos Design Guidelines is an agent skill from ehmo/platform-design-skills. Apple Human Interface Guidelines for Apple Watch.
Watchos Design Guidelines fits situations like: building watchOS apps; workout features; tasks involving Watch UI; glanceable interfaces.
Run `npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a claude-code`. Or copy the skill folder (skills/watchos in ehmo/platform-design-skills) into .claude/skills/watchos-design-guidelines in your project. Claude Code loads it when a task matches its description.
Run `npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a codex`. Or copy the skill folder (skills/watchos in ehmo/platform-design-skills) into .agents/skills/watchos-design-guidelines in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add ehmo/platform-design-skills --skill watchos-design-guidelines -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/watchos-design-guidelines, .gemini/skills/watchos-design-guidelines, .github/skills/watchos-design-guidelines and .opencode/skills/watchos-design-guidelines in your project.
SKILL.md names no scripts, command-line tools or credentials: Watchos Design Guidelines is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Watchos Design Guidelines is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.
About 4.3k tokens (SKILL.md is roughly 17k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Watchos Design Guidelines: Activitykit (dpearson2699/swift-ios-skills, 1.2k stars), Sensorkit (dpearson2699/swift-ios-skills, 1.2k stars), Domain Architect (pproenca/dot-skills, 215 stars) and Swiftui Pro (twostraws/SwiftUI-Agent-Skill, 5.1k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
ehmo (a GitHub user) maintains it in ehmo/platform-design-skills, which has 606 GitHub stars. The repository holds 8 skills in this directory. The repository was last updated on March 19, 2026.
Source: ehmo/platform-design-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.