Swiftui Expert Skill
omarshahine/HomeClaw
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments .trace…
Build iOS augmented reality and 3D experiences with RealityKit and ARKit.
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install dpearson2699/swift-ios-skills realitykit --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/realitykit .claude/skills/realitykit && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .claude/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykitType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install dpearson2699/swift-ios-skills realitykit --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .agents/skills && cp -r skills-src/skills/realitykit .agents/skills/realitykit && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .agents/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install dpearson2699/swift-ios-skills realitykit --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/skills/realitykit .cursor/skills/realitykit && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .cursor/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/dpearson2699/swift-ios-skills.git --path skills/realitykit--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install dpearson2699/swift-ios-skills realitykit --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/skills/realitykit .gemini/skills/realitykit && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .gemini/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install dpearson2699/swift-ios-skills realitykitInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .github/skills && cp -r skills-src/skills/realitykit .github/skills/realitykit && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .github/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add dpearson2699/swift-ios-skills --skill realitykit -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install dpearson2699/swift-ios-skills realitykit --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/dpearson2699/swift-ios-skills.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/skills/realitykit .opencode/skills/realitykit && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "realitykit" agent skill from https://github.com/dpearson2699/swift-ios-skills/tree/main/skills/realitykit into .opencode/skills/realitykit/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "realitykit", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
realitykitBuild iOS augmented reality and 3D experiences with RealityKit and ARKit.
Realitykit is an agent skill from dpearson2699/swift-ios-skills. Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Use when adding RealityView content, loading entities or USDZ models, anchoring objects to planes or world positions, distinguishing entity hit tests from ARKit real-world raycasts, handling AR camera availability, world tracking, scene updates, or RealityKit entity gestures and interactions.
Its SKILL.md is about 3.6k tokens, which your agent loads only when the skill is triggered. The skill folder holds 4 other files, including reference files (for example `evals/evals.json` and `references/realitykit-patterns.md`).
It sits in Mobile, covering iOS development. It works with iOS, SwiftUI and macOS. The repository describes itself as: Agent Skills for iOS 26+, Swift 6.3, SwiftUI, and modern Apple frameworks.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 8d90fd1. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are swift).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
sosumi.aiFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Realitykit loads about 3.6k tokens when it runs, and up to ~6.8k if it reads all its reference files. Until then it costs about 95 tokens; SKILL.md has 833 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
Its licence (Custom licence) doesn't allow us to republish the file, so here is its outline and opening line. It has 833 words (~3,650 tokens).
“Build AR experiences on iOS using RealityKit for rendering and ARKit for world tracking. Covers RealityView, entity management, raycasting, scene understanding, and gesture-based interactions. Targets Swift 6.3 / iOS 26+.”
SKILL.md and 2 other files (references) in skills/realitykit of dpearson2699/swift-ios-skills.
Open the folder on GitHubat commit 8d90fd1
Realitykit next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Realitykit this skilldpearson2699/swift-ios-skills | 1.2k | — | ~3.6k | Automated safety check: Pass | Custom licence | |
| Swiftui Expert Skillomarshahine/HomeClaw | 176 | 4 repos | ~2.8k | Automated safety check: Pass | MIT | |
| Hig Project Contextraintree-technology/hig-doctor | 143 | 5 repos | ~1.2k | Automated safety check: Pass | MIT | |
| Swiftui Expert SkillEslzzyl/Pixiv-SwiftUI | 111 | 1 repos | ~2.9k | Automated safety check: Pass | AGPL-3.0 | |
| Hig Components Contentraintree-technology/hig-doctor | 143 | 5 repos | ~1.3k | Automated safety check: Pass | MIT | |
| SwiftUI Design SkillWholiver/swiftui-design-skill | 210 | — | ~2.8k | Automated safety check: Pass | MIT |
omarshahine/HomeClaw
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state management, view composition, performance, Liquid Glass adoption, or Instruments .trace…
raintree-technology/hig-doctor
Create or update a shared Apple design context document that other HIG skills use to tailor guidance.
Eslzzyl/Pixiv-SwiftUI
A skill your agent uses when writing, reviewing, or refactoring SwiftUI code for iOS or macOS, including state and @Observable data flow, view composition, resizable layouts, safe areas, display…
raintree-technology/hig-doctor
Apple Human Interface Guidelines for content display components.
Wholiver/swiftui-design-skill
Guides the agent to design distinctive SwiftUI interfaces for iOS and macOS, with six anti-generic rules, a design direction workflow and a five-dimension review.
shaps80/SwiftUIBackports
Find SwiftUIBackports replacements for SwiftUI APIs unavailable on a project deployment target.
dpearson2699/swift-ios-skills
A skill your agent uses when capturing or analyzing an iOS .memgraph, especially when the task mentions a memory leak, heap growth, persistent memory increase, ownership path, or matched-capture…
dpearson2699/swift-ios-skills
Tokenize, tag, and analyze natural language text using Apple's NaturalLanguage framework and translate between languages with the Translation framework.
dpearson2699/swift-ios-skills
A skill your agent uses when capturing or analyzing ETTrace profiles for a focused iOS launch or runtime flow, including exact-build dSYM UUID matching, Simulator or device capture, processed…
dpearson2699/swift-ios-skills
Discover and configure Bluetooth and Wi-Fi accessories using AccessorySetupKit.
dpearson2699/swift-ios-skills
Implement, review, or improve Live Activities and Dynamic Island experiences in iOS apps using ActivityKit.
dpearson2699/swift-ios-skills
Measure ad effectiveness with privacy-preserving attribution using AdAttributionKit.
Categories
Build iOS augmented reality and 3D experiences with RealityKit and ARKit. Realitykit is an agent skill from dpearson2699/swift-ios-skills. Build iOS augmented reality and 3D experiences with RealityKit and ARKit.
Realitykit fits situations like: adding RealityView content; loading entities; anchoring objects to planes; world positions.
Run `npx skills add dpearson2699/swift-ios-skills --skill realitykit -a claude-code`. Or copy the skill folder (skills/realitykit in dpearson2699/swift-ios-skills) into .claude/skills/realitykit in your project. Claude Code loads it when a task matches its description.
Run `npx skills add dpearson2699/swift-ios-skills --skill realitykit -a codex`. Or copy the skill folder (skills/realitykit in dpearson2699/swift-ios-skills) into .agents/skills/realitykit in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dpearson2699/swift-ios-skills --skill realitykit -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/realitykit, .gemini/skills/realitykit, .github/skills/realitykit and .opencode/skills/realitykit in your project.
SKILL.md names no scripts, command-line tools or credentials: Realitykit is instructions for the agent only.
SKILL.md names 1 domain. As links in the text: sosumi.ai. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Realitykit has a licence file (the repository's licence) that doesn't match a standard licence. Read it on GitHub before reusing the skill.
About 3.6k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full. Its references folder adds about 3.2k tokens, read only when the agent opens those files.
Skills that share tags, products or a category with Realitykit: Swiftui Expert Skill (omarshahine/HomeClaw, 176 stars), Hig Project Context (raintree-technology/hig-doctor, 143 stars), Swiftui Expert Skill (Eslzzyl/Pixiv-SwiftUI, 111 stars) and Hig Components Content (raintree-technology/hig-doctor, 143 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
dpearson2699 (a GitHub user) maintains it in dpearson2699/swift-ios-skills, which has 1,175 GitHub stars. The repository holds 86 skills in this directory. The repository was last updated on July 31, 2026.
Source: dpearson2699/swift-ios-skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.