Agent skill

Store Screenshots

by dotnetdreamer in dotnetdreamer/open-screenshot-generator

Makes App Store and Google Play screenshots for the app in the current repository using the open-screenshot-generator CLI (osg): it finds or imports the app's raw screenshots, picks or generates a…

MITAuto-check passedMobile

Install Store Screenshots

skills CLI
$ npx skills add dotnetdreamer/open-screenshot-generator --skill store-screenshots -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install dotnetdreamer/open-screenshot-generator store-screenshots --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/dotnetdreamer/open-screenshot-generator.git skills-src && mkdir -p .claude/skills && cp -r skills-src/skills/store-screenshots .claude/skills/store-screenshots && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
store-screenshots
GitHub stars
125
Token cost
~3.8k tokens
SKILL.md length
1,908 words
Files
1
Skills in repo
13
Repo updated
First seen
Licence
MIT

At a glance

Makes App Store and Google Play screenshots for the app in the current repository using the open-screenshot-generator CLI (osg): it finds or imports the app's raw screenshots, picks or generates a…

  • Works in 6 steps: make sure it runs → get the app's screenshots → scaffold, then choose a design → …
  • Follow ups on assets it already made: a new headline
  • SKILL.md covers Before anything: is this a…, Step 0: make sure it runs, Step 1: get the app's… and Step 2: scaffold, then choose…, plus 7 more sections
  • Calls npx and xcrun; needs OSG_API_KEY

What it does

Store Screenshots is an agent skill from dotnetdreamer/open-screenshot-generator. Makes App Store and Google Play screenshots for the app in the current repository using the open-screenshot-generator CLI (osg): it finds or imports the app's raw screenshots, picks or generates a design from 101 built in templates, writes the copy, renders every required size tier, verifies the files against the stores' own rules, and leaves a committed osg/osg.config.ts plus a project file that the next prompt edits instead of rebuilding. Use this whenever someone asks for store screenshots, App Store assets…

Its SKILL.md is about 3.8k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It sits in Mobile, covering App store release. It works with Tauri. The repository describes itself as: Open source Canva with CLI/GUI, AI Agent, MCP for App Store and Play Store screenshots. Free alternative to AppScreens, AppLaunchpad and Previewed. The licence is MIT.

When your agent uses it

  • Follow ups on assets it already made: a new headline
  • A darker background
  • A different font
  • Another template

Example prompts

  • “make screenshots for the store”
  • “I need App Store assets for this app”
  • “generate Play Store screenshots”
  • “/store-screenshots”

Requirements

  • Node.js
  • A credential in OSG_API_KEY

Workflow steps

6 steps, taken from the step headings in SKILL.md.

  1. make sure it runs
  2. get the app's screenshots
  3. scaffold, then choose a design
  4. write the copy yourself
  5. render every required tier
  6. verify, then report

What it can do on your machine

Read from SKILL.md and the folder at commit 556578e. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • npx
    • xcrun

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    No URLs in SKILL.md. Its commands use npx, which can reach the network depending on how they are called.

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names these keys or tokens, usually read from environment variables:

    • OSG_API_KEY

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Store Screenshots loads about 3.8k tokens when it runs. Until then it costs about 252 tokens; SKILL.md has 1,908 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~252
When it runs · the whole SKILL.md, loaded when a task matches
~3.8k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from dotnetdreamer/open-screenshot-generator at commit 556578e, republished under its MIT licence (© dotnetdreamer). 1,908 words, ~3,779 tokens.

Download SKILL.mdSave it as .claude/skills/store-screenshots/SKILL.md (or your agent's skills folder).
name
store-screenshots
description
Makes App Store and Google Play screenshots for the app in the current repository using the open-screenshot-generator CLI (`osg`): it finds or imports the app's raw screenshots, picks or generates a design from 101 built in templates, writes the copy, renders every required size tier, verifies the files against the stores' own rules, and leaves a committed osg/osg.config.ts plus a project file that the next prompt edits instead of rebuilding. Use this whenever someone asks for store screenshots, App Store assets, Play Store graphics, listing images or marketing screenshots, including bare phrasings like "make screenshots for the store", "I need App Store assets for this app", "generate Play Store screenshots", "design my listing images" or "make a screenshot set from these PNGs". Also use it for follow ups on assets it already made: a new headline, a darker background, a different font or device frame, another template, a reordered set, an extra size tier, or another language.
license
MIT
metadata.package
open-screenshot-generator
metadata.homepage
https://openscrgen.app

Store screenshots for the app in this repository

osg drives the real Open Screenshot Generator editor headlessly in a browser it finds on this machine. There is no second renderer anywhere in the package, so a PNG it writes is byte for byte the PNG the app writes. Your job is the part a CLI cannot do: choose which screens sell the app, write copy in the product's voice, pick a design that fits, and drive the pipeline.

The end state: 3 to 5 finished store screenshots per required size tier under osg/out/, osg verify exiting 0, and two committed files, osg/osg.config.ts and osg/project.json, that hold every visible choice so the next prompt is a one line edit and one cheap re-render.

Before anything: is this a follow up?

Everything the tool decided lives in files the user can re-prompt against. If they exist, this is an edit, not a build. Read them in full and jump to the dispatch table at the bottom.

bash
ls osg/osg.config.ts osg/project.json osg/out 2>/dev/null
powershell
Get-ChildItem osg/osg.config.ts, osg/project.json, osg/out -ErrorAction SilentlyContinue

osg/osg.config.ts is the source of truth for the background, the fonts, the device frame, the size tiers, the locales and the template. osg/project.json is the design itself: artboards, elements and the copy on them. Nothing lives only in your head, and nothing lives only in the browser. A user who says "make it darker" is asking for a change to one of those two files.

Step 0: make sure it runs

bash
npx -y open-screenshot-generator@0 doctor

Every command below is npx -y open-screenshot-generator@0 <cmd>, called osg from here on. It needs Node 20.12+ and a Chrome, Edge, Brave or Chromium on the machine. doctor reports what it found, per check, and exits 1 if anything would fail later. Add --json when you want to parse it.

  • No browser: osg doctor --install-browser fetches one into the CLI's own cache. That build has no H.264, which only matters for osg video, see the app-preview-video skill.
  • Behind a proxy or on a locked down runner: the first run hydrates artwork from the project's deployment into a machine wide cache. osg cache warm does it up front, osg cache info shows the size, and --offline afterwards refuses any network at all.

Step 1: get the app's screenshots

osg does not boot a simulator. That is deliberate: your agent harness already drives the app better than a screenshot tool could, and the raw captures usually already exist. In order of preference:

  1. Already in the repo. Look for fastlane/screenshots/, screenshots/, docs/screenshots/, ios/fastlane/screenshots/, metadata/, or a *.png set beside the README. Prefer the largest ones, 1206x2622 or better for iPhone.
  2. Already on the store. If the app is published, pull the live listing:
    bash
    npx -y open-screenshot-generator@0 import
    That fetches the app's name, icon and current store screenshots so a redesign starts from what users see today, and so you can tell the user what is changing.
  3. Capture them. Use the platform's own tooling (xcrun simctl io booted screenshot, adb exec-out screencap -p, or the repo's existing UI test target) and drop the PNGs in one directory. Capture a Release build: a Debug build paints dev banners into the marketing asset.

Set screenshots in the config to that directory. Names matter only for ordering, so 01-home.png, 02-search.png is the friendliest convention.

Choose 3 to 5 screens, not 10. The first two are the only ones most people see. Lead with the screen that shows the app doing its job with real looking content, then the differentiator, then proof (ratings, results, a chart), then the breadth screen.

Step 2: scaffold, then choose a design

bash
npx -y open-screenshot-generator@0 init

That writes osg/osg.config.ts and osg/.gitignore (which ignores osg/out/) and prints the next steps. Then pick one of three routes, cheapest first.

A. A template you chose. Browse browser free, it is a local index:

bash
npx -y open-screenshot-generator@0 templates --json
npx -y open-screenshot-generator@0 templates dark minimal
npx -y open-screenshot-generator@0 templates --category screenshots

101 templates in the categories screenshots, apple-watch, mac and play-feature-graphic. Each entry says how many artboards and how many device slots it has, so pick one whose slot count matches the number of screenshots you chose. Then:

bash
npx -y open-screenshot-generator@0 new --template somnia-sleep

B. Model free auto fill. Ranks every template against the screenshots you actually have, places them, and fits the copy. No API key, no model, deterministic, a few seconds:

bash
npx -y open-screenshot-generator@0 fill

C. The AI agent. A design brief plus the screenshots, in one shot. Needs a key:

bash
OSG_API_KEY=... npx -y open-screenshot-generator@0 design "warm, confident, sleep tracking app, dark background, one benefit per screen"
powershell
$env:OSG_API_KEY = '...'
npx -y open-screenshot-generator@0 design "warm, confident, sleep tracking app, dark background, one benefit per screen"

Set ai.provider and ai.model in the config. Never put a key in the config file, it is committed.

Route B is the right default when the user gave you screenshots and no strong opinion. Route C is right when they described a look. Route A is right when they named a style you can see in the list.

Step 3: write the copy yourself

The template ships placeholder headlines. Replace every one of them. This is the highest leverage thing in the whole run and no template can do it for you.

  • One benefit per board, in the product's voice, 2 to 6 words for a headline.
  • Say what the user gets, not what the screen is called. "Sleep through the night" beats "Sleep tab".
  • A subhead is optional, and one long line always beats two cramped ones.
  • Text renders at roughly 3.3x the stored fontSize and the box clips, so a headline that grew needs measure_element rather than a guess. See the editor-tools skill.

Apply the copy with one batched edit rather than a click path:

bash
npx -y open-screenshot-generator@0 edit --script osg/edits.json

where osg/edits.json is a list of tool calls. That form is quoting proof, which matters because this project's own author is on Windows and PowerShell mangles inline JSON:

json
[
  { "tool": "list_artboards", "args": {} },
  { "tool": "update_element", "args": { "elementId": "headline", "content": "Sleep through the night" } }
]

For a single call, osg edit --tool update_element --args '{"elementId":"headline","content":"..."}' works in bash; on Windows prefer the script file. osg call is the same thing with the raw JSON result on stdout, for piping into jq.

Step 4: render every required tier

Set formats in the config, then:

bash
npx -y open-screenshot-generator@0 render
StoreTierPreset idPixelsStatus
App StoreiPhone medium displayios-6-31206x2622required for every iPhone app
App StoreiPhone medium display, landscapeios-6-3-landscape2622x1206same slot, for a landscape app; canvas preset, render as-is
App StoreiPhone large displayios-6-91290x2796optional separate slot
App StoreiPhone large display Pro Maxios-6-9-promax1320x2868accepted large slot alternative; canvas preset, render as-is
App StoreiPad 13 inchipad-132064x2752required if the app runs on iPad
App StoreApple Watch Ultra 3watch-ultra-3422x514required for a watch app; canvas preset, render as-is
App StoreMacmac-25602560x1600required for a Mac app; canvas preset, render as-is
PlayPhoneplay-phone1080x1920required, minimum 2 shots
PlayFeature graphicplay-feature-graphic1024x500required on every Play listing; canvas preset, render as-is

Apple scales the required medium tier down to the smaller ones, so formats: ['ios-6-3'] is a complete iPhone submission. The medium slot also accepts 1179x2556 and both landscape sizes. Add ipad-13 only if the app actually runs on iPad, and never ship an iPad tier that is a stretched iPhone screenshot.

Canvas presets are not all conversion ids. For a row marked "canvas preset", use create_artboard with that preset, or update_artboard with its pixel width and height, then render with formats: ['as-is']. Those tools are available through osg call, osg edit, and MCP. ios and iphone are aliases for the default 1206x2622 medium format; ios-large is an alias for 1290x2796.

Rendered files land under osg/out/. Do not guess a path: osg manifest writes osg/osg.manifest.json naming every file that exists, with its tier, locale, board and pixel size. Read that.

Show full SKILL.md (687 more words)Show less

Step 5: verify, then report

bash
npx -y open-screenshot-generator@0 verify

Exit 0 means the files satisfy the store rules. Exit 3 means they exist and a rule rejects them, with the failing file and rule named. Exit 1 is your config or environment, exit 2 is the browser or a tool call. Fix what it names, re-render, and run it again. The rules and every failure message are in the store-compliance skill.

The whole pipeline in one command, for CI or a fresh clone:

bash
npx -y open-screenshot-generator@0 all

That runs doctor, build, render, video, manifest and verify in order and stops at the first failure.

Finish by telling the user: how many boards, which tiers, where the files are, what verify said, and which two files to edit for the next change. If they want to look at it, osg studio opens the real editor headed on the current project, and anything they change there is a change to the same project file.

What is committed

<app-repo>/
  osg/
    osg.config.ts        commit. every visible choice
    project.json         commit. the design itself
    .gitignore           commit. ignores out/
    out/                 do not commit. rendered PNGs, MP4s and the manifest
  screenshots/           commit if the app's raw captures belong in the repo

A one run flag is a try. A config edit is a decision. If a flag produced something the user wants to keep, write it into osg/osg.config.ts before you move on, or the next run loses it.

Follow up dispatch

A follow up prompt is a small edit plus the cheapest command that reflects it. Do not re-run the pipeline, do not re-pick the template, and do not touch boards the user did not mention. Say which file and field you changed so the next prompt can build on it.

The user asks forEdit this file and fieldThen run
Darker, lighter, a different backgroundosg.config.ts design.backgroundrender
A different background on one board onlyproject.json via edit --tool set_backgroundrender
A different headline or subheadproject.json via edit --tool update_element contentrender
A different fontosg.config.ts design.headlineFontrender
Different text colorsosg.config.ts design.headlineColor / design.subheadColorrender
A different phone, or an Android frameosg.config.ts design.devicerender
A different rhythm across the setosg.config.ts design.layoutrender
A different templateosg.config.ts templatenew, then render
Reorder, drop or add a screenshotthe files in screenshots/fill, then render
New screenshots from a new buildreplace the files in screenshots/fill, then render
Another size tier (iPad, Watch, Mac, Play)osg.config.ts formatsrender
Another languageosg.config.ts localeslocalize, then render
A preview videoosg.config.ts video.*video
Move one element, restyle one layerproject.json via edit --tool update_elementrender
Push it to the storenothingverify, then upload
"Just show me"nothingstudio

render takes tens of seconds, fill a few, new rebuilds the project and throws away hand edits. Prefer the row that changes the least.

Troubleshooting

"No Chrome, Edge or Chromium found." Install a branded browser or run osg doctor --install-browser. Pass --browser <absolute path> or set OSG_BROWSER to pin a specific build.

The editor loaded but never installed its headless bridge. You passed --editor-url at a deployment older than this CLI. Drop the flag to use the bundled editor.

Bridge protocol mismatch. The message names both versions. Upgrade whichever side is behind.

A render finished but a board is empty or wrong. The design placed screenshots into device slots by order. Check that screenshots points at the right directory and that the file count matches the template's device slot count (osg templates --json reports it per template).

A font came out as a serif. An unknown family is rejected by the tools rather than substituted, so a serif means the family never reached the element. osg call list_fonts is the allowlist.

The run is slow the first time and fast afterwards. That is artwork hydration into the machine wide cache. osg cache warm moves the cost up front, osg cache prune reclaims it.

Everything is fine but the user is on a plane. --offline blocks the network and fails loudly on a cache miss rather than rendering a screenshot with a hole in it.

  • store-compliance for what osg verify checks, the required tiers, and osg upload
  • app-preview-video for the MP4 App Preview, which has different rules from screenshots
  • store-localization for one design in up to 57 languages
  • editor-tools for driving the live editor tool by tool over MCP

© dotnetdreamer, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in skills/store-screenshots of dotnetdreamer/open-screenshot-generator.

Open the folder on GitHubat commit 556578e

Compare with similar skills

Store Screenshots next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.

Store Screenshots compared with similar skills
SkillStarsUsed inTokensAuto-checkLicenceRepo updated
Store Screenshots this skilldotnetdreamer/open-screenshot-generator125—~3.8kAutomated safety check: PassMIT
Aso Appstore Screenshotsadamlyttleapps/claude-skill-aso-appstore-screenshots1.8k1 repos~9.6kAutomated safety check: PassMIT
Asc Ppp Pricingrorkai/app-store-connect-cli-skills1.1k3 repos~4.2kAutomated safety check: PassMIT
Store Submitzhitongblog/solomd1.2k—~1.7kAutomated safety check: NotesMIT
Workbuddy Skin Studiocdredfox/workbuddy-skin-studio198—~1.5kAutomated safety check: PassMIT
Marionette Flutter Drive Appleancodepl/marionette_mcp482—~11kAutomated safety check: PassApache-2.0

Similar skills

  • Aso Appstore Screenshots

    adamlyttleapps/claude-skill-aso-appstore-screenshots

    Generate high-converting App Store screenshots by analyzing your app's codebase, discovering core benefits, and creating ASO-optimized screenshot images using Nano Banana Pro.

    1.8k GitHub starsUsed in 1 repo~9.6k tokens
    MobileAuto-check passed
  • Asc Ppp Pricing

    rorkai/app-store-connect-cli-skills

    Set territory-specific pricing for subscriptions and in-app purchases using current asc setup, pricing summary, price import, and price schedule commands.

    1.1k GitHub starsUsed in 3 repos~4.2k tokens
    MobileAuto-check passed
  • Store Submit

    zhitongblog/solomd

    Publish a SoloMD release to the stores that have no usable submission API — Google Play Console and Microsoft Partner Center — by driving them through the local Unzoo Browser REST API.

    1.2k GitHub stars~1.7k tokensUpdated today
    DevelopmentAuto-check: notes
  • Workbuddy Skin Studio

    cdredfox/workbuddy-skin-studio

    Apply a reversible theme/skin to the WorkBuddy desktop app (Tencent AI office agent) via local Chromium DevTools Protocol (CDP) injection.

    198 GitHub stars~1.5k tokensUpdated 2 mo ago
    MobileAuto-check passed
  • Marionette Flutter Drive App

    leancodepl/marionette_mcp

    Set up and drive a running Flutter app (debug or profile) with Marionette — an AI agent's hands and eyes for the app.

    482 GitHub stars~11k tokensUpdated 3 days ago
    MobileAuto-check passed
  • Asc Subscription Localization

    rorkai/app-store-connect-cli-skills

    Bulk-localize subscription, subscription-group, and in-app purchase display names across App Store locales using asc, including API 4.4.1 version-scoped v2 resources.

    1.1k GitHub starsUsed in 2 repos~2.7k tokens
    MobileAuto-check passed

More from dotnetdreamer/open-screenshot-generator

All 13 skills in this repo
  • App Preview Video

    dotnetdreamer/open-screenshot-generator

    Builds an App Store App Preview video (and a Play Store or landing page promo cut) from a screen recording of the app, using the open-screenshot-generator CLI (osg video): it starts from one of 20…

    125 GitHub stars~3.3k tokensUpdated 2 days ago
    Auto-check passed
  • App Screenshots

    dotnetdreamer/open-screenshot-generator

    Drive Open Screenshot Generator headlessly (puppeteer-core + Edge) to take UI screenshots, add palette elements, upload device screenshots, export artboard PNGs, and regenerate the 3D device…

    125 GitHub stars~5.1k tokensUpdated 2 days ago
    Auto-check: notes
  • Editor Tools

    dotnetdreamer/open-screenshot-generator

    Drives the live Open Screenshot Generator editor tool by tool over MCP, using osg mcp to expose the design tools (artboards, elements, backgrounds, fonts, the asset libraries, templates, App Preview…

    125 GitHub stars~3.8k tokensUpdated 2 days ago
    Auto-check passed
  • Gpt4free Provider Sync

    dotnetdreamer/open-screenshot-generator

    Check the latest xtekky/gpt4free releases for provider additions/changes and decide whether Open Screenshot Generator's AI providers need the same.

    125 GitHub stars~2.3k tokensUpdated 2 days ago
    Auto-check passed
  • Stock Image Assets

    dotnetdreamer/open-screenshot-generator

    Add properly licensed Adobe Stock photos to the Images palette library (e.g.

    125 GitHub stars~1.7k tokensUpdated 2 days ago
    Auto-check passed
  • Store Compliance

    dotnetdreamer/open-screenshot-generator

    Checks that rendered store assets will actually be accepted, and then ships them, using the open-screenshot-generator CLI: osg verify audits the produced PNGs and MP4s against App Store and Google…

    125 GitHub stars~3k tokensUpdated 2 days ago
    Auto-check passed

Works with

Categories

Questions about Store Screenshots

What does Store Screenshots do?

Makes App Store and Google Play screenshots for the app in the current repository using the open-screenshot-generator CLI (osg): it finds or imports the app's raw screenshots, picks or generates a…. Store Screenshots is an agent skill from dotnetdreamer/open-screenshot-generator.ts plus a project file that the next prompt edits instead of rebuilding.

When should I use Store Screenshots?

Store Screenshots fits situations like: follow ups on assets it already made: a new headline; A darker background; A different font; another template.

How do I install Store Screenshots in Claude Code?

Run `npx skills add dotnetdreamer/open-screenshot-generator --skill store-screenshots -a claude-code`. Or copy the skill folder (skills/store-screenshots in dotnetdreamer/open-screenshot-generator) into .claude/skills/store-screenshots in your project. Claude Code loads it when a task matches its description.

How do I install Store Screenshots in Codex?

Run `npx skills add dotnetdreamer/open-screenshot-generator --skill store-screenshots -a codex`. Or copy the skill folder (skills/store-screenshots in dotnetdreamer/open-screenshot-generator) into .agents/skills/store-screenshots in your project. Codex loads it when a task matches its description.

Can I use Store Screenshots in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dotnetdreamer/open-screenshot-generator --skill store-screenshots -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/store-screenshots, .gemini/skills/store-screenshots, .github/skills/store-screenshots and .opencode/skills/store-screenshots in your project.

What does Store Screenshots need to run?

Going by SKILL.md and its folder, Store Screenshots needs the command-line tools its instructions call (npx and xcrun) and credentials named OSG_API_KEY. Our summary lists: Node.js; A credential in OSG_API_KEY.

Does Store Screenshots access the network?

SKILL.md contains no URLs. Its commands use npx, which can reach the network depending on how they are called. This is read from the text; nothing was executed.

Is Store Screenshots safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Store Screenshots use?

Store Screenshots is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Store Screenshots use?

About 3.8k tokens (SKILL.md is roughly 15k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Store Screenshots?

Skills that share tags, products or a category with Store Screenshots: Aso Appstore Screenshots (adamlyttleapps/claude-skill-aso-appstore-screenshots, 1.8k stars), Asc Ppp Pricing (rorkai/app-store-connect-cli-skills, 1.1k stars), Store Submit (zhitongblog/solomd, 1.2k stars) and Workbuddy Skin Studio (cdredfox/workbuddy-skin-studio, 198 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Store Screenshots?

dotnetdreamer (a GitHub user) maintains it in dotnetdreamer/open-screenshot-generator, which has 125 GitHub stars. The repository holds 13 skills in this directory. The repository was last updated on October 7, 2026.

Source: dotnetdreamer/open-screenshot-generator on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.