Official agent skill

Csharp Scripts

by dotnet in dotnet/skills

Run file-based C apps with the .NET CLI when the user explicitly wants C/.NET code without creating a project.

OfficialMITAuto-check passed

Install Csharp Scripts

skills CLI
$ npx skills add dotnet/skills --skill csharp-scripts -a claude-code

Project install by default; add -g for ~/.claude/skills/.

GitHub CLI
$ gh skill install dotnet/skills csharp-scripts --agent claude-code

Project scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).

Manual copy
$ git clone --depth 1 https://github.com/dotnet/skills.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/dotnet-advanced/skills/csharp-scripts .claude/skills/csharp-scripts && rm -rf skills-src

Use ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.

Claude Code skills documentation · loads skills from .claude/skills/

Facts

Skill name
csharp-scripts
GitHub stars
5.6k
Used in
2 other repos
Token cost
~2.9k tokens
SKILL.md length
1,212 words
Files
1
Skills in repo
91
Repo updated
First seen
Licence
MIT

At a glance

Run file-based C apps with the .NET CLI when the user explicitly wants C/.NET code without creating a project.

  • Works in 5 steps: Check the .NET SDK version → Write the app file → Run the app → …
  • Explicitly wants C/.NET code without creating a project
  • SKILL.md covers When to Use, When Not to Use, Inputs and Workflow, plus 7 more sections
  • Calls dotnet

What it does

Csharp Scripts is an agent skill from dotnet/skills, published by the product's own GitHub organization. Run file-based C apps with the .NET CLI when the user explicitly wants C/.NET code without creating a project. Use for C language/API experiments, one-file C apps, small multi-file C apps composed with :include/:exclude, or C file-based apps linked with :ref. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.

Its SKILL.md is about 2.9k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.

It works with C#, .NET, PowerShell and Python. The repository describes itself as: Repository for skills to assist AI coding agents with .NET and C. The licence is MIT.

When your agent uses it

  • Explicitly wants C/.NET code without creating a project
  • C language/API experiments
  • One-file C apps
  • Small multi-file C apps composed with :include/:exclude

Example prompts

  • “/csharp-scripts”

Workflow steps

5 steps, taken from the step headings in SKILL.md.

  1. Check the .NET SDK version
  2. Write the app file
  3. Run the app
  4. Add directives (if needed)
  5. Clean up

What it can do on your machine

Read from SKILL.md and the folder at commit a660de8. It shows what the files ask for, not the result of running them.

  • Tool permissions

    Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.

    From allowed-tools in the SKILL.md frontmatter.

  • Runs code

    Shell commands in SKILL.md call:

    • dotnet

    From the folder's file list and the shell code blocks in SKILL.md.

  • Network

    Links to these hosts (documentation or services it may open):

    • learn.microsoft.com

    From URLs in SKILL.md, links to its own repository left out.

  • Credentials

    Names no API keys, tokens, secrets or passwords.

    From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.

Context cost

Csharp Scripts loads about 2.9k tokens when it runs. Until then it costs about 111 tokens; SKILL.md has 1,212 words of instructions outside code blocks.

Always · name and description, kept in context so the agent knows when to use it
~111
When it runs · the whole SKILL.md, loaded when a task matches
~2.9k

Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.

Safety

Auto-check passed

The automated check found no risky patterns in SKILL.md.

Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.

SKILL.md

The full file from dotnet/skills at commit a660de8, republished under its MIT licence (© dotnet). 1,212 words, ~2,931 tokens.

Download SKILL.mdSave it as .claude/skills/csharp-scripts/SKILL.md (or your agent's skills folder).
name
csharp-scripts
description
Run file-based C# apps with the .NET CLI when the user explicitly wants C#/.NET code without creating a project. Use for C# language/API experiments, one-file C# apps, small multi-file C# apps composed with `#:include`/`#:exclude`, or C# file-based apps linked with `#:ref`. Do not use for language-agnostic throwaway scripts, generic computations, Python/PowerShell-style automation, full projects, or existing app integration.
license
MIT

File-Based C# Apps

When to Use

  • Testing a C# concept, API, or language feature with a quick file-based app
  • Prototyping logic before integrating it into a larger project
  • Building a small utility from one entry-point file and a few helper .cs files

When Not to Use

  • The user asks for a language-agnostic quick script, throwaway computation, or shell/Python/PowerShell-style automation
  • The user needs a full project, solution integration, or project references in an existing app
  • The user is working inside an existing .NET solution and wants to add code there
  • The app is large enough that project structure, build customization, tests, or publish configuration should live in a .csproj

Inputs

InputRequiredDescription
C# code or intentYesThe code to run, or a description of what the file-based app should do

Workflow

Step 1: Check the .NET SDK version

Run dotnet --version to verify the SDK is installed and note the full version, including the feature band. File-based apps require .NET 10 or later. #:include, #:exclude, and transitive directive processing require SDK 10.0.300 or later; SDK 10.0.100/10.0.200 builds can run single-file apps but do not support those multi-file directives. If the version is below 10, follow the fallback for older SDKs instead.

Step 2: Write the app file

Create an entry-point .cs file using top-level statements. Place it outside any existing project directory to avoid conflicts with .csproj files.

csharp
#!/usr/bin/env dotnet
// hello.cs
Console.WriteLine("Hello from a file-based app!");

var numbers = new[] { 1, 2, 3, 4, 5 };
Console.WriteLine($"Sum: {numbers.Sum()}");

Guidelines:

  • Use top-level statements (no Main method, class, or namespace boilerplate)
  • Place using directives at the top of the file (after the #! line and any #: directives if present)
  • Place type declarations (classes, records, enums) after all top-level statements
Step 3: Run the app
bash
dotnet hello.cs

Builds and runs the file automatically. Cached so subsequent runs are fast. Pass arguments after --:

bash
dotnet hello.cs -- arg1 arg2 "multi word arg"
Step 4: Add directives (if needed)

Place directives at the top of the file (immediately after an optional shebang line), before any using directives or other C# code. All directives start with #:.

#:package — NuGet package references

Specify a version unless the app intentionally uses central package management. Use @* when the latest available package is acceptable (or @*-* for pre-release):

csharp
#:package Humanizer@2.14.1

using Humanizer;

Console.WriteLine("hello world".Titleize());
#:property — MSBuild properties

Set any MSBuild property inline. Syntax: #:property PropertyName=Value

csharp
#:property AllowUnsafeBlocks=true
#:property PublishAot=false
#:property NoWarn=CS0162

MSBuild expressions and property functions are supported:

csharp
#:property LogLevel=$([MSBuild]::ValueOrDefault('$(LOG_LEVEL)', 'Information'))

Common properties:

PropertyPurpose
AllowUnsafeBlocks=trueEnable unsafe code
PublishAot=falseDisable native AOT (enabled by default)
NoWarn=CS0162;CS0219Suppress specific warnings
LangVersion=previewEnable preview language features
InvariantGlobalization=falseEnable culture-specific globalization
#:project — Project references

Reference another project by relative path:

csharp
#:project ../MyLibrary/MyLibrary.csproj
#:ref — File-based app references

Reference another .cs file as a separate file-based app project when it should compile into a separate assembly instead of being included in the same compilation. Use #:include for ordinary helper files that should share the same assembly as the entry point; use #:ref when you want project-reference-like boundaries.

csharp
#:property ExperimentalFileBasedProgramEnableRefDirective=true
#:ref ../Shared/Formatter.cs

Console.WriteLine(Formatter.Title("hello world"));

Guidelines:

  • The referenced file is compiled as its own virtual project and added as a project reference.
  • If the referenced file is a library without top-level statements, put #:property OutputType=Library in that referenced file.
  • Members that must be consumed by the referencing app should be public; internal members are not visible across the assembly boundary.
  • #:ref is transitive: a referenced file can contain its own #:ref and other #: directives.
  • Relative paths are resolved relative to the file containing the directive.
  • Some SDK builds require #:property ExperimentalFileBasedProgramEnableRefDirective=true; remove that property if the SDK accepts #:ref without it.
#:sdk — SDK selection

Override the default SDK (Microsoft.NET.Sdk):

csharp
#:sdk Microsoft.NET.Sdk.Web
#:include and #:exclude — Multi-file apps

In .NET SDK 10.0.300 and later, file-based apps can include additional files in the same virtual project. Check the full dotnet --version output before using these directives; a 10.0.100 or 10.0.200 SDK is still .NET 10 but does not support them. Use #:include for helper source files and supported assets, and #:exclude to remove files from an include pattern or default item set.

csharp
#!/usr/bin/env dotnet
#:include Helpers.cs
#:include Models/*.cs
#:exclude Models/Generated/*.cs

Console.WriteLine(Formatter.Title("hello world"));

Guidelines:

  • Treat the file passed to dotnet as the entry point; put top-level statements there.
  • Put declarations such as classes, records, and enums in included .cs files.
  • Prefer explicit globs such as Helpers.cs or Models/*.cs over broad recursive globs.
  • Paths are resolved relative to the file containing the directive.
  • Include directives from non-entry-point C# files are processed too, so a helper file can declare its own #:package, #:property, #:sdk, #:project, #:ref, #:include, or #:exclude directives.
  • Avoid duplicate directives across included files unless the directive kind explicitly supports duplicates; duplicate #:package, #:property, #:sdk, #:include, and #:exclude entries can fail.
  • When an app uses #:include, add a shebang (#!/usr/bin/env dotnet) to the entry-point file on Unix-like systems to make the entry point clear to tools. Use LF line endings and no BOM for shebang files.

Example layout:

text
scratch/
    hello.cs
    Helpers.cs
    Models/
        Person.cs
csharp
#!/usr/bin/env dotnet
// hello.cs
#:include Helpers.cs
#:include Models/*.cs

var person = new Person("Ada");
Console.WriteLine(Formatter.Title(person.Name));
csharp
// Helpers.cs
static class Formatter
{
    public static string Title(string value) => value.ToUpperInvariant();
}
csharp
// Models/Person.cs
record Person(string Name);
Show full SKILL.md (452 more words)Show less
Step 5: Clean up

Remove the app files when the user is done. To clear cached build artifacts:

bash
dotnet clean hello.cs

Unix shebang support

On Unix platforms, make a .cs file directly executable:

  1. Add a shebang as the first line of the file:

    csharp
    #!/usr/bin/env dotnet
    Console.WriteLine("I'm executable!");
  2. Set execute permissions:

    bash
    chmod +x hello.cs
  3. Run directly:

    bash
    ./hello.cs

Use LF line endings (not CRLF) when adding a shebang. This directive is ignored on Windows.

Source-generated JSON

File-based apps enable native AOT by default. Reflection-based APIs like JsonSerializer.Serialize<T>(value) fail at runtime under AOT. Use source-generated serialization instead:

csharp
using System.Text.Json;
using System.Text.Json.Serialization;

var person = new Person("Alice", 30);
var json = JsonSerializer.Serialize(person, AppJsonContext.Default.Person);
Console.WriteLine(json);

var deserialized = JsonSerializer.Deserialize(json, AppJsonContext.Default.Person);
Console.WriteLine($"Name: {deserialized!.Name}, Age: {deserialized.Age}");

record Person(string Name, int Age);

[JsonSerializable(typeof(Person))]
partial class AppJsonContext : JsonSerializerContext;

Converting to a project

When a file-based app outgrows this workflow, convert it to a full project:

bash
dotnet project convert hello.cs

Fallback for .NET 9 and earlier

If the .NET SDK version is below 10, file-based apps are not available. Use a temporary console project instead:

bash
mkdir -p /tmp/csharp-file-based-app && cd /tmp/csharp-file-based-app
dotnet new console -o . --force

Replace the generated Program.cs with the app content and run with dotnet run. Add NuGet packages with dotnet add package <name>. Remove the directory when done.

Validation

  • dotnet --version reports 10.0 or later (or fallback path is used)
  • If the app uses #:include, #:exclude, or transitive directives from included files, dotnet --version reports SDK 10.0.300 or later
  • The app compiles without errors (can be checked explicitly with dotnet build <file>.cs)
  • dotnet <file>.cs produces the expected output
  • Multi-file apps include every required helper file and exclude unintended matches
  • App files and cached artifacts are cleaned up after the session

Common Pitfalls

PitfallSolution
.cs file is inside a directory with a .csprojMove the app outside the project directory, or use dotnet run --file file.cs
#:package without a versionSpecify a version: #:package PackageName@1.2.3 or @* for latest
#:property with wrong syntaxUse PropertyName=Value with no spaces around = and no quotes: #:property AllowUnsafeBlocks=true
Directives placed after C# codeAll #: directives must appear immediately after an optional shebang line (if present) and before any using directives or other C# statements
Helper file is not compiledAdd #:include Helper.cs or an appropriate glob to the entry-point file
Shared file needs an assembly boundaryUse #:ref Shared.cs instead of #:include Shared.cs, and set #:property OutputType=Library in the referenced file if it has no entry point
Broad include pulls in unrelated filesPrefer narrow include patterns and use #:exclude for generated, backup, or experimental files
Duplicate directives in included filesKeep package, property, SDK, include, and exclude directives unique across the entry point and included C# files
Reflection-based JSON serialization failsUse source-generated JSON with JsonSerializerContext (see Source-generated JSON)
Unexpected build behavior or version errorsFile-based apps inherit global.json, Directory.Build.props, Directory.Build.targets, and nuget.config from parent directories. Move the app to an isolated directory if the inherited settings conflict

More info

See https://learn.microsoft.com/en-us/dotnet/core/sdk/file-based-apps for a full reference on file-based apps.

© dotnet, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file

Files

Just SKILL.md in plugins/dotnet-advanced/skills/csharp-scripts of dotnet/skills.

Open the folder on GitHubat commit a660de8

Used in 2 other repositories

We found 6 copies of this SKILL.md (exact, near-identical or edited) in other folders, from 2 other GitHub owners. This page covers the copy in dotnet/skills, which our catalogue first saw on October 7, 2026.

Compare with similar skills

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Precheckayutaz/piper-plus220—~647Automated safety check: PassMIT
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Questions about Csharp Scripts

What does Csharp Scripts do?

Run file-based C apps with the .NET CLI when the user explicitly wants C/.NET code without creating a project. Csharp Scripts is an agent skill from dotnet/skills, published by the product's own GitHub organization.NET code without creating a project.

When should I use Csharp Scripts?

Csharp Scripts fits situations like: explicitly wants C/.NET code without creating a project; C language/API experiments; one-file C apps; small multi-file C apps composed with :include/:exclude.

How do I install Csharp Scripts in Claude Code?

Run `npx skills add dotnet/skills --skill csharp-scripts -a claude-code`. Or copy the skill folder (plugins/dotnet-advanced/skills/csharp-scripts in dotnet/skills) into .claude/skills/csharp-scripts in your project. Claude Code loads it when a task matches its description.

How do I install Csharp Scripts in Codex?

Run `npx skills add dotnet/skills --skill csharp-scripts -a codex`. Or copy the skill folder (plugins/dotnet-advanced/skills/csharp-scripts in dotnet/skills) into .agents/skills/csharp-scripts in your project. Codex loads it when a task matches its description.

Can I use Csharp Scripts in Cursor, Gemini CLI or GitHub Copilot?

Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add dotnet/skills --skill csharp-scripts -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/csharp-scripts, .gemini/skills/csharp-scripts, .github/skills/csharp-scripts and .opencode/skills/csharp-scripts in your project.

What does Csharp Scripts need to run?

Going by SKILL.md and its folder, Csharp Scripts needs the command-line tools its instructions call (dotnet).

Does Csharp Scripts access the network?

SKILL.md names 1 domain. As links in the text: learn.microsoft.com. This is read from the text; nothing was executed.

Is Csharp Scripts safe to install?

Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.

What licence does Csharp Scripts use?

Csharp Scripts is published under the MIT licence (declared in SKILL.md). It allows redistribution, so the full SKILL.md is shown on this page.

How many tokens does Csharp Scripts use?

About 2.9k tokens (SKILL.md is roughly 12k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.

What are the alternatives to Csharp Scripts?

Skills that share tags, products or a category with Csharp Scripts: Dotnet Standards (pnp/powershell, 905 stars), Git Hooks (Prorise-cool/Claude-Code-Multi-Agent, 305 stars), Precheck (ayutaz/piper-plus, 220 stars) and Read DOCX Review (daymade/claude-code-skills, 1.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.

Who maintains Csharp Scripts?

dotnet (a GitHub organization, an official publisher) maintains it in dotnet/skills, which has 5,576 GitHub stars. The repository holds 91 skills in this directory. The repository was last updated on October 8, 2026.

Source: dotnet/skills on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.