Screenmap
aleqsio/screenmap
Generate a visual navigation map of an Expo / React Native or NativeScript app.
Session-scoped Android and Android TV fixture, APK, interaction, evidence, and Maestro procedure through the agent-device MCP server.
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install DodoraApp/DodoStream android-interactive-verification --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/android-interactive-verification .claude/skills/android-interactive-verification && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .claude/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verificationType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install DodoraApp/DodoStream android-interactive-verification --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/android-interactive-verification .agents/skills/android-interactive-verification && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .agents/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install DodoraApp/DodoStream android-interactive-verification --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/android-interactive-verification .cursor/skills/android-interactive-verification && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .cursor/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/DodoraApp/DodoStream.git --path .agents/skills/android-interactive-verification--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install DodoraApp/DodoStream android-interactive-verification --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/android-interactive-verification .gemini/skills/android-interactive-verification && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .gemini/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install DodoraApp/DodoStream android-interactive-verificationInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/android-interactive-verification .github/skills/android-interactive-verification && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .github/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install DodoraApp/DodoStream android-interactive-verification --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DodoraApp/DodoStream.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/android-interactive-verification .opencode/skills/android-interactive-verification && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "android-interactive-verification" agent skill from https://github.com/DodoraApp/DodoStream/tree/main/.agents/skills/android-interactive-verification into .opencode/skills/android-interactive-verification/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "android-interactive-verification", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
android-interactive-verificationSession-scoped Android and Android TV fixture, APK, interaction, evidence, and Maestro procedure through the agent-device MCP server.
Android Interactive Verification is an agent skill from DodoraApp/DodoStream. Session-scoped Android and Android TV fixture, APK, interaction, evidence, and Maestro procedure through the agent-device MCP server.
Its SKILL.md is about 1.1k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Mobile testing and debugging. It works with Android, Model Context Protocol, pnpm and Expo. The licence is GPL-3.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 1ef9461. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
pnpmFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use pnpm, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Android Interactive Verification loads about 1.1k tokens when it runs. Until then it costs about 42 tokens; SKILL.md has 618 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from DodoraApp/DodoStream at commit 1ef9461, republished under its GPL-3.0 licence (© DodoraApp). 618 words, ~1,143 tokens.
.claude/skills/android-interactive-verification/SKILL.md (or your agent's skills folder).Use this skill only when the slice's expectation crosses a native Android/Android TV boundary: focus routing, D-pad semantics, native players, lifecycle or system UI, real list recycling, Android-only behavior, rendered geometry, or a stable Maestro regression. Pure parsing, state, hook, transformation, and mockable API work stays on the lower verification ladder.
Before acquiring or driving a device, confirm that the task explicitly requires device evidence or that the user authorized it. Stop before device acquisition when neither is true. If no agent-device session is active or the selected target is occupied by another agent, ask the user what to do before acquiring, booting, or reusing a target. Never start Metro, use Expo web, call the agent-device CLI directly, or use raw adb.
All device interaction goes through the repository's agent-device MCP server (.omp/mcp.json): keep exactly one MCP session per worktree and bind every operation to it. Keep the session for nearby repairs; release it with close after the last related L4/L5 slice, including failure paths.
Record these before starting:
phone, tablet, or tv profile; dev app id app.dodora.dodostream.dev; and the required orientation.pnpm e2e:android:build in artifacts/e2e/<profile>/artifact.json.GET /manifest.json must identify com.dodostream.e2e-fixture before install or launch; do not invent a second health endpoint.pnpm e2e:addon) and probe its /manifest.json.pnpm e2e:android:build -- --profile <phone|tablet|tv>. The build applies APP_VARIANT=dev, EXPO_PUBLIC_E2E=1, the profile orientation, and EXPO_TV=1 for TV. Never substitute a Metro bundle.app.dodora.dodostream.dev. Clear only the app state when the slice needs a clean start, then capture the initial screenshot, hierarchy snapshot, and app logs before interacting.tv_remote for DPAD_* and BACK, press, type, swipe). Capture the resulting screenshot, hierarchy, and focused-component or app logs at each meaningful state.close when no nearby slice needs it, and stop the fixture add-on process.Captures belong beneath the current worktree's ignored artifacts/ directory. A local emulator reaches the fixture through http://10.0.2.2:<port>/manifest.json; record the exact URL the session used. Never assume a host address works from a physical device.
The final slice record must state initial state → key/action → observed state and identify which screenshot, hierarchy, and log artifacts support it. A screenshot alone does not prove focus; name the visual focus indicator plus hierarchy or focused-component evidence. Do not overwrite committed snapshots during exploration.
Promote the sequence to a targeted Maestro flow only when L4 establishes a stable, user-important regression with reliable selectors and reviewed screenshots. Run the flow through the MCP server (test with the flow file and session env such as ADDON_MANIFEST_URL, PROFILE, E2E_ORIENTATION); inspect every screenshot and baseline change before staging. Do not use Maestro as the first debugger for an unclear focus graph, a positional workaround, or a one-off exploratory trace.
The skill exits only when the slice has concrete interaction evidence, a targeted Maestro result when promotion is warranted, and no live agent-device MCP session or fixture add-on process is left running.
© DodoraApp, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/android-interactive-verification of DodoraApp/DodoStream.
Open the folder on GitHubat commit 1ef9461
Android Interactive Verification next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Android Interactive Verification this skillDodoraApp/DodoStream | 243 | — | ~1.1k | Automated safety check: Pass | GPL-3.0 | |
| Screenmapaleqsio/screenmap | 239 | — | ~7.2k | Automated safety check: Pass | MIT | |
| Magicnet Device DebuggingLIghtJUNction/MagicNet | 185 | — | ~2.9k | Automated safety check: Notes | MIT | |
| Phone Harnessmilind-soni/OpenMausBot | 4.1k | — | ~364 | Automated safety check: Pass | Apache-2.0 | |
| Scrcpy GotchasJuanCF/scrcpy-mcp | 112 | — | ~5.8k | Automated safety check: Pass | MIT | |
| Generate Appclaw Flowappclawhq/AppClaw | 116 | — | ~3.4k | Automated safety check: Notes | Apache-2.0 |
aleqsio/screenmap
Generate a visual navigation map of an Expo / React Native or NativeScript app.
LIghtJUNction/MagicNet
Debug and verify MagicNet on a real Android root device. An agent skill from LIghtJUNction/MagicNet.
milind-soni/OpenMausBot
Control, inspect, test, or automate a physical Android phone connected to OpenMausBot over authorized USB debugging.
JuanCF/scrcpy-mcp
A skill your agent uses when interacting with Android devices via scrcpy-mcp tools (tap, swipe, inputtext, keyevent, uidump, uifindelement, appstart, etc.).
appclawhq/AppClaw
Generate YAML flow files for AppClaw mobile automation. An agent skill from appclawhq/AppClaw.
WahdanZ/SpockAdb
Debug Android apps on a connected device or emulator through the Spock ADB MCP server (tools named android).
DodoraApp/DodoStream
Select and run concise deterministic DodoStream verification checks.
DodoraApp/DodoStream
Reproduce a reported bug on Android/Android TV and capture evidence.
DodoraApp/DodoStream
Rank open GitHub issues and propose the next work. An agent skill from DodoraApp/DodoStream.
DodoraApp/DodoStream
Behavior-first planning, verification, debugging, review, and checkpointing for non-trivial DodoStream changes.
DodoraApp/DodoStream
Deliver a feature end to end from user-visible goal to PR-ready branch.
DodoraApp/DodoStream
Prepare the branch, title, and draft PR body for substantive finished work.
Works with
Categories
Session-scoped Android and Android TV fixture, APK, interaction, evidence, and Maestro procedure through the agent-device MCP server. Android Interactive Verification is an agent skill from DodoraApp/DodoStream. Session-scoped Android and Android TV fixture, APK, interaction, evidence, and Maestro procedure through the agent-device MCP server.
Android Interactive Verification fits situations like: tasks that involve Mobile testing and debugging.
Run `npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a claude-code`. Or copy the skill folder (.agents/skills/android-interactive-verification in DodoraApp/DodoStream) into .claude/skills/android-interactive-verification in your project. Claude Code loads it when a task matches its description.
Run `npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a codex`. Or copy the skill folder (.agents/skills/android-interactive-verification in DodoraApp/DodoStream) into .agents/skills/android-interactive-verification in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add DodoraApp/DodoStream --skill android-interactive-verification -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/android-interactive-verification, .gemini/skills/android-interactive-verification, .github/skills/android-interactive-verification and .opencode/skills/android-interactive-verification in your project.
Going by SKILL.md and its folder, Android Interactive Verification needs the command-line tools its instructions call (pnpm).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Android Interactive Verification is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.1k tokens (SKILL.md is roughly 4.6k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Android Interactive Verification: Screenmap (aleqsio/screenmap, 239 stars), Magicnet Device Debugging (LIghtJUNction/MagicNet, 185 stars), Phone Harness (milind-soni/OpenMausBot, 4.1k stars) and Scrcpy Gotchas (JuanCF/scrcpy-mcp, 112 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
DodoraApp (a GitHub organization) maintains it in DodoraApp/DodoStream, which has 243 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on September 20, 2026.
Source: DodoraApp/DodoStream on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.