Mobile App UI Design
ceorkm/mobile-app-ui-design
Design high-quality mobile app UI/UX screens, flows, and components.
Fix invisible or poorly visible SVG icons in Flutter when using fluttersvg package.
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibility --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .claude/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .claude/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibilityType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibility --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .agents/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .agents/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibility --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .cursor/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .cursor/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/divinevideo/divine-mobile.git --path .agents/skills/flutter-svg-icon-colorfilter-visibility--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibility --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .gemini/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .gemini/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibilityInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .github/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .github/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install divinevideo/divine-mobile flutter-svg-icon-colorfilter-visibility --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/divinevideo/divine-mobile.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/flutter-svg-icon-colorfilter-visibility .opencode/skills/flutter-svg-icon-colorfilter-visibility && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "flutter-svg-icon-colorfilter-visibility" agent skill from https://github.com/divinevideo/divine-mobile/tree/main/.agents/skills/flutter-svg-icon-colorfilter-visibility into .opencode/skills/flutter-svg-icon-colorfilter-visibility/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "flutter-svg-icon-colorfilter-visibility", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
flutter-svg-icon-colorfilter-visibilityFix invisible or poorly visible SVG icons in Flutter when using fluttersvg package.
Flutter SVG Icon Colorfilter Visibility is an agent skill from divinevideo/divine-mobile. Fix invisible or poorly visible SVG icons in Flutter when using fluttersvg package. Use when: (1) SVG icons appear invisible despite correct colors in the SVG file, (2) Using Opacity widget to change icon visibility/state but icons don't render properly, (3) Tab bar or navigation icons disappear or have wrong colors, (4) Icons with fill="white" don't show on dark backgrounds. The fix is to use ColorFilter.mode() instead of Opacity widget for SVG icon state styling.
Its SKILL.md is about 980 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Mobile, covering Icons and illustration and Cross-platform mobile apps. It works with Flutter. The licence is MPL-2.0.
3 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit c3d6f7e. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md (its code samples are dart).
From the folder's file list and the shell code blocks in SKILL.md.
Links to these hosts (documentation or services it may open):
api.flutter.devpub.devFrom URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Flutter SVG Icon Colorfilter Visibility loads about 979 tokens when it runs. Until then it costs about 128 tokens; SKILL.md has 281 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from divinevideo/divine-mobile at commit c3d6f7e, republished under its MPL-2.0 licence (© divinevideo). 281 words, ~979 tokens.
.claude/skills/flutter-svg-icon-colorfilter-visibility/SKILL.md (or your agent's skills folder).SVG icons rendered with flutter_svg appear invisible or have incorrect visibility
when using the Opacity widget to indicate selected/unselected states. This commonly
occurs in bottom navigation bars, tab bars, or any UI with icon state changes.
flutter_svg package with SvgPicture.asset()fill="white")Opacity widget for selected/unselected statesReplace Opacity widget with ColorFilter on the SvgPicture:
Before (problematic):
Widget _buildTabButton(String iconPath, bool isSelected) {
return Opacity(
opacity: isSelected ? 1.0 : 0.5,
child: SvgPicture.asset(iconPath, width: 32, height: 32),
);
}After (correct):
Widget _buildTabButton(String iconPath, bool isSelected) {
final iconColor = isSelected ? Colors.white : Colors.grey;
return SvgPicture.asset(
iconPath,
width: 32,
height: 32,
colorFilter: ColorFilter.mode(iconColor, BlendMode.srcIn),
);
}ColorFilter.mode with BlendMode.srcIn replaces the SVG's fill color with the specified color wherever the SVG has opaque pixels
Don't rely on Opacity for color changes - Opacity affects transparency but doesn't change the actual rendered color, which can cause visibility issues
SVG fill attribute is overridden - Even if your SVG has fill="white", the
ColorFilter will replace it with your specified color
After applying the fix:
Bottom navigation with proper icon coloring:
Widget _buildNavIcon(String assetPath, int tabIndex, int currentIndex) {
final isSelected = tabIndex == currentIndex;
final iconColor = isSelected ? Colors.white : const Color(0xFF8A9A94);
return GestureDetector(
onTap: () => _onTabTap(tabIndex),
child: Container(
width: 48,
height: 48,
padding: const EdgeInsets.all(8),
child: SvgPicture.asset(
assetPath,
width: 32,
height: 32,
colorFilter: ColorFilter.mode(iconColor, BlendMode.srcIn),
),
),
);
}flutter_svg package specifically; other SVG rendering solutions
may behave differently© divinevideo, MPL-2.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/flutter-svg-icon-colorfilter-visibility of divinevideo/divine-mobile.
Open the folder on GitHubat commit c3d6f7e
Flutter SVG Icon Colorfilter Visibility next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Flutter SVG Icon Colorfilter Visibility this skilldivinevideo/divine-mobile | 266 | — | ~979 | Automated safety check: Pass | MPL-2.0 | |
| Mobile App UI Designceorkm/mobile-app-ui-design | 409 | — | ~2k | Automated safety check: Pass | None | |
| Marionette Flutter Drive Appleancodepl/marionette_mcp | 482 | — | ~11k | Automated safety check: Pass | Apache-2.0 | |
| Cue AnimationsMilad-Akarie/cue | 119 | 1 repos | ~6.6k | Automated safety check: Pass | MIT | |
| Tm Quick ActionFar-Se/tabame | 372 | — | ~4.3k | Automated safety check: Pass | MIT | |
| AnimationsVeryGoodOpenSource/vgv-ai-flutter-plugin | 170 | — | ~3.5k | Automated safety check: Pass | MIT |
ceorkm/mobile-app-ui-design
Design high-quality mobile app UI/UX screens, flows, and components.
leancodepl/marionette_mcp
Set up and drive a running Flutter app (debug or profile) with Marionette — an AI agent's hands and eyes for the app.
Milad-Akarie/cue
Flutter animation using the Cue package. An agent skill from Milad-Akarie/cue.
Far-Se/tabame
Build or revise Tabame quick menu top-bar buttons in lib/widgets/itzy/quickmenu/button.dart.
VeryGoodOpenSource/vgv-ai-flutter-plugin
Best practices for Flutter animations using the built-in animation framework, covering implicit animations, explicit AnimationController animations, page transitions, and Material 3 motion tokens.
andrewyng/context-hub
Guides Flutter state management with Riverpod: choosing provider types, wiring ConsumerWidgets, handling async state and lifecycle, and overriding providers in tests.
divinevideo/divine-mobile
Fix ArgoCD ExternalSecret deployment failing with "namespace X is not permitted in project Y".
divinevideo/divine-mobile
Art direction for any content — reads text, PDF, Word, HTML, PPT, then proposes 2-3 creative directions with photography style, mood, and visual language.
divinevideo/divine-mobile
Fix "Null check operator used on a null value" errors when an object is set to null during an async await.
divinevideo/divine-mobile
Add custom metadata headers (x-amz-meta-) to AWS v4 signed requests for GCS S3-compatible API.
divinevideo/divine-mobile
Fix password/secret authentication failures caused by trailing newlines when creating Google Cloud secrets (or similar) with bash here-strings.
divinevideo/divine-mobile
Fix silent video/media processing failures caused by URL extraction code that filters on file extensions (.mp4, .webm, .webp).
Works with
Categories
Fix invisible or poorly visible SVG icons in Flutter when using fluttersvg package. Flutter SVG Icon Colorfilter Visibility is an agent skill from divinevideo/divine-mobile. Fix invisible or poorly visible SVG icons in Flutter when using fluttersvg package.
Flutter SVG Icon Colorfilter Visibility fits situations like: SVG icons appear invisible despite correct colors in the SVG file; using Opacity widget to change icon visibility/state but icons dont render properly; navigation icons disappear; have wrong colors.
Run `npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a claude-code`. Or copy the skill folder (.agents/skills/flutter-svg-icon-colorfilter-visibility in divinevideo/divine-mobile) into .claude/skills/flutter-svg-icon-colorfilter-visibility in your project. Claude Code loads it when a task matches its description.
Run `npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a codex`. Or copy the skill folder (.agents/skills/flutter-svg-icon-colorfilter-visibility in divinevideo/divine-mobile) into .agents/skills/flutter-svg-icon-colorfilter-visibility in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add divinevideo/divine-mobile --skill flutter-svg-icon-colorfilter-visibility -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/flutter-svg-icon-colorfilter-visibility, .gemini/skills/flutter-svg-icon-colorfilter-visibility, .github/skills/flutter-svg-icon-colorfilter-visibility and .opencode/skills/flutter-svg-icon-colorfilter-visibility in your project.
SKILL.md names no scripts, command-line tools or credentials: Flutter SVG Icon Colorfilter Visibility is instructions for the agent only.
SKILL.md names 2 domains. As links in the text: api.flutter.dev and pub.dev. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Flutter SVG Icon Colorfilter Visibility is published under the MPL-2.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 979 tokens (SKILL.md is roughly 3.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Flutter SVG Icon Colorfilter Visibility: Mobile App UI Design (ceorkm/mobile-app-ui-design, 409 stars), Marionette Flutter Drive App (leancodepl/marionette_mcp, 482 stars), Cue Animations (Milad-Akarie/cue, 119 stars) and Tm Quick Action (Far-Se/tabame, 372 stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
divinevideo (a GitHub organization) maintains it in divinevideo/divine-mobile, which has 266 GitHub stars. The repository holds 103 skills in this directory. The repository was last updated on October 10, 2026.
Source: divinevideo/divine-mobile on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.