Refero Design
referodesign/refero_skill
Primary/default skill for UI design, product design, web design, landing pages, dashboards, product screens, redesigns, visual polish, frontend/CSS styling, design systems, components, responsive…
Collect bounded runtime and debugger evidence for a 1C project through EDT-MCP, including launch, breakpoints, variables, event log, and cleanup.
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debug --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .claude/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .claude/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .claude/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debugType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debug --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .agents/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .agents/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .agents/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debug --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .cursor/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .cursor/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/DitriXNew/EDT-MCP.git --path agent/skills/edt-mcp-project-runtime-debug--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debug --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .gemini/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .gemini/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debugInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .github/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .github/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .github/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install DitriXNew/EDT-MCP edt-mcp-project-runtime-debug --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/DitriXNew/EDT-MCP.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/agent/skills/edt-mcp-project-runtime-debug .opencode/skills/edt-mcp-project-runtime-debug && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "edt-mcp-project-runtime-debug" agent skill from https://github.com/DitriXNew/EDT-MCP/tree/master/agent/skills/edt-mcp-project-runtime-debug into .opencode/skills/edt-mcp-project-runtime-debug/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "edt-mcp-project-runtime-debug", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
edt-mcp-project-runtime-debugCollect bounded runtime and debugger evidence for a 1C project through EDT-MCP, including launch, breakpoints, variables, event log, and cleanup.
Edt MCP Project Runtime Debug is an agent skill from DitriXNew/EDT-MCP. Collect bounded runtime and debugger evidence for a 1C project through EDT-MCP, including launch, breakpoints, variables, event log, and cleanup.
Its SKILL.md is about 970 tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Frontend & Design, covering Responsive design and MCP servers. It works with Model Context Protocol. The licence is AGPL-3.0.
7 steps, taken from the first numbered list in SKILL.md.
Read from SKILL.md and the folder at commit 6d18531. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Edt MCP Project Runtime Debug loads about 967 tokens when it runs. Until then it costs about 44 tokens; SKILL.md has 462 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from DitriXNew/EDT-MCP at commit 6d18531, republished under its AGPL-3.0 licence (© DitriXNew). 462 words, ~967 tokens.
.claude/skills/edt-mcp-project-runtime-debug/SKILL.md (or your agent's skills folder).Use this skill when one runtime question needs authorized launch, Attach, debugger, variable, expression, or event-log evidence.
Read and apply the common operating rules before this workflow.
Resolve one exact project, application, launch/Attach configuration, and runtime
question. Skip launch and debugger work entirely when bounded get_event_log
evidence alone answers the question.
get_event_log, and report any paging,
format, location, disclosure, or completeness gap.get_applications,
list_configurations, debug_status, and list_breakpoints; distinguish
pre-existing breakpoints from task-owned ones, and settle update,
external-change, restart, credential, and data-disclosure authority before
launching.set_infobase_credentials only for the confirmed target and only when
authorized. Decide from debug_status whether to use an existing session or
start a fresh one before installing the smallest set_breakpoint. Use an
existing session directly only when it is the exact authorized target and no
fresh-start effect is required; install the breakpoint and continue without
launch, or stop. For a fresh launch or Attach, set the breakpoint
before starting it and retain task-owned identifiers. When that exact
session is already running and no breakpoint line is known, debug_pause
stops it at the next BSL statement it runs instead.launch report alreadyRunning=true, do not
claim that launch, update, restart, or startup options ran. Refresh the
uniquely identified target, resume only a suspension caused by the task's
breakpoint, remove task-owned temporary state, and stop unless a fresh
relaunch was explicitly authorized. Never resume an ambiguous or unrelated
suspension.debug_pause,
wait_for_break, get_variables, evaluate_expression, set_variable,
step, or resume, require current help and status to identify one
unambiguous intended debug target.
Otherwise remove only task-owned temporary state and stop.debug_pause that returned
paused: false stays armed: catch it with wait_for_break and resume it,
or report the armed request. Call remove_breakpoint, and use
terminate_launch only for a uniquely identified, task-owned launch whose
termination is authorized.Infobase update/restructure, external-change handling, credentials, restart, Attach, sensitive-data disclosure, expression/state mutation, and launch termination each require authority for the exact target and effect.
Stop on ambiguous debugger target, missing launch/Attach route, unapproved side effects or disclosure, shared-session risk, or uncontrolled BSL execution.
Report the exact runtime target and mode, decisive frame/value/log evidence, server-side bounds and partial-result caveats, any state mutation, and cleanup of task-owned suspensions, breakpoints, and launches.
© DitriXNew, AGPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in agent/skills/edt-mcp-project-runtime-debug of DitriXNew/EDT-MCP.
Open the folder on GitHubat commit 6d18531
Edt MCP Project Runtime Debug next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Edt MCP Project Runtime Debug this skillDitriXNew/EDT-MCP | 295 | — | ~967 | Automated safety check: Pass | AGPL-3.0 | |
| Refero Designreferodesign/refero_skill | 295 | — | ~5.3k | Automated safety check: Pass | MIT | |
| Better Designmarvkr/better-design | 254 | — | ~1.2k | Automated safety check: Pass | MIT | |
| DocsPrefectHQ/fastmcp | 28k | — | ~1k | Automated safety check: Pass | Apache-2.0 | |
| Typeuibergside/typeui | 2k | — | ~474 | Automated safety check: Pass | MIT | |
| Fast Agent Designevalstate/fast-agent | 3.9k | — | ~220 | Automated safety check: Pass | Apache-2.0 |
referodesign/refero_skill
Primary/default skill for UI design, product design, web design, landing pages, dashboards, product screens, redesigns, visual polish, frontend/CSS styling, design systems, components, responsive…
marvkr/better-design
Build, improve, and review production interfaces with the Better Design MCP.
PrefectHQ/fastmcp
Write or revise a page under docs/ for gofastmcp.com. An agent skill from PrefectHQ/fastmcp.
bergside/typeui
Use TypeUI with Hermes Agent to access project design skills, brand kits, UI prompts, and layout variations through the TypeUI MCP server when creating or refining user interfaces.
evalstate/fast-agent
A skill your agent uses to generate well-branded interfaces and assets for fast-agent, either for production or throwaway prototypes/mocks/etc.
drhelius/Gearcoleco
Debug and trace ColecoVision and Super Game Module games using the Gearcoleco emulator MCP server.
DitriXNew/EDT-MCP
Autonomous, spec-driven, multi-agent pipeline that takes an EDT-MCP task or issue end-to-end — research → critics → architect → parallel development → review loop → tests → live-stand check →…
DitriXNew/EDT-MCP
How to build the EDT-MCP Eclipse plugin (Tycho/Maven) and run its unit and e2e tests, plus the test conventions for this repo.
DitriXNew/EDT-MCP
How to write/run the AUTOMATED black-box e2e suite (tests/e2e/) that covers every EDT-MCP tool (62 today) against a live server with git-fixture isolation, happy + negative + error-quality coverage…
DitriXNew/EDT-MCP
How to size, write and A/B-test the text of a tool — its description and its inputSchema parameter prose — so that cutting it does not cost call quality, and so that a tool that IS getting called…
DitriXNew/EDT-MCP
How to write and run YAXUnit unit tests for a 1C configuration through 1C:EDT + the EDT-MCP runyaxunittests / debugyaxunittests tools.
DitriXNew/EDT-MCP
How to manually e2e-test each EDT-MCP server tool against a live EDT workbench + TestConfiguration.
Works with
Categories
Collect bounded runtime and debugger evidence for a 1C project through EDT-MCP, including launch, breakpoints, variables, event log, and cleanup. Edt MCP Project Runtime Debug is an agent skill from DitriXNew/EDT-MCP. Collect bounded runtime and debugger evidence for a 1C project through EDT-MCP, including launch, breakpoints, variables, event log, and cleanup.
Edt MCP Project Runtime Debug fits situations like: tasks that involve Responsive design; tasks that involve MCP servers.
Run `npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a claude-code`. Or copy the skill folder (agent/skills/edt-mcp-project-runtime-debug in DitriXNew/EDT-MCP) into .claude/skills/edt-mcp-project-runtime-debug in your project. Claude Code loads it when a task matches its description.
Run `npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a codex`. Or copy the skill folder (agent/skills/edt-mcp-project-runtime-debug in DitriXNew/EDT-MCP) into .agents/skills/edt-mcp-project-runtime-debug in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add DitriXNew/EDT-MCP --skill edt-mcp-project-runtime-debug -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/edt-mcp-project-runtime-debug, .gemini/skills/edt-mcp-project-runtime-debug, .github/skills/edt-mcp-project-runtime-debug and .opencode/skills/edt-mcp-project-runtime-debug in your project.
SKILL.md names no scripts, command-line tools or credentials: Edt MCP Project Runtime Debug is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Edt MCP Project Runtime Debug is published under the AGPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 967 tokens (SKILL.md is roughly 3.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Edt MCP Project Runtime Debug: Refero Design (referodesign/refero_skill, 295 stars), Better Design (marvkr/better-design, 254 stars), Docs (PrefectHQ/fastmcp, 28k stars) and Typeui (bergside/typeui, 2k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
DitriXNew (a GitHub user) maintains it in DitriXNew/EDT-MCP, which has 295 GitHub stars. The repository holds 24 skills in this directory. The repository was last updated on October 7, 2026.
Source: DitriXNew/EDT-MCP on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.