Web Artifacts Builder
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
Create a source-backed Inspection Board around an existing Sona UI component for social demonstrations and later documentation experiments.
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomy --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/component-anatomy .claude/skills/component-anatomy && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .claude/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomyType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomy --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/component-anatomy .agents/skills/component-anatomy && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .agents/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomy --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/component-anatomy .cursor/skills/component-anatomy && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .cursor/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/Dinil-Thilakarathne/sona-ui.git --path .agents/skills/component-anatomy--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomy --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/component-anatomy .gemini/skills/component-anatomy && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .gemini/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomyInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/component-anatomy .github/skills/component-anatomy && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .github/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install Dinil-Thilakarathne/sona-ui component-anatomy --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/Dinil-Thilakarathne/sona-ui.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/component-anatomy .opencode/skills/component-anatomy && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "component-anatomy" agent skill from https://github.com/Dinil-Thilakarathne/sona-ui/tree/master/.agents/skills/component-anatomy into .opencode/skills/component-anatomy/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "component-anatomy", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
component-anatomyCreate a source-backed Inspection Board around an existing Sona UI component for social demonstrations and later documentation experiments.
Component Anatomy is an agent skill from Dinil-Thilakarathne/sona-ui. Create a source-backed Inspection Board around an existing Sona UI component for social demonstrations and later documentation experiments. Use when the user asks to map, label, explain, visualize, record, or show the anatomy, parts, states, dimensions, or motion behavior of a component. Audit and propose the anatomy first, wait for approval, then build a non-invasive overlay on an isolated prototype route without changing the production component by default.
Its SKILL.md is about 1.9k tokens, which your agent loads only when the skill is triggered. The skill folder holds 2 other files (for example `agents/openai.yaml`).
It sits in Frontend & Design. The repository describes itself as: A modern UI component library built with React and TailwindCSS to help you build beautiful and accessible web applications faster. The licence is MIT.
2 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 9a72ffe. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
rgFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Component Anatomy loads about 1.9k tokens when it runs. Until then it costs about 120 tokens; SKILL.md has 970 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from Dinil-Thilakarathne/sona-ui at commit 9a72ffe, republished under its MIT licence (© Dinil-Thilakarathne). 970 words, ~1,936 tokens.
.claude/skills/component-anatomy/SKILL.md (or your agent's skills folder). This skill also uses 1 other file; get the full folder from GitHub.Turn a real component into an inspectable explanation. Keep the component interactive and place measurements, boundaries, labels, and motion explanations in separate prototype code. Every annotation must trace to the public API, rendered DOM, source, or observed behavior.
Require a component name or source/demo path. Locate the real component, demos, documentation, registry entry, and local dependencies with rg --files before proposing annotations. Ask only for information that cannot be discovered from the repository.
Run the workflow in two phases:
Treat label vocabulary, component framing, callout placement, dimensions, state sequence, camera framing, interaction, and motion as material design decisions. Implementation details that preserve the approved board do not need another confirmation.
Inspect the implementation rather than inferring structure from its appearance. Record:
data-* attributes, and stable element relationships;layoutId relationships, transitions, reduced-motion behavior, and interruption where applicable.For animated or gesture-driven components, read and apply the repository-local apple-design and design-motion-principles skills. Describe motion as a relationship or state change, not merely a duration and easing value.
Assign each proposed annotation one evidence class:
Use source terminology when it is clear. Introduce a conceptual label only when it improves understanding, and mark it as conceptual rather than presenting it as an API name.
Use Inspection Board as the base composition: one live component on a quiet dark canvas, surrounded by restrained labels, leader lines, boundaries, and only meaningful measurements.
Choose one scope per board:
Prefer one legible board over combining every available fact. A component may need a short series of boards when its structural and motion stories are independently valuable.
Report:
Completion criterion: every proposed annotation names its evidence and the user can approve the board without guessing what will be built. Stop and wait for approval.
Render the real component through its existing public API. Keep all board code under:
src/app/prototypes/<component>-anatomy/
src/components/prototypes/component-anatomy/Production component code remains unchanged by default. Compose public parts or wrap the demo when stable targets are needed. Resolve targets in this order:
data-* attributes;If none can identify an essential target reliably, pause and explain the limitation. Propose a production marker only when it also improves the component's reusable semantics or tooling, and obtain explicit approval before editing production source.
getBoundingClientRect().ResizeObserver when target geometry can change.Avoid fragile positional selectors such as broad nth-child queries. Do not add anatomy-only props to the public component API.
Make the first version screen-recordable rather than creating an export system. Provide only controls the story needs, such as reset, replay, pause, or step state. Keep controls outside the capture frame when practical.
For a motion board, ensure the initial frame communicates the component and the first interaction begins quickly. Prefer a short repeatable sequence suitable for a 5–15 second social clip.
Run focused formatting and type checks for changed files. Inspect every target mapping after relevant state changes and confirm:
The user owns visual browser review for Sona UI unless they explicitly request browser verification. Report static checks and rendered verification separately.
Completion criterion: the approved board is reachable on its isolated route, every visible annotation still maps to its declared evidence, the real component remains interactive, and verification status is reported precisely.
State the prototype route, capture interaction, annotation mapping, files added, checks run, and whether visual review remains. Stop after the social-ready prototype. Propose documentation integration only after the user has tried the anatomy format across multiple components; do not add it to production documentation as part of this workflow.
© Dinil-Thilakarathne, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 1 other file in .agents/skills/component-anatomy of Dinil-Thilakarathne/sona-ui.
Open the folder on GitHubat commit 9a72ffe
Component Anatomy next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Component Anatomy this skillDinil-Thilakarathne/sona-ui | 118 | — | ~1.9k | Automated safety check: Pass | MIT | |
| Web Artifacts Builderanthropics/skills | 180k | 40 repos | ~769 | Automated safety check: Pass | Apache-2.0 | |
| React Doctormakeplane/plane | 61k | 12 repos | ~657 | Automated safety check: Pass | AGPL-3.0 | |
| Impeccablebestofjs/bestofjs | 3.1k | 26 repos | ~2.6k | Automated safety check: Pass | MIT | |
| Figma Design System Builderwarpdotdev/warp | 65k | 2 repos | ~4.4k | Automated safety check: Pass | AGPL-3.0 | |
| Web Interface Guidelines Reviewervercel-labs/openreview | 1.7k | 97 repos | ~308 | Automated safety check: Pass | None |
anthropics/skills
Builds multi-component claude.ai HTML artifacts as a small React, TypeScript and Tailwind project, then bundles it into one shareable HTML file.
makeplane/plane
Scans React code for lint, accessibility, bundle size and architecture issues, reports a health score and checks that changes do not lower it.
bestofjs/bestofjs
A skill your agent uses when the user wants to design, redesign, shape, critique, audit, polish, clarify, distill, harden, optimize, adapt, animate, colorize, extract, or otherwise improve a…
warpdotdev/warp
Builds or updates a design system in Figma from a codebase in ordered phases: discovery, variables and tokens, components, theming and documentation, with checkpoints.
vercel-labs/openreview
Review UI code for Web Interface Guidelines compliance. Use when asked to "review my UI", "check accessibility", "audit design", "review UX", or "check my…
anonaddy/anonaddy
Always invoke when the user's message includes 'tailwind' in any form.
Dinil-Thilakarathne/sona-ui
OKLCH color space for web projects. An agent skill from Dinil-Thilakarathne/sona-ui.
Dinil-Thilakarathne/sona-ui
Discover and integrate Sona UI registry components. An agent skill from Dinil-Thilakarathne/sona-ui.
Dinil-Thilakarathne/sona-ui
A skill your agent uses when styling any elevated surface (card, dialog, popover, dropdown, menu, tooltip, sheet, toast) in a Tailwind project that has shadow-plugin installed.
Dinil-Thilakarathne/sona-ui
Integrate a new component into the Sona UI library end to end — the full per-component pipeline of writing the component, demo, docs, registry entry, nav link, playground controls, regenerating the…
Dinil-Thilakarathne/sona-ui
Motion and interaction design expert based on Emil Kowalski, Jakub Krehel, and Jhey Tompkins' techniques.
Dinil-Thilakarathne/sona-ui
Promote a finished Craft, experimental UI, or reusable React component from the user's portfolio into the Sona UI library through an approval-gated two-phase workflow.
Categories
Create a source-backed Inspection Board around an existing Sona UI component for social demonstrations and later documentation experiments. Component Anatomy is an agent skill from Dinil-Thilakarathne/sona-ui. Create a source-backed Inspection Board around an existing Sona UI component for social demonstrations and later documentation experiments.
Component Anatomy fits situations like: the user asks to map; show the anatomy; motion behavior of a component.
Run `npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a claude-code`. Or copy the skill folder (.agents/skills/component-anatomy in Dinil-Thilakarathne/sona-ui) into .claude/skills/component-anatomy in your project. Claude Code loads it when a task matches its description.
Run `npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a codex`. Or copy the skill folder (.agents/skills/component-anatomy in Dinil-Thilakarathne/sona-ui) into .agents/skills/component-anatomy in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add Dinil-Thilakarathne/sona-ui --skill component-anatomy -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/component-anatomy, .gemini/skills/component-anatomy, .github/skills/component-anatomy and .opencode/skills/component-anatomy in your project.
Going by SKILL.md and its folder, Component Anatomy needs the command-line tools its instructions call (rg).
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Component Anatomy is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.9k tokens (SKILL.md is roughly 7.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Component Anatomy: Web Artifacts Builder (anthropics/skills, 180k stars), React Doctor (makeplane/plane, 61k stars), Impeccable (bestofjs/bestofjs, 3.1k stars) and Figma Design System Builder (warpdotdev/warp, 65k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
Dinil-Thilakarathne (a GitHub user) maintains it in Dinil-Thilakarathne/sona-ui, which has 118 GitHub stars. The repository holds 10 skills in this directory. The repository was last updated on October 7, 2026.
Source: Dinil-Thilakarathne/sona-ui on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.