Simple English
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
Generate a changeset file describing the current PR's changes.
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changeset --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .claude/skills && cp -r skills-src/.agents/skills/changeset .claude/skills/changeset && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .claude/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changesetType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changeset --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .agents/skills && cp -r skills-src/.agents/skills/changeset .agents/skills/changeset && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .agents/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changeset --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/.agents/skills/changeset .cursor/skills/changeset && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .cursor/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/deadlock-mod-manager/deadlock-mod-manager.git --path .agents/skills/changeset--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changeset --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/.agents/skills/changeset .gemini/skills/changeset && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .gemini/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changesetInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .github/skills && cp -r skills-src/.agents/skills/changeset .github/skills/changeset && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .github/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install deadlock-mod-manager/deadlock-mod-manager changeset --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/deadlock-mod-manager/deadlock-mod-manager.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/.agents/skills/changeset .opencode/skills/changeset && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "changeset" agent skill from https://github.com/deadlock-mod-manager/deadlock-mod-manager/tree/main/.agents/skills/changeset into .opencode/skills/changeset/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "changeset", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
changesetGenerate a changeset file describing the current PR's changes.
Changeset is an agent skill from deadlock-mod-manager/deadlock-mod-manager. Generate a changeset file describing the current PR's changes. Use when asked to "create a changeset", "add a changeset", "/changeset", or after implementing a feature/fix that needs a changelog entry. Produces a randomly named .changeset/.md file with affected packages, bump type, and an 80-character-max user-facing summary.
Its SKILL.md is about 1.2k tokens, which your agent loads only when the skill is triggered. It is a single SKILL.md file with no bundled scripts.
It sits in Development, covering Changelog and release notes. The repository describes itself as: A mod manager for the Valve game Deadlock. The licence is GPL-3.0.
7 steps, taken from the step headings in SKILL.md.
Read from SKILL.md and the folder at commit 45c273c. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
Shell commands in SKILL.md call:
gitFrom the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md. Its commands use git, which can reach the network depending on how they are called.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Changeset loads about 1.2k tokens when it runs. Until then it costs about 85 tokens; SKILL.md has 384 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from deadlock-mod-manager/deadlock-mod-manager at commit 45c273c, republished under its GPL-3.0 licence (© deadlock-mod-manager). 384 words, ~1,184 tokens.
.claude/skills/changeset/SKILL.md (or your agent's skills folder).Generate a properly formatted changeset file in .changeset/ describing the work on the current branch / PR. Follow the project's changeset conventions in .cursor/rules/090-changesets.mdc.
Determine what changed on the current branch versus the default branch:
echo "=== BRANCH ===" && git rev-parse --abbrev-ref HEAD && echo "=== CHANGED FILES ===" && git diff --name-only origin/main...HEAD && echo "=== DIFF SUMMARY ===" && git diff --stat origin/main...HEADIf origin/main is not available, fall back to staged + unstaged changes (git status and git diff).
Create one for: new features, bug fixes, breaking changes, performance improvements, security fixes.
Skip for: refactors with no user impact, formatting, docs-only, tests-only, internal tooling, dev dependency bumps.
If a changeset is not needed, tell the user and stop.
Map changed file paths to package names from package.json files. Common mappings:
| Path | Package name |
|---|---|
apps/api/** | @deadlock-mods/api |
apps/bot/** | @deadlock-mods/bot |
apps/desktop/** | @deadlock-mods/desktop |
apps/lockdex/** | @deadlock-mods/lockdex |
apps/www/** | @deadlock-mods/www |
packages/common/** | @deadlock-mods/common |
packages/database/** | @deadlock-mods/database |
packages/shared/** | @deadlock-mods/shared |
packages/ui/** | @deadlock-mods/ui |
packages/<name>/** | @deadlock-mods/<name> |
Only include packages directly modified. Do not include transitive dependents.
| Type | When |
|---|---|
patch | Bug fixes, small internal-facing changes with user impact |
minor | New features, backwards-compatible additions |
major | Breaking changes that require user action |
Pick a random kebab-case filename matching the existing convention adjective-noun-verb.md (three short words, lowercase, hyphen-separated).
Examples already in .changeset/: swift-foxes-leap.md, gentle-cats-gather.md, brave-otters-fall.md.
Verify the filename does not already exist in .changeset/ before writing. If it collides, pick another.
Write to .changeset/<random-name>.md using this exact format:
---
"@deadlock-mods/<package>": <patch|minor|major>
---
<Summary, max 80 characters, starts with a verb, user-facing>For multiple affected packages, list each on its own line in the frontmatter.
Summary rules:
Add, Fix, Improve, Remove, Update)Good summaries:
Add dark mode toggle to settings page
Fix crash when downloading large mod files
Improve mod installation performance by 50%Bad summaries:
Updated code
Fixed bug
Refactored component
chore: refactor download logic to use streams (over 80 chars and not user-facing)Print the path to the created file and its contents. Do not stage or commit it unless asked — it will be committed alongside the user's code changes.
Created .changeset/brave-foxes-hunt.md:
---
"@deadlock-mods/desktop": patch
---
Fix crash when launching the game after disabling all modsUser: "/changeset", "create a changeset", or "add a changeset for this PR"
Response:
© deadlock-mod-manager, GPL-3.0. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
Just SKILL.md in .agents/skills/changeset of deadlock-mod-manager/deadlock-mod-manager.
Open the folder on GitHubat commit 45c273c
Changeset next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Changeset this skilldeadlock-mod-manager/deadlock-mod-manager | 574 | — | ~1.2k | Automated safety check: Pass | GPL-3.0 | |
| Simple Englishmoeru-ai/airi | 50k | 2 repos | ~4.6k | Automated safety check: Pass | MIT | |
| StarRocks Release NotesStarRocks/starrocks | 12k | — | ~1.9k | Automated safety check: Notes | Apache-2.0 | |
| Cutting A ReleaseTriliumNext/Trilium | 38k | — | ~3.2k | Automated safety check: Pass | AGPL-3.0 | |
| React Router Release Notes Prepremix-run/react-router | 57k | — | ~1.1k | Automated safety check: Pass | MIT | |
| Mole CLI Release Flowtw93/Mole | 70k | — | ~2.5k | Automated safety check: Pass | GPL-3.0 |
moeru-ai/airi
Write or rewrite technical text with the rules of ASD-STE100 Simplified Technical English so it is clear, unambiguous, and free of AI slop.
StarRocks/starrocks
Drafts English release notes for a StarRocks patch release from the PRs merged into its release branch, then opens a documentation PR and hands translation to /translate.
TriliumNext/Trilium
A skill your agent uses when cutting, preparing, or debugging a Trilium release — bumping the monorepo version, tagging, or diagnosing a failed "Release" workflow run.
remix-run/react-router
Polishes pending React Router change files before the versioning scripts run, and decides whether a long-form What's Changed section is warranted.
tw93/Mole
Runbook for assessing and executing a Mole CLI release: distribution channels, pre-flight checks, capital-V tags, build artifacts and the handoff to curated release notes.
PrefectHQ/fastmcp
Cut a FastMCP release end to end. An agent skill from PrefectHQ/fastmcp.
deadlock-mod-manager/deadlock-mod-manager
Create new agent skills following the Agent Skills specification.
deadlock-mod-manager/deadlock-mod-manager
Scaffold and implement authentication in TypeScript/JavaScript apps using Better Auth.
deadlock-mod-manager/deadlock-mod-manager
Fetch source code for npm, PyPI, or crates.io packages and GitHub/GitLab repos to provide AI agents with implementation context beyond types and docs.
deadlock-mod-manager/deadlock-mod-manager
Security code review for Tauri/Rust/TypeScript desktop apps and Hono/oRPC APIs.
deadlock-mod-manager/deadlock-mod-manager
Stay on one pull request until it is merge-ready, fixing the highest-priority blocker and telling the user when it is green.
deadlock-mod-manager/deadlock-mod-manager
Update the Deadlock Mod Manager server browser implementation to match the latest Deadworks Relay Mesh Protocol v1 spec at ../deadworks-relay/spec/PROTOCOL.md.
Categories
Generate a changeset file describing the current PR's changes. Changeset is an agent skill from deadlock-mod-manager/deadlock-mod-manager. Generate a changeset file describing the current PR's changes.
Changeset fits situations like: asked to create a changeset; add a changeset; after implementing a feature/fix that needs a changelog entry.
Run `npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a claude-code`. Or copy the skill folder (.agents/skills/changeset in deadlock-mod-manager/deadlock-mod-manager) into .claude/skills/changeset in your project. Claude Code loads it when a task matches its description.
Run `npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a codex`. Or copy the skill folder (.agents/skills/changeset in deadlock-mod-manager/deadlock-mod-manager) into .agents/skills/changeset in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add deadlock-mod-manager/deadlock-mod-manager --skill changeset -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/changeset, .gemini/skills/changeset, .github/skills/changeset and .opencode/skills/changeset in your project.
Going by SKILL.md and its folder, Changeset needs the command-line tools its instructions call (git).
SKILL.md contains no URLs. Its commands use git, which can reach the network depending on how they are called. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Changeset is published under the GPL-3.0 licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 1.2k tokens (SKILL.md is roughly 4.7k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Changeset: Simple English (moeru-ai/airi, 50k stars), StarRocks Release Notes (StarRocks/starrocks, 12k stars), Cutting A Release (TriliumNext/Trilium, 38k stars) and React Router Release Notes Prep (remix-run/react-router, 57k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
deadlock-mod-manager (a GitHub organization) maintains it in deadlock-mod-manager/deadlock-mod-manager, which has 574 GitHub stars. The repository holds 25 skills in this directory. The repository was last updated on October 8, 2026.
Source: deadlock-mod-manager/deadlock-mod-manager on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.