Agentsop Module Shape Selection
agentsope/SkillAlchemy
ENHANCE overlay on [[dspy]] — the upfront rubric for choosing a reasoning SHAPE (Predict / ChainOfThought / ReAct / ProgramOfThought) BEFORE you write a prompt or pick an optimizer.
Drafts an interview answer in English or Korean from the user's experience.
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a claude-codeProject install by default; add -g for ~/.claude/skills/.
$ gh skill install daypunk/LockedIn lockedin-render-interview --agent claude-codeProject scope by default; add --scope user for a personal install. Needs GitHub CLI 2.90.0 or later (public preview).
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .claude/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .claude/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.claude/skills/ instead of .claude/skills for a personal install. The folder must contain SKILL.md.
Claude Code skills documentation · loads skills from .claude/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .claude/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.Claude Code copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$skill-installer install https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interviewType this inside Codex. $skill-installer <name> installs a curated skill from openai/skills. The installer writes to $CODEX_HOME/skills (default ~/.codex/skills). Restart Codex if the skill does not show up.
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a codexProject install goes to .agents/skills/; add -g for ~/.codex/skills/.
$ gh skill install daypunk/LockedIn lockedin-render-interview --agent codexProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .agents/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .agents/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.agents/skills/ instead of .agents/skills for a personal install.
Codex skills documentation · loads skills from .agents/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .agents/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.Codex copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a cursorProject install goes to .agents/skills/; add -g for ~/.cursor/skills/.
$ gh skill install daypunk/LockedIn lockedin-render-interview --agent cursorProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .cursor/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .cursor/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.cursor/skills/ instead of .cursor/skills for a personal install.
Cursor skills documentation · loads skills from .cursor/skills/, .agents/skills/, .claude/skills/, .codex/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .cursor/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.Cursor copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gemini skills install https://github.com/daypunk/LockedIn.git --path plugins/lockedin/skills/lockedin-render-interview--scope user (default) or --scope workspace; --path is the subfolder of the repo that holds the skill; --consent skips the security confirmation prompt.
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a gemini-cliProject install goes to .agents/skills/; add -g for ~/.gemini/skills/.
$ gh skill install daypunk/LockedIn lockedin-render-interview --agent gemini-cliProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .gemini/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .gemini/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.gemini/skills/ instead of .gemini/skills for a personal install, then run /skills reload.
Gemini CLI skills documentation · loads skills from .gemini/skills/, .agents/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .gemini/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.Gemini CLI copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ gh skill install daypunk/LockedIn lockedin-render-interviewInstalls for Copilot at project scope by default; add --scope user for a personal install. Preview a skill first with gh skill preview. Needs GitHub CLI 2.90.0 or later (public preview).
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a github-copilotProject install goes to .agents/skills/; add -g for ~/.copilot/skills/.
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .github/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .github/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.copilot/skills/ instead of .github/skills for a personal install. Commit .github/skills so cloud agent and code review can use it.
GitHub Copilot skills documentation · loads skills from .github/skills/, .claude/skills/, .agents/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .github/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.GitHub Copilot copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
$ npx skills add daypunk/LockedIn --skill lockedin-render-interview -a opencodeOpenCode documents no install command of its own. Project install goes to .agents/skills/; add -g for ~/.config/opencode/skills/.
$ gh skill install daypunk/LockedIn lockedin-render-interview --agent opencodeProject scope by default (.agents/skills/); add --scope user for a personal install.
$ git clone --depth 1 https://github.com/daypunk/LockedIn.git skills-src && mkdir -p .opencode/skills && cp -r skills-src/plugins/lockedin/skills/lockedin-render-interview .opencode/skills/lockedin-render-interview && rm -rf skills-srcUse ~/.config/opencode/skills/ instead of .opencode/skills for a personal install.
OpenCode skills documentation · loads skills from .opencode/skills/, .claude/skills/, .agents/skills/
Install the "lockedin-render-interview" agent skill from https://github.com/daypunk/LockedIn/tree/main/plugins/lockedin/skills/lockedin-render-interview into .opencode/skills/lockedin-render-interview/ in this project. Copy the whole folder (SKILL.md and every file beside it), keep the folder name "lockedin-render-interview", then confirm the skill loads.OpenCode copies the folder itself, the same result as the manual copy. Check what it changed before you commit it.
lockedin-render-interviewDrafts an interview answer in English or Korean from the user's experience.
Lockedin Render Interview is an agent skill from daypunk/LockedIn. Drafts an interview answer in English or Korean from the user's experience. STAR or PAR structure, two-turn writer/reviewer with a 5-dimension rubric. Activate when the user says <!-- ko-example --"interview answer", "면접 답변", "STAR 답변", "tell me about a time…"<!-- /ko-example --, or names a question and asks for an answer.
Its SKILL.md is about 730 tokens, which your agent loads only when the skill is triggered. The skill folder holds 5 other files (for example `RUBRIC.md`, `banned_phrases.json` and `prompt-reviewer.md`).
It sits in Education, covering Quizzes and assessments. The repository describes itself as: Lives inside your Claude Code session. Capture work as structured experience, then render resumes, Korean cover letters, interview answers, and project ideas from it. The licence is MIT.
Read from SKILL.md and the folder at commit 02d8766. It shows what the files ask for, not the result of running them.
Pre-approves nothing: there is no allowed-tools line, so your agent's usual permission prompts apply.
From allowed-tools in the SKILL.md frontmatter.
No scripts in the folder and no shell commands in SKILL.md.
From the folder's file list and the shell code blocks in SKILL.md.
No URLs in SKILL.md.
From URLs in SKILL.md, links to its own repository left out.
Names no API keys, tokens, secrets or passwords.
From names ending in _API_KEY, _TOKEN, _SECRET, _KEY or _PASSWORD in SKILL.md.
Lockedin Render Interview loads about 728 tokens when it runs. Until then it costs about 88 tokens; SKILL.md has 276 words of instructions outside code blocks.
Estimates: characters ÷ 4, the usual rule of thumb; real counts depend on the model's tokenizer. Scripts and assets cost tokens only if the agent reads them.
The automated check found no risky patterns in SKILL.md.
Automated static check — not a guarantee. Review scripts before installing. It scans the text of SKILL.md for risky patterns (piping downloads into a shell, reading credential files, hidden Unicode, destructive commands); files beside SKILL.md are not scanned.
The full file from daypunk/LockedIn at commit 02d8766, republished under its MIT licence (© daypunk). 276 words, ~728 tokens.
.claude/skills/lockedin-render-interview/SKILL.md (or your agent's skills folder). This skill also uses 5 other files; get the full folder from GitHub.Status: v1.2 (calibrated). Research-based calibration complete.
RUBRIC.md ships with five cross-source-validated dimensions. A
banned_phrases.json (25 entries, each backed by 2+ sources) and
research-notes.md (7 cited sources) ship alongside the prompts.
Pass/fail fixture corpus under tests/fixtures/interview/.
<!-- ko-example -->"STAR" or "behavioural" or "면접" or "기술 면접"<!-- /ko-example -->.lockedin-render-resume-en.lockedin-render-jaso./lockedin init or by ingesting a resume.Writer turn produces the draft. Reviewer turn re-loads RUBRIC.md
fresh in a separate Claude turn and emits a JSON score. Same as the
other renderers; the split is load-bearing.
A single markdown answer, no headers. STAR (Situation / Task /
Action / Result) by default; PAR (Problem / Action / Result) when
the question is incident-shaped. One experience per paragraph with
explicit transitions, mirroring the policy in
lockedin-render-resume-en and lockedin-render-jaso.
The answer pulls evidence from the vault using slug citation
([[type/slug]]); the slugs are resolved to natural language by
lockedin/render/resolve_slugs.py before the artifact is shown to
the user.
SKILL.md (this file)
research-notes.md 7 cited sources, cross-source analysis summary
banned_phrases.json 25 entries, severity-tagged, each backed by 2+ URLs
prompt-writer.md writer-turn instruction
prompt-reviewer.md reviewer-turn instruction (re-loads RUBRIC.md fresh)
RUBRIC.md 5-dimension scoring contract + score bandsv1.2 calibrated. The rubric dimensions (clarity, evidence_density,
persona_fit, conciseness, tone) are grounded in cross-source public
research from MIT CAPD, The Muse, Indeed, Harvard Business Review,
Yale OCS, The Interview Guys, and Big Interview. The banned_phrases.json
contains 25 entries across four categories (weak_ownership, trait_claim,
rehearsed_non_answer, vague_filler), each backed by 2+ independent
sources. Pass and fail fixture corpus is at
tests/fixtures/interview/{pass,fail}/ (3 pass, 3 fail).
© daypunk, MIT. Rendered from Markdown: HTML in the file is shown as text, images as links, and headings moved down two levels. Raw file
SKILL.md and 5 other files in plugins/lockedin/skills/lockedin-render-interview of daypunk/LockedIn.
Open the folder on GitHubat commit 02d8766
Lockedin Render Interview next to the 5 skills that share the most tags, products or categories with it. Stars are the repository's; “used in” counts other GitHub owners with a copy.
| Skill | Stars | Used in | Tokens | Auto-check | Licence | Repo updated |
|---|---|---|---|---|---|---|
| Lockedin Render Interview this skilldaypunk/LockedIn | 128 | — | ~728 | Automated safety check: Pass | MIT | |
| Agentsop Module Shape Selectionagentsope/SkillAlchemy | 459 | — | ~4.3k | Automated safety check: Pass | MIT | |
| Evaluator CalibrationArchive228/loopkit | 756 | — | ~1.1k | Automated safety check: Pass | MIT | |
| Agent Hiring Panelmohitagw15856/pm-claude-skills | 1.4k | — | ~1.4k | Automated safety check: Pass | MIT | |
| Expense Disciplinemohitagw15856/pm-claude-skills | 1.4k | — | ~1.5k | Automated safety check: Pass | MIT | |
| Role Redesign For AImohitagw15856/pm-claude-skills | 1.4k | — | ~1.6k | Automated safety check: Pass | MIT |
agentsope/SkillAlchemy
ENHANCE overlay on [[dspy]] — the upfront rubric for choosing a reasoning SHAPE (Predict / ChainOfThought / ReAct / ProgramOfThought) BEFORE you write a prompt or pick an optimizer.
Archive228/loopkit
Calibrate a reviewer persona with few-shot rubric examples so skepticism stays consistent and doesn't drift lenient over long runs.
mohitagw15856/pm-claude-skills
Hire an AI agent the way you'd hire an employee — a role spec with success criteria, a structured work-sample interview run on your real tasks, reference checks (what do actual users report)…
mohitagw15856/pm-claude-skills
Submit expenses that sail through approval — the capture-at-spend habit, the policy-fluency that prevents rejections (thresholds, receipt rules, the pre-approval traps), the report assembled in…
mohitagw15856/pm-claude-skills
Redesign a job role that AI now does a large part of — deliberately, instead of quietly expecting the same headcount to absorb 140% output.
w95/awesome-claude-corporate-skills
TRIGGER THIS when preparing interviews, planning hiring processes, creating interview questions, building evaluation frameworks, developing interviewer guides, or standardizing interview approaches.
daypunk/LockedIn
Scores any resume or cover letter against LockedIn's calibrated rubric.
daypunk/LockedIn
Proposes 3 to 5 next-project or career-move ideas grounded in the user's experience.
daypunk/LockedIn
Writes a Korean 자기소개서 from the user's experience. An agent skill from daypunk/LockedIn.
daypunk/LockedIn
Converts in-session capture intents ("save this", "log this", "track this", "absorb this") into structured vault entries via a two-turn writer/reviewer pattern with duplicate detection and…
daypunk/LockedIn
Writes an English resume from the user's experience, tuned to one of 10 built-in personas.
daypunk/LockedIn
Captures the user's work moments — a shipped feature, a meeting outcome, a learning, a decision — from inside their Claude Code session into structured local markdown.
Categories
Drafts an interview answer in English or Korean from the user's experience. Lockedin Render Interview is an agent skill from daypunk/LockedIn. Drafts an interview answer in English or Korean from the user's experience.
Lockedin Render Interview fits situations like: says <!-- ko-example --interview answer; tell me about a time…<!-- /ko-example --; names a question and asks for an answer.
Run `npx skills add daypunk/LockedIn --skill lockedin-render-interview -a claude-code`. Or copy the skill folder (plugins/lockedin/skills/lockedin-render-interview in daypunk/LockedIn) into .claude/skills/lockedin-render-interview in your project. Claude Code loads it when a task matches its description.
Run `npx skills add daypunk/LockedIn --skill lockedin-render-interview -a codex`. Or copy the skill folder (plugins/lockedin/skills/lockedin-render-interview in daypunk/LockedIn) into .agents/skills/lockedin-render-interview in your project. Codex loads it when a task matches its description.
Cursor, Gemini CLI, GitHub Copilot and OpenCode also load SKILL.md folders. With the skills CLI, run `npx skills add daypunk/LockedIn --skill lockedin-render-interview -a cursor` (or -a gemini-cli, github-copilot or opencode for the others). To copy it by hand, put the folder in .cursor/skills/lockedin-render-interview, .gemini/skills/lockedin-render-interview, .github/skills/lockedin-render-interview and .opencode/skills/lockedin-render-interview in your project.
SKILL.md names no scripts, command-line tools or credentials: Lockedin Render Interview is instructions for the agent only.
SKILL.md contains no URLs. Any network use would come from the scripts or tools the agent runs. This is read from the text; nothing was executed.
Our automated static check of SKILL.md found no risky patterns, such as piping downloads into a shell, reading credential files or hidden Unicode. It is not a guarantee. Review the folder before installing.
Lockedin Render Interview is published under the MIT licence (the repository's licence). It allows redistribution, so the full SKILL.md is shown on this page.
About 728 tokens (SKILL.md is roughly 2.9k characters). Agents keep only the skill's name and description in context until a task matches; then they load SKILL.md in full.
Skills that share tags, products or a category with Lockedin Render Interview: Agentsop Module Shape Selection (agentsope/SkillAlchemy, 459 stars), Evaluator Calibration (Archive228/loopkit, 756 stars), Agent Hiring Panel (mohitagw15856/pm-claude-skills, 1.4k stars) and Expense Discipline (mohitagw15856/pm-claude-skills, 1.4k stars). The comparison table on this page puts their stars, adoption, token cost, safety result and licence side by side.
daypunk (a GitHub user) maintains it in daypunk/LockedIn, which has 128 GitHub stars. The repository holds 7 skills in this directory. The repository was last updated on May 22, 2026.
Source: daypunk/LockedIn on GitHub. Facts on this page come from the repository at the commit we read; the author's words are quoted as theirs.